Previous Topics 5/26/2004 Michael Hopcroft: Quark Advice I recentl redicosvered a copy of Quark XPress 5.0 from my previous installation of Windows. Now that I've loaded it again, I seem to be gradually trying to figure out… In Publishing Participants: Michael Hopcroft, abzu, jdagna, Bob Goat.
5/26/2004 Dain: Spell Duration vs Summoning Vagary Level Hey guys,
Reading the book I'm getting a little confused, and I can't find a thread talking about the thing I'm confused about. The book says under the Summoning vagary… In The Riddle of Steel Participants: Dain, Rick.
5/26/2004 RaconteurX: Gloranthan MLwM Strange titles such as "My Life with Moonson" and strange masters such as Delecti the Necromancer leap unbidden into my mind and just scream for some form of treatment... I… In Half Meme Press Participants: RaconteurX, GB Steve.
5/25/2004 Albert the Absentminded: Referee, Protagonist, Antagonist Okay, in traditional rpgs the guy who runs the antagonists is also the rules referee.
How about making the antagonist another type of PC?
Biggest problem I can see is… In RPG Theory Participants: Albert the Absentminded, Eric J., Noon, SlurpeeMoney, Doctor Xero, M. J. Young, bcook1971, Henri.
5/25/2004 Eric J.: Is the difference between D20 and D6 a D14? This is a follow up to:
http://www.indie-rpgs.com/viewtopic.php?t=11010
Alright. I was asked to keep you posted but there were a few problems. First, my internet went out. That's what happens when… In Actual Play Participants: Eric J..
5/25/2004 Space Cowboy: Seeking Anime-style artists Entertainment company is seeking to add several highly-talented, anime-style artists to its staff. The original flagship product is a roleplaying game, but the company is seeking to also produce a… In Connections Participants: Space Cowboy.
5/25/2004 Ron Edwards: [Trollbabe comics] Life and Death Hello,
My story with Ed Heil, Mystic Crystal Revelations, is now concluded. It should be available in full soon.
The new story, Life and Death, written by me and illustrated… In Adept Press Participants: Ron Edwards, jrs, joshua neff, sirogit, ejh, Andrew Navaro, Valamir, Bankuei, greyorm.
5/25/2004 Drew Stevens: Handling action at a distance Okay. A large portion of a game of intrigue is action at a distance- using your web of contacts and influences, allies and minions, to accomplish goals (wither arbitrary or… In RPG Theory Participants: Drew Stevens, John Harper, Shreyas Sampat, M. J. Young.
5/25/2004 Ron Edwards: [Sex & Sorcery] Gay stuff Hello,
This thread follows up on Judd's (Paka's) comment in Sex and Sorcery: facts feeding fictions:
... would like to at some point address the gay and lesbian issues that… In Adept Press Participants: Ron Edwards, DannyK, Paka, lumpley, kwill, Tim C Koppang.
5/25/2004 taalyn: What to do? I've got a problem, and I have no idea how to handle it. I'm hoping you all could help.
I've been playtesting Crux for a while now. My group is… In Actual Play Participants: taalyn, ethan_greer, Ron Edwards, quozl, Eric J., Noon, Alan, Low-level thug, MarktheAnimator, DannyK, Mike Holmes.
5/25/2004 Isliffell: [Donjon] Ranged Spells When spending Spell Dice for a spell, what die costs should reasonably be associated with hitting a target one action and two actions away? Or is magic, already nicely powerful,… In CRN Games Participants: Isliffell, Catalyst.
5/25/2004 Sydney Freedberg: Emotion mechanics and losing control of your character Over in the "Fear and Confusion" thread (http://www.indie-rpgs.com/viewtopic.php?p=121164#121164), a discussion on how to include morale effects, e.g. fight or flight reactions, in combat systems touched on a wider issue. The… In RPG Theory Participants: Sydney Freedberg, montag, pete_darby, Sean, xiombarg, simon_hibbs, Shreyas Sampat, Eric J., Noon, Dauntless, Valamir, Henri, neelk, Paul Watson, M. J. Young, Autocrat, John Kim, Doctor Xero, calebros, Tomas HVM.
5/25/2004 Paka: [Sorcerer] Suburban Fairy Tale: Grade-School Sorcerers The setting and descriptors were hammered out at this thread:
http://www.indie-rpgs.com/viewtopic.php?p=121099#121099
Auspicious Beginnings
While we made up characters on Matt's porch, kids were running by and playing, Matt's 5 year… In Actual Play Participants: Paka, bcook1971, RobNJ, Old_Scratch, Doyce, Ron Edwards.
