Previous Topics 8/27/2004 Kester Pelagius: The Harsh Reality of Game Design and the ‘Fantasy Heartbreak Greetings,
I was hoping to use this as the first article in a regular column series at RPGnet, but long story short that doesn't seem like it's going to happen.… In RPG Theory Participants: Kester Pelagius, Ron Edwards, ethan_greer, Precious Villain, eyebeams, Mark D. Eddy, ErrathofKosh, mike.
8/27/2004 LordSmerf: [Trust & Betrayal] Workable concept or insane babbling? So i have been thinking a lot about meta level gameplay recently... I find the things you can do with the system beyond modeling events incredibly compelling. Anyway, i have… In Indie Game Design Participants: LordSmerf, TonyLB, timfire, Vaettyr, John Kirk, Ron Edwards.
8/27/2004 xiombarg: Clark Ashton Smith I've been trying to catch up on my "classic" S&S reading, and I've ended up reading a lot of Clark Ashton Smith stories, especially since most of them are available… In Adept Press Participants: xiombarg, Ron Edwards, Old_Scratch.
8/27/2004 Bob Goat: [Conspiracy of Shadows] The Lost South Hi,
I've just started working on the follow up book to Conspiracy of Shadows, The Lost South and I was looking for some feedback from folks that have bought the… In Indie Game Design Participants: Bob Goat, Ron Edwards.
8/27/2004 GreatWolf: IIEE concerns and some new rules Hello, all. It's been a while since I've written, for which I apologize. But, I thought that I'd let you know how Alyria is coming.
Believe it or not, I… In Dark Omen Games Participants: GreatWolf, Ron Edwards, hix.
8/27/2004 Ron Edwards: I need Cold War consultation Hello,
I'm considering developing my very sketchy game design Zero at the Bone into a full-blown game for release next year.
To do this, I'm going to have to learn… In Connections Participants: Ron Edwards, Bob Goat, cns1138, Kesher.
8/27/2004 Ron Edwards: Welcome to the Adept Press forum Hello, and welcome to the Adept Press forum!
Rules - all the basic Forge rules in Etiquette at the Forge (policy) apply in this forum, which shouldn't be surprising 'cause… In Adept Press Participants: Ron Edwards.
8/27/2004 ffilz: How to describe my play style I'm not sure if this is the right forum for this...If it isn't and a moderator wants to move it, or whatever, please feel free to do so...
I've been… In Actual Play Participants: ffilz, TonyLB, Ron Edwards, Christopher Weeks, Sean.
8/27/2004 Brand_Robins: Nine Worlds .pdf at RPG.now? Is the .pdf of Nine Worlds going to be avaliable through RPG.now? In Chimera Creative Participants: Brand_Robins, Matt Snyder.
8/27/2004 Marco: Three Personal Rewards Both I and Mike Holmes have touched on this--I think that a thread on it might prove interesting:
Thesis: There are Three Personal Rewards of Gaming
All players who game… In GNS Model Discussion Participants: Marco, ErrathofKosh.
8/27/2004 lumpley: Prime Time Adventures: Moose in the City I've been telling and telling this story. Usually I save it for the end of my GenCon story telling because it's so good. I guess I'm going to lead with… In Actual Play Participants: lumpley, Ron Edwards, Lxndr, Matt Wilson, Calder_Johnson, anonymouse, Caldis, Gordon C. Landis, b_bankhead, Meguey, John Harper, Mike Holmes, nikola, Lisa Padol.
8/27/2004 jdagna: Printing a Trade Paperback Hey everyone,
I have someone who has basically finished a novel for Pax Draconis and I'd like to help him get it published* on a POD basis with small print… In Publishing Participants: jdagna, daemonchild, smokewolf.
8/27/2004 Ben Lehman: [Dogs] Spending Those Free Dice I am ashamed.
I was a proof-reader for Dogs, and there's the rule that slipped through the cracks. This giant *fuck-off* major rule. And I missed it. I'm sorry to… In lumpley games Participants: Ben Lehman, lumpley, nikola.
8/27/2004 Person: Re: Mike's Standard Rant #3 Recently a friend (hi Albert!) recommended that I read Mike's Standard Rants, which I did. Overall I found them very insightful, but I found myself somewhat bothered by a… In RPG Theory Participants: Person, bcook1971, Dev, ADGBoss, HMT, timfire, neelk, Vaxalon, Marco, M. J. Young.
