Previous Topics In lumpley games 7/2/2010 Noclue: [DitV] Second Town - Little Cainan Just finished our second town. It went well, although I was tired during the first half of the session and the game drifted for a bit. I had trouble getting… In lumpley games Participants: Noclue.
6/29/2010 Kordeth: [DitV] A funny thing happened on the way to Anders' Crossing.... (AKA a town) Last night I sat down to work up a second town for my Dogs in the Vineyard game (we'll be kicking it off Wednesday night with Tower Creek out of… In lumpley games Participants: Kordeth, lumpley, Binny-UK, rntz.
6/21/2010 lumpley: Apocalypse World preorders Hey everybody.
Apocalypse World preorders and pre-print PDF sales are live! They're here on the unstore:
Apocalypse World preorders
-Vincent In lumpley games Participants: lumpley.
6/14/2010 pseudoidiot: [IAWA] A few questions Been through a few sessions now and some questions have popped up.
1) Can NPCs come back in later chapters like PCs? Like maybe later on there's a character/element none… In lumpley games Participants: pseudoidiot, lumpley, yellowparis.
6/13/2010 PeterAdkison: Multiple guns for extra dice? I have a min-max player in my group who gave himself like 5 guns. Each has the appropriate back story and all but I'm anticipating that in the middle of… In lumpley games Participants: PeterAdkison, craggle, PeterBB, jburneko, Noclue, Paolo D., lumpley, Paul T, Marshall Burns.
6/11/2010 PeterBB: [IAWA] Question about characters coming back Hey! So, I'm going to be having a summer o' lumpley games (Dogs, IAWA, and Apocalypse World, at least), and I've been preparing for our In A Wicked Age game.… In lumpley games Participants: PeterBB, lumpley.
5/30/2010 Ayyavazi: [DitV] Actual Play Questions about play (long) Hello all. This is a combination Actual play thread and involves my previous first session thread. I'm looking for help and insights, as well as
ideas and critique. I'll list… In lumpley games Participants: Ayyavazi, lumpley.
5/27/2010 Noclue: [DITV] White Rock Crossing, my new town I'm planning to run this town at Gamex this weekend in Los Angeles (So, if you're playing on Saturday don't read this). I'm interested in any feedback. Do you think… In lumpley games Participants: Noclue, Paul T, Binny-UK.
5/27/2010 PeterAdkison: [DitV] Actual play, 1st game highlights, small rules question Ran my first Dogs game last night and it went down GREAT! I’ll spare you the details, but I’d love to share a couple highlights and get feedback on a… In lumpley games Participants: PeterAdkison, lumpley.
5/26/2010 Ayyavazi: [DitV] First Session, a few questions and concerns Hello all.
This is my first session of Dogs in the Vineyard. I have repositioned my questions up top here, as putting them at the bottom and not including DitV… In lumpley games Participants: Ayyavazi, Noclue.
5/25/2010 pseudoidiot: [IAWA] Negotiating after the final conflict Ran my group through our first game of IAWA and it went pretty well.
One thing I thought of on the way home.
I have a feeling most groups have… In lumpley games Participants: pseudoidiot, Paul T.
5/24/2010 PeterAdkison: [DitV] Dog's Stewardship Over "Mostly Family" Problem I'm starting my Dogs campaign tomorrow night (woo hoo!) and have a town all developed and ready to go.
Then I reread the rules and noticed the paragraph on page… In lumpley games Participants: PeterAdkison, jburneko, lumpley, Paul T, Noclue.
5/24/2010 WJ MacGuffin: [DitV] Delta Green town - Alexandria (long) Hi folks! I'm running a Delta Green/Dogs in the Vineyard crossover game in a few weeks and wanted to know what y'all thought of my town. It was a little… In lumpley games Participants: WJ MacGuffin, Paul T.
5/22/2010 Ayyavazi: First Session ever, need help and critiques please Hello all.
This was my first ever session of Dogs, and we didn't finish the city. Actually, we never got into a conflict after the initiations. But I wanted to… In lumpley games Participants: Ayyavazi.
5/22/2010 Ayyavazi: Passing on your turn? hey all,
I've recently played my first ever game of DitV, and it was a blast for all involved. I'll be posting the actual play a little later today for… In lumpley games Participants: Ayyavazi.
5/20/2010 Dionysus: [Apocalypse World] New players... Howdy all.
I wasn't 100% sure where to put this. Is this playtesting or actual play? In here is probably the best for the moment - if it should be… In lumpley games Participants: Dionysus.
5/19/2010 PeterAdkison: [DitV] Reconciling False Doctrine to No Moral Judgment Call me late to the party but I’m finally playing Dogs in the Vineyard. I’ve been wanting to play for years but I have a lot of trouble running a… In lumpley games Participants: PeterAdkison, Eero Tuovinen, Noclue, lumpley.
5/15/2010 yellowparis: [IaWA] NPCs After Chapter 2 So tiny a question that I'm almost embarrassed to make a whole thread for it, but:
The text says that from chapter 3 on, new characters can start with a… In lumpley games Participants: yellowparis, lumpley, Ron Edwards.
5/13/2010 Maestro: DitV Conflict Tips? Hey all.
I mentioned in another thread, I am a huge fan of this game and the system. However, and I'm sure this has been written about before, does anyone… In lumpley games Participants: Maestro, Noclue, RedPissLegion, Paul T.
5/10/2010 steffen: [IAWA] Difficulties with the rules Hello!
