The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

9/5/2003 Lxndr: [Fastlane]
The game that grew out of the Roulette thread is now in its complete alpha stage, and has the working title of "Fastlane." It is very unpolished, as befits an…
In Twisted Confessions
Participants: Lxndr, Mike Holmes, Spooky Fanboy, RaconteurX, Bob McNamee.


8/25/2003 Lxndr: Stumbling Around A Rebuttal
This is in response to Erick Wujcik's recent article that he submitted to the Forge. I'm not sure if I've got my thoughts in order, but I wanted to put…
In RPG Theory
Participants: Lxndr, Alan, Jack Spencer Jr, Noon, Tony Irwin, Hunter Logan, lumpley, Mike Holmes, M. J. Young, Halzebier, C. Edwards, Erick Wujcik, Cemendur.


8/12/2003 Lxndr: Dice probabilities (split from New Review)
I read through the review, finally (took me a while) and, though it mostly looked like a good review, I noticed these little quirks, which are counter to what I…
In Adept Press
Participants: Lxndr, Valamir, rafial, Tim Alexander, Mike Holmes, Ron Edwards, djarb.


8/15/2003 Lxndr: The tRoS character generator
First, thank you Brian for that wonderful program, and Jake for hosting (and allowing) it. That said... (a) Could you set up the next release to be able to be…
In The Riddle of Steel
Participants: Lxndr, Brian Leybourne.


8/14/2003 Lxndr: Roulette
So, strange person that I am, while looking over a site for dice to buy, I came across a miniature roulette wheel. After some thinking, I decided to purchase it…
In Twisted Confessions
Participants: Lxndr, Paul Czege, Shreyas Sampat, Mike Holmes, iago, simon_hibbs.


8/7/2003 Lxndr: Sorcerer Play-by-Post
I'm running a play-by-post Sorcerer game right now called "Razing Arizona" and thought others might be interested in peeking at it. If anyone wants to have posting access to the…
In Adept Press
Participants: Lxndr, Ron Edwards, Valamir, Mike Holmes, Trevis Martin, Tim Alexander.


8/3/2003 Lxndr: Mini-Supplements
I remember reading this somewhere, but I can't find it now, so I'm just going to ask it straight up - Jake, are you offering the opportunity for others to…
In The Riddle of Steel
Participants: Lxndr, Jake Norwood.


7/18/2003 Lxndr: A Snowball's Chance in Hell (Pool Variant)
(Also posted to Indie-Netgaming) Thought y'all might get a kick out of this. Snowball (Snowball is a variant rules system based on 'The Pool' and 'The Questing Beast,' as well…
In Random Order Creations
Participants: Lxndr, James V. West, Shreyas Sampat, nuanarpoq, Paul Czege.


7/12/2003 Lxndr: Silly Question
On p. 102, the sorcery pool "FORM" is calculated as "(WT + PER)/2". Now, there's "Wit" (abbreviated Wit) and "Willpower" (abbreviated WP) but there's no "WT" that I've found used…
In The Riddle of Steel
Participants: Lxndr, Jake Norwood.


7/6/2003 Lxndr: Sorcerer Online - redux
[quote] Thing #2 is the planned main feature of Sorcerer Online, specifically a means to archive and describe ACTUAL PLAY to one another in a decent, interesting fashion. It will…
In Adept Press
Participants: Lxndr, Ron Edwards, Delta1, Ben Morgan, Fabrice G., Clay, Clinton R. Nixon, MrWrong, Hardpoint.


6/25/2003 Lxndr: [Sorcerer] Chum in the Water
This is a "one-sheet" that I've been working on. I ask one simple question, seeking as many answers as possible: What Did I Do Wrong? Beneath the surface of the…
In Adept Press
Participants: Lxndr, Ron Edwards.


6/22/2003 Lxndr: Sorcerer Dice Pool Odds
Has anyone ever done calculations to suggest the rough odds for sorcerer dice pools based on the # of dice in each pool, and the # of sides used? I'd…
In Adept Press
Participants: Lxndr, rafial, Valamir, Mike Holmes.


6/15/2003 Lxndr: Sorcerer Sessions & Campaigns
From reading a bunch of Actual Play Sorcerer stuff (linked from the RPG website) I'm noticing that many (most) Sorcerer campaigns are set up for the short-term (six sessions, maybe,…
In Adept Press
Participants: Lxndr, Valamir, Bankuei, hardcoremoose, Ron Edwards, Michael S. Miller, Mike Holmes.


