Previous Topics 11/13/2003 Brassel: Master-Components are coin generators Yesterday we had some high-fantasy-game with armies of creatures making war to each other. Everything worked out just fine, with one exception:
In a small skirmish (20 v. 20) we… In Universalis Participants: Brassel, Christopher Weeks, Tony Irwin, Bob McNamee, Valamir, Mike Holmes.
11/13/2003 Jan_Schattling: Music for Little Fears I got my german copy of the Rules last month on a big convention and so i was one of 500 People who got a soecial edition wich included a… In Key 20 Publishing Participants: Jan_Schattling, Jason L Blair.
11/13/2003 Tomas HVM: [query]Could you create a RPG-whirlwind? I've had an idea, and would like you to give some comment on it.
Let me give you the background first:
Some years ago I went to a marionette-show with… In Actual Play Participants: Tomas HVM, Eero Tuovinen.
11/13/2003 Dev: Meaningful-quick World-Generation for spacerpunks (Ah, the eternal progress of space-western setting...)
The lowdown: human-centric Space-Western & Space-Noir. PCs hopping around from planet to planet each episode. (Planet-of-the-week, Bounty-of-the-Week, slightly arc-y threads throughout, etc.)
I've… In Indie Game Design Participants: Dev, Wasabi, contracycle, gobi, Mike Holmes.
11/13/2003 Jake Norwood: Interesting space dogfights One of the things that made the early Star Wars films so cool was the space battles and dogfighting. I've tried several such systems in playing starwars, but none of… In Indie Game Design Participants: Jake Norwood, Valamir, Brian Leybourne, contracycle, gobi, Grex, LordSmerf, John Kim, Mike Holmes, b_bankhead, Walt Freitag, Overdrive, MachMoth, Darcy Burgess, Harlequin, Loki, AdAstraGames, Christopher Weeks, Dev, Furious D, Ingenious, C. Edwards, Shadetree.
11/13/2003 anonymouse: system piece: the Human Machine Had this thought today inna shower.
The characters have the ability to alter aspects of themselves while they sleep, via dreams. Maybe they want to speed up their metabolism, or… In RPG Theory Participants: anonymouse, Comte, Harlequin, Emily Care, Paul Czege, Ron Edwards.
11/12/2003 Ben Lehman: Mainstream? I am writing this from a hip little Internet cafe near my house, where RIGHT NOW on television (okay, it's in an ad break) two personalities on an ESPN talk… In RPG Theory Participants: Ben Lehman.
11/12/2003 Jan_Schattling: Another Idea I like LF very much but i am not sure if it ist suitable for every one so i thought about the combination of two games.
In germany we got… In Key 20 Publishing Participants: Jan_Schattling.
11/12/2003 Green: the game designer gloating thread Hi, guys!
I just started this thread as a place for game designers to tell about the results of their developing games on the Forge and publishing them, a place… In Actual Play Participants: Green, xiombarg, Jake Norwood, Tomas HVM, Eero Tuovinen, gobi, Ron Edwards, abzu.
11/12/2003 Supersonic Wind: Amateur RPG maker seeks help I'm very new to the Indie RPG scene. In fact, I found this forum while researching for an RPG idea I got, my first. I don't know what to call… In Indie Game Design Participants: Supersonic Wind, Mike Holmes, Jeph.
11/12/2003 www.pittt.tk: Hello I'm new to this site... It looks pretty cool I love role-playing games
A bit about myself I'm from England and I run a msg board at pittt.tk
So whats up?? In Site Discussion Participants: www.pittt.tk, Ron Edwards.
11/12/2003 nerdnyc: [Burning Wheel] - No Pasaran! Sunday I am starting a Spanish Civil War campaign using the Burning Wheel Game system - adapted for the setting. Luke Crane has been a great help with answering questions… In Actual Play Participants: nerdnyc, Mike Holmes, abzu, taepoong.
11/12/2003 Anthony: Core idea for a diceless system, looking for comments I've always liked the idea of diceless karma driven games, but never the implementations I've seen. Of course the only own Nobilis and I read someone else's copy of Amber… In Indie Game Design Participants: Anthony, Mike Holmes, TheRedSoup.
