Previous Topics 6/12/2004 Dumirik: Playtesters for Oneiro Hi. I need some playtesters for my RPG Oneiro. I'd be willing to trade playtests if required. The game can be found on my Yahoo! group shown on my signature.… In Connections Participants: Dumirik.
6/11/2004 Chris Lekas: Torm - Hit Location Problems First off - Hi all, I just found this Forum and it looks great. I intend on posting an overview of my system, but at the moment I am stuggling… In Indie Game Design Participants: Chris Lekas, Andrew Martin, MarktheAnimator, Wilper, Tobias.
6/11/2004 Paul Czege: a message from the game [size=18px]
[quote="My Life with Master"]There are those who say this is the twilight of roleplaying, that there are more people leaving the hobby than joining it, and that with the… In Half Meme Press Participants: Paul Czege, Ben Morgan.
6/11/2004 Paka: A Sorcerous Month I've been playing Sorcerer regularly these past four to five weeks. Two different games of Mu's Bed, a one-shot of Blood Simple, a two shot with Grade-School Sorcerers and another… In Adept Press Participants: Paka, Ron Edwards, Bret Gillan, hix.
6/11/2004 Ravien: Terminology: Narrativism? Hey all,
I'm trying to understand Narrativism. I think I understand G and S fairly ok now, but N is beginning to bug me. I've had a look at Ron'sAbout… In GNS Model Discussion Participants: Ravien, timfire, lumpley, Henri, Trevis Martin, Ron Edwards, M. J. Young, Paganini, Jack Spencer Jr.
6/11/2004 timfire: Why isn't Gam & Nar compatible? Reading the "Experimental Validation: GNS Congruence" thread got me thinking about trying to make Gam & Nar work together, or more specifcally, why its so hard to get them to… In GNS Model Discussion Participants: timfire.
6/11/2004 MarktheAnimator: Sex in RPGs Hello,
Sex in RPGs is possible. Just don't let it take over the game.
I think it all comes down to a significant part of storytelling.
Love stories have always… In GNS Model Discussion Participants: MarktheAnimator.
6/11/2004 Jürgen Mayer: New Universalis review at rpg.net [url]http://www.rpg.net/reviews/archive/10/10384.phtml[/url] In Universalis Participants: Jürgen Mayer, Mike Holmes.
6/11/2004 Ben Lehman: Polaris: Player Roles So my rpg, Polaris is about to go into playtesting and needs a little help.
One of the big "things" about Polaris is that it doesn't have a normal… In Indie Game Design Participants: Ben Lehman, Tobias, Emily Care, Mike Holmes.
6/11/2004 JamesDJIII: We Can Laugh About It Now Last night I GM'd for our gaming group. We were doin' Fantasy Hero.
At one point, the players realized that the game had deviated from a predetermined path (in this… In Actual Play Participants: JamesDJIII, ethan_greer, DannyK.
6/11/2004 Silmenume: I have a question OK - so everyone must be getting tired about me going on and on about conflict/situation - but here we go again.
Basically put, the way in which a Gamist… In GNS Model Discussion Participants: Silmenume, Alan, Ron Edwards, MarktheAnimator, timfire, M. J. Young, Mark D. Eddy, Walt Freitag.
6/11/2004 Tobias: Your Gods are Dead: Your Character As introduced here, I present chapter three of my design effort.
Comments greatly appreciated. The text is a bit more rushed than last time, since I'm more interested in getting… In Indie Game Design Participants: Tobias.
6/11/2004 MarktheAnimator: Fantasy Imperium - Looking for Playtesters Hello,
I'm looking for playtesters for my game, Fantasy Imperium.
What the game is about:
- Historical Fantasy Role Playing in Medieval Europe.
- Complex combat system that is meant… In Connections Participants: MarktheAnimator, LoreTG.
6/11/2004 greyorm: Intended Usage of SAs Clear? Over in New (very negative) review of THE RIDDLE OF STEEL, Chris made the following observation:
When I find these reviews, I usually put up a short post about how… In The Riddle of Steel Participants: greyorm, Bankuei, bcook1971, Ian.Plumb, Ben Lehman, nsruf, Jake Norwood, Stephen.
6/10/2004 pfischer: [Sorcerer] Thanks for the kick I got a copy of Sorcerer last week, read it, and boy, that was a kick in the head. It brought my belief that roleplaying isn't a waste of time… In Adept Press Participants: pfischer, Ron Edwards.
