Previous Topics 2/13/2004 Mark D. Eddy: A problem with the Intro to the GNS Essay [quote="Ron"]My straightforward observation of the activity of role-playing is that many participants do not enjoy it very much. Most role-players I encounter are tired, bitter, and frustrated.[/quote]
Interestingly, most of… In GNS Model Discussion Participants: Mark D. Eddy, Valamir, Scourge108, Rich Forest, Ron Edwards, Silmenume.
2/13/2004 Crackerjacker: Just some random game nuggets I was thinking about stuff today and game up with two game nuggets:
one was mainly mechanics. I thought of a game where the players are each for a medium… In Indie Game Design Participants: Crackerjacker.
2/13/2004 Shreyas Sampat: Omni-Play and Incoherence Split from The Omni-Player.
Caldis raised a question about the implications Omni-Play has on incoherence that I wanted to reply to.
If the omni-player is possible and games that appeal… In GNS Model Discussion Participants: Shreyas Sampat, Paganini, Caldis, Ron Edwards, Marhault, charles ferguson, M. J. Young, Mike Holmes.
2/12/2004 Jake Norwood: Orrin Porter Rockwell I mentioned this guy in an earlier post, but he is SO important to what I think Vincent is trying to do here that I'm going to reiterate it with… In lumpley games Participants: Jake Norwood, Emily Care.
2/12/2004 jburneko: More on Social Conflict Hello,
This thread was sparked by the Trollbabe thread on Social Injury. I admit that my grasp of Social Conflict as it applies to Trollbabe and Sorcerer wavers in and… In Adept Press Participants: jburneko, Dav, Ron Edwards.
2/12/2004 Thanaeon: Ranged weapons and dodging I'm sorry, I must have missed an answer to this question somewhere. But tonight, the question came up of whether characters can try to dodge thrown/shot weapons. The way I… In The Riddle of Steel Participants: Thanaeon, Salamander, Jake Norwood, Richard_Strey, Hereward The Wake, Durgil, Caz, Wolfen, Ingenious, silburnl, Muggins, Mike Holmes, Mokkurkalfe.
2/12/2004 xiombarg: Why does the DOT hate the Forge? Okay, that's semi-humorous. But I just started a new job at the US Department of Transportation, and they filter and block certain web sites.
Now, some of them I understand.… In Site Discussion Participants: xiombarg, inthisstyle, Paul Czege, Blankshield, Jack Aidley, Christopher Weeks.
2/12/2004 Doctor Xero: context and G/N/S in game design coxcomb wrote Thu Feb 05, 2004 7:43 pm:
] Context (the way that I have defined it) has to do with character. It is something that
] helps you play… In GNS Model Discussion Participants: Doctor Xero, lumpley, james_west, Ron Edwards.
2/12/2004 Silvermane: TROS out of print? Greetings!
I just tried ordering TROS and OBAM through Leisuregames in London, UK, with little success. They wrote that they're out of TROS, as well as their distributors.
Is this… In The Riddle of Steel Participants: Silvermane, Jake Norwood, Salamander, Edge, ethan_greer, A.Neill, BirdMan, Muggins, Wolfen, Richard_Strey, Brian Leybourne.
2/12/2004 Zak Arntson: First Focus on Log In screen? I would enjoy the Log In screen to place focus on the username field. As it is I have to click on the field before typing. Oh, the wasted effort!… In Site Discussion Participants: Zak Arntson.
2/12/2004 lumpley: An Important Lesson to Learn If you're explaining and you say "you know, like in a western," and your (potential) players just keep staring at you blankly? Dogs is going to be a hard sell.… In lumpley games Participants: lumpley, inthisstyle, Emily Care, bluegargantua, nikola, Jake Norwood, Jonathan Walton.
2/12/2004 GreatWolf: Games that Alyrians play Once upon a time, I had toyed with the idea of creating Alyrian board games. You know, what sort of games would they play in the Citadel? How about the… In Dark Omen Games Participants: GreatWolf, Valamir.
2/12/2004 DannyK: Sorcerer online games Hi, just discovered Sorcerer after reading some posts about it on RPG.net, picked up a couple supplements ("Sword" and "Soul") and now waiting for the core rulebook to arrive. I… In Adept Press Participants: DannyK, Ron Edwards, Lxndr, djarb, Christopher Kubasik.
