The Forge Reference Project: Browse Threads

 

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From Day One


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2/16/2004 Itse: Visual aids
I was reading an old thread which started with Ron Edwards talking about page45 comic stores and how "alternative" and "mainstream" are sometimes seen a little upside down. There…
In RPG Theory
Participants: Itse, clehrich, Marhault, james_west, coxcomb, Lxndr, Nathan P., talysman, contracycle, Jack Aidley, brainwipe, Technocrat13, Doctor Xero, Andrew Norris, Michael S. Miller, Peter Hollinghurst, Mike Holmes, Green.


2/16/2004 Matt Snyder: Printing quote
I received a quote from a printing company to print 200 copies of Nine Worlds in a format very much similar to My Life WIth Master. The bids may still…
In Publishing
Participants: Matt Snyder, Ron Edwards, Paul Czege, Mike Holmes, Chris Passeno, abzu, coolblade.


2/16/2004 Marhault: Some questions
So I spent a little time with the Alyria Quickstart Rules this weekend. Made up a few characters, resolved a few conflicts, that sort of thing. I have a few…
In Dark Omen Games
Participants: Marhault, GreatWolf.


2/16/2004 Sean: The Social Mode
These discussions on Sim and Zilchplay have had a weird effect on my thinking. The basic question that GNS puts to you, or put to me anyway, is: what do…
In GNS Model Discussion
Participants: Sean, timfire, Ron Edwards, clehrich, pete_darby, M. J. Young, Silmenume, contracycle, Rob Carriere, Dev.


2/16/2004 scobie: Casefile: ZODIAC returns
Well, submitting my thesis cut into game design time in the worst possible way, but I think I have Zodiac almost ready to go. Many thanks to those who offered…
In Indie Game Design
Participants: scobie, Little_Rat, Dev.


2/16/2004 scobie: Casefile: ZODIAC returns
Well, submitting my thesis cut into game design time in the worst possible way, but I think I have Zodiac almost ready to go. Many thanks to those who offered…
In Indie Game Design
Participants: scobie.


2/16/2004 Ulmus: [d12] Request for comments on homebrewn game (a tad long)
It's not original, it's not defining new venues for roleplaying and it's not finished. However, after having created numerous game systems, none of which have been used for more than…
In Indie Game Design
Participants: Ulmus, Steve Samson.


2/15/2004 GB Steve: Re: The five percent
[quote="Clinton R. Nixon"]The Forge isn't for everyone. It's for those who love it, who love debate, who love new thought; those who love it enough to work with those who…
In Site Discussion
Participants: GB Steve, Ron Edwards, Mike Holmes.


2/16/2004 sirogit: Eastern MArtial Arts?
Have their been many house rules for many Eastern Martial Arts in Tros? An idea that just hit me that I thought would be great, would be the inner martial…
In The Riddle of Steel
Participants: sirogit, Jake Norwood.


2/16/2004 Valamir: swings vs thrusts
Take a weapon like an Arming Sword or Long Sword. Both of these weapons are designed to both cut and thrust. They are better at cutting (which is why they…
In The Riddle of Steel
Participants: Valamir, Ingenious, Caz, Brian Leybourne, Richard_Strey, Muggins, Jake Norwood, Wolfen, Edge, Malechi, Overdrive, Salamander, bergh, Turin, Ben Lehman, lokdu, Tash.


2/16/2004 sirogit: Roleplaying as a place to pick up chicks
To clarify abit, I'm thinking of the possibility of a roleplaying game/environment designed as a place that adults can meet people, with an emphasis for the possibility of a sexual…
In RPG Theory
Participants: sirogit, james_west, Noon, Doctor Xero, clehrich, John Kim, S'mon, Walt Freitag, Christopher Weeks, AnyaTheBlue, Scourge108, Ron Edwards.


2/15/2004 Lithos: Just finished reading Of Beasts and Men..
Just finished reading Of Beasts and Men.. I love it - a little heavy on the rape/forced impregnation themes, but overall an excellent supplement to TRoS. A lot less preachy…
In The Riddle of Steel
Participants: Lithos, Brian Leybourne, bergh, Wolfen, sirogit.


2/15/2004 kanseg: TROS in the Warhammer World
I've recently decided to run 'The Enemy Within' campaign set in the Warhammer World with my gaming group. The idea of using a pre-written campaign appeals to me, especially one…
In The Riddle of Steel
Participants: kanseg, Ian.Plumb, Baron Guthwulf, Dan Sellars, cegorach.


