The Forge Reference Project: Browse Threads

 

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From Day One


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2/6/2004 Matt Snyder: I am not a crook -- new game ideas
Ok, here's a bit of a fun rant. For the second time this week, I've seen a preview of a game or movie that is almost exactly like an idea…
In Chimera Creative
Participants: Matt Snyder, Michael S. Miller, Nick Pagnucco, Mike Holmes.


2/6/2004 Matt Snyder: 9W -- Getting back on board
Last night, I wrote up a lengthy post explaining where Nine Worlds design stands, especially after letting it rest in my brain and re-reading threads on the Chimera Creative forum.…
In Chimera Creative
Participants: Matt Snyder, Valamir, Piers Brown.


2/2/2004 Matt Snyder: Daedalus winter 2004 PDF online!
The winter issue of Daedalus is now available in PDF format. HTML versions of the articles will follow throughout the week. Forgers will definitely enjoy this issue. It's got a…
In Connections
Participants: Matt Snyder, Shreyas Sampat, pete_darby.


1/28/2004 Matt Snyder: Inside, new Sorcerer supplement in Daedalus
Folks, chance are you haven't heard me gush about the upcoming Sorcerer supplement that will debut in Daedalus Issue No. 2 (due out by Jan. 31 -- I'm working like…
In Adept Press
Participants: Matt Snyder, Clinton R. Nixon, Ron Edwards, John Harper, sirogit, DevicDynamite, GreatWolf, Zak Arntson, jburneko, greyorm, Gordon C. Landis, DannyK.


12/12/2003 Matt Snyder: Stormbringer forgery
I'm trying to piece together a VERY house-rules-ized version of the Stormbringer rules for some good ol' fantasy gaming with a few newer twists. (I'm going to talk about meta-mechanics…
In Actual Play
Participants: Matt Snyder, hix, John Kim, Andrew Martin, C. Edwards.


11/24/2003 Matt Snyder: Daedalus No. 2 call for content
The first issue of Daedalus was a resounding success. To date, readers downloaded the PDF version well over 2,500 times. I estimate a very rough readership somewhere between 1,500 and…
In Connections
Participants: Matt Snyder, M. J. Young, Zathreyel, mikemunsil.


11/19/2003 Matt Snyder: Color blind
Folks, let's talk about Color. In a couple of recent threads, I brought up exploration of Color In one instance, I referenced it as part of a larger point. In…
In GNS Model Discussion
Participants: Matt Snyder, kalyptein, Ron Edwards.


11/3/2003 Matt Snyder: Daedalus seeks content for 2nd issue!
Thanks everyone for the astounding success of Daedalus' inaugural issue. It was well-received and widely read. To date, I have recorded well over 2,200 downloads of the PDF, and a…
In Connections
Participants: Matt Snyder, Jonathan Walton.


10/20/2003 Matt Snyder: Simple rules question (masteries)
Help my addled brain recall the mechanic for Masteries.... Suppose we have two opponents with the following ability ratings: 2W1 vs. 3W1. Now, if I recall my reading rightly, Masteries…
In HeroQuest
Participants: Matt Snyder, Deadstop, Mike Holmes, Ron Edwards, Valamir.


10/16/2003 Matt Snyder: HeroQuest main feature in Daedalus e-zine
As you may have seen, the first issue of Daedalus, a new e-zine dedicated to role-playing, is now available: http://www.chimera.info/daedalus/ HeroQuest fans will be very interested to read the informative…
In HeroQuest
Participants: Matt Snyder, MrWrong, Ron Edwards, Brand_Robins, RaconteurX, Scripty.


10/16/2003 Matt Snyder: Daedalus now available
As you may have seen, the first issue of Daedalus, a new e-zine dedicated to role-playing, is now available: http://www.chimera.info/daedalus/ HeroQuest fans will be very interested to read the Q&A…
In Publishing
Participants: Matt Snyder, joshua neff, jrs.


9/30/2003 Matt Snyder: More on Muses
In between work, life and editing articles for Daedalus (just wait 'til you read Greg Stafford's awesome answers in the Q&A!), I've been tinkering with Nine Worlds. Mostly, I've let…
In Chimera Creative
Participants: Matt Snyder, Mike Holmes, Valamir, Pilgrim.


9/17/2003 Matt Snyder: The Forge as co-operative
I have spent the last year and more publishing my own games. I've had good success, all things considered. I've made a very small profit that has so far allowed…
In Publishing
Participants: Matt Snyder, Mike Holmes, madelf, Michael S. Miller, Hardpoint.


