Previous Topics 9/25/2004 Sean: IIEE in EABA This past week, inspired by the Ythrek setting, I bought Greg Porter's EABA rules to see what the underlying mechanics he had in mind for the setting were. My first… In RPG Theory Participants: Sean, Noon, ChefKyle, madelf.
9/25/2004 lumpley: Emergency Backup Website Occasionally, septemberquestion.org goes down. That's life.
I've put the Dogs in the Vineyard portion of lumpley games up on my old geocities site:
http://www.geocities.com/lumpley/dogsources.html
My blog and comment functions aren't… In lumpley games Participants: lumpley.
9/25/2004 clehrich: Sim-Diceless thread search Hi gang,
I'm working on something at the moment, which you won't be surprised to hear is wildly theoretical and probably completely bizarre, and I won't talk your eyes off… In GNS Model Discussion Participants: clehrich, Trevis Martin, Jonathan Walton, timfire, neelk, Sean, Eero Tuovinen, Ron Edwards, Vaxalon, John Kim, C. Edwards, M. J. Young, contracycle, Marco, Arref.
9/24/2004 Paka: [Monkeywrench] Solo Space Monkey Today I ran a 4th grader on my maiden run of Zak Arnston's Monkeywrench.
On Friday the kids are allowed to bring in their Gameboys. A gaggle of usually imaginative,… In Actual Play Participants: Paka, Bob Goat, Noon, Zak Arntson.
9/24/2004 jdagna: The flip side of bad reviews With all the discussion on bad reviews recently, I thought I'd offer an insight into the flip side of it. Even a bad review isn't all bad.
Back in June,… In Publishing Participants: jdagna, daMoose_Neo, clehrich, Simon W, andy, Valamir, M Jason Parent, Ron Edwards.
9/24/2004 Bob Goat: [Freelancer] Art, Art & More Art Hey,
I figured that I would post my services as an artist since I just finished my first freelance art gig. The gig was for Mr. Clinton R. Nixon for… In Connections Participants: Bob Goat, daMoose_Neo, Adorame, Clinton R. Nixon, Jasper.
9/24/2004 Simon W: BAD REVIEW 2 (Lashings of Ginger Beer) There was recently a thread here
http://www.indie-rpgs.com/viewtopic.php?t=12607
about Bones and the worry the author had about a bad review it got at RPGNOW
My concern is not my review as… In Publishing Participants: Simon W, Jasper, GregS, Andy Kitkowski, jrs, Matt.
9/24/2004 Michael S. Miller: Self-Loathing and More Than Human In another thread Erik Hanson wrote:
I still dislike the notion that Minions only gain Self-Loathing through "successful" die rolls to perform Violence or Villainy. That means that a… In Half Meme Press Participants: Michael S. Miller, Erik Hanson, Mike Holmes, Lisa Padol, Paul Czege, Ron Edwards, Valamir.
9/24/2004 Paka: So now I work in an elementary school after-school program I am working part-time in an elementary after-school program with kindergartners through fifth graders. There are a few fifth grade boys who do what they call playing D&D. Essentially, this… In Actual Play Participants: Paka, Walt Freitag, abzu, RobNJ, Noon, eef, Manicrack, StalkingBlue, greyorm, Sean, Lorenzo Rubbo-Ferraro, komradebob, WhiteRat, ErrathofKosh, Ron Edwards, ffilz.
9/23/2004 daMoose_Neo: [Genetisys] "File off Serial Numbers" or originali While working on the most impish of games (Dungeons for Dummies), I was tossing around some ideas and dice at work when a fellow roleplayer suggested doing 1d6 per level… In Indie Game Design Participants: daMoose_Neo.
9/23/2004 Valamir: History and Morality (split) [quote]I object to the worst elements of history being portrayed as moral,[/quote]
There is no such thing as a moral or immoral historical event. Morality of a historical event can… In lumpley games Participants: Valamir, lumpley, nikola, Mike Holmes, Ben Lehman, clehrich, Sean, Mark D. Eddy, DannyK.
