The Forge Reference Project: Browse Threads

 

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From Day One


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9/23/2004 daMoose_Neo: [Genetisys] "File off Serial Numbers" or originali
While working on the most impish of games (Dungeons for Dummies), I was tossing around some ideas and dice at work when a fellow roleplayer suggested doing 1d6 per level…
In Indie Game Design
Participants: daMoose_Neo.


9/23/2004 Valamir: History and Morality (split)
[quote]I object to the worst elements of history being portrayed as moral,[/quote] There is no such thing as a moral or immoral historical event. Morality of a historical event can…
In lumpley games
Participants: Valamir, lumpley, nikola, Mike Holmes, Ben Lehman, clehrich, Sean, Mark D. Eddy, DannyK.


9/23/2004 Ron Edwards: [Bones] Publishing feedback
Hello, This is an example of the kind of feedback I tend to give people when they send me a pre-print mockup of their game, for any comments before they…
In Publishing
Participants: Ron Edwards, andy, Paul Czege, GregS, Bob Goat, jdagna, madelf, jerry.


9/23/2004 TonyLB: [Capes] Story Tokens: Limits needed?
Well, Capes is still in progress, but I can definitely see daylight at the end of the tunnel. I'm getting a face-to-face campaign set up, writing up a quick-entry scenario…
In Indie Game Design
Participants: TonyLB, GregS, Sydney Freedberg, LordSmerf.


9/23/2004 hyphz: Cut-down versions of games on Bookshelf
Hi, I recently noticed that "Run Robot Red" has been added to the Forge bookshelf, and went to look at the accompanying web site. However, I found that the Bookshelf…
In Site Discussion
Participants: hyphz, Clinton R. Nixon, John Wick.


9/23/2004 ozental: Dedication...
I just wanted to post a quick note to say how impressed I am with the dedication of some posters here. It's good to see a forum with people that…
In Site Discussion
Participants: ozental, Mike Holmes, Ron Edwards, Adorame.


9/23/2004 ozental: RPG Forums Online
I hope it's OK to do so but I wanted to introduce this forum to you: http://www.RPGForumsOnline.tk. It's an online community for all things RPG, MUD and fantasy related, both…
In Connections
Participants: ozental, M. J. Young.


9/23/2004 marcus: My Sorcerer Game is Flagging
Although I purchased Sorcerer last year and had my first play session now almost 1 year ago, I have been holding off describing my actual play of the game until…
In Adept Press
Participants: marcus, Paka, Ron Edwards, Doyce, A.Neill, bcook1971, Alan, Mike Holmes, Finarvyn, greyorm, pfischer, clehrich.


9/23/2004 Tobias: [GroupDesign] - Time Travel Party!
Everyone, In this thread, we'll handle 2 different subjects: 1. What to do with Time Travel? 2. Do we have a 'party' - or at least, how can this game…
In Indie Game Design
Participants: Tobias, Andrew Morris, Doug Ruff, Sydney Freedberg, LordSmerf, TonyLB, Jediblack.


9/23/2004 Tobias: [GroupDesign] - Core vs. Optional (and Option1)
Everyone, In the past we've decided to go with a Core-and-Customisation method for our Game (which really needs a working title, btw. Suggestions?). In this thread, I would like us…
In Indie Game Design
Participants: Tobias, Andrew Morris, Doug Ruff, LordSmerf, Sydney Freedberg.


9/23/2004 Tobias: [GroupDesign] - Nailing Mechanics
Everyone, This Thread is a sister thread to 'GroupDesign - Core vs. Options', 'GroupDesign - Time Travel Party!'. As the threads on the clusters draw to a close, it's time…
In Indie Game Design
Participants: Tobias, Jediblack, Doug Ruff, Andrew Morris, Sydney Freedberg.


9/22/2004 Sean: [MLwM] Starting Scores and Killing the Master: Data?
I'm curious about whether there's any correlation between starting choices for Weariness and Self-Loathing and winding up being the one who kills the Master (or gets the first attempt at…
In Half Meme Press
Participants: Sean, Mike Holmes, Ron Edwards, Victor Gijsbers, kwill, Smithy.


9/22/2004 lumpley: [kpfs] I was Rude to my Customers (graphic)
The conversation about safewords reminded me of this story. Here's some safeword-relevant context: I've run like a million demos of kill puppies for satan. What I do when I run…
In Actual Play
Participants: lumpley, inthisstyle, ErrathofKosh, clehrich, Rob MacDougall, beingfrank, Ron Edwards, abzu, Noon.