Yesterday, we played some IAWA and while the session was quite fast-paced and interesting, we had a few difficulties with the rules. So here they are:
1. How do… In lumpley games Participants: steffen, RedPissLegion, Noclue, yellowparis.
<< more previous topics | | Subsequent Topics In lumpley games 7/14/2010 juliusz: [Poison'd] Question about rules It seems to me that this question was already answered somewhere, but can't find it at the moment. When I spend three Xs to kill an NPC before the fight,… In lumpley games Participants: juliusz, lumpley.
7/18/2010 Neil the Wimp: [Stroming the Wizard's Tower] Prognosis Does anyone have any ideas on the prognosis for Storming the Wizard's Tower? Vincent released a playtest version of the low-level game, but I'm ignorant about what's happening with it… In lumpley games Participants: Neil the Wimp, lumpley, Paul T.
7/19/2010 Artanis: [DitV] Relationship coming for help Hello
I did a search for this question and haven't been able to locate any thread talking about it, so here goes:
A friend of mine played DitV and complained… In lumpley games Participants: Artanis, lumpley.
7/23/2010 brycedeline: [DitV + Afraid] Monsters, etc. So I was just looking at the various rules for NPC/ monster/ slave/ acolyte/ victim creation and I am wondering: will these mesh with the DitV rules as they are?… In lumpley games Participants: brycedeline, Artanis.
7/23/2010 SAW: Salvaging certain Afraid mechanics for Dogs So, I know that Vincent isn't happy with the state of Afraid, however, I think that some of the rule adjustments from Afraid could work really well in Dogs, so… In lumpley games Participants: SAW, Falc.
7/24/2010 brycedeline: [DitV] A first attempt at a town So I came up with this idea for a town... let me know what you think, and what can be improved. I took a couple ideas from already written towns… In lumpley games Participants: brycedeline.
8/10/2010 Shoo: Mechanic questions Recently I had a chance to play DitV as a player (I also GMed once before, so this is my second time).
The game was good, but there were a… In lumpley games Participants: Shoo, Motipha, Binny-UK.
8/25/2010 jburneko: [Apocalypse World] Specialized Language Over on twitter I made a comment about Apocalypse World and Vincent asked me to "say more." I figured here is a good place. First, understand that I have not… In lumpley games Participants: jburneko, lumpley, Paka, Chris_Chinn.
8/26/2010 Paul Czege: broadcasting, listening, channels, clouds, dice, arrows, and moves Vincent, if you were to explain Moves to video game guy Randy Smith, knowing his concerns from this article, how would you explain them?
Paul In lumpley games Participants: Paul Czege, Marshall Burns, stingray20166.
8/31/2010 Mantisking: [Mechaton] Best Sets for Parts I've been looking at the new line of Lego games and they have a lot of cool parts and interesting colors that might be good for parts sets for Mechaton. In lumpley games Participants: Mantisking, lumpley, David Artman.
8/31/2010 VAgentZero: [AW] SMG text ambiguity It's probably too late to fix now, but I'll ask the question anyway. In the character playbooks, the SMG is listed as 2-harm close area loud. In the crap chapter,… In lumpley games Participants: VAgentZero, lumpley.
9/24/2010 Chroma: [DitV] Fallout from Ceremony used against other Dogs Introduced another group of friends to Dogs recently and they're loving it! (And I'm still loving it!)
Something odd came up and I just wanted some other people's thoughts/input on… In lumpley games Participants: Chroma, lumpley.
10/9/2010 Cottonmouth: questions 1. What happens when you run out of dice in a conflict? Do you lose?
2. What happens when both players burn out each others dice at the same time? … In lumpley games Participants: Cottonmouth, Noclue, lumpley.
10/11/2010 RedPissLegion: [AW] Question about healing Hi :)
So I’ve started playing AW a couple of weeks ago and yesterday we kind of got stumped at something.
We’ve been using the harm and healing move rules… In lumpley games Participants: RedPissLegion, Noclue, lumpley, mreuther, VAgentZero, JMendes, Paul T.
10/17/2010 robotsunshine: [DitV] Gunfighting questions If I missed this somewhere, apologies! I couldn't find it in the book or skimming the forums.
When do you roll Acuity + Will for gunfighting versus just rolling a… In lumpley games Participants: robotsunshine, lumpley, Noclue.
10/28/2010 JMendes: [AW] How to shoot people in the face, or elsewhere Hey, :)
Quick question: how does one resolve the simple act of a PC shooting an NPC in the face when we don't really want anything from them?
Three choices… In lumpley games Participants: JMendes, Adam Dray, lumpley.
11/1/2010 Dan Maruschak: [DITV] We keep stumbling when it comes to the supernatural stuff I am GMing a DITV game over skype with two players. After an initially rocky start (the first town I created ended up being pretty lame), I think we've got… In lumpley games Participants: Dan Maruschak, lumpley, Noclue, JMendes, mreuther.
11/16/2010 Judaicdiablo: [Minions, Inc.] a new AW hack Minions, Inc. is an Apocalypse World hack for playing henchmen in a world of costumed aggression. This game was inspired by the Venture Bros., The Tick, The Incredibles, and just… In lumpley games Participants: Judaicdiablo, Chroma, David Artman.
11/24/2010 kendrick_h: Storming the Wizard's Tower? Reading over the old playtest book again has gotten me very excited for this! Any word on when we can look forward to updates? Are you accepting open playtesters like… In lumpley games Participants: kendrick_h, revenant.
12/19/2010 Chroma: [DitV] *Finally* some killin' in Dogs! I've run about 15 sessions of Dogs, for three different groups of players, and *today* was the first session where a Dog killed someone... actually, two Dogs shot the same… In lumpley games Participants: Chroma, lumpley, Falc.
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