9/23/2004 Ron Edwards: [Bones] Publishing feedback Hello,
This is an example of the kind of feedback I tend to give people when they send me a pre-print mockup of their game, for any comments before they… In Publishing Participants: Ron Edwards, andy, Paul Czege, GregS, Bob Goat, jdagna, madelf, jerry.
9/23/2004 TonyLB: [Capes] Story Tokens: Limits needed? Well, Capes is still in progress, but I can definitely see daylight at the end of the tunnel. I'm getting a face-to-face campaign set up, writing up a quick-entry scenario… In Indie Game Design Participants: TonyLB, GregS, Sydney Freedberg, LordSmerf.
9/23/2004 hyphz: Cut-down versions of games on Bookshelf Hi,
I recently noticed that "Run Robot Red" has been added to the Forge bookshelf, and went to look at the accompanying web site.
However, I found that the Bookshelf… In Site Discussion Participants: hyphz, Clinton R. Nixon, John Wick.
9/23/2004 ozental: Dedication... I just wanted to post a quick note to say how impressed I am with the dedication of some posters here. It's good to see a forum with people that… In Site Discussion Participants: ozental, Mike Holmes, Ron Edwards, Adorame.
9/23/2004 ozental: RPG Forums Online I hope it's OK to do so but I wanted to introduce this forum to you: http://www.RPGForumsOnline.tk. It's an online community for all things RPG, MUD and fantasy related, both… In Connections Participants: ozental, M. J. Young.
9/23/2004 marcus: My Sorcerer Game is Flagging Although I purchased Sorcerer last year and had my first play session now almost 1 year ago, I have been holding off describing my actual play of the game until… In Adept Press Participants: marcus, Paka, Ron Edwards, Doyce, A.Neill, bcook1971, Alan, Mike Holmes, Finarvyn, greyorm, pfischer, clehrich.
9/23/2004 Tobias: [GroupDesign] - Time Travel Party! Everyone,
In this thread, we'll handle 2 different subjects:
1. What to do with Time Travel?
2. Do we have a 'party' - or at least, how can this game… In Indie Game Design Participants: Tobias, Andrew Morris, Doug Ruff, Sydney Freedberg, LordSmerf, TonyLB, Jediblack.
9/23/2004 Tobias: [GroupDesign] - Core vs. Optional (and Option1) Everyone,
In the past we've decided to go with a Core-and-Customisation method for our Game (which really needs a working title, btw. Suggestions?).
In this thread, I would like us… In Indie Game Design Participants: Tobias, Andrew Morris, Doug Ruff, LordSmerf, Sydney Freedberg.
9/23/2004 Tobias: [GroupDesign] - Nailing Mechanics Everyone,
This Thread is a sister thread to 'GroupDesign - Core vs. Options', 'GroupDesign - Time Travel Party!'.
As the threads on the clusters draw to a close, it's time… In Indie Game Design Participants: Tobias, Jediblack, Doug Ruff, Andrew Morris, Sydney Freedberg.
<< more previous topics | | Subsequent Topics 9/25/2004 Lorenzo Rubbo-Ferraro: Copyright issues Hi everyone,
I have amassed a large volume of literature that is essential for my RPG that I am currently writing. The problem is that it is all copyright. As… In Publishing Participants: Lorenzo Rubbo-Ferraro, Ben Lehman, clehrich, daMoose_Neo, quozl.
9/25/2004 Jinx: Modified Animism I've just started a new campaign, Ill Winds, running the HQ system. Ill Winds is a tribal fantasy and is set in an explicitly animistic world; there are no such… In HeroQuest Participants: Jinx, lightcastle.
9/26/2004 Zaidaco: How did I miss this? I've only just recently started playing Sorcerer again. Time and other concerns made any role-playing prohibitive. But that's besides the point.
I was under the assumption that when the ability… In Adept Press Participants: Zaidaco, Ron Edwards, Alan, greyorm, Old_Scratch.
9/26/2004 TickTock Man: Inspiration! When I am writing a story, or even creating a character to roleplay, I would say that I find my inspiration from an external source about 50% of the time.… In Adept Press Participants: TickTock Man, Zaidaco.