2/15/2004 Steve Samson: Efforts towards Protagonism/SA's
This is in response to a question raised in the "Transitioning from Gamist to Narrativist, Part II" thread. In that thread I mentioned that my efforts to get my group…
In Actual Play
Participants: Steve Samson, coxcomb, bcook1971, Andrew Norris, Jake Norwood, jeffd, November Kilo.


2/15/2004 Jack Spencer Jr: Narrativism is Exploration of Character
Narrativism is exploration of character. Whoa, Nelly! Let me explain. In old episode of the Simpsons: Lisa is depressed than usual about her looks. After failing to cheer her up,…
In GNS Model Discussion
Participants: Jack Spencer Jr, james_west, Sean, Bankuei, Christopher Kubasik, John Kim, cruciel, M. J. Young, lumpley, Caldis, Ron Edwards, Mike Holmes, Ian Charvill.


2/15/2004 clehrich: Publishing on CD-ROM
Hi, My pals who write Aurora have been publishing entirely to CD-ROM. The discs include: Several very lengthy PDFs, total about 250-350 pages. Flash tools and toys. Brief, very high-quality…
In Publishing
Participants: clehrich, timfire, Ron Edwards, Lxndr, Valamir, coxcomb, Mike Holmes, C. Edwards, JamesSterrett.


2/15/2004 talysman: GMless gaming techniques
Michael's thread on GMless play was slightly derailed by a technical discussion on how to do it, and he asked that technical discussed be moved elsewhere. I agree that it's…
In RPG Theory
Participants: talysman, Valamir, clehrich, Ron Edwards, Noon, Emily Care, Mike Holmes, M. J. Young.


2/15/2004 Doctor Xero: a definitive definition of roleplay?
[quote="in response to one of Doctor Xero's questions clehrich"]I'm not sure what you mean by "roleplay." This is such an open concept, especially here at the Forge, that without my…
In RPG Theory
Participants: Doctor Xero, Paganini, neelk, Christopher Kubasik, Jack Spencer Jr, M. J. Young, Noon, Shreyas Sampat, clehrich, Rich Forest, Ron Edwards, pete_darby, Itse, Jonathan Walton.


2/15/2004 Pseudoephedrine: Magic, the Hyborian Age, and RoS
I've been thinking of a RoS / Conan crossover since I bought the game a few weeks ago. Everything's been pretty gravy so far, until I came to the magic…
In The Riddle of Steel
Participants: Pseudoephedrine, Spartan, Valamir, Sneaky Git, Jaeger, Lithos, Pyske, Stephen, Sigurth, Ilvarin.


2/14/2004 Steve Samson: Transitioning from Gamist to Narrativist, Part II
Well, we just finished our first gaming session under the new "more story" banner and it was NOT a scintillating success, for many reasons. This is a continuation of the…
In Actual Play
Participants: Steve Samson, sirogit, JamesDJIII, Caldis, Scripty, Trevis Martin, Mike Holmes, RDU Neil, Paul Czege.


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Subsequent Topics

2/16/2004 Jaeger: An excellent notion.
I found this in a review of the new conan rpg. It is the best way I have seen of dealing with the "kill them and take thier stuff" mentality…
In The Riddle of Steel
Participants: Jaeger, Jake Norwood, kanseg, kenjib, Ingenious, Edge, Mike Holmes, Mokkurkalfe, [MKF]Kapten, Wolfen, silburnl.


2/16/2004 Doyce: Actual Play: InSpectres
[color=darkblue]Hey everyone. This is my first post to any of the Forge Forums, so apologies if I screw anything up. I thought I'd open with a tale of Friday night's…
In Actual Play
Participants: Doyce, Mike Holmes, Andrew Norris.


2/16/2004 Winters: Alternative skill system...
While the current skill system works satisfactorialy I have made a way to turn it into a die pool system. Now I'm not saying that it is a better way…
In The Riddle of Steel
Participants: Winters, silburnl.


2/17/2004 DaGreatJL: Changing plans for a con game
Hey, just got back from Dundracon, and want to post about a game I ran there, and my experiences with it. Okay, the first thing that screwed with my plans…
In Actual Play
Participants: DaGreatJL, james_west.


2/17/2004 Jack Spencer Jr: Freeform play in #indierpgs
I offer this unfortunately brief actual play session from the IRC channel #indierpgs without comment except that I did edit it a bit so the reader won't need to pull…
In Actual Play
Participants: Jack Spencer Jr.


2/17/2004 sirogit: Choosing a demonic weapon.
So, after some talks with a player, I wanted to include a demonic, stormbringer inspired weapon into my game as a possible plot device. Except it's done to death with…
In The Riddle of Steel
Participants: sirogit, kenjib, Ingenious, Salamander.