11/12/2003 LizardLips: Games where characters have home bases I want to take a look at games where the players have a shared "home base". I believe InSpecters has a franchise controlled by the players, Birthright had players controlling… In Indie Game Design Participants: LizardLips, J B Bell, Lxndr, Mike Holmes.
11/12/2003 Green: where can we go to gloat? Since I finished Kathanaksaya and created a website for it, a player for an independent group (one I don't run) emailed me and told me he was adapting Kathanaksaya for… In Site Discussion Participants: Green, Trevis Martin, Ron Edwards.
11/12/2003 apeiron: Crucible: Publish or Perish (forge spinoff) @ Somewhere i was reading that the Forge has gained many newbies who might be 'diluting' the pool (the quality of discussion/work). This gave me an idea of having a… In Site Discussion Participants: apeiron, Brian Leybourne, M. J. Young, Marco, Ron Edwards, Clinton R. Nixon, Mike Holmes, xiombarg, Ben Lehman, Paul Czege, Christopher Kubasik, RaconteurX, Emily Care, J B Bell, greyorm, LordSmerf, C. Edwards.
11/11/2003 jburneko: [7th Sea] A Harlequin Romance Someone on RPG.net once started a very amusing thread where people listed what they thought various RPGs would be if they weren't RPGs. Someone posted, "7th Sea: If it wasn't… In Actual Play Participants: jburneko, Ian Charvill.
11/11/2003 peejay: G: UM (Genus: Unitary Mechanics) Hello all,
As I am new here I must apologise if I inadvertantly stray from the rules etc. I have read them (honest!). After many years of getting by with… In Indie Game Design Participants: peejay, Mike Holmes.
11/11/2003 Ron Edwards: The whole model - this is it Hello,
All the following material is supplemental to the existing essays, but it also overrules them as well as any of my previous comments in forum discussions at any point… In GNS Model Discussion Participants: Ron Edwards, Ben Lehman, Marco, M. J. Young, Eero Tuovinen, The GM, Valamir, C. Edwards, Lxndr, Matt Snyder, Mike Holmes, lumpley, jdagna, Ian Charvill, Walt Freitag, cruciel, Jack Aidley, Gordon C. Landis, Jonathan Walton, contracycle, jeffd, Silmenume, Jack Spencer Jr, Palaskar.
11/11/2003 The big blue ape: Damage Well, some time ago my character acquired the ability to projectile vomit, the seneschal was stumped on the amount of damage it would give, i am also stumped, any suggestions? In The Riddle of Steel Participants: The big blue ape, Thanaeon, ZazielsRephaim, Caz, Jake Norwood, kenjib, Spartan, StahlMeister, Krammer, Camillus.
<< more previous topics | | Subsequent Topics 11/13/2003 Ron Edwards: New forum and policy Hello,
Clinton and I are reasonably cetain that the poster Falconis is responsible for the recent 40 minutes of downtime, by overloading the server with some kind of email ("Denial… In Site Discussion Participants: Ron Edwards, Brian Leybourne, Valamir, greyorm, joe_llama, A.Neill, Lxndr, Emily Care, Jack Aidley, Clinton R. Nixon, TheRedSoup, Walt Freitag, Falconis, Matt Snyder, Paganini.
11/13/2003 GreatWolf: Reincorporation When I read this article in the Daedalus ezine, I thought of Universalis. The article is quite helpful in general, but I particularly appreciated his discussion of reincorporation. But it… In Universalis Participants: GreatWolf, pete_darby.
11/13/2003 misfit815: Game Designers Wanted We are searching for game designers who would like to contribute to an organized, collective campaign world creation effort. Individuals are welcome to participate in a variety of ways, many… In Connections Participants: misfit815.
11/13/2003 Wasabi: SciFi RPG: Vector Well, about a year or two ago i decided to write my own pen-and-paper RPG. My primary gaming experience is with Fuzion, but I've played DnD once (dont like it)… In Indie Game Design Participants: Wasabi, Matt, John Kim, Mike Holmes.
11/13/2003 Paul Czege: lab: EPICS wrap-up So, with three sessions played, and for various reasons, I pulled the plug on the EPICS game: My plan to begin the game with each player selecting one of… In Half Meme Press Participants: Paul Czege, jscottpittman, Mike Holmes.
11/13/2003 Skywalker: Cr34tion A.D. The one page ad on the Key20 site has me very intrigued but I can otherwise find absolutely no other information on this. All the other games have additional info… In Key 20 Publishing Participants: Skywalker, Jason L Blair.
