The Forge Reference Project: Browse Threads

 

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From Day One


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10/22/2003 Rico: Movement
This has probably been answered already but i couldn't find anything When doing a senario a character decided to sprint and run up to atack an archer that was 36…
In The Riddle of Steel
Participants: Rico, Durgil, Brian Leybourne, StahlMeister, Ashren Va'Hale, Caz, Wolfen.


10/21/2003 John Harper: Dice Mechanic: Trading Narration
I came up with a little dice mechanic today, and now I'm starting to think that maybe I didn't invent it after all. I think the odds are good that…
In Indie Game Design
Participants: John Harper, Ron Edwards, Mike Holmes.


10/21/2003 hix: Actual Play: A Russian Fairytale
We recently played a five session game of Universalis. Fun, competitive behaviour, stretching the rules, despair, elation and more fun. I experimented with a bunch of different strategies throughout the…
In Universalis
Participants: hix, Valamir, Mike Holmes.


10/21/2003 Jack Spencer Jr: Cheating
From over in Randomizer Gimmicks: Key to Tone or More To Learn/Buy? Interesting system, reducing the standard deck. It is susceptable, however, to a general problem with card draws:…
In RPG Theory
Participants: Jack Spencer Jr, LordSmerf, Ron Edwards, Harlequin, jrs, ADGBoss, Michael S. Miller, Czar Fnord, David Chunn, Walt Freitag, Valamir, Mike Holmes.


10/20/2003 Neylana: Random Idea
Something that I just got it in my head to try (and if I actually manage to successfully get it going, I'll let you know), is sortof a mix between…
In Key 20 Publishing
Participants: Neylana, Jason L Blair, Jan_Schattling.


10/20/2003 DaGreatJL: Addiction
Okay, I have this problem. There are some people around here who are under the impression I'm a good GM. Whether or not they are correct is not something I…
In Actual Play
Participants: DaGreatJL, Ron Edwards, Piratecat, Bob McNamee, Mike Holmes, Marco.


10/20/2003 John Harper: PTA Bridgewater
[b]Primetime Adventures: Bridgewater[/b] My friend Matt Wilson has written a wonderful roleplaying game called Primetime Adventures. Perhaps you've heard of it around the Forge. It's in the late playtesting stages…
In Actual Play
Participants: John Harper, Meredith, hix, Matt Wilson.


10/20/2003 Draigh: Attacking your opponent's weapon
I was watching an episode of Conquest the other night in which they were showing the strengths and weaknesses of the axe in it's many forms. One of the strengths…
In The Riddle of Steel
Participants: Draigh, Caz, Ben Lehman, Salamander, Richard_Strey, BirdMan, Brian Leybourne, Tom, Jake Norwood, Tash, Turin, aaronharmon.


10/20/2003 M. J. Young: Game Design Seminar at UNY-con
Dan Brace has agreed that I should run a seminar at UNY-con November 14th-16th in Rochester, New York specifically on game design. I'd like it to be a panel…
In Conventions
Participants: M. J. Young, lumpley, inthisstyle.


10/20/2003 Ben Lehman: My Life with Imperator
Has anyone considered the possibility of using the My Life With Master mechanics for the Nobilis setting? This idea came to me in the shower this morning, and I think…
In Half Meme Press
Participants: Ben Lehman, Jonathan Walton, Michael S. Miller.


10/20/2003 jburneko: Elfs and Modules
Hello, Ron, have you considered opening up a mini-supplement program for Elfs? I was thinking that having a supply of modules for sale would not only allow people to profit…
In Adept Press
Participants: jburneko, Ron Edwards, Rod Anderson, Paganini, greyorm.


10/20/2003 Comte: The importance of Layout
Alright I am more of a concept guy. I'll come up with ideas, and even meat to go with them. I am not really good at important bits and up…
In Publishing
Participants: Comte, Ron Edwards.


10/20/2003 Cynthia Celeste Miller: {Article} Basic Marketing Strategies
[size=24px][color=red][b]Basic Marketing Strategies[/b][/color][/size] [b]By Cynthia Celeste Miller[/b] Marketing is really little more than the application of common sense. Hopefully, this article will give you some insight on how to turn…
In Publishing
Participants: Cynthia Celeste Miller, abzu, ethan_greer, Jonathan Walton.


10/20/2003 SumDood: GM as Multi-Character
I'm bringing up this topic because it occurs in games, and I'd like to see how other GMs address this issue. The problem is having the GM play two different…
In RPG Theory
Participants: SumDood, Mike Holmes, Ron Edwards, JSDiamond, M. J. Young, efindel.


