Previous Topics 7/22/2004 WRPIgeek: Artists I have hired recently Hi everyone. I just finished off an issue of my gaming magazine (see link at bottom of page if you're interested), and I wanted to tell everyone about the artists… In Connections Participants: WRPIgeek.
7/22/2004 Simon W: have-a-go heroes [b]The 24 hour role-playing game of Marvel City's not so super superheroes.[/b]
You may spot the resemblence to a certain 'Mystery Men' movie, but that is pure intention.
Anyhow, I… In Indie Game Design Participants: Simon W, TonyLB.
7/22/2004 Andy Kitkowski: 'Scandanavian Gaming Culture' ??? Hey all- I noticed that in the Diana Jones award shortlist was listed "Scandanavian Gamer Culture" or something to that extent. I came upon two more references to the Scandanavians… In Actual Play Participants: Andy Kitkowski, Eero Tuovinen, Mike Holmes, Tim C Koppang, Merten, DongMaster, newsalor, Eamon, CPXB, Valamir, Ron Edwards.
7/22/2004 statisticaltomfoolery: What is the Zero RPG? I've seen it referenced a few times around, and in a strongly positive fashion, but I can't find hide nor hair of it on here or on the web.
Can… In RPG Theory Participants: statisticaltomfoolery, MajorKiz, Paganini.
7/22/2004 Doctor Xero: Game Master IS System: One (of many) Types of Gaming [quote="in the proposition: background and foreground thread, lumpley"]If I say "my guy punches through the drywall," what has to happen [i]among the real people playing[/i] before we all agree that… In RPG Theory Participants: Doctor Xero, Matt Snyder, ErrathofKosh, Valamir, TonyLB, M. J. Young, Christopher Weeks, tani autumnwood, Noon.
7/22/2004 Ron Edwards: Interview with me at Flames Rising Hello,
There's a new interview with me at Flames Rising. Check it out; I'm given to understand it's spawned some discussion at the forums there.
Oh yeah, and if you… In Adept Press Participants: Ron Edwards, Vaxalon, Fabrice G., Nev the Deranged.
7/22/2004 Ben Lehman: [GenCon 2004] Sleeping Space So the last housing thread has gone the way of the Dodo (off the first page) and I have some more housing... uh... requests.
I will be booth-monkeying at GenCon… In Conventions Participants: Ben Lehman, btrc.
7/22/2004 CPXB: [Universalis] Wuxia Post-apocalyptic Frozen Tundra Action 4 Unfortunately, Lyz dropped out of the game. She didn't actually tell me this, but passed along the information through another player, hehe. Because I haven't spoken to her – and… In Actual Play Participants: CPXB, Mike Holmes.
7/22/2004 S-Max: Help with Modern-Spy-Supers game Hi, folks
It's my starting post and, not intending to be repetitive, I'd like to have some ideas from the veterans here for a game I'm trying to design.
This… In Indie Game Design Participants: S-Max, Zathreyel, TonyLB.
7/21/2004 Crackerjacker: My 24 Hour RPG Just wanted to say that I'm starting my 24 hour rpg now (7:13 Eastern US) In Indie Game Design Participants: Crackerjacker.
7/21/2004 ks13: Impressions from a demo of Dogs This goes way back to a demo that Vincent ran at Vericon, many, many months ago.
I have to say that I was rather lost, or perhaps that the concept… In lumpley games Participants: ks13, nikola, lumpley.
7/21/2004 olivera: Shock and pain questions I have several questions about how shock and pain works, as the books is very ambiguous in these areas:
1) According to the book if an "area" is hit multiple… In The Riddle of Steel Participants: olivera, Dain, ultraviolet, Bob McNamee, Brian Leybourne.
7/21/2004 Lisa Padol: Jamais Vu, Take Two Oy. Haven't been keeping up with reading, much less writing, between work and prepping for JV, the re-run, at Dexcon. It went astonishingly well, considering we had 8 players for… In Actual Play Participants: Lisa Padol, Helvetian.
7/21/2004 Jake Norwood: A Drastic Change in Plans As many of you are aware, I have spent the last year and a half trying to gain entrance to the United States Army Officer Corps as an Intelligence Officer.… In The Riddle of Steel Participants: Jake Norwood, Mike Holmes, Bracken, Jürgen Mayer, deltadave, toli, Salamander, Jason Kottler, ZenDog, Nick Pagnucco, MrGeneHa, Paka, Turin, Ben, Claymore, shoplifter, Stephen, Stump, bcook1971, hkdharmon, Irmo, Rattlehead, Dain, Drifter Bob, montag, kenjib, Vagabond Elf, Spartan, silentounce.