6/10/2004 ReverendCuster187: Spear & Shield Proficiency Simple request really: Does anyone have a spear and shield proficiency they would be able to post for me?
Thanks! In The Riddle of Steel Participants: ReverendCuster187, Sir Mathodius Black, nsruf, ZenDog, Fleinhoy, Ashren Va'Hale, Starshadow, aaronharmon.
6/10/2004 bcook1971: [Sorcerer] Effects of Perception Had some questions related to my Actual Play thread that seemed better devoted to this forum.
My first thought on doing surprise (which I take to be synonymous with what… In Adept Press Participants: bcook1971, Ron Edwards.
6/10/2004 Dregg: [Chapter 13 Press] Spookybeans! The Gothic Comic RPG I'm posting the rules for this free RPG i'm working on to get some feed back. It's going to be a simple 10 page RPG based on the comics by… In Indie Game Design Participants: Dregg, ethan_greer, Juicetyger, sirogit.
6/10/2004 Tobias: Your Gods are Dead: Introduction Hello All,
A quick introduction first: Tobias op den Brouw, 28, from Deventer, the Netherlands, co-owner of a consultancy, engineer, single, interests include reading, ninjutsu, climbing, motorcycling, cooking, etc.
And,… In Indie Game Design Participants: Tobias, xiombarg, Ben Lehman.
6/10/2004 nicklalone: So I was sitting around So I was sitting around playing final Fantasy 11 (summer off of school's pastime 2004 entertainment) and I was messaged by an old Internet RPG person by the name of… In Indie Game Design Participants: nicklalone, xiombarg.
<< more previous topics | | Subsequent Topics 6/12/2004 Mark Johnson: [D&D] Integrating Newbies and Veterans Greetings,
I recently returned to my old stomping grounds (Tucson, AZ) for a short vacation. I was getting together with two couples that I used to hang out with. We… In Actual Play Participants: Mark Johnson, Caldis.
6/12/2004 Zathreyel: (The Operation) humanity-type rules heya guys,
okay, i've been working on this game for a group of friends, a LeCarre or "Bourne" style espionage game, high action thriller type stuff. It's meant to be… In Indie Game Design Participants: Zathreyel, Ben Lehman, ethan_greer, buddha, Sydney Freedberg, Chris Lekas, Tobias.
6/12/2004 IanEHewitt: Co-Creating A World For Release I am currently working on the creation of a game world/campaign setting.
I began my project online with a website that comprised the growing content of the Campaign Setting. The… In Publishing Participants: IanEHewitt, Tav_Behemoth.
6/12/2004 Tony Irwin: Universalis - what does it do best? Below I've typed out some paragraphs from Robert McKee's book "Story". By this point in the book he's already defined story conflicts in terms of inner conflict (with the mind,… In Universalis Participants: Tony Irwin, Bob McNamee, Mike Holmes, Christopher Weeks, Valamir.
6/12/2004 Tav_Behemoth: Game Publishers Association Xiombarg asked about the Adventure Trade Organization, which I still haven't heard anything about.
I do want to put in a plug for the Game Publishers Association, http://www.thegpa.org/. I've found… In Publishing Participants: Tav_Behemoth, Firefly Games.
6/12/2004 MarktheAnimator: Professions vs Skills Hello,
I'm developing my Science Fiction RPG, "The Solar Imperium" and I'm having trouble with professions and skills....
In my fantasy RPG, "Fantasy Imperium" I created a list of professions… In Indie Game Design Participants: MarktheAnimator, Mark Johnson, Eero Tuovinen, Slortar, Chris Lekas, TonyLB, Tobias, 16CBH, TooManyGoddamnOrcs.
6/12/2004 Valamir: Universalis Picked up by Alliance As some of you are aware, earlier this year I hooked up with Key 20 Direct, a new consolidator run by Jason Blair and his partner Jason Valore. They rep… In Universalis Participants: Valamir, ethan_greer, Jürgen Mayer, Bob McNamee, C. Edwards, Mark Johnson, Tony Irwin.
6/12/2004 ethan_greer: The Origins Awards are crap So, just so everyone knows up front, I'm talking out of my ass here, but I've got some opinions I'd like to share. Anybody who wants to tell me why… In Publishing Participants: ethan_greer, MarktheAnimator, Ron Edwards, sirogit, Andy Kitkowski, ADGBoss, Valamir, Mike Holmes.
6/12/2004 pfischer: [Sorcerer] Convention scenario In Denmark there is a long tradition of scenarios written for conventions, able to be played by a GM other than the author, and with complete and extensive player characters.… In Adept Press Participants: pfischer, Paka, sirogit, Ron Edwards, kallisti_dk, Fabrice G., Michael S. Miller.