9/11/2003 Matt Snyder: What whould you ask Greg Stafford?
I'm gearing up for my interview with Greg Stafford as part of the HeroQuest cover story in Daedalus, a new ezine I'm launching in October. The interview will inquire about…
In HeroQuest
Participants: Matt Snyder, dunlaing, Bankuei, Ron Edwards, Syam Lantri, Brand_Robins, RaconteurX, Ian Cooper, AnyaTheBlue, Gordon C. Landis, Christopher Kubasik, simon_hibbs.


9/11/2003 Matt Snyder: 9W: Setting & rules "Pilgrimmage"
I’ve consolidated Pilgrim’s excellent questions here into one thread to which I can offer answers as I have time to answer them. -Matt RULES Banking Tricks Can Tricks be banked…
In Chimera Creative
Participants: Matt Snyder, Pilgrim.


9/10/2003 Matt Snyder: Muses rules developments
I've been giving myself time to "stew" some thoughts regarding Muses and their role in regards to the Nine Worlds setting. I've made headway, but there are, as he poet…
In Chimera Creative
Participants: Matt Snyder, Pilgrim.


9/10/2003 Matt Snyder: Dust Devils PDF button fixed
W.D. Flores brought to my attention that the Dust Devils PDF version button was not working. This has been fixed. I'm very sorry for any delays, confusion or inconvenience this…
In Chimera Creative
Participants: Matt Snyder, Catalyst.


9/4/2003 Matt Snyder: The Magnificent Seven -- Dust Devils print returns
There are seven lonely souls returning from the Big Con. Get 'em while they last, folks. Seven copies of Dust Devils print edition are now available, $12.00 each. If you…
In Chimera Creative
Participants: Matt Snyder.


8/27/2003 Matt Snyder: HeroQuest: What do YOU think?
I just received my copy of HeroQuest, and so far it looks quite good. I am featuring this game as the cover story for my upcoming e-zine, Daedalus. I'll be…
In HeroQuest
Participants: Matt Snyder, Thalaxis, Mike Holmes, joshua neff, Nick Brooke, Nick Pagnucco, Wulf, Loz, TKurtBond, Ludoch, Drastic, RaconteurX, pete_darby, Syam Lantri.


8/22/2003 Matt Snyder: Nine Worlds in play
We played the first "real" playtest of Nine Worlds last night. I explained the setting and system briefly to Flash, Tony, and my brother Dave. They then came up with…
In Actual Play
Participants: Matt Snyder.


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Subsequent Topics

4/24/2004 Matt Snyder: Status update
Here's a quick update on where things stand for Chimera Creative in general and Nine Worlds in particular. I've been incredibly busy with real life stuff for about the last…
In Chimera Creative
Participants: Matt Snyder, ethan_greer, Neil.


5/5/2004 Matt Snyder: What do gamers need?
In the Supplement Treadmill and spawned thread "D&D specifically," I asked the Forge what gamers need: That begs a question in my mind. What do d20 gamers need? For that…
In Publishing
Participants: Matt Snyder, Christopher Kubasik, Jack Spencer Jr, daMoose_Neo, Bankuei, Matt, Sean, Christopher Weeks, smokewolf, madelf, Loki, quozl, Bob Goat, John Kim, xiombarg, semprebon, Storn, talysman, Valamir, Tav_Behemoth, mearls, greedo1379, MarktheAnimator, komradebob, Jonathan Walton.


5/11/2004 Matt Snyder: Is the Forge a hit parade?
In his reply in the Hubris, the Sequel thread in Site News, the Ayatollah of Rock n Roll-ah (aka Dav Harnish), said the following: The Forge talks a damn good…
In Publishing
Participants: Matt Snyder, Dav, abzu, Paganini, Michael S. Miller, Jürgen Mayer, andy, GB Steve.


5/21/2004 Matt Snyder: Head or Tales -- CC's new blog
Hello, everyone. I just wanted to post quick note that I've set up a blog for Chimera Creative: http://www.chimera.info/blog/ I've got a long post/rant there now, but it's old hat…
In Chimera Creative
Participants: Matt Snyder.


7/2/2004 Matt Snyder: Waiting for Narrativism
I'm seeing a lot of recent discussion of Narrativism in which people are just plain missing the premise in action (or so it seems to me). Several people have recently…
In GNS Model Discussion
Participants: Matt Snyder, Kesher, Valamir, John Kim, lumpley, Doctor Xero.


7/20/2004 Matt Snyder: Killers and Plagues: GenCon 2004
Phil Reed's organizing a catalog for the Forge booth at GenCon. This is a sneak peek at what I'm working up for Dust Devil's contribution. John Wesley Hardin Texas gunman…
In Chimera Creative
Participants: Matt Snyder.