10/20/2003 John Kim: Statistics for Profiling, Fall 2003
Hi, Once again I have collected together the statistics of the profiling thread, and I have posted it to my local Forge page. I'm sort of curious about…
In Actual Play
Participants: John Kim, jdagna, Paul Czege, Emily Care, AnyaTheBlue, Ben Lehman, jrients, John Harper, Ron Edwards, Mike Holmes, Jeph, Jonathan Walton, Lxndr, arxhon.


10/20/2003 Jay Turner: [D&D] Actual Play
I ran a game of good ol' (well, it's v3.5... so, "good new"?) D&D last night. All the D&D (all the RPGs in general) I've played in the past few…
In Actual Play
Participants: Jay Turner, Ron Edwards, Valamir, anonymouse, Ben Lehman, eudas.


10/20/2003 Matt Snyder: Simple rules question (masteries)
Help my addled brain recall the mechanic for Masteries.... Suppose we have two opponents with the following ability ratings: 2W1 vs. 3W1. Now, if I recall my reading rightly, Masteries…
In HeroQuest
Participants: Matt Snyder, Deadstop, Mike Holmes, Ron Edwards, Valamir.


10/20/2003 lumpley: Trollbabe Tragedy!
My workplace's netnanny, Websense, just put the boot on Trollbabe: The Websense category "Sex" is filtered. My Mondays are gonna be even lamer than before. Have you ever considered an…
In Adept Press
Participants: lumpley, Ron Edwards, Paul Czege.


10/20/2003 Czar Fnord: Randomizer Gimmicks: Key to Tone or More To Learn/Buy?
What makes a new method of randomizing results worthwhile? Speed, versimilitude, strategic play, capturing the tone of the game world? If a unique randomizing method requires players to purchase a…
In RPG Theory
Participants: Czar Fnord, LordSmerf, Michael S. Miller, Jack Aidley, Ron Edwards, Lxndr, Paul Czege, M. J. Young, Mike Holmes, Tim Alexander, Walt Freitag.


10/20/2003 julien: Bleeding
Is there a rule for handling the effects of loss of blood due to a wound immediately after a fight ? As it stands, if you get cut while fighting,…
In The Riddle of Steel
Participants: julien, Caz, Noon, Thanaeon, Sneaky Git, Valamir, Salamander, Durgil, kenjib, Loki, Mike Holmes, Ithron, Brian Leybourne.


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Subsequent Topics

10/22/2003 Heather Manley: Amazon Ninja Space-Pirate Catgirls: The SPANCing
That is, I decided to change the title to Space-Pirate Amazon Ninja Catgirls. After almost every person who I discussed the game with sugggested that acronym. Yes. SPANC. So...erm. I…
In Indie Game Design
Participants: Heather Manley, Jack Spencer Jr, Ron Edwards, Drakath, gobi, anonymouse.


10/22/2003 Comte: [How Many Points] Atribute Distribution Question
This is a two part question. First of all I have seen mention of things like probability curves for dice and things like that. I would like to know if…
In Indie Game Design
Participants: Comte, Mike Holmes, Lxndr, Jack Aidley.


10/22/2003 ethan_greer: Just a little status update
Hi folks! Well, despite the quietude here, things are going well and moving forward for SimplePhrase Press. I terminated my writer's block concerning the sample scenario for Thugs and Thieves,…
In SimplePhrase Press
Participants: ethan_greer, Ron Edwards, Mike Holmes.


10/22/2003 gobi: [Gears & Spears] New Mythic Task Resolution (long post)
It's been a while since the last update, but I have indeed written a bit more for the game (though nothing ready to be posted on the page itself.) One…
In Indie Game Design
Participants: gobi, anonymouse, raga, Shreyas Sampat, Jonathan Walton.


10/22/2003 gobi: Encouraging Cheating
While cooking up Gears & Spears' setting-influenced task resolution, I started thinking about a task resolution appropriate for Take, my criminal underworld/heist side side project formerly titled "Pull." Because the…
In RPG Theory
Participants: gobi, ethan_greer, Christopher Weeks, Jonathan Walton, Tim Alexander, LordSmerf, Harlequin, Mike Holmes, Jeph, Lxndr, M. J. Young.


10/22/2003 Michael Hopcroft: Art Clearinghouse for Seraphim Guard
Given the sheer number of book projects we've launched at Seeraphim HGuard, our need for art has increased as well. I've set up a yahoogroup for anyone who would be…
In Connections
Participants: Michael Hopcroft.


