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From Day One


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In Indie Game Design

1/2/2006 Ron Edwards: [Krasnoarmeets] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Kpachoapmee.php]Krasnoarmeets[/url][/b] by James Holloway wins a Low Ronny! Check out some earlier discussion in [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17629.0][Kpachoapmee/Krasnoarmeets] Enemy at the Ronnies Gates[/url][/b]. At last, the Stalingrad RPG I was hoping for -…
In Indie Game Design
Participants: Ron Edwards, James Holloway, komradebob, Sydney Freedberg, Doug Ruff.


1/2/2006 sayter: [Realm] Character "Classes"
Well, I am now at the point where the setting is devised enough that I can start conceptualizing the "classes" of characters in the game. Now, as those keeping up…
In Indie Game Design
Participants: sayter, Bill Masek, dindenver, tygertyger.


1/2/2006 Ron Edwards: [Firestarter] Ronnies feedback
All welcome Firestarter which represents Christopher Peterson's first participation in the Ronnies. As it stands, it's a Game Notion - the set of notes that precedes a start-to-finish sketchy summary…
In Indie Game Design
Participants: Ron Edwards, cpeterso, Victor Gijsbers, Noon, talysman.


1/2/2006 Ron Edwards: [Holodomor] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Holodomor.php]Holodomor[/url][/b] by Sambucus (Zsámboki János) wins a Low Ronny, partly because it has the biggest 'nads ever in role-playing game design. Check out [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17636.0][Holodomor] Not just another Ronnies thread[/url][/b] for…
In Indie Game Design
Participants: Ron Edwards, Sambucus.


1/2/2006 Ron Edwards: [Stalin's Story] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Stalins_Story.php]Stalin's Story[/url][/b] by Sydney Gijsberg seems to me a thought-provoking Game Notion. I have never enjoyed a "compete to entertain me" game design, nor been convinced that it's a viable…
In Indie Game Design
Participants: Ron Edwards, Victor Gijsbers, Troy_Costisick, Rob MacDougall.


1/2/2006 Ron Edwards: [Serpentine Thunder] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Serpentine_Thunder.php]Serpentine Thunder[/url][/b] by John Laviolette is the starting draft for a Great Non-RPG. I see it as a boxed set of specialty cards, like the game Titan from Avalon Hill,…
In Indie Game Design
Participants: Ron Edwards, talysman, Sydney Freedberg.


1/2/2006 Ron Edwards: [The Other] Pre-playtest questions
Tim Kleinert and I sat down over coffee to check out the playtest version of The Other, by Jeff Diamond. For those of you who don't know, Jeff is a…
In Indie Game Design
Participants: Ron Edwards.


1/2/2006 MusedFable: Mythasy: A game for bittererest roleplayers
This is a continuation of http://www.indie-rpgs.com/forum/index.php?topic=18060.0. To sum up the thread:  I said "I've played a hole crap load of rpgs over the last 9 years and I don't think…
In Indie Game Design
Participants: MusedFable, sayter, Adam Dray.


1/2/2006 Aldoth: My Game: Adventures in the second land
I am currently working on a game that is influenced by Alice in wonderland, Mirrormask, Labyrinth, Wizard of Oz, I am at the design stage and am working on the…
In Indie Game Design
Participants: Aldoth, matthijs, Troy_Costisick, jasonm, dindenver, TonyPace, Darcy Burgess, Sydney Freedberg, Mr. Sluagh, Graham Walmsley, Warren.


1/1/2006 Ron Edwards: [The Dragon vs. the Gun] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/The_Dragon_vs_the_Gun.php]The Dragon vs. the Gun[/url][/b] by Joe J. Prince got itself a Runner-Up. For those who haven't followed the august participation of Mr. Prince in the Ronnies, well, do yourself…
In Indie Game Design
Participants: Ron Edwards, Sydney Freedberg, Noon, Dantai.


1/1/2006 Ron Edwards: [October's Shadows] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Octobers_Shadows.php]October's Shadows[/url][/b] by Tony Pace nets itself a Low Ronny! Yay for Soviet games. This one is another 2nd Directorate Game, again focusing on ideology and directly changing one another's…
In Indie Game Design
Participants: Ron Edwards, James Holloway, TonyPace.


12/31/2005 Ron Edwards: [Dirty Virgins] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Dirty_Virgins.php]Dirty Virgins[/url][/b] by Steve Hickey is a stupendous Game Notion which lit up the eyes among my group members at first mention. We weren't alone; see also [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17737.0][Dirty Virgins] Starting…
In Indie Game Design
Participants: Ron Edwards, hix, Sydney Freedberg.