5/25/2004 James Buchanan: Epic Scale TROS Has anyone had much success running a game of TROS that has the characters involved in the games of nations?
I have an idea for a campaign which leads from… In The Riddle of Steel Participants: James Buchanan, Tash, Sir Mathodius Black, Negilent.
5/25/2004 coxcomb: "Save vs. X": Gamist? So, my recent experience with d20 brought a number of things home to me about my personal play style. It also got me to wondering about the creative agendas of… In GNS Model Discussion Participants: coxcomb, Eero Tuovinen, Noon, Ron Edwards, Halzebier, iambenlehman, Sean, hanschristianandersen, M. J. Young.
5/25/2004 Chaopsychotic: Ok I got my game design figured out Hello everyone. I had posted a while back with not much done and said I was gonna go free flow. And had gotten some good advice to set my ideas… In Indie Game Design Participants: Chaopsychotic, WyldKarde.
5/25/2004 Nev the Deranged: Wannabe Sorcerer scores So, if I wanted an NPC who was a hardcore wannabe occultist, who stumbled into a real sorcerer coven and got apprenticed to a powerful adept.. who has devoted himself… In Adept Press Participants: Nev the Deranged, Ron Edwards, Henri.
5/25/2004 hix: [Nobilis] 2 Stories We’re three sessions into a new Nobilis game. First time for most of us (including the GM).
By the end of session 1, 3 of the 4 players had agreed… In Actual Play Participants: hix, bluegargantua, DannyK, Minx.
5/24/2004 Astrivian: Supplemental info Online I was just curious if anyone has either used or desired to use goofy online apendices to an rpg? I suppose (just brainstorming here) there are several categories of what… In Publishing Participants: Astrivian.
5/24/2004 SlurpeeMoney: Yet Another Fantasy Game I will not claim for even a moment to know the full scope and breadth of our great hobby, but it seems to me that very few games, if any… In RPG Theory Participants: SlurpeeMoney, b_bankhead, beingfrank, simon_hibbs.
<< more previous topics | | Subsequent Topics 5/26/2004 tetsujin28: [Donjon] Question re: Smashing NB: this was originally posted by access.denied at rpg.net. None of us could figure it out, so I'm posting it here.
Originally posted by access.denied
I'm reading the thoroughly… In CRN Games Participants: tetsujin28, Zak Arntson, aplath, Clinton R. Nixon, Manxome, John Harper, Bob McNamee.
5/26/2004 RexGator: Recap on recent Missile Combat discussions To All
Here is my recap of various missile topics that have been kicked around the boards recently. I am offering it in the hope that I have correctly interpreted… In The Riddle of Steel Participants: RexGator, Overdrive.
5/26/2004 Morfedel: [Donjon] Beer & Pretzels vs Serious Campaign Gaming Ok, I'm considering getting Donjon. It looks to me at first glance to be just a beer-n-pretzels game, but i've heard rumors that long term, serious games are possible too.… In CRN Games Participants: Morfedel, Zak Arntson, aplath, Valamir.
5/26/2004 Eirik Fatland: inside : outside (LARP description) The following is a description of the LARP inside : outside, posted as a separate topic to avoid cluttering the original thread with such a long, moderately on-topic, text.
basics… In GNS Model Discussion Participants: Eirik Fatland, xiombarg, Matt, JamesSterrett, Revontuli.
5/26/2004 Simon Bray: Continuum Convention (Issaries, Glorantha, Roleplaying) Hi All,
I just thought I would pass this on.......
Continuum is a games convention featuring, but not exclusive to, games and worlds created by Issaries Inc and Chaosium. Held… In HeroQuest Participants: Simon Bray, MrWrong, Mr Darran Sims, MarkAdri, Ian Cooper.
5/26/2004 Paul Czege: conspiracies So...
I've been thinking a lot lately about roleplaying that uses conspiracies as the basis of antagonism. And I'm interested in what folks might have to say on the following:Years… In RPG Theory Participants: Paul Czege, ethan_greer, Jere, talysman, contracycle, komradebob, Ben Morgan, Jack Spencer Jr, Praetor Judis, Doctor Xero, neelk, jeffd.