2/12/2004 anonymouse: Narrative modules Split from http://www.indie-rpgs.com/viewtopic.php?t=9751
. . . if playing this particular game worked so wonderfully to free the participants into wildly… In GNS Model Discussion Participants: anonymouse, ScottM, Mike Holmes, Peter Nordstrand, Ron Edwards, Blankshield, M. J. Young, clehrich, Halzebier, John Kim, Sean, Christopher Kubasik, Andrew Norris.
2/12/2004 Morrius: Sell me Universalis I've been hearing a lot about these collaborative-storytelling games like Universalis. But I'm curious as to how this sort of thing actually functions in practice. Let me put forth a… In RPG Theory Participants: Morrius, Clinton R. Nixon, clehrich, Mike Holmes, Ron Edwards, Valamir, james_west, Don D..
2/12/2004 lumpley: A Hitch in Character Creation Tom pointed this out to me at VeriCon and a character creation session last night drove it well home.
When you create your character, you say something that you hope… In lumpley games Participants: lumpley, inthisstyle, Emily Care, bluegargantua.
2/12/2004 Jack Aidley: Playtesters wanted for Great Ork Gods Great Ork Gods has now reached the stage where it needs some proper play-testing. You can download the latest rules from http://66.98.138.15/~greato00/ - or www.greatorkgods.co.uk if my domain name has… In Connections Participants: Jack Aidley, geekspeakweekly.
2/12/2004 Jack Aidley: [Great Ork Gods] Playtest release Well, Great Ork Gods has finally been written up to a stage where I think it's ready for playtesting. I've got a website up for it from which you can… In Indie Game Design Participants: Jack Aidley, Loki, montag, Valamir, Darcy Burgess, Lxndr, charles ferguson, hermes, John Wick, gregkcubed, Steve Mitchell.
2/12/2004 bcook1971: Response to the Supporting Essays I just finished reading all three GNS support essays and wanted to air some of my reactions.
That's why it's often referred to… In GNS Model Discussion Participants: bcook1971, Sean, pete_darby, Mike Holmes, Ron Edwards, M. J. Young.
2/12/2004 anonymouse: Questions for those who've played long-running GMless games. Something like Universalis in particular, I imagine, but possibly other games would fit the bill.
* Do you tend to stick to an overarching story stretching between sessions, or do… In Actual Play Participants: anonymouse, clehrich, Ron Edwards, Mike Holmes, Emily Care, Doctor Xero, talysman, Peter Hollinghurst.
<< more previous topics | | Subsequent Topics 2/13/2004 Zak Arntson: [Spycraft] Kain cleaves dysfunction from crown to crotch Contrary to my last dysfunctional experience, I was able to have a ridiculously cathartic one. I first sent the following to the GM. His response is also included.
----
So,… In Actual Play Participants: Zak Arntson, Smithy, stingray20166, MajorKiz.
2/13/2004 anonymouse: Common GNS sticking points. So, even with people who've picked up post counts over 100 and have been around for a few months, I sometimes notice these things. Incredibly basic fundamental parts of the… In GNS Model Discussion Participants: anonymouse, Bankuei, Walt Freitag, Mike Holmes.
2/13/2004 Melkor: Couple of additional TRoS questions How does one stop blood loss in TRoS (please point me to the page in the book where it mentions this - healing seems to only cover 'Pain' - or… In The Riddle of Steel Participants: Melkor, Ingenious, Andrew Mure, toli, Wolfen.
2/13/2004 Tywin Lannister: Do you have some art lying around? Hullo everyone. I am working on a mini-supplement for TROS and had originally planned to do all the artwork myself. Then a small demon appeared on my right shoulder, and… In The Riddle of Steel Participants: Tywin Lannister.
2/13/2004 kenjib: Ships of Weyrth I've been doing some work on ships for a homebrew. I think the tech level is quite compatible with Weyrth. Weyrth is on the cusp of having a gunpowder revolution,… In The Riddle of Steel Participants: kenjib, Andrew Mure, Edge.
2/13/2004 abzu: Pen and Paper Fan Awards I figure it can't hurt anyone's publishing efforts to be voted "best" of something. (trust me).
So pop on over to Pen and Paper and vote in the Fan Awards… In Publishing Participants: abzu, Paul Czege, Ron Edwards.
2/13/2004 Librisia: Krista goes Dog Wild Okay, I like Tom's idea from the "Religion in the Game" thread. Let's run with MY problems creating a character. Yeah, I know that's not exactly what this thread is… In lumpley games Participants: Librisia, lumpley, Paul Czege, bluegargantua, Jake Norwood, nikola.
2/13/2004 Marhault: My Moon Die: An Odyssey Well, I made my Moon Die last night. It was, for me, the culmination of a quest many years long, far longer than I have known about Alyria. A quest… In Dark Omen Games Participants: Marhault, GreatWolf.