12/31/2005 Ron Edwards: [The Saint's Golem & the Devil's Dragon] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Golem_vs_Dragon.php]The Saint's Golem and the Devil's Dragon[/url][/b] by Tobias op den Brouw goes squarely into the Great Non-RPG category. See also the [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17627.0][The Saint's Golem vs. the Devil's Dragon] Comments…
In Indie Game Design
Participants: Ron Edwards, Tobias.


12/31/2005 Ron Edwards: [White Dragon] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/White_Dragon.php]White Dragon[/url][/b] by Alexander Newman gets a Low Ronny! I think it's notable for its excellent use of the terms, as well as the general humorous take that manages to…
In Indie Game Design
Participants: Ron Edwards, Iskander.


12/31/2005 Ron Edwards: [Here Be Dragons!] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Here_be_Dragons.php]Here Be Dragons![/url][/b] by Iain McAllister hits very high in the rankings of the Great Non-RPG category. I think it makes a nice partner to [b][url=http://www.anvilwerks.com/?City-of-Brass]City of Brass[/url][/b], and should…
In Indie Game Design
Participants: Ron Edwards, iain.


12/31/2005 nilsderondeau: PBP/PBeM Mechanics Threads
I'm reviewing discussions about mechanics designed to support PBP/PBeM play. In the interest of facilitating the searches of others with the same desire I have found the following: Ed Designs…
In Indie Game Design
Participants: nilsderondeau, TonyLB.


12/30/2005 gabrielg7: Brawler Chapter One - action adventure game
Hello everyone! This is my latest game project.. any comments are welcome download: http://dl.winsite.com/bin/downl?23500000036659 for more about Brawler go to: http://cloudslikecastels.6x.to/
In Indie Game Design
Participants: gabrielg7.


12/30/2005 Ron Edwards: [A Song Without End] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/A_Song_Without_End.php]A Song Without End[/url][/b] by Chris Jackson was a Runner-Up in this round. This is the one with the families and the Man With the Gun. To make sure you…
In Indie Game Design
Participants: Ron Edwards.


12/30/2005 Ron Edwards: [Apocalypse Girl] Ronnies feedback
No one can be more surprised than me that apocalypse girl by Sydney Freedberg gets a Low Ronny. I'll be all up-front: I fucking hate the premise. I used to…
In Indie Game Design
Participants: Ron Edwards, Sydney Freedberg, Ramidel, Kintara, Unco Lober.


12/30/2005 Ron Edwards: [Defenders of the Union] Ronnies feedback
Hello, I am such a sucker for KGB stuff in role-playing games. Defenders of the Union by Malcolm Craig socks right into the Bake It, Betty category, and I really…
In Indie Game Design
Participants: Ron Edwards, Malcolm, Rob MacDougall.


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In Indie Game Design

1/3/2006 joepub: [Apocalypse Scissorhands] My 24 hour RPG
Hey - I finished writing a 24-hour RPG a little while ago, and it was just posted up today. I had decided to do something akin to Game Chef or…
In Indie Game Design
Participants: joepub, dindenver, Zach.


1/3/2006 Vibilo: [Innkeep] Character Troubles
A few months ago I put up my first draft of Innkeep along with some questions I had about the game. Since I don't dedicate much time a week on…
In Indie Game Design
Participants: Vibilo.


1/3/2006 Ron Edwards: [Bylina & Bogatyr] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Bogatyr.php]Bylina & Bogatyr[/url][/b] by Jared Sorensen gets itself a Runner-Up, even if it is, as accused by someone close to the Great Man, merely the result of a high-yield Google…
In Indie Game Design
Participants: Ron Edwards, Jared A. Sorensen.


1/3/2006 Ron Edwards: [General Mud] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/General_Mud.php]General Mud[/url][/b] by Rob Macdougall wins the sole High Ronny for this round Where do I start? This is a beautiful piece of work, specifically because of the diverse possible…
In Indie Game Design
Participants: Ron Edwards, Rob MacDougall, Malcolm, contracycle, Troy_Costisick, James Holloway, TonyPace, Sydney Freedberg, Noon, droog, Ramidel.


1/3/2006 Ron Edwards: [delete] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Delete.php]delete[/url][/b] by Brendan Parigo presents a strong Game Notion; see [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17633.0][delete] Another Ronnies feedback thread[/url][/b]. This is the one in which the character has mud for blood and is fading…
In Indie Game Design
Participants: Ron Edwards, inoir, TonyPace.


1/3/2006 Ron Edwards: [Infinity] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Infinity.php]Infinity[/url][/b] by Kirk Mitchell is another excellent Game Notion. This is the one where you wake up in a wasteland of mud, with one gun and one bullet; it's the…
In Indie Game Design
Participants: Ron Edwards, Dumirik.