8/27/2004 daMoose_Neo: Ever seen d20 when it doesn't need to be d20? Not really a poll, but I want to gauge peoples observations out of curiosity, especially with discussion of OGL and various lisencing schemes around the net.
Has anyone encountered games… In Publishing Participants: daMoose_Neo, greedo1379, smokewolf, salkaner, Ron Edwards, madelf, inthisstyle, philreed, Vaxalon, JSDiamond, greyorm.
8/27/2004 JSE: [Alter Ego] Weapon Skills Hi there! I'm new to this board, so I hope I've chosen the right sub-forum ;)...
I'm working on a universal role-playing system called Alter Ego which uses learning-by-doing skill… In Indie Game Design Participants: JSE, TonyLB, Vaxalon, eef, Gamskee, salkaner, mindwanders, Akuma Kyo, Lee Short, Valamir, Eero Tuovinen, Andrew Martin, Doug Ruff, John Uckele, tj333, btrc, Hereward The Wake.
8/27/2004 M. J. Young: Acceptance of Delayed Gratification--a Gamer Trait? In Rewards for Setting Up, Callan (Noon) asked what the personal rewards were for the time spent setting up for a game. He put forward the idea that in-game… In RPG Theory Participants: M. J. Young, Noon, Negilent, John Kim, Eric J., Doctor Xero, timfire, contracycle, Ravien, Cup of Iron, Storn.
8/26/2004 John Kim: More on 3D Model OK, I want to talk more on Mike's 3D model, which I think is quite good. To review the basic formulation he made:
CD - Player Challenge goal with… In GNS Model Discussion Participants: John Kim, Alan, clehrich, Marco, Tobias, Jack Aidley, ErrathofKosh, M. J. Young, Ron Edwards, Gordon C. Landis.
8/26/2004 ADGBoss: [Neuter] A Game of Horror, Conspiracy, and Survival Well finally it's alive, the electricity has hit the bolts and the creature has stirred. Neuter is the horror genre game I intend to submit to Phillip J Reed's a… In Indie Game Design Participants: ADGBoss.
8/26/2004 Christopher Weeks: LEGOversalis OK,
So I screwed up my GenCon with too much responsibility for or dveotion to our (Game/LEGO User Group) track of LEGO games and didn't get to spend anywhere near… In Universalis Participants: Christopher Weeks, Valamir, Blankshield, Tobias, ffilz, Mike Holmes.
<< more previous topics | | Subsequent Topics 8/27/2004 Ben Lehman: Welcome! Welcome everyone to my spiffy Polaris playtest forum, where you can savage the game text to your heart's content, far away from prying eyes that might assume that my god-awful… In Polaris Playtest Forum Participants: Ben Lehman, Dev.
8/27/2004 hix: Metal Opera: A One Night Band We played Metal Opera three weeks ago as a fill-in one shot game while a player was away. Thanks to everyone for their help in this thread.
The group decided… In Actual Play Participants: hix, Ron Edwards.
8/27/2004 smokewolf: Ken Hite talks about us Check it out:
http://www.gamingreport.com/modules.php?op=modload&name=Sections&file=index&req=viewarticle&artid=109
He hits on KPFS, Burning Wheel, MLwM, Dogs in the Vineyard, Nine Worlds and he even gives The Swing a one-liner. In Conventions Participants: smokewolf, Tav_Behemoth.
8/28/2004 Ron Edwards: Force I'm gonna say it once more.
1. Force is when one person exercises controlling influence over another person's character's decisions, when those decisions are central to whatever CA is going… In GNS Model Discussion Participants: Ron Edwards, Ben Lehman, greyorm.
8/28/2004 Ron Edwards: This forum is being reviewed I have decided that this forum needs a house-cleaning.
My own recent post is angry, frustrated, and completely devoid of any expectation that it will be understood.
That is a… In GNS Model Discussion Participants: Ron Edwards.
8/28/2004 Noon: (Lumpley) agreement and how it's arrived at Sort of split from here.
This is a clearer summary of that thread, in terms of the idea I was asking about and trying to get across.
