Previous Topics 1/5/2002 Jared A. Sorensen: Sex & Violence: Roleplaying in the Darkest of Places I'll post the address when it's done. Just a heads up -- Sin City/Andrew Vachss-style crime fiction roleplaying. Uses playing cards. Kinda cool. Have no idea if it works. :)… In Memento-Mori Theatricks Participants: Jared A. Sorensen, hardcoremoose, unheilig, Ron Edwards, reptile2k1, Matt Steflik, Ace.
12/28/2001 Jared A. Sorensen: PDF publishing Inspired by a chat with Mearls over some spinach-feta puffs, I've been thinking of how to publish InSpectres.
He raised some excellent points about how PDF wasn't really meeting its… In Publishing Participants: Jared A. Sorensen, Ron Edwards, joshua neff, Matt Snyder, James V. West, Ryan Ary, Mike Holmes, Laurel, Bailey, Paul Czege, Ben Morgan, mahoux, Clay, Adam.
12/22/2001 Jared A. Sorensen: The Lord of the Rings Not a whole lotta time as I'm supposedly "on vacation" and should be "away from the computer" for five days...
I was pondering The Film on the way down to… In Memento-Mori Theatricks Participants: Jared A. Sorensen, James V. West, Ian O'Rourke, Mytholder, ravensron, Paul Czege, Bankuei, John Wick, Bailywolf, mearls, Zak Arntson, contracycle, redcap, Valamir, Matt, reptile2k1, Matt Steflik.
12/20/2001 Jared A. Sorensen: Okay, kid...lemme hear your pitch. http://memento-mori.com/games/pitch.html
It's new! In Memento-Mori Theatricks Participants: Jared A. Sorensen, mahoux, sdemory, Ferry Bazelmans.
12/14/2001 Jared A. Sorensen: Superior: revised and rockin' I added some graphical examples, clarified some rules and added rules for 3+ players and team play. Ole!
http://www.memento-mori.com/games/superior.html In Memento-Mori Theatricks Participants: Jared A. Sorensen, Mike Holmes.
12/12/2001 Jared A. Sorensen: No Media Kings http://www.nomediakings.com
This is Jim Munroe's site. He wrote a book a liked (Angry Young Spaceman) and a book I really loved (Flyboy Action Figure Comes with Gasmask). Anyway, it's all… In Indie Game Design Participants: Jared A. Sorensen, joshua neff, hardcoremoose, Paul Czege.
12/12/2001 Jared A. Sorensen: The Code II (replacing the "Superheroes" topic) The Code II
http://memento-mori.com/code/code2.html
Please let me know what you guys think. I'm exceptionally happy with the Setting Dials section, even though there's no much to it.
And yes, I'm… In Memento-Mori Theatricks Participants: Jared A. Sorensen, sdemory, Joe Murphy (Broin), erithromycin.
12/10/2001 Jared A. Sorensen: Superheroes Just checked Josh's website (www.goblin-cartoons.com) -- he talks about why he loves superheroes so much. I gotta agree.
So I was thinking, what would/could I do with the whole superheroes… In Memento-Mori Theatricks Participants: Jared A. Sorensen, joshua neff, mahoux, erithromycin, sdemory, Ron Edwards, Clinton R. Nixon, Damocles.
12/8/2001 Jared A. Sorensen: Small World, The Code, Insecterotic The first is an insect game.
The second...I was watching Law & Order: SVU (Special Victims Unit) and figured out that The Code could work well for playing a game… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Bret, Mike Holmes, sdemory, Joe Murphy (Broin), Tim Denee, Ben Morgan.
12/5/2001 Jared A. Sorensen: Rooby-Dooby-Doo! It's online. It's terrible.
http://memento-mori.com/squeam/scooby.html In Memento-Mori Theatricks Participants: Jared A. Sorensen, joshua neff, Zak Arntson, mahoux, Bret, Joe Murphy (Broin), Ben Morgan.
11/16/2001 Jared A. Sorensen: GenCon '02 This question is not, "Who is going?" or "Are you going?"
Nay, the question is, "What are you going to be doing while you're there?"
We (and by "we" I… In Indie Game Design Participants: Jared A. Sorensen, Paul Czege, Mike Holmes, Nathan, Ron Edwards, Jason L Blair, Galfraxas, hardcoremoose, Mytholder, Jack Spencer Jr, Ferry Bazelmans, unodiablo.
11/16/2001 Jared A. Sorensen: Ars Mechanica Here's a peek at the mechanics for Ars Mechanica. Trying to emphasize fun and action (for the players) during combat. One of the problems I've had with this game is… In Memento-Mori Theatricks Participants: Jared A. Sorensen, sdemory.
11/15/2001 Jared A. Sorensen: New Jack Dungeon I was gonna just post this in my journal b ut I thought, hey, what the hell.
I was taking a shower and thinking about RPG's. For some weird reason,… In Memento-Mori Theatricks Participants: Jared A. Sorensen, ravensron, Bankuei, Ben Morgan, Tim Denee, Bret.