6/13/2004 sirogit: Thoughts on poor taste. I've been thinking over an idea in my head and wondering if it is's good taste. Not that it's offensive, because I am most sure that it would offend somebody.… In RPG Theory Participants: sirogit, Eero Tuovinen, Henri, ethan_greer, Tomas HVM, Andrew Morris, MarktheAnimator, lumpley, Doctor Xero, M. J. Young.
6/13/2004 Tony Irwin: Ramshead playtesting I had never heard of Universalis until it was already a gorgeous little blue book with lovingly drawn, kooky fantasy art pics of robot pirates and laser artillery on lizard… In Universalis Participants: Tony Irwin, Bob McNamee, Valamir.
6/13/2004 Tav_Behemoth: Appeal to scarcity: Hand numbered Burning Wheel print run [quote]The first printing of the limited edition of 1000 hand-numbered copies of The Burning Wheel is sold out![/quote]
Just saw one hell of a press release (full text [url=http://www.gamingreport.com/article.php?sid=13266&mode=&order=0]from Gaming… In Publishing Participants: Tav_Behemoth, abzu, AnyaTheBlue, Andrew Morris, Michael S. Miller, Paul Czege, Christopher Weeks, Jack Aidley.
6/13/2004 Peter Nordstrand: Have you used the Clan Profile? Hi,
The Clan Profile from Orlanth is Dead is a neat toy. However, I would very much like to hear people's opinion of its usefulness in actual play.
Have you… In HeroQuest Participants: Peter Nordstrand, Moah, Nick Brooke, pete_darby, rylen dreskin, Invain, newsalor, RaconteurX, Tim Ellis, keithn, Mandacaru, angelopampalone, Thor Olavsrud.
6/13/2004 Sledgeman: [The Business] A Rough Mechanic (long) This is the first time I've ever posted anything I've actually created, so bear with me. =-)
Right now, I'm working on designing a game about professional criminals in the… In Indie Game Design Participants: Sledgeman, LordSmerf, MarktheAnimator, Garbanzo, Tobias.
6/14/2004 Ravien: Step On Up: Stakes? Ok, I'm asking this question primarily because it holds some relevance to me right now. In reading Ron's Gamism: Step On Up essay, and M.J. Young's Applied Theory essay, I… In GNS Model Discussion Participants: Ravien, Ron Edwards, Bankuei, GreatWolf, M. J. Young, C. Edwards.
6/14/2004 captain_bateson: [Long] GM Refusal to Explain Ruling Long time lurker, first time poster.
I am going to try to present this as objectively as I can, in order to (hopefully) get some useful feedback.
I am in… In Actual Play Participants: captain_bateson, greedo1379, Ron Edwards, ADGBoss, Valamir, jeffd, Noon, TonyLB, ethan_greer, montag, Loki, Walt Freitag, DannyK, Eszed, MarktheAnimator, Mike Holmes, John Kim, calebros, Miskatonic, Christopher Weeks.
6/14/2004 sergeant_x: Yet Another Firefly (inspired) RPG? Hi everyone.
I've lurked here for a year or so. I'm an older gamer and haven't been heavily involved in the hobby for many years. My first experiences in gaming… In Indie Game Design Participants: sergeant_x, greedo1379, Nicolas Crost, Matt Wilson, Henri, Thor.
6/14/2004 Michael S. Miller: Treading lightly around a Trademarked term In the When is it plagarism thread, I quote the following:
2. Trademark protects particular words or phrases, usually those that are descriptive of products or services. As a… In Publishing Participants: Michael S. Miller, Eero Tuovinen, Matt Snyder, Jack Aidley, jrs, Bob Goat, daMoose_Neo, Alex Johnson.
6/14/2004 oversoul01: For Free or to Sell? I am not really at a crisis point but I would like to keep my options open. Concerning my game Dice Chucker, I have toyed with selling it, but I… In Publishing Participants: oversoul01, Ron Edwards, Clinton R. Nixon, Tav_Behemoth, Christopher Weeks.
6/14/2004 Tobias: Your Gods are Dead: Playtest version Ladies and Gentlemen,
I've completed chapter 4 of 'Your Gods Are Dead' (YGAD). With the completion of this chapter I feel there's enough of a skeleton for me to start… In Indie Game Design Participants: Tobias, Nicolas Crost, Gary Kennedy, Jasper, MarktheAnimator.
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