6/12/2003 Lxndr: New Articles, Reviews, Etc.
Is the only way to know that there are new Articles, Reviews, and so on, to check those pages from time to time, or are they announced in one of…
In Site Discussion
Participants: Lxndr, Ron Edwards.


6/9/2003 Lxndr: [Sorcerer] Mark
I do believe this is different enough to deserve a separate thread. What is the point of Mark, the demonic ability? What (if anything) might tempt me to choose "Hey,…
In Adept Press
Participants: Lxndr, Ron Edwards, Bankuei, Mike Holmes, Valamir, Clinton R. Nixon, greyorm, Michael S. Miller, Piers Brown, Fabrice G..


6/8/2003 Lxndr: quick question
At other message boards I'm on, there is a setting that allows me to choose, while I am logged in, how many messages will be displayed on an individual page.…
In Site Discussion
Participants: Lxndr, Clinton R. Nixon.


6/7/2003 Lxndr: Sorcerer Main Book Questions
This time a short one. I've searched (both here in the forum and in the "you don't have to sign up for them" parts of the Sorcerer website) and didn't…
In Adept Press
Participants: Lxndr, Trevis Martin, Ron Edwards.


6/5/2003 Lxndr: [Sorcerer] Another "How Would You..." Thread
Following please find a list of potential demonic concepts, and their powers in narrative terms; my request is that you help me convert concept into game mechanic. This first…
In Adept Press
Participants: Lxndr, Ron Edwards, jburneko, Bankuei, Mike Holmes.


6/4/2003 Lxndr: Sorcerer & Space redux (split)
Did this ever come out?
In Adept Press
Participants: Lxndr, Ron Edwards, Mike Holmes, Catalyst, Michael S. Miller, Jared A. Sorensen.


6/4/2003 Lxndr: Mind control redux (split)
Yeah, yeah, resurrecting an old thread; is that a bad thing? I know rpg.net sometimes gets all buggered. But I'm new here, and I'm looking through threads from the beginning…
In Adept Press
Participants: Lxndr, Ron Edwards, Bankuei, Valamir, Bailywolf, Michael S. Miller.


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Subsequent Topics

9/22/2003 Lxndr: QuIRC - GMless Timestamp IRC Roleplaying
The resolution mechanic that I've been toying with for weeks, using the IRC timestamp for conflict resolution, finally bubbled up last night when I should have been sleeping. The following…
In Twisted Confessions
Participants: Lxndr, C. Edwards, MachMoth.


9/24/2003 Lxndr: "Missing" About the Forge items?
For those who don't know, or haven't checked it in a while, there is this really nifty "about the forge" link up at the top of the page. It discusses…
In Site Discussion
Participants: Lxndr, Clinton R. Nixon.


10/1/2003 Lxndr: [Fastlane]: Facets and Styles
I am considering a new addition to the Fastlane rules (which can be downloaded at www.twistedconfessions.com), but I'm wondering whether or not I'm making the game needlessly complex by adding…
In Twisted Confessions
Participants: Lxndr, Mike Holmes, RaconteurX, Wolfen.


10/5/2003 Lxndr: [Fastlane] Adventures in Ezra
We played Fastlane today in my in-person gaming group. Used american dice instead of the wheel (the motorcycle is not an easy thing to carry a roulette wheel on). I…
In Actual Play
Participants: Lxndr, Wolfen.


10/15/2003 Lxndr: Fastlane: Demigods
[b]Session the Zero[/b] We had a really good Actual Play Setting-and-Character-Generation session last night over on Indie-Netgaming, and I thought it'd be good to share it with y'all. Our players…
In Actual Play
Participants: Lxndr, Bob McNamee.


10/22/2003 Lxndr: [Fastlane] Character "Death"
So it occurs to me that, perhaps, it's too difficult to have a protagonist "burn out" in Fastlane, and thus be taken out of the game. Currently, the rules state…
In Twisted Confessions
Participants: Lxndr, anonymouse, Wolfen.


10/27/2003 Lxndr: [Fastlane] Sample Settings
I have decided, for better or for worse, to include a number of sample settings in Fastlane. Each setting should take up no more than a few pages, just a…
In Twisted Confessions
Participants: Lxndr, Mike Holmes, Rob MacDougall, C. Edwards, Wolfen, Ron Edwards.