7/29/2004 Matt Snyder: Nine Worlds organizations
Here's a sneak-peek at most of the organizations in the Nine Worlds book and a hint of what they're up to: Nine Worlds Organizations: Aegis - Zeus secret police on…
In Chimera Creative
Participants: Matt Snyder, Valamir.


8/17/2004 Matt Snyder: Nine Worlds, Dust Devils at GenCon
I will debut Nine Worlds print edition at GenCon. This book has come together beautifully. I'm extremely pleased with the results of the content and the design. The book weighs…
In Chimera Creative
Participants: Matt Snyder, Pilgrim, Blind Hero.


8/30/2004 Matt Snyder: Chimera Creative site restored! Nine Worlds available
I'm happy to report that the Chimera Creative web site is restored. Links to purchase Nine Worlds and download the new character sheet (free) are updated and active. Check it…
In Chimera Creative
Participants: Matt Snyder.


8/30/2004 Matt Snyder: Thank you copies of Nine Worlds
You dirty dozen who received a free copy of the Nine Worlds PDF please be aware that the PDF is still available at the link I sent previously. I have…
In Chimera Creative
Participants: Matt Snyder, MathiasJack.


9/7/2004 Matt Snyder: Daedalus e-zine from beyond the grave!
I will publish another issue of Daedalus on Halloween 2004. The issue theme is horror in role-playing games. I'm eager for content (articles, whole games, supplements, editorials, etc.) related to…
In Connections
Participants: Matt Snyder, Andy Kitkowski.


9/21/2004 Matt Snyder: 9W Setting favorites?
I spent a great deal of energy filling out the backhistory and setting material of Nine Worlds. I'm proud of those sections in the book, and I think there are…
In Chimera Creative
Participants: Matt Snyder, jporrett, Pilgrim, Ron Edwards.


10/12/2004 Matt Snyder: [HeroQuest] Fields of Freedom
[b]Note:[/b] This first [i]long[/i] post discusses HeroQuest in general, but "Fields of Freedom" not at all. Rather, it focuses on my group's makeup, our recent gaming history, and a profile…
In Actual Play
Participants: Matt Snyder, Ian Cooper, Mike Holmes, The GM, Asaraludu, Mark D. Eddy, nellist, TonyLB, inky, Brand_Robins, Valamir, Flash.


11/1/2004 Matt Snyder: Daedalus Halloween issue online!
The Halloween special edition of Daedalus launched this weekend. All articles are now available! Including ... the farm A game of horror by Jared Sorensen Let Them Eat War…
In Connections
Participants: Matt Snyder.


11/1/2004 Matt Snyder: Get out the vote
On election day, Chimera Creative invites to vote .. for its next game! It will not, I hope, be a vote for the lesser of two evils. Tuesday, Nov. 2,…
In Chimera Creative
Participants: Matt Snyder.


11/1/2004 Matt Snyder: Get out the vote .. for game design!
On Election eve, I want to take this opportunity to earn your vote. I'm in a game design rut. Lost my mojo. So, I've created a process to help me…
In Connections
Participants: Matt Snyder.


11/2/2004 Matt Snyder: VOTE FOR CHIMERA CREATIVE'S NEXT GAME!
Election day is here. Vote for Chimera Creative's next game project. Your vote counts! It's easy. Simply visit the link below to view my LiveJournal post to view the 5…
In Chimera Creative
Participants: Matt Snyder, Valamir, Mike Holmes.


11/23/2004 Matt Snyder: FREE Nine Worlds Player's Kit PDF
The Nine Worlds Player's Kit is now available. This helpful resource provides a clear and simple guide to running conflicts in Nine Worlds. Also included in the three-page PDF are…
In Chimera Creative
Participants: Matt Snyder.


11/29/2004 Matt Snyder: Playing tabletop games online
I'm interested in online play, including play-by-post, play-by-email, IRC, and other methods (I'm keen on hearing other methods! Blogs? WiKis? Etc.). I've done very short-lived bouts of online play, but…
In Actual Play
Participants: Matt Snyder, GaryTP, David Laurence, James_Nostack, greedo1379, immlass, Trevis Martin, timfire, ffilz, Noon, Rob Carriere, alexandria2000, Adam Dray.


12/1/2004 Matt Snyder: Explaining how I design
How do you design? I wrote an essay, How the sausage is made, on how I actually design on Heads or Tales, my blog for Chimera Creative. On the same…
In RPG Theory
Participants: Matt Snyder, Ben Lehman, TonyLB, madelf, Michael S. Miller, Christopher Kubasik, John Kim, Ron Edwards, GaryTP, Sean.


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