Previous Topics 10/1/2001 Gordon C. Landis: New Wastelands Hey! Did I miss an annoucement somewhere? There're a number of new chapters of "The Wastelands" up at Wicked Press! I'm off on vacation soon, so it's unlikely I'll add… In Wicked Press Participants: Gordon C. Landis, John Wick, Ron Edwards, tldenmark.
8/31/2001 Gordon C. Landis: They HATE me! They REALLY HATE me! Whoops, editing because I hit the button before I put in my comments. Anyway, I posted this in response to something over on RPG.net, and I realized . . .… In Indie Game Design Participants: Gordon C. Landis, Jeffrey Straszheim, Ron Edwards, FilthySuperman.
8/13/2001 Gordon C. Landis: Book Reviews, RPG Reviews - US vs. international? I'm a little worried about posting this, but . . . to bring some outside perspective to the "review issue" -
I heard an interview with writer Paul Theroux on… In Review Discussion Participants: Gordon C. Landis, Philippe Tromeur, Ian O'Rourke, phillcalle, contracycle, FilthySuperman, Ron Edwards.
7/30/2001 Gordon C. Landis: Wicked Press at Conquest? As I was just forced to admit in a private msg, there will be no last minute miracle - I am not going to GenCon. So in a desperate attempt… In Wicked Press Participants: Gordon C. Landis, John Wick, Dav, James Holloway.
7/4/2001 Gordon C. Landis: Line art in Causoban Not exactly rising to pblocks' challenge, but I couldn't help noticing . . . in the Causobon article, we're promised lovely line art from the charming Jennifer Mahr - or… In Wicked Press Participants: Gordon C. Landis, John Wick, Ron Edwards, Peter, Dav, JSDiamond, Misguided Games.
7/4/2001 Gordon C. Landis: Simulation: another word OK, I haven't sold myself on this, but if we must have another word for Simulation (I'm also not sold either way on that), I offer . . . Situation.… In GNS Model Discussion Participants: Gordon C. Landis, Dav.
6/29/2001 Gordon C. Landis: You ARE the bar So, the last time I tried to design a game (as opposed to just extensively tweak an existing one) it involded taking a Japanese bayonet (which my father had brought… In Indie Game Design Participants: Gordon C. Landis, Dav, GreatWolf, Paul Czege, Jared A. Sorensen, Jamie Thomas Durbin.
6/20/2001 Gordon C. Landis: Gaming Outpost - Indie Publisher? I'm not not sure how many folks here are subscribed over at GO, but there was an "unoffical" announcement of a new feature involving posting material and getting paid a… In Publishing Participants: Gordon C. Landis, Jared A. Sorensen.
6/7/2001 Gordon C. Landis: G or N or S - caution, do not mix! (Appologies if this turns out to be something we should just wait for the FAQ on . . .)
Over in game design, Ron corrected a possible incorrect understanding of… In GNS Model Discussion Participants: Gordon C. Landis, jburneko, Dav, Mike Holmes, Logan, Ron Edwards, Justin Bacon, Mytholder.
6/1/2001 Gordon C. Landis: Don't violate expectations OK, so I've been diving into the theory etc. discussions kinda heavy, and I feel the need to get a little more down to earth. Here's an incident from a… In Actual Play Participants: Gordon C. Landis, james_west, Mytholder, Ron Edwards.
6/1/2001 Gordon C. Landis: The FitM pattern at other "scales" I've been thinking a lot about Ron's focus on linear vs. non-linear resolution mechanics. It took me a little work to wrap my brain around Fortune in the middle (FitM),… In RPG Theory Participants: Gordon C. Landis, Supplanter, Paul Czege, Ron Edwards, Mike Holmes, james_west, Dav.
6/1/2001 Gordon C. Landis: An understanding of GNS OK, I want to run through what I've learned/decided as a result of some of the semi-recent discussion here and on GO, especially as regards Story and GNS, and add… In GNS Model Discussion Participants: Gordon C. Landis, Supplanter, greyorm, Ron Edwards, Clinton R. Nixon, Logan.
5/10/2001 Gordon C. Landis: "Story" thoughts Great stuff here, everyone. I'm never sure I actually understand G/N/S, nor if it is even really a "good" analysis of RPGs in general, but it (and the discussions on… In GNS Model Discussion Participants: Gordon C. Landis, james_west, Ron Edwards, joshua neff.
<< more previous topics | | Subsequent Topics 11/3/2001 Gordon C. Landis: Who do you hook? First - get your mind out of the gutter! Now . . .
In one of the extraordinary Art-Deco Melodrama thread(s) over in the Sorcerror forum, Ron made a statement… In RPG Theory Participants: Gordon C. Landis, Ron Edwards, joshua neff, Logan, 333Chronzon.
11/30/2001 Gordon C. Landis: Sim to Nar "drift" in actual play Ron mentions me in the acknowledgements of the GNS essay as contributing thoughts on "drift" (thanks, Ron). I'm not sure exactly which posts of mine he found useful, but as… In Actual Play Participants: Gordon C. Landis, Mike Holmes.
12/7/2001 Gordon C. Landis: Disapearing thread? Hey - I *swear* I had a post in this forum about the "broken" History of the Forge link on the main page . . . and it's gone.
The… In Site Discussion Participants: Gordon C. Landis, Ron Edwards, Clinton R. Nixon.
12/7/2001 Gordon C. Landis: "Should I apply GNS?" Decision tree Inpired by the Mads Jakobsen Gamism thread, the "What Style" thread, and the RPG.net . . . thing.