5/26/2004 Simon Bray: Harem Nights (Gloranthan Freeform at Continuum) Hi All,
I will be running this freeform at Continuum 2004 in Leceister, UK this summer (see previous post about the convention). I am looking for sign ups.
Cheers Simon… In HeroQuest Participants: Simon Bray.
5/26/2004 Zak Arntson: [Chthonian] It's back (thanks to the IGC) Okay, I'm looking at Terra Australis, and it weirdly adds the features I was missing (but wanted, in some form) from Chthonian: Evidence and Resources.
During the Chthonian playtests, the… In Indie Game Design Participants: Zak Arntson, John Harper.
5/26/2004 WyldKarde: How do I publish my RPG? When I joined the Forge, I largely wanted to flesh out the RPG designs that I made while I was bored off my ass at Ft. Huachuca. I considered myself… In Publishing Participants: WyldKarde, Matt, abzu, Dev, Ron Edwards, ethan_greer, Valamir, Michael S. Miller, Lxndr, Ravien, timfire, LoreTG, Juicetyger.
5/27/2004 Noon: Rank; different chains of command A traditional view on rank in RPG's (though probably not common) is that the GM is top dog and says what goes and the players are policed by him, the… In RPG Theory Participants: Noon, neelk, M. J. Young.
5/27/2004 WRPIgeek: The Undying Lands So I have this game I'm designing....
Scratch that, back up. I have this project I've been working on called Minigame Magazine. The idea is basically to give one short… In Indie Game Design Participants: WRPIgeek, Garbanzo, frictorious, Shreyas Sampat, talysman.
5/27/2004 Michael Hopcroft: Room sharing at Kublacon If there is anyone going to Kublacon who doesn;t have their room arranged yet, I have 1-3 spoaces left in my room. I didn;t know for sure I;d have my… In Conventions Participants: Michael Hopcroft.
5/27/2004 Manxome: [Donjon] Overlapping Abilities Correct me if I'm wrong about any of the details of the rulebook, I'm working from memory...
I believe that the rules on Resolution (Chapter 4) state that no more… In CRN Games Participants: Manxome.
5/27/2004 abzu: Diana Jones Awards http://www.dianajonesaward.org/moreinformation.htm
The Diana Jones Award is designed to reward any combination of achievement, innovation, and anything that has benefited or advanced the hobby and industry as a whole; or… In Publishing Participants: abzu.
5/27/2004 Rich Stokes: Yet another system hunt... OK, I know there has to be someone here with a good idea for this:
I'm getting ready to run a game based on a "Superpunk" setting I've been kicking… In Actual Play Participants: Rich Stokes, Negilent, ethan_greer, Ron Edwards, Valamir, rylen dreskin, wyrm.
5/27/2004 Christopher Weeks: [IGC] Fixing Ice Hi all,
I wrote my first game in response to the Iron Game Chef - Fantasy. In the Reviews and Results thread, Holmessama performed wonderful surgery on how the game… In Indie Game Design Participants: Christopher Weeks, Mike Holmes, dalek_of_god.
5/27/2004 pfischer: Dust Devils for the first time I am running my first DD game this weekend - with people I don't know, and it's my first truly narrative game experience. (I probably used to the a Typhoid… In Chimera Creative Participants: pfischer, Dev, Matt Snyder.
5/27/2004 Steven B: Playing HQ in a chat-room Hi all,
Since this is my first post I feel I should first say how great I think this forum is. So that's the flattery bit over with.
So to… In HeroQuest Participants: Steven B, rylen dreskin, Trevis Martin, Bob McNamee, Mike Holmes, Moah, Nick Brooke.
5/27/2004 Dev: Sell Me on ______! (don't we want these threads?) There were moderationesqe issues here. Basically, the "Sell me on ..." and "What game should I play for ..." threads are frowned upon, or have a hard time fitting in.… In Site Discussion Participants: Dev, Ron Edwards, Doyce, Andy Kitkowski, xiombarg, pete_darby, Paul Czege, Michael S. Miller, Bankuei, sirogit, daMoose_Neo, talysman, bcook1971.
5/27/2004 FruitSmack!: Potential mechanic for paranoia in a conspiracy game Howdy! :D
Currently, I'm in the process of writing up a game that explores conspiracies, cover-ups and all that fun stuff called Operation: Majestic. I am mainly doing this because… In Indie Game Design Participants: FruitSmack!, frictorious.
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