The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=9771

From Day One


Previous Topics

2/13/2004 Mark D. Eddy: A problem with the Intro to the GNS Essay
[quote="Ron"]My straightforward observation of the activity of role-playing is that many participants do not enjoy it very much. Most role-players I encounter are tired, bitter, and frustrated.[/quote] Interestingly, most of…
In GNS Model Discussion
Participants: Mark D. Eddy, Valamir, Scourge108, Rich Forest, Ron Edwards, Silmenume.


2/13/2004 Crackerjacker: Just some random game nuggets
I was thinking about stuff today and game up with two game nuggets: one was mainly mechanics. I thought of a game where the players are each for a medium…
In Indie Game Design
Participants: Crackerjacker.


2/13/2004 Shreyas Sampat: Omni-Play and Incoherence
Split from The Omni-Player. Caldis raised a question about the implications Omni-Play has on incoherence that I wanted to reply to. If the omni-player is possible and games that appeal…
In GNS Model Discussion
Participants: Shreyas Sampat, Paganini, Caldis, Ron Edwards, Marhault, charles ferguson, M. J. Young, Mike Holmes.


2/12/2004 Jake Norwood: Orrin Porter Rockwell
I mentioned this guy in an earlier post, but he is SO important to what I think Vincent is trying to do here that I'm going to reiterate it with…
In lumpley games
Participants: Jake Norwood, Emily Care.


2/12/2004 jburneko: More on Social Conflict
Hello, This thread was sparked by the Trollbabe thread on Social Injury. I admit that my grasp of Social Conflict as it applies to Trollbabe and Sorcerer wavers in and…
In Adept Press
Participants: jburneko, Dav, Ron Edwards.


2/12/2004 Thanaeon: Ranged weapons and dodging
I'm sorry, I must have missed an answer to this question somewhere. But tonight, the question came up of whether characters can try to dodge thrown/shot weapons. The way I…
In The Riddle of Steel
Participants: Thanaeon, Salamander, Jake Norwood, Richard_Strey, Hereward The Wake, Durgil, Caz, Wolfen, Ingenious, silburnl, Muggins, Mike Holmes, Mokkurkalfe.


2/12/2004 xiombarg: Why does the DOT hate the Forge?
Okay, that's semi-humorous. But I just started a new job at the US Department of Transportation, and they filter and block certain web sites. Now, some of them I understand.…
In Site Discussion
Participants: xiombarg, inthisstyle, Paul Czege, Blankshield, Jack Aidley, Christopher Weeks.


2/12/2004 Doctor Xero: context and G/N/S in game design
coxcomb wrote Thu Feb 05, 2004 7:43 pm: ] Context (the way that I have defined it) has to do with character. It is something that ] helps you play…
In GNS Model Discussion
Participants: Doctor Xero, lumpley, james_west, Ron Edwards.


2/12/2004 Silvermane: TROS out of print?
Greetings! I just tried ordering TROS and OBAM through Leisuregames in London, UK, with little success. They wrote that they're out of TROS, as well as their distributors. Is this…
In The Riddle of Steel
Participants: Silvermane, Jake Norwood, Salamander, Edge, ethan_greer, A.Neill, BirdMan, Muggins, Wolfen, Richard_Strey, Brian Leybourne.


2/12/2004 Zak Arntson: First Focus on Log In screen?
I would enjoy the Log In screen to place focus on the username field. As it is I have to click on the field before typing. Oh, the wasted effort!…
In Site Discussion
Participants: Zak Arntson.


2/12/2004 lumpley: An Important Lesson to Learn
If you're explaining and you say "you know, like in a western," and your (potential) players just keep staring at you blankly? Dogs is going to be a hard sell.…
In lumpley games
Participants: lumpley, inthisstyle, Emily Care, bluegargantua, nikola, Jake Norwood, Jonathan Walton.


2/12/2004 GreatWolf: Games that Alyrians play
Once upon a time, I had toyed with the idea of creating Alyrian board games. You know, what sort of games would they play in the Citadel? How about the…
In Dark Omen Games
Participants: GreatWolf, Valamir.


2/12/2004 DannyK: Sorcerer online games
Hi, just discovered Sorcerer after reading some posts about it on RPG.net, picked up a couple supplements ("Sword" and "Soul") and now waiting for the core rulebook to arrive. I…
In Adept Press
Participants: DannyK, Ron Edwards, Lxndr, djarb, Christopher Kubasik.