11/13/2001 Jared A. Sorensen: Chairs, redux In GNS, there's a funny lil' post about CLS - (Chair/Loveseat/Sofa) that yuk-meister Wick wrote up.
What's funny is that John and I sat in on a discussion by Sim-Everything… In Indie Game Design Participants: Jared A. Sorensen, joshua neff, Gordon C. Landis, Mytholder.
11/9/2001 Jared A. Sorensen: H In my desire to tie myself for the shortest game title...
H
http://www.memento-mori.com/games/h.html
Incredibly not-done and rife with internal inconsistancies and such, but I think it's neat. Inspired by the… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Ron Edwards, sdemory, Damocles, Bailywolf.
11/8/2001 Jared A. Sorensen: Sorcerer concept That doesn't involve getting bumped on the head or having a master who's *waves hands* over there somewhere or dead.
I'm not sure how it would work, but what if… In Adept Press Participants: Jared A. Sorensen, Ron Edwards.
11/7/2001 Jared A. Sorensen: Meat less Roleplaying I don't know what the subject means.
Here's a question:
Has anyone here ever altered or limited character concepts because of personal beliefs?
I was wondering if, for example, a… In Actual Play Participants: Jared A. Sorensen, jburneko, kwill, joshua neff, Bankuei, Marco, Laurel, mahoux, Blake Hutchins, unodiablo, unheilig, Epoch, Ron Edwards, Jason L Blair, Ferry Bazelmans, contracycle, Mike Holmes.
10/26/2001 Jared A. Sorensen: Dragons and other figments of the imagination First:
http://www.memento-mori.com/games/dragons.html
Second:
I think I'm on the Scarlet Jester's side re: this whole GNS thing. S doesn't exist as a goal. It's more a subset of GEN (he calls… In Memento-Mori Theatricks Participants: Jared A. Sorensen, hardcoremoose, Paul Czege, Bailywolf, ravensron, kwill.
10/16/2001 Jared A. Sorensen: Schism Milestone Hey, everyone.
Just wanted to share a milestone -- Schism has just hit the two dozen mark - 24 copies sold. Whoop!
- Jared In Memento-Mori Theatricks Participants: Jared A. Sorensen, JGCook.
10/5/2001 Jared A. Sorensen: Quartet Okay, bad idea time.
Four humans from earth (the players) are taken aboard a huge starship, given crazy phat technology and powers by a group of benevolent aliens and charged… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Galfraxas, Zak Arntson, Mike Holmes, Nathan, Paul Czege.
<< more previous topics | | Subsequent Topics 1/14/2002 Jared A. Sorensen: GenCon 2002 sign-up Pre-registration is a month away...then, the long wait. Riddles in the dark...
So if you're going to the Con, go here and sign up!
http://www.evite.com/jared@memento-mori.com/gencon2002 In Memento-Mori Theatricks Participants: Jared A. Sorensen.
1/13/2002 Jared A. Sorensen: Scattershot and naming games Fang!
Why is your game called Scattershot, anyway?
- J, who always thinks of to-the-death, Rollerball-esque hockey when he hears that name... In Indie Game Design Participants: Jared A. Sorensen, Le Joueur, James V. West, Ron Edwards, Mithras, Jack Spencer Jr.
1/14/2002 Jared A. Sorensen: More superheroes stuff that I nearly forgot to post! Right before beddy-byes last night I had an idea and I told myself "don't forget this!" Of course I forgot it for a few hours but it's back in my… In Memento-Mori Theatricks Participants: Jared A. Sorensen.
1/16/2002 Jared A. Sorensen: Danger Patrol http://www.dangerpatrol.com/dangerpatrol/files/dp_player_brief_150.pdf
The website (http://www.dangerpatrol.com) looks cool. Sparse right now, but nice art-deco design.
Character creation looks interesting (the pick two words part) and I like the Danger Meter. That chart… In Indie Game Design Participants: Jared A. Sorensen, Joe Murphy (Broin).
1/16/2002 Jared A. Sorensen: Page Layout Okay, Adobe Acrobat is mine.
But what program (if any) should I get for layout? I'm thinking of just doing it in HTML first ('cause I know it and I… In Indie Game Design Participants: Jared A. Sorensen, Logan, Adam, Chris Passeno, mahoux, Matt Snyder, Nathan, Marco, Gordon C. Landis, Tim Gray, efindel.
1/21/2002 Jared A. Sorensen: Character Creation placement Just a revelation I had while driving home from Maine today.
Much of the discussion about placement in RPGs seems to revolve around the whole "setting, then rules" or "rules,… In Indie Game Design Participants: Jared A. Sorensen, Logan, Jack Spencer Jr, Le Joueur, Adam, Jason L Blair, Joe Murphy (Broin), Ron Edwards, RobMuadib, Epoch, JSDiamond, Mario.
