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From Day One


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7/24/2004 Green: Between Design and Actual Play?
For a good little while now, I've been working on Kathanaksaya, but it seems that after the initial stages of design and revision are over, it seems the only way…
In Publishing
Participants: Green, Jasper, JSDiamond, Wilper, bcook1971, Jack Aidley.


7/24/2004 Dumirik: [Faces] 24 hr RPG
I have completed my 24hr RPG, started last night at 11:30 approx and posted at 10:30 today Australia, Sydney time. The game is Faces: Subconscious Role Playing, where you play…
In Indie Game Design
Participants: Dumirik.


7/24/2004 philreed: RPGNow and the competition . . .
Competition is a good thing. If things went as I wanted, there would be two or three sites out there similar to RPGNow operating at the same fees and providing…
In Publishing
Participants: philreed, Jonathan Walton, Jasper, ethan_greer, Dev, Steve Wieck, Jack Aidley, WRPIgeek, xiombarg, Clinton R. Nixon.


7/24/2004 Ragnar Deerslayer: Help me drift Call of Cthulhu
I’m running a BRP CoC game. I enjoy its emphasis on exploring situation, but its sanity mechanics suggest that it might also be very enjoyable to explore character. I have…
In RPG Theory
Participants: Ragnar Deerslayer, Pagrin, Mike Holmes, b_bankhead.


7/24/2004 bluegargantua: The Last Hunt -- Call for Comments/Critique
Hi, I'm trying to put a little more effort into developing my RPG ideas and maybe even finishing them. To that end, I'm making the pre-Alpha draft of my game…
In Indie Game Design
Participants: bluegargantua, TonyLB.


7/24/2004 Dev: Kitchen-sinking: Kick the habit!
I looked over about a year of notes on a setting I've been working on. The progress here has been tyrannically slow, since I'm inherently indecisive, and it was all…
In RPG Theory
Participants: Dev, John Kim, TonyLB, bcook1971, komradebob, NN, Mike Holmes, Noon.


7/23/2004 deltadave: The Future
Given that Jake is out of things for the next year and a half, are there any plans in place for order fulfillment and new material? Is it worth discussing…
In The Riddle of Steel
Participants: deltadave, Brian Leybourne, Tywin Lannister, Claymore, Edge, Ashren Va'Hale.


7/23/2004 Tim C Koppang: Scope of Premise; Making Choices
I've been working on a game now for a little over a year and a half now, the name of which is in flux, but what I have called "Lineage"…
In Indie Game Design
Participants: Tim C Koppang, Mike Holmes.


7/23/2004 Space Cowboy: Suggestions or suggested resources to develop a slang/lingo?
Hello all, I am further fleshing out the background for Wild Sphere, my space western RPG set in an alternate future, and one of the things I want to do…
In Indie Game Design
Participants: Space Cowboy, Dev, Mark D. Eddy, Czar Fnord.


7/23/2004 nikola: Comments & observations about short games
I've been working on a couple of games for a little while now, playing a few here and there too, and have some observations that I'd like to see refuted,…
In RPG Theory
Participants: nikola, M. J. Young, lumpley, dewey, bcook1971, Mike Holmes, Ron Edwards.


7/23/2004 Paganini: Player ignorance, Lumpley Principle, and Setting
So, according to the Lumpley Principle, System is the means by which the contents of the SiS is negotiated into place. The purpose of System is not to model the…
In RPG Theory
Participants: Paganini, Noon, Ron Edwards, Blankshield, John Kim, M. J. Young, Valamir, Mike Holmes.


7/23/2004 Jonathan Walton: Lions on the Precipice: A Mod
With Vincent's blessing, I'm working up a supplement/companion/mod for Dogs in the Vineyard (which is, in my humble opinion, the most eye-opening thing I've read since My Life With Master.…
In lumpley games
Participants: Jonathan Walton, Meguey, bluegargantua, lumpley, Emily Care.


7/23/2004 kevin_presley: Need a little insight on a non-level building rpg game
hello! I have two other threads going(realms of adventuring), but I am getting off of that topic for a second to ask for some seasoned advise from anyone with a…
In Indie Game Design
Participants: kevin_presley, GregS, lumpley, Paganini, John Harper, rafial, Deadboy, Eero Tuovinen, Ravien, btrc, Ben Lehman, Mike Holmes, cfc, sergeant_x, dewey, Precious Villain, TooManyGoddamnOrcs, andy, Elkin, Doug Ruff, MrSandman666, MrSanmdan666.