2/12/2004 anonymouse: Narrative modules
Split from http://www.indie-rpgs.com/viewtopic.php?t=9751 . . . if playing this particular game worked so wonderfully to free the participants into wildly…
In GNS Model Discussion
Participants: anonymouse, ScottM, Mike Holmes, Peter Nordstrand, Ron Edwards, Blankshield, M. J. Young, clehrich, Halzebier, John Kim, Sean, Christopher Kubasik, Andrew Norris.


2/12/2004 Morrius: Sell me Universalis
I've been hearing a lot about these collaborative-storytelling games like Universalis. But I'm curious as to how this sort of thing actually functions in practice. Let me put forth a…
In RPG Theory
Participants: Morrius, Clinton R. Nixon, clehrich, Mike Holmes, Ron Edwards, Valamir, james_west, Don D..


2/12/2004 lumpley: A Hitch in Character Creation
Tom pointed this out to me at VeriCon and a character creation session last night drove it well home. When you create your character, you say something that you hope…
In lumpley games
Participants: lumpley, inthisstyle, Emily Care, bluegargantua.


2/12/2004 Jack Aidley: Playtesters wanted for Great Ork Gods
Great Ork Gods has now reached the stage where it needs some proper play-testing. You can download the latest rules from http://66.98.138.15/~greato00/ - or www.greatorkgods.co.uk if my domain name has…
In Connections
Participants: Jack Aidley, geekspeakweekly.


2/12/2004 Jack Aidley: [Great Ork Gods] Playtest release
Well, Great Ork Gods has finally been written up to a stage where I think it's ready for playtesting. I've got a website up for it from which you can…
In Indie Game Design
Participants: Jack Aidley, Loki, montag, Valamir, Darcy Burgess, Lxndr, charles ferguson, hermes, John Wick, gregkcubed, Steve Mitchell.


2/12/2004 bcook1971: Response to the Supporting Essays
I just finished reading all three GNS support essays and wanted to air some of my reactions. That's why it's often referred to…
In GNS Model Discussion
Participants: bcook1971, Sean, pete_darby, Mike Holmes, Ron Edwards, M. J. Young.


2/12/2004 anonymouse: Questions for those who've played long-running GMless games.
Something like Universalis in particular, I imagine, but possibly other games would fit the bill. * Do you tend to stick to an overarching story stretching between sessions, or do…
In Actual Play
Participants: anonymouse, clehrich, Ron Edwards, Mike Holmes, Emily Care, Doctor Xero, talysman, Peter Hollinghurst.


<< more previous topics

 

Subsequent Topics

2/13/2004 Zak Arntson: [Spycraft] Kain cleaves dysfunction from crown to crotch
Contrary to my last dysfunctional experience, I was able to have a ridiculously cathartic one. I first sent the following to the GM. His response is also included. ---- So,…
In Actual Play
Participants: Zak Arntson, Smithy, stingray20166, MajorKiz.


2/13/2004 anonymouse: Common GNS sticking points.
So, even with people who've picked up post counts over 100 and have been around for a few months, I sometimes notice these things. Incredibly basic fundamental parts of the…
In GNS Model Discussion
Participants: anonymouse, Bankuei, Walt Freitag, Mike Holmes.


2/13/2004 Melkor: Couple of additional TRoS questions
How does one stop blood loss in TRoS (please point me to the page in the book where it mentions this - healing seems to only cover 'Pain' - or…
In The Riddle of Steel
Participants: Melkor, Ingenious, Andrew Mure, toli, Wolfen.


2/13/2004 Tywin Lannister: Do you have some art lying around?
Hullo everyone. I am working on a mini-supplement for TROS and had originally planned to do all the artwork myself. Then a small demon appeared on my right shoulder, and…
In The Riddle of Steel
Participants: Tywin Lannister.


2/13/2004 kenjib: Ships of Weyrth
I've been doing some work on ships for a homebrew. I think the tech level is quite compatible with Weyrth. Weyrth is on the cusp of having a gunpowder revolution,…
In The Riddle of Steel
Participants: kenjib, Andrew Mure, Edge.


2/13/2004 abzu: Pen and Paper Fan Awards
I figure it can't hurt anyone's publishing efforts to be voted "best" of something. (trust me). So pop on over to Pen and Paper and vote in the Fan Awards…
In Publishing
Participants: abzu, Paul Czege, Ron Edwards.


2/13/2004 Librisia: Krista goes Dog Wild
Okay, I like Tom's idea from the "Religion in the Game" thread. Let's run with MY problems creating a character. Yeah, I know that's not exactly what this thread is…
In lumpley games
Participants: Librisia, lumpley, Paul Czege, bluegargantua, Jake Norwood, nikola.


2/13/2004 Marhault: My Moon Die: An Odyssey
Well, I made my Moon Die last night. It was, for me, the culmination of a quest many years long, far longer than I have known about Alyria. A quest…
In Dark Omen Games
Participants: Marhault, GreatWolf.