11/13/2003 jammmer81: Looking for inspiration Hi all!
I'm having a bit of a creative block. I'm playing in 2 games a week. The games we play alternate. I was running a D6 Matrix game, but… In Actual Play Participants: jammmer81, Ron Edwards, Andrew Martin.
11/14/2003 Jack Spencer Jr: I'd love to see an expansion of "address." In another thread, the sentence "I'd love to see an expansion of "address." " came up as in what does it mean to address a premise.
So, what does it… In GNS Model Discussion Participants: Jack Spencer Jr, Ron Edwards, Marco, Ian Charvill, Matt Snyder, Christopher Kubasik, Valamir, greyorm, John Kim, Bob McNamee, C. Edwards, contracycle, Paganini, M. J. Young.
11/14/2003 C.J.: The Invisible Regiment: A phantom world in game mechanics? This is my first post, and I will put this, looking for advice, comments, and to inspire:
the first is my latest kernel of a single campaign idea, The Invisible… In Indie Game Design Participants: C.J., Mike Holmes, Harlequin, gobi.
11/14/2003 RobMuadib: RPG-Designer's WorkShop - Looking for a Few Good Designers. Hi All
This post is in part inspired by this post in site discussion. I am trying
to start a small writer's workshop type group for people actively designing
a… In Connections Participants: RobMuadib, apeiron.
11/14/2003 Christopher Weeks: tenet breadth? Hi all,
I'd be interested to hear what people think appropriate tenet breadth/size/coverage is. Or is it just one of those things that a play group will define through challenge?… In Universalis Participants: Christopher Weeks, Valamir, Mike Holmes.
11/14/2003 xenos: Exxxploit Hi folks. This is a semi-regular poster under an alias, cause I have a nifty idea for a game, but it would probably be offensive to some people who know… In Indie Game Design Participants: xenos, Paul Czege, JimmyB, Walt Freitag, Ron Edwards.
11/14/2003 LordSmerf: [Forge East] Like a Pheonix from the ashes. If you've been keeping up with the Death of Forge East thread then you know we've been talking about more Forge presence at cons.
I'd like to go ahead and… In Conventions Participants: LordSmerf, Dregg, abzu.
11/14/2003 Loki: Scene Framing and Turtles I've been doing some reading about Scene Framing and think I have my head around it. In fact, one of my GM friends introduced me to this technique about a… In GNS Model Discussion Participants: Loki, Bob McNamee, John Kim, Mike Holmes, jdagna, Noon, Ron Edwards.
11/14/2003 b_bankhead: No-Death and Trollbabe After I finish my present series of threads on Call of Cthulhu, The next hobbyhorse I intend to ride is the subject of character mortality. Is it really necessary? Trollbabe… In Adept Press Participants: b_bankhead, GreatWolf, Brian Leybourne, greyorm, Ron Edwards, Andrew Martin, rafial.
11/15/2003 ks13: Crunchy mechanics for social conflicts In my present game system, I have a resolution mechanic that is applicable to any type of conflict resolution. However for things such as combat, the mechanics are expanded, outlining… In RPG Theory Participants: ks13, Mike Holmes, Brassel, dyjoots.
11/15/2003 Christopher Weeks: Announcement: The Universalis Arena is opening Hello,
If you've kept up with the Play by post/email thread, you might already know this. But if not...
The Universalis Arena is a new game of Universalis in a… In Universalis Participants: Christopher Weeks.
11/15/2003 Dregg: Selling Yourself at the "Table"/Dealers room First I like to say that the Burning wheel sticker/Cards were a nifty thing, everyone likes stickers and they make a great advertisment. I have been thinking of ways to… In Publishing Participants: Dregg, abzu, jdagna.
11/15/2003 LordSmerf: Kudos for Burning Wheel I got my copy in last night, i spent this morning reading the Burning Wheel itself, the Character Burner will have to wait until i get done with this...
Here's… In Burning Wheel Participants: LordSmerf, abzu.
11/15/2003 apeiron: Crucible (an idea for a site) @ This is from a thread i started in the site discussion area. i am mentioning it here because i am looking to 'connect' with like minded people who might… In Connections Participants: apeiron.
more subsequent topics >> |