Previous Topics No previous topics. | | Subsequent Topics 2/5/2004 Rexfelis: Dominion: Jihad Tens of thousands of years in the future, mankind has developed a thriving civilization which sprawls across space. This civilization is almost entirely consumed by an event known as the… In Indie Game Design Participants: Rexfelis, Jasper, Jeph, Jonathan Walton.
2/29/2004 Rexfelis: Dysfunctions & Dragons I just terminated, mid-stream, an AD&D campaign that I've been DMing since last fall. It just wasn't as fun as it should have been, and I wasn't sure how to… In Actual Play Participants: Rexfelis, james_west, Scourge108.
3/2/2004 Rexfelis: Re. indie game design forum: define "publish," ple In one of the stickies for the Indie Game Design forum, Ron Edwards says the following: "When posting to this forum, realize that it's tantamount to committing to being a… In Site Discussion Participants: Rexfelis, Jack Aidley, Valamir, Ron Edwards, JamesSterrett.
3/2/2004 Rexfelis: Abilities in "Dominion" My question re. abilities in DOMINION is at the bottom. Before I can ask it meaningfully, a summary of the DOMINION game is in order.
DOMINION summary
1. Premise
How… In Indie Game Design Participants: Rexfelis, Shreyas Sampat, coxcomb, Dav, clehrich.
3/5/2004 Rexfelis: Give them the game for free, then sell it to them! This thread is a split from Clinton R. Nixon's Lulu thread. Clinton said something that got me thinking:
All my games from now on - and I'll retroactively be doing… In Publishing Participants: Rexfelis, Lxndr, Matt Gwinn, montag, Ron Edwards, ejh, Paul Watson, Aman the Rejected, bcook1971, xiombarg.
3/5/2004 Rexfelis: Using public domain art I'm puzzled why I don't see more public domain art in rpg's. There's a large body of works from the history of art to choose from. For fantasy rpg's alone,… In Publishing Participants: Rexfelis, Valamir, matthijs, daMoose_Neo, gobi, coxcomb, Peter Hollinghurst, madelf, James Holloway, talysman, clehrich, Pynchon, Storn.
3/16/2004 Rexfelis: Combat in "Dominion" (Do I have a Heartbraker?) Previous threads on "Dominion":
Abilities in “Dominion”: http://www.indie-rpgs.com/viewtopic.php?t=10069
Dominion: Jihad: http://www.indie-rpgs.com/viewtopic.php?t=9651&highlight=
Note: technically "Dominion" is now just one setting for the game system I'm working on. The game is about… In Indie Game Design Participants: Rexfelis, Mike Holmes, Valamir, daMoose_Neo, Jeph.
3/26/2004 Rexfelis: Defining "epic" for purposes of an rpg This is a split from the other epic threads (the first one, and the one on abilities).
I want to suggest that, when defining "epic" for the purposes of an… In RPG Theory Participants: Rexfelis, Ian Charvill, Steven Bishop.
4/1/2004 Rexfelis: Multiple editions of a game Something I've noticed about rpg publishing: if a game does well, it is usually not just re-printed, but put out in new editions, with rules changes and additional features. Games… In Publishing Participants: Rexfelis, Ron Edwards, ethan_greer, Pramas, Valamir, jdagna, Steve Samson, Michael S. Miller, AndrewDylan.
5/21/2004 Rexfelis: Will this tweak for Sorcerer work? Hello,
I am working on a version of Sorcerer set in a "medieval space opera" setting of my own creation. The setting was originally going to be its own game,… In Adept Press Participants: Rexfelis, greyorm, Michael S. Miller, TonyLB, iambenlehman, Rob Carriere, John Harper, xiombarg, Old_Scratch, Valamir.
6/21/2004 Rexfelis: [D&D] Drifting I'm working on a mystic space opera game called dominion, in fits and starts. What to do in the meantime? I proposed to my group an epic fantasy mini-campaign. We… In Actual Play Participants: Rexfelis, Zak Arntson.
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