7/21/2004 Juicetyger: 1KM1KT is looking for a few good authors! The 1KM1KT Free RPG website is viewed by an audience in the tens of thousands of RPG enthusiasts each year, and they demand quality content. If you have an opinion,… In Connections Participants: Juicetyger.
7/21/2004 Valamir: Web Site Down The Universalis Website is down.
From appearances it looks like Nathan didn't pay the dues on the ActionRoll domain.
I am attempting to get in touch with him to get… In Universalis Participants: Valamir.
7/21/2004 TonyLB: [Capes] Blocking Action and Monologues I'm writing up a superhero game called Capes. Its premise is "Power is fun, but do you deserve it?"
Two issues were highlighted by last nights playtest.
First issue: It… In Indie Game Design Participants: TonyLB, Sydney Freedberg, LordSmerf, inky, John Harper.
7/21/2004 Paka: Gamer's Log: Mario's Vendetta A friend of mine is in town for the summer and he's running a TRoS mini-campaign set in Renaissance Italy. He's calling it Vendetta and we learned the combat system… In The Riddle of Steel Participants: Paka, Emiricol, Sir Mathodius Black.
7/21/2004 TonyLB: [Capes] Playtest [ WARNING: Long Post! ]
I ran Capes for the first time tonight. What a strange, strange experience to see the game in action, after having tinkered so much. It's… In Actual Play Participants: TonyLB.
7/21/2004 Bracken: TFoB Blurb I just found this on the back of my main RoS rulebook:
>>
Rules for mass combat, naval battles, castles and sieges, and advanced stances and maneuvers.
<<
Does this… In The Riddle of Steel Participants: Bracken, Irmo, Jake Norwood, Dain.
<< more previous topics | | Subsequent Topics 7/23/2004 Vaxalon: The Skein - my venture into Indie Game Design begins Okay, so now I've been inspired, and I'm writing my own game. The Skein is starting to shape up nicely, but I'm coming across a minor stylistic dilemma, and I'm… In Indie Game Design Participants: Vaxalon, SrGrvsaLot, Jack Aidley, Valamir.
7/23/2004 Rorimack: Artist for hire You need a stunning cover for your new game?
Or some interior arts?
Don't go further:
Here is Santa Kira, a freelance digital artist from Hungary:
http://www.epilogue.net/cgi/database/art/list.pl?gallery=11290
(No, she is… In Connections Participants: Rorimack.
7/23/2004 Hobbitboy: Essential references? If I was going to (attempt to) run a HQ campaign centered around the region just to the south of the Dragon Pass (Sartar?) what HQ/HW books would be either… In HeroQuest Participants: Hobbitboy, Thor Olavsrud, Donald, Nick Brooke.
7/23/2004 Joshua Tompkins: [The Cauldron] Writing Down the Rules [i]Hmm, not sure if this is the right place to post this, but I can't seem to find any better forums here at the Forge.[/i]
This is my first post… In Indie Game Design Participants: Joshua Tompkins, ethan_greer, ErrathofKosh, GregS.
7/23/2004 John Wick: I WANT ENEMY GODS ON THE BOOKSHELF!!! Hi. It's me.
I've been looking for Clinton for a while and he's dodging me. :)
I'd like to put the ENEMY GODS PDF up on the Bookshelf. Can anybody… In Site Discussion Participants: John Wick, Clinton R. Nixon.
7/23/2004 Mark Middleton: Space RPG.com looking for a Lead Programmer. http://www.spacerpg.com is looking for a Lead Programmer to head up our programming team.
This is a hobbyist or part time position working under GPL, using php and phpBB.
The website… In Connections Participants: Mark Middleton.
7/23/2004 kevin_presley: Need a little insight on a non-level building rpg game hello!
I have two other threads going(realms of adventuring), but I am getting off of that topic for a second to ask for some seasoned advise from anyone with a… In Indie Game Design Participants: kevin_presley, GregS, lumpley, Paganini, John Harper, rafial, Deadboy, Eero Tuovinen, Ravien, btrc, Ben Lehman, Mike Holmes, cfc, sergeant_x, dewey, Precious Villain, TooManyGoddamnOrcs, andy, Elkin, Doug Ruff, MrSandman666, MrSanmdan666.