First, lets look… In RPG Theory Participants: Noon, M. J. Young, Vaxalon, lumpley, Marco, Ron Edwards, Andrew Martin, Doug Ruff.
8/28/2004 Alan: What is Dramatism? I recall Marco somewhere saying it was play with creating story structure as the primary goal. (However, I can't find the quote.) In Narrativism: Not a Creative Agenda... Marco said… In GNS Model Discussion Participants: Alan, Marco, Caldis, John Kim.
8/28/2004 hix: The Pool: Capes vs. Tentacles Finally after 2 years, I get round to running the Pool. We played Paganini style (see this thread): a group designed setting and each player providing kickers.
Quick decision to… In Actual Play Participants: hix, DannyK, Trevis Martin.
8/28/2004 Albert of Feh: PTA as narrative management module? Well, the Moose in the City thread has already convinced me that I absolutely must buy this game. That said, I'm a bit curious... (I'll note that what was said… In Dog Eared Designs Participants: Albert of Feh, Ben Lehman, lumpley, Matt Wilson, Alan.
8/28/2004 Dev: First reading: fast thoughts I'm moving, so I can't elaborate, but here's an email I gave to Ben recently after a first read. I'll break it up and elaborate more when I have net… In Polaris Playtest Forum Participants: Dev, Ben Lehman, Eero Tuovinen.
8/28/2004 Silmenume: Fudging rumination - This is mostly an open rumination but -
As Fudging as it has commonly employed refers to Fortune mechanics - is there any milage to be had viewing fudging as… In GNS Model Discussion Participants: Silmenume, Jaik, Sean, Alan, Ron Edwards.
8/28/2004 Helvetian: Southern Exposure 2004 Hey there, all!
Double Exposure would love to have a strong indie presence at Southern Exposure 2004, September 30-October 3, at the Clarion Hotel in Cherry Hill, New Jersey. Our… In Conventions Participants: Helvetian.
8/28/2004 komradebob: Making Big Model kabobs. I've been reading these other recent threads that suggest we might approach creative agendas as skewers going through the big model, and that many, may creative agendas beyond Gamist-Narrativist-Simulationist may… In GNS Model Discussion Participants: komradebob, Ben Lehman, clehrich, M. J. Young, Rob Carriere, Ron Edwards, Valamir.
8/28/2004 Ben Lehman: Errata and Clarifications on 8/04 text Hi all.
This is my thread to go "oops!" in. Other people feel free to post asking for textual clarifications, etc.
The big problem here is that I made some… In Polaris Playtest Forum Participants: Ben Lehman, Dev, Emily Care.
8/28/2004 lumpley: [kpfs] A Startling Postscript It's Friday, maybe, toward the end of the GenCon day. I'm standing around the booth not being too useful, and this guy comes up to me. He shakes my hand,… In Actual Play Participants: lumpley.
8/28/2004 Spooky Fanboy: Just got my thank-you copy And thank you; it's a nice game.
I'd like to post a review of it somewhere, but I'm borrowing computers as is, and still don't have one of my own.… In Chimera Creative Participants: Spooky Fanboy, Matt Snyder.
8/29/2004 Ron Edwards: Musings on play-experiences and the current text Hi Matt and everyone,
Here's a quick summary of stuff we talked about on the phone.
1. I was interested in what happens if the budget runs out. As the… In Dog Eared Designs Participants: Ron Edwards, Alan, Ian O'Rourke, Matt Wilson.
8/29/2004 bluegargantua: Breaking the Ice -- Double Dating in the Dome [LONG] Hey,
I can speak without fear of contradiction when I say that Friday night I participated in the weirdest game of Breaking the ice ever.
Bryant, you're very sorry you… In Actual Play Participants: bluegargantua, Jere, Emily Care.
8/29/2004 hix: Actual Play: The Cat who could End the World This continues an Actual Play write-up from about ten months ago A Russian Fairytale. That thread has the first two chapters. In this one, I’ll post the last three.
Our… In Universalis Participants: hix, Mike Holmes, Tobias, Valamir.
8/29/2004 Andy Kitkowski: PTA to play Manga Jesus H Christ on a pogo stick, PTA has been the most *infectious* game of GenCon that I played.
We're watching Buffy season six now on DVD (never watched it… In Dog Eared Designs Participants: Andy Kitkowski.
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