10/22/2003 Michael Hopcroft: Telling people you have a new book coming
One of the biggest problems I have is that I have a difficult time getting the word out that I have a new book out. I should have a new…
In Publishing
Participants: Michael Hopcroft, xiombarg, Ron Edwards, Jason L Blair, Mark Johnson, Jack Aidley.


10/22/2003 Christopher Weeks: Play by post/email?
Hi all, Has anyone played Universalis by post or email? If so, how did you handle laying out narration so that interruption could happen? What other concerns does such a…
In Universalis
Participants: Christopher Weeks, Mike Holmes, hix, Bob McNamee, Valamir, ScottM, Trevis Martin.


10/22/2003 Lxndr: [Fastlane] Character "Death"
So it occurs to me that, perhaps, it's too difficult to have a protagonist "burn out" in Fastlane, and thus be taken out of the game. Currently, the rules state…
In Twisted Confessions
Participants: Lxndr, anonymouse, Wolfen.


10/22/2003 ethan_greer: [Thugs & Thieves] The inexorable ampersand
Astute readers may have noticed that in all previous discussion, I have never used an ampersand (&) in the title of the game. Not once, to my knowledge. And, almost…
In SimplePhrase Press
Participants: ethan_greer, Rich Forest.


10/22/2003 ethan_greer: [Thugs & Thieves] Social Contract Rule Suggestion
1. Have you played a game where the party of adventurers is approached by a stranger who offers them gold in exchange for a service of some sort? 2. If…
In SimplePhrase Press
Participants: ethan_greer, Tony Irwin, Valamir, Mike Holmes, Ron Edwards.


10/23/2003 arxhon: So now i have Sorcerer...
...to go with Sex and Sorcery and The Sorcerer's Soul (yes, i owned them first). I may even be able to get a game running shortly (time to crack out…
In Adept Press
Participants: arxhon, Michael S. Miller, Ron Edwards.


10/23/2003 xiombarg: Pretender: Attack of the Mechanical Dinosaurs
Well, some of the players couldn't make it to Unsung, so we grabbed a free-floating player and played Pretender instead. Though I greatly abbreviated the pregame prep and took a…
In Actual Play
Participants: xiombarg, AgentFresh, Lxndr, Dana_mun, MachMoth.


10/23/2003 godfather punk: [HotNW] Column 10-23
Bleh. I think that I'm going to have to back-burner HNW for the time being... Somebody e-mail me when this project gets back on track? Thx, Marc
In Adamant Entertainment
Participants: godfather punk, peteramthor, TheRedSoup.


10/23/2003 sirogit: Chick comics headlines as Sorcerer campaigns
I think I might want to do a series of thse someday. From "Stairway to hell" What REALLY happens when you get high? What is rock music's hidden danger? How…
In Adept Press
Participants: sirogit, RaconteurX, Ron Edwards.


10/23/2003 Calithena: [Charnel Gods] Vanye's Demon
It occurred to me that while the world of Morgaine's saga is fundamentally different in character from Naur Tier, there is a kind of isomorphism between Morgaine's and Vanye's quests…
In Adept Press
Participants: Calithena, Ron Edwards, David Chunn.


10/23/2003 Calithena: [Sorcery & Sword] Query for R. Edwards re: Fantastic Fic
Ron, I loved your take on the different genres of fantastic fiction in Sorcery and Sword. You have exquisite taste, which as F/SF editor and critic Don Herron once noted,…
In Adept Press
Participants: Calithena, Ron Edwards, greyorm, joshua neff, David Chunn, Rod Anderson, Ian Charvill, Heraclitus.


10/23/2003 Czar Fnord: Favicon for Forge?
Hi, all! I am a visually-driven, rather anal person. I apologize for the latter. When I look at my bookmarks, every default icon next to a shortcut is like a…
In Site Discussion
Participants: Czar Fnord, Clinton R. Nixon, abzu.


10/23/2003 JamesDJIII: Pools Up, Skills Down - Comment by a First Time Reader
I purchased a copy of TROS and began to digest. One point stood out (to my thinking): as I undertand the rules, when you must make a contested roll, you…
In The Riddle of Steel
Participants: JamesDJIII, Spartan, Thanaeon, Brian Leybourne, Lxndr.


10/23/2003 Kao Nashi: Humakt, Rashoran, and justice (split from rape/Glorantha)
Great answer, Ron; thanks for taking the time. I hope this is also capturing the interest of others because we have few examples of really fundamental HQs: things that address…
In HeroQuest
Participants: Kao Nashi, Ron Edwards, RaconteurX, newsalor, Jane, Mac Logo, nuanarpoq, Mark Galeotti, Ian Cooper, simon_hibbs, MarkAdri.


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