2/13/2004 Matt Wilson: getting more feedback So a couple months ago I put up a playtest version of my game, available for free.
As far as I can tell, I've had a lot of downloads. Well… In Publishing Participants: Matt Wilson, Matt, abzu, Jake Norwood, chadu, Michael S. Miller, jdagna, Adam, Mike Holmes, brainwipe.
2/13/2004 Walt Freitag: Zilchplay [split from "Understanding: the "it" I'm splitting my response to several posts about so-called "zilchplay" in the thread Understanding: the "it" of Simulationism to a new thread, since the topic is a bit of a… In GNS Model Discussion Participants: Walt Freitag, cruciel, ScottM, Silmenume, clehrich, Ron Edwards.
2/13/2004 Ron Edwards: The Infamous Five Hello,
A while ago, I initiated a series of threads which came to be known as the Infamous Five. Each one spawned numerous daughter threads. Although each had a distinct… In Site Discussion Participants: Ron Edwards, ethan_greer, Dumirik, Michael Johnson, Maeglin_Dubh.
2/13/2004 John Harper: House Rule: Arm Hits I'm interested in a house rule that will result in more hits to the arms. In my experience in Kendo and Aikido, the arms tend to be in the way… In The Riddle of Steel Participants: John Harper, Lxndr, toli, Jake Norwood, timfire, gregkcubed, Ingenious, Salamander, Jaeger, Gideon13, Edge, kenjib, Brian Leybourne, Wolfen, Poleaxe.
2/13/2004 cauldron: Blueberry Just saw that movie, it was fantastic. A must see for all Gloranthan fan.
It's the adaptation of a french comics from Moebius. It's a western (which is not really… In HeroQuest Participants: cauldron.
2/13/2004 John Kim: Gender/Racial/Other Bias in RPG Texts [quote="Librisia"]I'll be posting revised statements regarding my hypothesis about the male dominance in rpgs tomorrow or the day after.
As veterans of the Forge's culture, can you please advise whether… In RPG Theory Participants: John Kim, Doctor Xero, Bankuei, clehrich, greyorm, Dev, Ron Edwards, cruciel, gobi, S'mon, contracycle, M. J. Young, Green, Thuringwaethiel, Librisia.
2/13/2004 Arashi: New Site I now have a new site!
http://www.geocities.com/martinez_illustration
Same great taste, new look!
C! In Connections Participants: Arashi.
2/14/2004 SpoDaddy: What do you think of this system? D12 based roll under Roll XD12, X being the attribute number Attributes are rated from 1-7. Skills are rated from 2-11, every die that rolls equal to or under the skill number is kept.… In Indie Game Design Participants: SpoDaddy, Jasper, Jack Spencer Jr, Minx, Lxndr.
2/14/2004 Autocrat: General views on Universal systems ? Alright, I've been to a couple of forums, I've answered other peoples posts, I've helped, explained, I've started threads, asked questions and questioned answers.......
Yet I get a very strong… In RPG Theory Participants: Autocrat, james_west, Valamir, John Kim, timfire, clehrich, Ron Edwards, Shreyas Sampat, M. J. Young, Mike Holmes, Mark Johnson.
2/14/2004 james_west: Feminist game design? [b]The Stranger, or [i]Feedback[/i][/b]
[i]This is a game I wrote before breakfast this morning, based on the 'feminist game design' thread in RPG theory. I'm not sure if it's feminist… In Indie Game Design Participants: james_west, Matt Wilson, clehrich, Mark D. Eddy, Ravien, Scourge108, Paul Czege, Doctor Xero, Ron Edwards, Lxndr, Zathreyel, jrs, aplath.
2/14/2004 Caldis: Narrativism IS about story!! In this thread http://www.indie-rpgs.com/viewtopic.php?t=9773
anonymouse stated the following
Wanting to "tell a story" does not necessarily have anything to do with Narrativist decisions.
While this statement it true when… In GNS Model Discussion Participants: Caldis, james_west, Ian Charvill, Lxndr, greyorm, cruciel, Paganini, Ron Edwards.
2/14/2004 Steve Samson: Transitioning from Gamist to Narrativist, Part II Well, we just finished our first gaming session under the new "more story" banner and it was NOT a scintillating success, for many reasons. This is a continuation of the… In Actual Play Participants: Steve Samson, sirogit, JamesDJIII, Caldis, Scripty, Trevis Martin, Mike Holmes, RDU Neil, Paul Czege.
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