7/23/2004 Mark Middleton: Space RPG.com looking for a Lead Programmer.
http://www.spacerpg.com is looking for a Lead Programmer to head up our programming team. This is a hobbyist or part time position working under GPL, using php and phpBB. The website…
In Connections
Participants: Mark Middleton.


7/23/2004 John Wick: I WANT ENEMY GODS ON THE BOOKSHELF!!!
Hi. It's me. I've been looking for Clinton for a while and he's dodging me. :) I'd like to put the ENEMY GODS PDF up on the Bookshelf. Can anybody…
In Site Discussion
Participants: John Wick, Clinton R. Nixon.


7/23/2004 Joshua Tompkins: [The Cauldron] Writing Down the Rules
[i]Hmm, not sure if this is the right place to post this, but I can't seem to find any better forums here at the Forge.[/i] This is my first post…
In Indie Game Design
Participants: Joshua Tompkins, ethan_greer, ErrathofKosh, GregS.


7/23/2004 Hobbitboy: Essential references?
If I was going to (attempt to) run a HQ campaign centered around the region just to the south of the Dragon Pass (Sartar?) what HQ/HW books would be either…
In HeroQuest
Participants: Hobbitboy, Thor Olavsrud, Donald, Nick Brooke.


7/23/2004 Rorimack: Artist for hire
You need a stunning cover for your new game? Or some interior arts? Don't go further: Here is Santa Kira, a freelance digital artist from Hungary: http://www.epilogue.net/cgi/database/art/list.pl?gallery=11290 (No, she is…
In Connections
Participants: Rorimack.


7/23/2004 Vaxalon: The Skein - my venture into Indie Game Design begins
Okay, so now I've been inspired, and I'm writing my own game. The Skein is starting to shape up nicely, but I'm coming across a minor stylistic dilemma, and I'm…
In Indie Game Design
Participants: Vaxalon, SrGrvsaLot, Jack Aidley, Valamir.


7/23/2004 mindwanders: Market Research
Hi all, After the results of the survey of larpers published by Nina on various places accross the net (I've posted it again in this thread http://www.pagga.net/cgi-bin/vBulletin_v3/showthread.php?p=153910#post153910). I've been thinking…
In Publishing
Participants: mindwanders, jdagna.


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Subsequent Topics

7/12/2004 Rick: Magic as Science (Split from "stealing from sorcerer...
[i]"As many others, I'm not terribly thrilled with Riddle's magic system. It feels too clunky, the science speak is jarring, etc etc. "[/i] What can I say? I was 23-24…
In The Riddle of Steel
Participants: Rick, greyorm, Mike Holmes, contracycle, Tom, Ian.Plumb, Irmo, Dain.


7/25/2004 Vaxalon: Looking for players for Trollbabe
Okay, I finally got my copy (masterful game, this) and I'm ready to run my first game. Here's the blurb I posted on rpg.net: Play Location/Method: via IRC, Magicstar server,…
In Connections
Participants: Vaxalon.


7/25/2004 CPXB: [Universalis] Wuxia Post-apocalyptic Frozen Tundra Action 5
Session 5 This was mostly a continuation from Wednesday's shortened session. IMO, it went really well and we got a lot of things done, not so much in game but…
In Actual Play
Participants: CPXB.


7/25/2004 philreed: Fun Size: The Indie RPG Halloween Anthology
Fun Size is a proposed anthology of original horror roleplaying games and source material for existing indie roleplaying games. Fun Size is a project designed to be fun and to…
In Publishing
Participants: philreed, Jonathan Walton, Eero Tuovinen, xiombarg, ADGBoss, Paul Czege, Tim C Koppang, Bob Goat, woodelf.


7/25/2004 jone: About maneuvers
Hi, a couple of questions about combat maneuvers. 1. Why can't you use Beat with Sword and Shield? 2. Am I right if I say that activating Feint and Thrust…
In The Riddle of Steel
Participants: jone, Jake Norwood, Ashren Va'Hale.


7/25/2004 Eero Tuovinen: Ropecon AAR
Well, Ropecon came and went. I did some time behind the table, gave two lectures (one theory, one about Kätyrin osa) and ambled around. All in all an interesting experience.…
In Conventions
Participants: Eero Tuovinen, Mike Holmes, Merten, abzu, Ville Takanen, M. J. Young, Erick Wujcik, Ron Edwards.


7/26/2004 PlotDevice: Hello all. New 24hour rpg
Well, it has taken me this long to find the Forge, and I am finding it interesting reading. Hello all! :) For my first post, I was bitten by the…
In Indie Game Design
Participants: PlotDevice, Frank T.