7/23/2004 Jonathan Walton: Lions on the Precipice: A Mod With Vincent's blessing, I'm working up a supplement/companion/mod for Dogs in the Vineyard (which is, in my humble opinion, the most eye-opening thing I've read since My Life With Master.… In lumpley games Participants: Jonathan Walton, Meguey, bluegargantua, lumpley, Emily Care.
7/23/2004 Paganini: Player ignorance, Lumpley Principle, and Setting So, according to the Lumpley Principle, System is the means by which the contents of the SiS is negotiated into place. The purpose of System is not to model the… In RPG Theory Participants: Paganini, Noon, Ron Edwards, Blankshield, John Kim, M. J. Young, Valamir, Mike Holmes.
7/23/2004 nikola: Comments & observations about short games I've been working on a couple of games for a little while now, playing a few here and there too, and have some observations that I'd like to see refuted,… In RPG Theory Participants: nikola, M. J. Young, lumpley, dewey, bcook1971, Mike Holmes, Ron Edwards.
7/23/2004 Space Cowboy: Suggestions or suggested resources to develop a slang/lingo? Hello all,
I am further fleshing out the background for Wild Sphere, my space western RPG set in an alternate future, and one of the things I want to do… In Indie Game Design Participants: Space Cowboy, Dev, Mark D. Eddy, Czar Fnord.
7/23/2004 Tim C Koppang: Scope of Premise; Making Choices I've been working on a game now for a little over a year and a half now, the name of which is in flux, but what I have called "Lineage"… In Indie Game Design Participants: Tim C Koppang, Mike Holmes.
7/23/2004 deltadave: The Future Given that Jake is out of things for the next year and a half, are there any plans in place for order fulfillment and new material? Is it worth discussing… In The Riddle of Steel Participants: deltadave, Brian Leybourne, Tywin Lannister, Claymore, Edge, Ashren Va'Hale.
7/24/2004 Dev: Kitchen-sinking: Kick the habit! I looked over about a year of notes on a setting I've been working on. The progress here has been tyrannically slow, since I'm inherently indecisive, and it was all… In RPG Theory Participants: Dev, John Kim, TonyLB, bcook1971, komradebob, NN, Mike Holmes, Noon.
7/24/2004 bluegargantua: The Last Hunt -- Call for Comments/Critique Hi,
I'm trying to put a little more effort into developing my RPG ideas and maybe even finishing them. To that end, I'm making the pre-Alpha draft of my game… In Indie Game Design Participants: bluegargantua, TonyLB.
7/24/2004 Ragnar Deerslayer: Help me drift Call of Cthulhu I’m running a BRP CoC game. I enjoy its emphasis on exploring situation, but its sanity mechanics suggest that it might also be very enjoyable to explore character. I have… In RPG Theory Participants: Ragnar Deerslayer, Pagrin, Mike Holmes, b_bankhead.
7/24/2004 philreed: RPGNow and the competition . . . Competition is a good thing. If things went as I wanted, there would be two or three sites out there similar to RPGNow operating at the same fees and providing… In Publishing Participants: philreed, Jonathan Walton, Jasper, ethan_greer, Dev, Steve Wieck, Jack Aidley, WRPIgeek, xiombarg, Clinton R. Nixon.
7/24/2004 Dumirik: [Faces] 24 hr RPG I have completed my 24hr RPG, started last night at 11:30 approx and posted at 10:30 today Australia, Sydney time.
The game is Faces: Subconscious Role Playing, where you play… In Indie Game Design Participants: Dumirik.
7/24/2004 Green: Between Design and Actual Play? For a good little while now, I've been working on Kathanaksaya, but it seems that after the initial stages of design and revision are over, it seems the only way… In Publishing Participants: Green, Jasper, JSDiamond, Wilper, bcook1971, Jack Aidley.
7/24/2004 Jason Petrasko: Karbon, a 24hr RPG Well its almost tied up. I have <7 hours left to clean it and add a little more color and editing/fixes.
Here it is so far:
http://greyearth.com/24HourRPG/karbon.pdf
In summary:
Karbon… In Indie Game Design Participants: Jason Petrasko, cfc, Dumirik, Simon W, b_bankhead, Demada, John Burdick, Sidhain, Ron Edwards, Sydney Freedberg.
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