9/22/2004 Jere: [Age of Paranoia] Moving to 1974
For my Age of Paranoia game (see here and here and here) we’ve recently jumped ahead in time 3 years from May 1971 to…
In Actual Play
Participants: Jere.


9/22/2004 pfischer: #52 arrived safely in Scotland
My copy of DitV arrived safely through my letterbox yesterday, and I have been reading it since, family life and sleep permitting. It looks and reads gorgeous, and I can't…
In lumpley games
Participants: pfischer, nikola, DannyK, lumpley, Ron Edwards, Christopher Weeks.


9/22/2004 Ravien: Worldwide Shipping
Hey, This is something that has been on my mind for a while now. As of this moment, I'm planning on printing with lulu, but I have no idea about…
In Publishing
Participants: Ravien, Bob Goat.


9/22/2004 SirBidalot: Sell your RPG on SirBidalot.com!
Have you created your own RPG? Why not sell it on SirBidalot? SirBidalot is a website dedicated to gaming where people auction, sell, and trade their wares. Come check it…
In Connections
Participants: SirBidalot.


9/22/2004 Lisa Padol: MLWM First Session: Are We Doing This Right?
Apologies if this ought to be on the MLWM forum -- I didn't want to cross post, and it seemed closest to Actual Play. My Life With Master Attempt, First…
In Actual Play
Participants: Lisa Padol, TonyLB, Michael S. Miller, timfire, Doyce, Sydney Freedberg, Erik Hanson, Paul Czege, Ron Edwards.


9/22/2004 Grand_Commander13: POD Illustrations
Okie dokie. People should know my story by now, but I'm going to repeat myself anyway! I'm going to be (obviously) publishing an RPG soon. I will probably be going…
In Publishing
Participants: Grand_Commander13, madelf, Ravien, Ron Edwards, Blankshield.


9/21/2004 Ben Lehman: On Dogs and Doglikes
Hi everyone. So there have been a great plethora of threads recently, regarding playing other types of people in the positions of the Dogs. Some of these are groups which…
In lumpley games
Participants: Ben Lehman, DannyK, clehrich, nikola.


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Subsequent Topics

9/24/2004 Michael S. Miller: Self-Loathing and More Than Human
In another thread Erik Hanson wrote: I still dislike the notion that Minions only gain Self-Loathing through "successful" die rolls to perform Violence or Villainy. That means that a…
In Half Meme Press
Participants: Michael S. Miller, Erik Hanson, Mike Holmes, Lisa Padol, Paul Czege, Ron Edwards, Valamir.


9/24/2004 Simon W: BAD REVIEW 2 (Lashings of Ginger Beer)
There was recently a thread here http://www.indie-rpgs.com/viewtopic.php?t=12607 about Bones and the worry the author had about a bad review it got at RPGNOW My concern is not my review as…
In Publishing
Participants: Simon W, Jasper, GregS, Andy Kitkowski, jrs, Matt.


9/24/2004 Bob Goat: [Freelancer] Art, Art & More Art
Hey, I figured that I would post my services as an artist since I just finished my first freelance art gig. The gig was for Mr. Clinton R. Nixon for…
In Connections
Participants: Bob Goat, daMoose_Neo, Adorame, Clinton R. Nixon, Jasper.


9/24/2004 jdagna: The flip side of bad reviews
With all the discussion on bad reviews recently, I thought I'd offer an insight into the flip side of it. Even a bad review isn't all bad. Back in June,…
In Publishing
Participants: jdagna, daMoose_Neo, clehrich, Simon W, andy, Valamir, M Jason Parent, Ron Edwards.


9/24/2004 Paka: [Monkeywrench] Solo Space Monkey
Today I ran a 4th grader on my maiden run of Zak Arnston's Monkeywrench. On Friday the kids are allowed to bring in their Gameboys. A gaggle of usually imaginative,…
In Actual Play
Participants: Paka, Bob Goat, Noon, Zak Arntson.


9/25/2004 clehrich: Sim-Diceless thread search
Hi gang, I'm working on something at the moment, which you won't be surprised to hear is wildly theoretical and probably completely bizarre, and I won't talk your eyes off…
In GNS Model Discussion
Participants: clehrich, Trevis Martin, Jonathan Walton, timfire, neelk, Sean, Eero Tuovinen, Ron Edwards, Vaxalon, John Kim, C. Edwards, M. J. Young, contracycle, Marco, Arref.