1/4/2006 Ron Edwards: [Mud Planet] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Mud_Planet.php]Mud Planet[/url][/b] by Frank Tarcikowski gets a Runner-Up for this round. It very nearly won the award, you should know - if Frank wants to claim he was robbed, I…
In Indie Game Design
Participants: Ron Edwards, Frank T.


1/4/2006 Ron Edwards: [Dragons of Blood and Water] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Dragons_of_Blood_and_Water.php]Dragons of Blood and Water[/url][/b] by Gareth Hanrahan wavered in my mind, back-and-forth, between Bake It, Betty and Runner-Up. Gareth, there's a little bit of arty-farty angst in here, by…
In Indie Game Design
Participants: Ron Edwards, Mytholder.


1/4/2006 Valamir: Problems with Successes leading to Facts
In The Firestarter Feedback Thread Ron Spake Thusly: 3. Basing the system on the concept of "success = introduced fact" is a tricky issue, and I'm not really confident…
In Indie Game Design
Participants: Valamir, Joshua BishopRoby, Ron Edwards.


1/4/2006 kregmosier: the Dead: Rough Draft and Howdy!
Firstly, long time lurker, first time long-poster…Howdy!  My name is Kreg and I’ve been playing role-playing games since 1979 when a friend and I pooled our allowances for the old…
In Indie Game Design
Participants: kregmosier, Chad.


1/4/2006 joepub: [Maw of Hell] Character Attributes
This game idea stems from the thread: http://www.indie-rpgs.com/forum/index.php?topic=18127.0 A synopsis of where I am now: Maw of Hell is set in the heat of an intergalactic war. The struggling empires…
In Indie Game Design
Participants: joepub, iain, dindenver, Starblade.


1/5/2006 WyldKarde: Developing a Dice mechanic
Every time I log on I wish someone had told me that no one here uses "Handles"... Oh well, on to game making. I'm once again asking for help in…
In Indie Game Design
Participants: WyldKarde, Joshua BishopRoby, Aldoth, joepub, dindenver, Sydney Freedberg, ks13, btrc, Justin Marx, Green, Noon.


1/5/2006 WyldKarde: Heralds CCG
I did mention I'd been working in my abscence didn't I? Well, as my D&D killer, Armageddon Gospel took shape, it evolved.  Once it was called Heralds of the Dying…
In Indie Game Design
Participants: WyldKarde, joepub, Platemier.


1/5/2006 Chad: The Way to Zhang Zhung: core mechanic & flavour
[b]The Way to Zhang Zhung[/b] Setting: Zhang Zhung is said to be the historical name of mystical kingdom situated in the northwestern Himalayas, upon which the legends of Shangri-li, Dzambuling…
In Indie Game Design
Participants: Chad.


1/5/2006 sayter: [Realm] Feedback: Mortal Heroes
Now that I have the setting to a spot that is comfortable enough to start designing systems to suit it, I am left with somewhat of a dilemma. Dreamers and…
In Indie Game Design
Participants: sayter, dindenver, Bill Masek, joepub.


1/5/2006 btrc: System conversions
Hey all: I'm working on the final bits of an equipment guide/design book for the EABA system. For anyone who remembers it, it will do what my old 3G3 system…
In Indie Game Design
Participants: btrc.


1/5/2006 joepub: [Maw of Hell] The Totem Mechanic
So, I'm slowly developing the character attributes for Maw of Hell, but I wanted to also toss around some ideas as to mechanics seen in gameplay. To provide a bit…
In Indie Game Design
Participants: joepub, Starblade, dindenver.


1/6/2006 Noon: A gamist resolution system (no setting/game title yet)
To some extent prompted by the Ronnies action, I started to think of how I'd pull together a game in 24 hours. I'm still not sure I could manage it.…
In Indie Game Design
Participants: Noon, Joe Zeutenhorst, Nogusielkt, dindenver, Justin Marx, Troy_Costisick, Valamir, Joshua BishopRoby.


1/6/2006 gains: [Faux Leon] It's an anagram . . .
After an afternoon of watching a certain 90s cartoon, I kept asking myself "how would I play that?" What follows is the basic rules I drew up to answer that…
In Indie Game Design
Participants: gains.


1/6/2006 Kintara: An unusual thread: An English major looks for connections.
My class schedule for this upcoming semester is as follows: Technical Writing Non-Fiction Writing Writing for Electronic Media Studies in Composition, Rhetoric, and Language: Collaboration and Its Discontents (a class…
In Indie Game Design
Participants: Kintara, iain.


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