1/22/2002 Jared A. Sorensen: Time, what is Time? Okay, the obligatory heavy metal reference is outta the way.
How does time factor into RPG design and play? Not like in a Puppetland kinda way...but more of a "what… In RPG Theory Participants: Jared A. Sorensen, AndyGuest, Joe Murphy (Broin), Zak Arntson.
1/25/2002 Jared A. Sorensen: Sorcerer & Sword review http://www.gamersrealm.com/store1/outofthebox.php
Ken pretty much nails it (and sounds as though it nailed him right back...ONE INCH PUNCH!). Cool.
Kudos, Ron. Between this and the SciFi magazine review of Schism, it… In Review Discussion Participants: Jared A. Sorensen, Ron Edwards, Clinton R. Nixon, jburneko, Zak Arntson.
2/2/2002 Jared A. Sorensen: Sorcerer, Schism reviewed in this month's SciFi magazine! Just got my gratis copies from the editor!
In the "Games" section, there's a review of Schism. Aside from getting a really nice review ("...a love letter to David Cronenberg..."… In Adept Press Participants: Jared A. Sorensen, Ron Edwards, joshua neff.
3/1/2002 Jared A. Sorensen: octaNe: PbEM So I was reading Alex's post o'er on the Sorcerer forum and I had an idea:
A Play-by-Email game of octaNe, 'cept done in the style of some truckers yakking… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Paul Czege, Ferry Bazelmans.
3/4/2002 Jared A. Sorensen: "Why is there a watermelon there?" Okay, finally I'm on track with a project (for once). The rules for octaNe and Blood & Steel are D-O-N-E. Now I'm re-writing the default octaNe setting. Just to give… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Valamir.
3/6/2002 Jared A. Sorensen: Fonts, fonts, fonts...who's got the fonts? For your game logo needs, a great site:
http://www.1001fonts.com/
Lots of stuff here...best thing is you can type in a word and see an instant preview of that word spelled… In Publishing Participants: Jared A. Sorensen, Valamir, unodiablo, Matt Snyder, J B Bell, Bailey, Ben Morgan, Matt, Wolfen.
3/16/2002 Jared A. Sorensen: Interesting "review" of two game stores at RPG.net http://www.rpg.net/news+reviews/reviews/rev_5985.html
Many of the reviewer's concerns have been echoed by many Forgers. Shrink-wrapping. "Oh, that's not out yet." and the accurs'd problem making special orders.
I put this in the… In Publishing Participants: Jared A. Sorensen.
3/19/2002 Jared A. Sorensen: Favicon Hey...
Anyone wanna whip up a little anvil favicon for the Forge? I love those things...and the Forge ain't got one yet! In Site Discussion Participants: Jared A. Sorensen, Ben Morgan, Clinton R. Nixon, Christopher Kubasik, Gordon C. Landis, Ring Kichard.
3/21/2002 Jared A. Sorensen: Gratuitous Sex & Violence Updated!
http://memento-mori.com/sex/
Needs a lot of playtesting, of course. But I think it's better now...more focused. We'll see, won't we?
- J In Memento-Mori Theatricks Participants: Jared A. Sorensen, Ferry Bazelmans, reptile2k1, Matt Steflik, sdemory, jburneko.
3/24/2002 Jared A. Sorensen: Backwards superpowers Kenway's thread on backwards signs gave me an idea for a similar way to handle superheroes.
Randomly generate some weaknesses (defined in game terms), then the player assigns… In Indie Game Design Participants: Jared A. Sorensen, Matt Gwinn, Kenway.
3/30/2002 Jared A. Sorensen: SCHISM revised SCHISM is the dark roleplaying game of body horror and psychic turmoil, a Sorcerer mini-supplement inspired by the existentialist sci-fi/horror of David Cronenberg, JG Ballard and others.
SCHISM is now… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Jürgen Mayer.
3/30/2002 Jared A. Sorensen: Mage: the Descent (thoughts which occurred while in the shower)
Having just revised Schism, it made me realize just what is wrong with Mage: the Ascension. Why it consistently misses the point while… In RPG Theory Participants: Jared A. Sorensen, joshua neff, contracycle, Seth L. Blumberg, Ron Edwards, Blake Hutchins, J B Bell, eyebeams, Mike Holmes, Gordon C. Landis.
3/30/2002 Jared A. Sorensen: SQUEAM FOR ME! In honor of the 2nd anniversary of the original SQUEAM...
SQUEAM 3
An ode to slasher films and the people who love them. No art, no frills, no taste.
10… In Memento-Mori Theatricks Participants: Jared A. Sorensen.
4/11/2002 Jared A. Sorensen: Get down and party at the Monster Party! A really weird little game where you EAT and GRAB STUFF.
Uh, okay.
http://memento-mori.com/games/monster_party.pdf
Thanks to Zak for listening to me babble about STUFF. In Memento-Mori Theatricks Participants: Jared A. Sorensen, Seth L. Blumberg.
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