9/25/2004 lumpley: Emergency Backup Website
Occasionally, septemberquestion.org goes down. That's life. I've put the Dogs in the Vineyard portion of lumpley games up on my old geocities site: http://www.geocities.com/lumpley/dogsources.html My blog and comment functions aren't…
In lumpley games
Participants: lumpley.


9/25/2004 Sean: IIEE in EABA
This past week, inspired by the Ythrek setting, I bought Greg Porter's EABA rules to see what the underlying mechanics he had in mind for the setting were. My first…
In RPG Theory
Participants: Sean, Noon, ChefKyle, madelf.


9/25/2004 oversoul01: [Dice Chucker]- Revamp and Layout
Wow it has been a long time since I posted. This is just an update on my progress. Since I last posted I have been hard at work on revamping…
In Indie Game Design
Participants: oversoul01.


9/25/2004 Lorenzo Rubbo-Ferraro: Copyright issues
Hi everyone, I have amassed a large volume of literature that is essential for my RPG that I am currently writing. The problem is that it is all copyright. As…
In Publishing
Participants: Lorenzo Rubbo-Ferraro, Ben Lehman, clehrich, daMoose_Neo, quozl.


9/25/2004 Jinx: Modified Animism
I've just started a new campaign, Ill Winds, running the HQ system. Ill Winds is a tribal fantasy and is set in an explicitly animistic world; there are no such…
In HeroQuest
Participants: Jinx, lightcastle.


9/26/2004 Zaidaco: How did I miss this?
I've only just recently started playing Sorcerer again. Time and other concerns made any role-playing prohibitive. But that's besides the point. I was under the assumption that when the ability…
In Adept Press
Participants: Zaidaco, Ron Edwards, Alan, greyorm, Old_Scratch.


9/26/2004 TickTock Man: Inspiration!
When I am writing a story, or even creating a character to roleplay, I would say that I find my inspiration from an external source about 50% of the time.…
In Adept Press
Participants: TickTock Man, Zaidaco.


9/26/2004 Paganini: A thread about writing
This thread is about applying existing writing skills to RPGs. This is not a thread about writing skills in general. Those are... not exactly easy to come by - you…
In Publishing
Participants: Paganini, clehrich, timfire, Nathan P., ChefKyle, LordSmerf, Green.


9/26/2004 jburneko: Social Contract and Automation
Hello Everyone, It's been a while since I posted. Most of that is due to the fact that I'm getting married at the end of October and because I have…
In RPG Theory
Participants: jburneko, clehrich, Rob MacDougall, Noon.


9/27/2004 Lougar01: Donjon & Slow Acting Poison
I love Donjon, and plan to run it with an Ironclaw-like game this month. Can't wait to see how the character turn out. They will be creating the template for…
In CRN Games
Participants: Lougar01, Clinton R. Nixon, Henri.


9/27/2004 Adorame: What a great site :)
Hello everyone, I just wanted to take a moment to introduce myself, the project Im working on and what I think of the Forge. My name is Cody I live…
In Connections
Participants: Adorame, Nathan.


9/27/2004 Michael Hopcroft: Bad news from RPGNow
It appears the entry level to the RPG market has closed for good. http://www.RPGNow.com/NewRates.pdf http://www.RPGNow.com/ProductsSTD.pdf If these rules hadc been in effect when i got started I would never have…
In Publishing
Participants: Michael Hopcroft, Jonathan Walton, Jack Aidley, Vaxalon, Valamir, daMoose_Neo, John Uckele, Nathan, Andy Kitkowski, TheLe, greyorm, andy, timfire, Lxndr, ChefKyle, GMSkarka, Clinton R. Nixon, Asrogoth, rpghost, Ron Edwards, M Jason Parent.


9/27/2004 John Kim: [My Life With Master] Roszakabad
OK, I recently played the second and final session of a MLWM game. The Master was Dr. Charlus, French/German physician and natural philosopher. He runs a sanitorium in this remote…
In Actual Play
Participants: John Kim, Ron Edwards, LordSmerf, Paul Czege, Valamir.


9/27/2004 Kilor Di: [Terrae Novae] Opinions
www.geocities.com/greginkelaar/projects.html and then click on Terrae Novae. Sorry I haven't posted in a while, but between finishing college and getting a job, I haven't had too much time to work…
In Indie Game Design
Participants: Kilor Di, TonyLB.


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