2/13/2004 Matt Wilson: getting more feedback
So a couple months ago I put up a playtest version of my game, available for free. As far as I can tell, I've had a lot of downloads. Well…
In Publishing
Participants: Matt Wilson, Matt, abzu, Jake Norwood, chadu, Michael S. Miller, jdagna, Adam, Mike Holmes, brainwipe.


2/13/2004 Walt Freitag: Zilchplay [split from "Understanding: the "it"
I'm splitting my response to several posts about so-called "zilchplay" in the thread Understanding: the "it" of Simulationism to a new thread, since the topic is a bit of a…
In GNS Model Discussion
Participants: Walt Freitag, cruciel, ScottM, Silmenume, clehrich, Ron Edwards.


2/13/2004 Ron Edwards: The Infamous Five
Hello, A while ago, I initiated a series of threads which came to be known as the Infamous Five. Each one spawned numerous daughter threads. Although each had a distinct…
In Site Discussion
Participants: Ron Edwards, ethan_greer, Dumirik, Michael Johnson, Maeglin_Dubh.


2/13/2004 John Harper: House Rule: Arm Hits
I'm interested in a house rule that will result in more hits to the arms. In my experience in Kendo and Aikido, the arms tend to be in the way…
In The Riddle of Steel
Participants: John Harper, Lxndr, toli, Jake Norwood, timfire, gregkcubed, Ingenious, Salamander, Jaeger, Gideon13, Edge, kenjib, Brian Leybourne, Wolfen, Poleaxe.


2/13/2004 cauldron: Blueberry
Just saw that movie, it was fantastic. A must see for all Gloranthan fan. It's the adaptation of a french comics from Moebius. It's a western (which is not really…
In HeroQuest
Participants: cauldron.


2/13/2004 John Kim: Gender/Racial/Other Bias in RPG Texts
[quote="Librisia"]I'll be posting revised statements regarding my hypothesis about the male dominance in rpgs tomorrow or the day after. As veterans of the Forge's culture, can you please advise whether…
In RPG Theory
Participants: John Kim, Doctor Xero, Bankuei, clehrich, greyorm, Dev, Ron Edwards, cruciel, gobi, S'mon, contracycle, M. J. Young, Green, Thuringwaethiel, Librisia.


2/13/2004 Arashi: New Site
I now have a new site! http://www.geocities.com/martinez_illustration Same great taste, new look! C!
In Connections
Participants: Arashi.


2/14/2004 SpoDaddy: What do you think of this system? D12 based roll under
Roll XD12, X being the attribute number Attributes are rated from 1-7. Skills are rated from 2-11, every die that rolls equal to or under the skill number is kept.…
In Indie Game Design
Participants: SpoDaddy, Jasper, Jack Spencer Jr, Minx, Lxndr.


2/14/2004 Autocrat: General views on Universal systems ?
Alright, I've been to a couple of forums, I've answered other peoples posts, I've helped, explained, I've started threads, asked questions and questioned answers....... Yet I get a very strong…
In RPG Theory
Participants: Autocrat, james_west, Valamir, John Kim, timfire, clehrich, Ron Edwards, Shreyas Sampat, M. J. Young, Mike Holmes, Mark Johnson.


2/14/2004 james_west: Feminist game design?
[b]The Stranger, or [i]Feedback[/i][/b] [i]This is a game I wrote before breakfast this morning, based on the 'feminist game design' thread in RPG theory. I'm not sure if it's feminist…
In Indie Game Design
Participants: james_west, Matt Wilson, clehrich, Mark D. Eddy, Ravien, Scourge108, Paul Czege, Doctor Xero, Ron Edwards, Lxndr, Zathreyel, jrs, aplath.


2/14/2004 Caldis: Narrativism IS about story!!
In this thread http://www.indie-rpgs.com/viewtopic.php?t=9773 anonymouse stated the following Wanting to "tell a story" does not necessarily have anything to do with Narrativist decisions. While this statement it true when…
In GNS Model Discussion
Participants: Caldis, james_west, Ian Charvill, Lxndr, greyorm, cruciel, Paganini, Ron Edwards.


2/14/2004 Steve Samson: Transitioning from Gamist to Narrativist, Part II
Well, we just finished our first gaming session under the new "more story" banner and it was NOT a scintillating success, for many reasons. This is a continuation of the…
In Actual Play
Participants: Steve Samson, sirogit, JamesDJIII, Caldis, Scripty, Trevis Martin, Mike Holmes, RDU Neil, Paul Czege.


more subsequent topics >>