7/26/2004 Vaxalon: What system would you suggest?
One narrative-focused GM (my wife) is in search of a good system to use with the "Garrett" novel series by Glen Cook. It's one all of the players will have…
In Connections
Participants: Vaxalon, Kesher.


7/26/2004 PlotDevice: Sticky definitions or recommended reading links, please.
Hello all. I am a 34 year old 21 year experienced gamer and designer of games living in Sydney Australia. I have a couple of degrees in English and work…
In GNS Model Discussion
Participants: PlotDevice, M. J. Young, Ron Edwards, Silmenume, BeZurKur, Selene Tan, Justin A Hamilton.


7/26/2004 MarcoBrucale: [The Pool] Decameron-inspired variation and campaign
I've just begun to use The Pool for my games, but it gives me new ideas every time I use it! And the good news is that they're whole *narrative…
In Random Order Creations
Participants: MarcoBrucale, James V. West.


7/26/2004 Jonathan Walton: PUSH keeps pushing
Column #2 is finally out. I've been waiting most of a week for them to post it up there. This one's about the "Player's Guide to Roleplaying" project that Chris…
In RPG Theory
Participants: Jonathan Walton.


7/26/2004 Jay: Card-Based Resolution
Hi, I started this thought in another thread, but thought to start a new thread rather than confuse my prior post with other tangents. What are your experiences, thoughts, comments…
In RPG Theory
Participants: Jay, JimmyB, Vaxalon, Andrew Morris, M. J. Young, dewey, Zoetrope10, simon_hibbs, TooManyGoddamnOrcs, Ron Edwards, John Kim, calebros, Doug Ruff.


7/26/2004 lumpley: The Mountain People: an Uncertain Future
This week on the Discovery Channel. No, I'm lying. The Mountain People's future is clear. They get to stop being the demonic enemies of the Faith and start being just…
In lumpley games
Participants: lumpley, Jonathan Walton, inthisstyle, Ben Lehman, xiombarg.


7/26/2004 Vaxalon: Jargon
As some of you may be aware, I joined up here recently and started doing my best to contribute... and while I find the theory discussions mildly interesting, I have…
In Site Discussion
Participants: Vaxalon, timfire, Christopher Weeks, Matt, Ron Edwards, John Kim, Valamir, Mark Johnson, M. J. Young, Mike Holmes, Jaik, Rob Carriere, xiombarg, ADGBoss.


7/26/2004 mindwanders: Addressing the problems with Applying the GNS theory to LARP
Hi folks, I've been doing some thinking About LARPs and GNS. What I've written below is potentially the first in a series of articles about applying GNS ideas to LARP…
In RPG Theory
Participants: mindwanders, M. J. Young, Merten, Matt, Andrew Morris.


7/26/2004 Jake Norwood: Press Release: Driftwood Publishing Purchased!
For Immediate Release:     July 26, 2004 Driftwood Publishing Purchased   Empire Games announced today the purchase of Driftwood Publishing and the acquisition of The Riddle of Steel Role…
In The Riddle of Steel
Participants: Jake Norwood, abzu, Claymore, shoplifter, greyorm, timfire, deltadave, Brian Leybourne, Morfedel, Wolfen.


7/26/2004 Astrivian: PDF publishing tips
Does anyone have any tips for PDF publishing. Let me clarify a little though: i am thinking of publishing for the computer alone (i.e. print at your own risk). Adobe…
In Publishing
Participants: Astrivian, abzu.


7/26/2004 Claymore: The Flower of Battle Update
[b]The Flower of Battle Update[/b] I just wanted to give everyone a head's up and let you know that we have received the manuscript for TFoB and are preparing it…
In The Riddle of Steel
Participants: Claymore, Brian Leybourne, Tywin Lannister, Irmo, Richard_Strey, Ashren Va'Hale, Vagabond Elf, Valamir, Dain, Ian.Plumb, Peregrine Dace.


7/26/2004 Claymore: Alternate TFoB Logo?
One thing we are thinking about doing for TFoB (well, it was Brian's idea actually ;-) was to continue the tradition of altering The Riddle of Steel logo slightly in…
In The Riddle of Steel
Participants: Claymore, Valamir, Stump, Brian Leybourne, kanseg, Jake Norwood, Poleaxe, Paka, Durgil, Vagabond Elf, Richard_Strey.


7/26/2004 mindwanders: Applying the GNS theory to LARP Part 2
Hi folks, I've been doing some thinking About LARPs and GNS. What I've written below is potentially the second in a series of articles about applying GNS ideas to LARP…
In RPG Theory
Participants: mindwanders, PlotDevice, Merten, JamesSterrett, M. J. Young, newsalor, calebros.


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