1-Are you having a problem with your RPG play/design? If NO, do… In GNS Model Discussion Participants: Gordon C. Landis.
12/14/2001 Gordon C. Landis: The Importance of Being External So I found myself arguing for the legitimacy of "internal" Gamist measurement of performance in the "Gamism: The pursuit of excellence" thread. I added a few words about how there… In GNS Model Discussion Participants: Gordon C. Landis, Ron Edwards.
1/17/2002 Gordon C. Landis: Design theory vs. play desires Seemed like I should split this out of the Narrativism thread if I wanted to comment on it - and I do . . .
So I think so… In GNS Model Discussion Participants: Gordon C. Landis, Jared A. Sorensen, Ron Edwards, Laurel, Marco, Paganini, Le Joueur.
1/18/2002 Gordon C. Landis: Player Illusionism OK, Logan mentioned (in one of the GNS/Dramatism threads) that Illusionism is usually a GM "tool". I'm putting this here in Theory, even though it involves Actual Play, because it's… In RPG Theory Participants: Gordon C. Landis, Ron Edwards, jburneko.
1/21/2002 Gordon C. Landis: "What's produced" vs. "In play" Boy, I hope I'm not poking at a hornet's nest here - if that's the feeling anyone gets, ignore this post. Elsewhere, Ron posted this tidbit:
A little note… In GNS Model Discussion Participants: Gordon C. Landis, Ron Edwards, Logan, jburneko, J B Bell, contracycle.
2/22/2002 Gordon C. Landis: System for multiple-roll scenes (and more) A thread over in the Random Order Creations forum ("When Heroes Fail", http://www.indie-rpgs.com/forum/viewtopic.php?t=1451) triggered me to write up a quick and rough summary of what I'm working on at the… In Indie Game Design Participants: Gordon C. Landis, hardcoremoose, Bankuei, Joe Murphy (Broin).
3/6/2002 Gordon C. Landis: Turning threads into articles So, here's my thought: the threads here at the Forge can get really meaty and really valuable. But the thread format is not the friendliest for those who weren't participating… In Site Discussion Participants: Gordon C. Landis, J B Bell.
3/9/2002 Gordon C. Landis: Role playing is not a goal? Plucked from the "GNS Showdown" thread over in the GNS Model discussion forum, in an attempt to curb my normal "support thread drift" tendencies . . .
Start from scratch.… In RPG Theory Participants: Gordon C. Landis, joe_llama, C. Edwards, contracycle.
3/12/2002 Gordon C. Landis: Side Issues EDIT: Uh, it'd be fine with me if this got merged in with the response Clinton made when he split-off Steve's post . . .
I wanted to respond to… In GNS Model Discussion Participants: Gordon C. Landis, Ron Edwards.
3/13/2002 Gordon C. Landis: Top valid concerns about GNS I thought this might be another angle to take at reducing the furor/missunderstandings around GNS - explicitly acknowledging where issues exist and where rational individuals may disagree. I've only got… In GNS Model Discussion Participants: Gordon C. Landis, Ron Edwards, Mike Holmes, Mytholder, Le Joueur, Laurel, Clinton R. Nixon, J B Bell.
3/14/2002 Gordon C. Landis: Not just-RPG theory As a result of joe_llama's (Nadav?) recent "We need a more general theory of games" postings, I took a look at a couple old links I had on the subject:… In RPG Theory Participants: Gordon C. Landis, Laurel, joe_llama.
3/22/2002 Gordon C. Landis: Peter Adkison now owns GenCon Per http://www.wizards.com/news/pressrelease.asp?20020321a, WotC is out of the convention-running business, and Mr. Adkison is "set to take over the hosting and managing of the GenCon Game Fair in 2002", although WotC… In Actual Play Participants: Gordon C. Landis, Mike Holmes, Matt Gwinn, Jason L Blair, Armin D. Sykes.
3/22/2002 Gordon C. Landis: New/New is better than Familiar/New? I almost put this in Actual Play, but since it's a game that DIDN'T happen . . . we're here in Theory.
I was going to start running a Sorceror… In RPG Theory Participants: Gordon C. Landis, Christopher Kubasik, Le Joueur, Mike Holmes.
5/29/2002 Gordon C. Landis: Film vs. Novel as N-model Over in RPG Theory, I read:
(This, by the way, works great for the introverted medium of the novel -- you create it alone, you consume it alone, and… In GNS Model Discussion Participants: Gordon C. Landis, Christopher Kubasik, Ron Edwards.
6/25/2002 Gordon C. Landis: Back in the day So I'm going to go way back to the mid-late 70's - long enough ago that I'm not sure how much to trust my memories, but not so long as… In Actual Play Participants: Gordon C. Landis, Demonspahn, Ron Edwards, joshua neff, Christopher Kubasik, Mike Holmes, Clay, hyphz, Walt Freitag, Ragnar Deerslayer, Le Joueur, Victor Gijsbers, contracycle, Laurel, Eric J., Zak Arntson, Uncle Dark, Ian O'Rourke, quozl.
8/2/2002 Gordon C. Landis: Interesting General Game Design Just noticed that back in March, some new stuff went up on www.costik.com - PowerPoint presentations that are quite fascinating. More computer game (of various stripes) oriented, but "Game Design… In RPG Theory Participants: Gordon C. Landis.
8/20/2002 Gordon C. Landis: Dust Devils: The Indian Wars It's insane, I shouldn't be thinking about variants/supplements until I at least own the damn game, but . . . this notion is riding me like a devil, so I… In Chimera Creative Participants: Gordon C. Landis, Matt Snyder.
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