11/3/2003 Lxndr: Fastlane Playtesters Wanted
I'm looking for a group who'd be willing to do at least a one-shot playtest of the rules, to see how well they work in a group that doesn't have…
In Connections
Participants: Lxndr.


11/4/2003 Lxndr: [Shangri-la] Dice Mechanics and Related Foo
[b]Shangri-La[/b] is meant to be the 2nd major project of [color=blue]Twisted Confessions[/color]. It was originally a hacked-out FUDGE variant that I used in a pbem/chat combination game, but that game…
In Twisted Confessions
Participants: Lxndr, Walt Freitag.


11/6/2003 Lxndr: Publishing Snowball
Up to this point, I've offered Snowball free from the Twisted Confessions website. I have no plans to stop doing that. However, I am also tempted to submit it to…
In Random Order Creations
Participants: Lxndr, James V. West, abzu.


11/16/2003 Lxndr: Art, Layout, Etc. (someone to do it)
I'm fairly convinced that Fastlane is pretty close to being ready for pdf publishing (I want at least an ashcan physical product ready for Indy, but a pdf seems appropriate…
In Connections
Participants: Lxndr, Eero Tuovinen, LordSmerf, ejh, Mike Holmes, Matt Snyder, Bob McNamee, greyorm, Trevis Martin, Funksaw, abzu.


11/18/2003 Lxndr: Art: Does It Matter?
I intially posted here, in the Connections forum: http://www.indie-rpgs.com/viewtopic.php?t=8700 looking for someone who could do art and layout, and the conversation sort of took a left turn, and an interesting…
In Publishing
Participants: Lxndr, Matt Snyder, Valamir, Ron Edwards, xiombarg, Mike Holmes, quozl, Eero Tuovinen, greyorm, matthijs, madelf, A.B.W, Funksaw.


11/21/2003 Lxndr: [Fastlane] Playing Without a Croupier
For months now, the idea of playing Fastlane without a specific croupier has been rattling around my head. I'm rather fond of the traditional GM/Player split, and the "core" Fastlane…
In Twisted Confessions
Participants: Lxndr, Ron Edwards.


12/21/2003 Lxndr: Random BW Questions
I've poked through here, and I've poked through the forums on your site, as well as looking through the book. Here are questions I couldn't find answered. If they were,…
In Burning Wheel
Participants: Lxndr, abzu, rafial.


12/25/2003 Lxndr: A funny thing happened on my way to my character...
Well, not really funny. But I decided I'd try to make myself a character, and then I realized - you know, I really don't like doing stuff by hand. Years…
In Burning Wheel
Participants: Lxndr, Kaare Berg, abzu.


12/29/2003 Lxndr: What is Dead Meat?
What is Dead Meat? Can it be acquired? Where is the author? Does anyone play or run the game?
In Destroy All Games
Participants: Lxndr, Paul Czege.


1/1/2004 Lxndr: Called Shots
Okay, on page 150, Burning Wheel has a rather nice, simple set of Called Shots rules. But there seems to be too little reward - is the only benefit of…
In Burning Wheel
Participants: Lxndr, abzu, taepoong.


1/1/2004 Lxndr: A Possible Setting for Burning Wheel
I've got a number of homegrown fantasy settings sitting around (who doesn't, right?), and it's occurred to me that Burning Wheel might be the right home for one of them.…
In Burning Wheel
Participants: Lxndr, abzu, drozdal, taepoong.


1/4/2004 Lxndr: Flexible Priorities and Insight
Okay, I've searched and haven't found this - I've seen threads with people talking about making priorities more flexible, but I've yet to see anything concrete. So, here's a short…
In The Riddle of Steel
Participants: Lxndr, kidar, Draigh, Ashren Va'Hale, Ian Charvill, Wolfen, Brian Leybourne, Ingenious, Bob McNamee, Tim Alexander.


1/11/2004 Lxndr: Fastlane: Adventures in Ezra: Wrap-up
This is a continuation of the game last mentioned in this thread: http://www.indie-rpgs.com/viewtopic.php?t=8246 . A lot of things have changed, both in system and in story, since we last met…
In Actual Play
Participants: Lxndr, Wolfen.


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