Subsequent Topics 7/30/2001 jdrakeh: New things to play... I've noticed as of late that many game designers have taken a step away from using common genre tropes and mechanics to lure new players into the hobby.
Specifically, I've… In Indie Game Design Participants: jdrakeh, Jack Spencer Jr.
7/31/2001 jdrakeh: Small worlds... "What an immensely clever plan it had been! To destroy every human being on the earth above the age of six - and then to leave as quickly as they… In Indie Game Design Participants: jdrakeh, Jared A. Sorensen, archangel_2, contracycle, Gordon C. Landis, FilthySuperman, Thededine, Mike Holmes.
8/9/2001 jdrakeh: free-form magic I'm currently stuck on a problem with my free-form magic system. I want something that doesn't depend on spell lists or any other classification system for magic as it really… In Indie Game Design Participants: jdrakeh, Supplanter, Uncle Dark, Jack Spencer Jr, Ron Edwards, contracycle, Blake Hutchins, Torrent, Jeffrey Straszheim.
8/12/2001 jdrakeh: Tipping hats I just wanted to thank everybody for the input concerning the free-form 'magic' system that I was working on.
The game (currently incomplete) was added to the author-submitted library today… In Indie Game Design Participants: jdrakeh.
8/12/2001 jdrakeh: Dark settings and Niche Markets With the work on "Sleepers" due to taper off in October, I've decided to use the engine for that game for my sci/noir game entitled "Shades of Grey".
The basic… In Indie Game Design Participants: jdrakeh, FilthySuperman.
8/19/2001 jdrakeh: Backing plays Joshua Marquart wrote:
abuse is actually a problem with the GameMASTER, not the game itself. It's the GM's job to reign in his abusers, not the systems. A system… In Indie Game Design Participants: jdrakeh, Ron Edwards, Dav, Laura Bishop, joshua neff, Supplanter, contracycle.
8/20/2001 jdrakeh: Community Design Project (Code Name: Rogue Gamer) I'm looking for a few GW fans to assist in the creation of a set of role-playing rules for use with the "Warhammer 40,000: Rogue Trader"
game.
The ultimate goal… In Indie Game Design Participants: jdrakeh.
8/29/2001 jdrakeh: Windows (not the OS) Okay.. I wasn't exactly sure where to post this, so if I offend anybody by posting in the wrong forum I apologize in advance.
I just uploaded my Window fan-site… In Indie Game Design Participants: jdrakeh, Ron Edwards.
9/24/2001 jdrakeh: Clarity Recently I have been trapped in a state of deep depression, but did I let that daunt me for long? No!
Putting my complete apathy to work for me, I… In Indie Game Design Participants: jdrakeh, Jason L Blair.
6/16/2002 jdrakeh: First draft minimalist rules... can I get a critique So... I'm still moving along slowly when it comes to design. I always manage to have a few good ideas, but have problems integrating them into a workable system.
I… In Indie Game Design Participants: jdrakeh, rafael.
6/16/2002 jdrakeh: Oops. Let's try that again. Sorry about files not downloading properly. Try this instead...
The .pdf file can be downloaded here:
http://www.angelfire.com/goth/oblongbox
It's in the "Oblong Offerings" section of the site, categorized under "Fantasy" -… In Indie Game Design Participants: jdrakeh, Fabrice G..
6/18/2002 jdrakeh: Roleplaying Under the Moons of Magnatz (revised version) To make things more convenient for you, I've moved the Magnatz files to my web-site, here:
http://www.angelfire.com/goth/oblongbox/miscdebris.html
It's located under the "Fantasy" section of the site. So if you'd like… In Indie Game Design Participants: jdrakeh, Ron Edwards, Mark D. Eddy, Mike Holmes.
6/20/2002 jdrakeh: Vermin - a query for Clinton... Clinton: I've just aqquired several copies of the old basic D&D rules as well as two sets of The Arduin Grimoire books and am looking to start an old-fashioned dungeon… In CRN Games Participants: jdrakeh, Jared A. Sorensen, Clinton R. Nixon.
5/12/2003 jdrakeh: Praise for Anvilwerks Clinton,
I realize that I'm behind the times here, but I just purchased Donjon and Paladin from the bookshelf and wanted to say... WOW! Donjon has progressed a loooooong way… In CRN Games Participants: jdrakeh, Clinton R. Nixon.
8/5/2003 jdrakeh: Seeking syn I've tried to email syn (the creator of the Imp RPG), but seem to have an email issue. I would be indebted to anybody that could point me to this… In Connections Participants: jdrakeh, Simon W.
8/10/2003 jdrakeh: Quick & Painless Roleplay (Final Draft) After processing feedback, playtesting, and finally getting off my duff to type the thing up proper, I've cobbled together a set of generic roleplaying rules in minimalist fashion. You can… In Indie Game Design Participants: jdrakeh, Jack Spencer Jr, ethan_greer, Mike Holmes.
6/4/2004 jdrakeh: The Return of Formless Yes, I know, it's like a bad night of 50s science fiction films gone even more horribly awry. Still, if you're feeling brave, I'd appreciate it if you'd at least… In Indie Game Design Participants: jdrakeh, Supplanter.
6/25/2004 jdrakeh: Oddly... I just posted a thread relating to this in a different light over at RPGnet. See, I haven't witnessed any more negativity at The Forge over the last few years… In Site Discussion Participants: jdrakeh, xiombarg, Ron Edwards, Bankuei, Mark Johnson, Walt Freitag, M. J. Young, Mike Holmes, Clay, Valamir, C. Edwards, Jack Spencer Jr, ADGBoss, Balbinus, Marco, greyorm, MR. Analytical.
7/5/2004 jdrakeh: Formless Revised (last planned playtest file) The revised Formless playtest file has been posted, and addresses many concerns brought to my attention by those who had a look at the first draft. This is the last… In Indie Game Design Participants: jdrakeh.
7/5/2004 jdrakeh: Seeking Artwork for Formless Hi, I've been down this road before, but I figured that I'd give it another shot. I need a piece of cover art (and possibly some small pieces of line… In Connections Participants: jdrakeh, hive.
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