2/17/2004 Nathan P.: [Timestream] Damage Mechanic Problem
Hey all I'm finishing the first draft of my time-travel game, Timestream, and I'm running into a problem with a damage mechanic. Right now, here's how combat works: General dice…
In Indie Game Design
Participants: Nathan P., talysman, Andrew Martin, Alex Johnson.


2/17/2004 Paul Czege: ISBNs
Hey, Those of you who've bought ISBNs, can I ask where you purchased them, how many you bought, and how much you paid? Right now I really only need one,…
In Publishing
Participants: Paul Czege, jdagna, kwill, Ron Edwards, coolblade, Pramas.


2/17/2004 Malechi: Midnight to TROS Conversion
For those that are interested I'm currently compiling a conversion of Midnight for TROS. Its mixed up with the Character Generation Quick Reference sheet that was floating around a while…
In The Riddle of Steel
Participants: Malechi, Edge, Melkor, Lithos, Morfedel.


2/17/2004 abzu: Burning Wheel Annual 1: Input your Suggestions
Hi All, One of the projects on my plate is to produce a Burning Wheel "Annual". This book will include all of the updates, variants, alternates, additions and errata that…
In Burning Wheel
Participants: abzu, Sammael99, edomaur, Morrius, Enoch, tetsujin28, spunky, Mulciber, Negilent.


2/17/2004 Jaeger: Addiction...
OK, here's something to lighten the mood... Lets say I create a Duellist PC, and lets say that I have to give him a disadvantage. Here's my idea- Addiction: Killing…
In The Riddle of Steel
Participants: Jaeger, Ingenious, Richard_Strey, Wolfen, Ian.Plumb, Loki.


2/17/2004 Tomas HVM: Reality-skewing techniques
When all players have seated themselves, the GM performs this opening in a toneless voice: When you sat down at the gaming table today, the game master seemed a bit…
In Actual Play
Participants: Tomas HVM.


2/17/2004 Silmenume: zplay - liberating Sim and embarrassing Exploration!
[quote="Ron Edwards"]What I guess I don't understand is why you consider zilchplay to have been lumped with Simulationist play. Given your definition (and especially your clarification to Emily above), it…
In GNS Model Discussion
Participants: Silmenume, Ron Edwards, Walt Freitag, Valamir, Mike Holmes, cruciel, M. J. Young, clehrich.


2/17/2004 zmook: The Role-Playing Bonus Dice that Ate Manhattan; and more
So, I am gearing up to run my actual first session of Sorcerer tonight (we did character creation last week, mostly). Of course, I have questions. First, reading about the…
In Adept Press
Participants: zmook, Ron Edwards, Valamir, Mike Holmes.


2/17/2004 ethan_greer: [Gencon 2004] Not going all the way
Hi. Due to bad planning, and untimely health issues, I'm not going to be able to make all of Gencon this year, as I had planned. I'm assuming this precludes…
In Conventions
Participants: ethan_greer, Ron Edwards.


2/17/2004 iago: Fate - What are negative aspects good for?
Over on the Fate RPG thread, artofmagic brought up a new question about the game. I'm going to respond to him here, since that thread was over a year dead…
In Evilhat Productions
Participants: iago, Ron Edwards, artofmagic, Rob Donoghue.


2/17/2004 artofmagic: how
[quote="iago"] At any rate, the basic idea here suggested that, since a character's flaws are often just as interesting if not more interesting than his capabilities, why not make it…
In RPG Theory
Participants: artofmagic, iago, Ron Edwards.


2/17/2004 bluegargantua: Streamlining Character Creation
Y'know what I think is the hardest part about character creation? Figuring out your initial die pools. It's a little wonky. You have to sit there and figure out which…
In lumpley games
Participants: bluegargantua, lumpley.


2/17/2004 Peter Hollinghurst: Art Styles
hmm-I seem to be finding interest in some rather old and possibly 'dead' threads. Oh well. This is of particular interest to me since Im an artist as well as…
In RPG Theory
Participants: Peter Hollinghurst, Ron Edwards.


2/17/2004 Scourge108: Solo Gaming
I decided not to hijack the GMless gaming thread to ask about this. I know I started with Choose-Your-Own-Adventure books before being introduced to D&D. I recall many different variations…
In RPG Theory
Participants: Scourge108, Ron Edwards, Nuadha, Mike Holmes, Jack Spencer Jr, Walt Freitag, talysman, M. J. Young, Noon, Gordon C. Landis, Emily Care.


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