9/26/2004 Paganini: A thread about writing This thread is about applying existing writing skills to RPGs. This is not a thread about writing skills in general. Those are... not exactly easy to come by - you… In Publishing Participants: Paganini, clehrich, timfire, Nathan P., ChefKyle, LordSmerf, Green.
9/26/2004 jburneko: Social Contract and Automation Hello Everyone,
It's been a while since I posted. Most of that is due to the fact that I'm getting married at the end of October and because I have… In RPG Theory Participants: jburneko, clehrich, Rob MacDougall, Noon.
9/27/2004 Lougar01: Donjon & Slow Acting Poison I love Donjon, and plan to run it with an Ironclaw-like game this month. Can't wait to see how the character turn out. They will be creating the template for… In CRN Games Participants: Lougar01, Clinton R. Nixon, Henri.
9/27/2004 Adorame: What a great site :) Hello everyone,
I just wanted to take a moment to introduce myself, the project Im working on and what I think of the Forge.
My name is Cody I live… In Connections Participants: Adorame, Nathan.
9/27/2004 Michael Hopcroft: Bad news from RPGNow It appears the entry level to the RPG market has closed for good.
http://www.RPGNow.com/NewRates.pdf
http://www.RPGNow.com/ProductsSTD.pdf
If these rules hadc been in effect when i got started I would never have… In Publishing Participants: Michael Hopcroft, Jonathan Walton, Jack Aidley, Vaxalon, Valamir, daMoose_Neo, John Uckele, Nathan, Andy Kitkowski, TheLe, greyorm, andy, timfire, Lxndr, ChefKyle, GMSkarka, Clinton R. Nixon, Asrogoth, rpghost, Ron Edwards, M Jason Parent.
9/27/2004 John Kim: [My Life With Master] Roszakabad OK, I recently played the second and final session of a MLWM game. The Master was Dr. Charlus, French/German physician and natural philosopher. He runs a sanitorium in this remote… In Actual Play Participants: John Kim, Ron Edwards, LordSmerf, Paul Czege, Valamir.
9/27/2004 Kilor Di: [Terrae Novae] Opinions www.geocities.com/greginkelaar/projects.html and then click on Terrae Novae.
Sorry I haven't posted in a while, but between finishing college and getting a job, I haven't had too much time to work… In Indie Game Design Participants: Kilor Di, TonyLB.
9/27/2004 Matt-M-McElroy: Send me your Links & News/Promos Hey folks,
We are continuing to rebuild the Flames Rising website and restoring the old content as we go. The Web Links section is up and running so drop by… In Connections Participants: Matt-M-McElroy, Matt.
9/27/2004 Sean: Rehabilitation by New Example T.S. Eliot once put forward the theory that a serious work of art changes the meaning of the tradition leading up to it. That is, when an artist creates an… In RPG Theory Participants: Sean, Noon, DannyK, Mark D. Eddy, Ron Edwards.
9/27/2004 hyphz: Abuse of the need to have fun We've been playing D&D (hey, I don't pick 'em) on and off a bit now with several different DMs, but we've just switched back to the DM who was originally… In Actual Play Participants: hyphz, greyorm, Clinton R. Nixon, Marco, clehrich, John Kim, Noon, jdagna, Precious Villain, beingfrank, DannyK, StalkingBlue, TonyLB, Ron Edwards, S'mon, Vaxalon, NN.
9/27/2004 epweissengruber: Phantasm Con. Report The top floor of Peterboro's old town hall. A set of risers faced a stage, creating a nicely sheltered area for the players. A weekend-long Battletech demo occupied the stage.… In Conventions Participants: epweissengruber, Ron Edwards.
9/27/2004 back_stabbed: new tv pilot hey everybody, i just want to say hello to the board. may as well say something interesting. I recently saw some clips from a new show about 2 guys who… In Site Discussion Participants: back_stabbed, Walt Freitag, Marco, Ron Edwards.
9/27/2004 Nazzi: [Finger] Health concept Hi, I just added a new tweak to fingers. It's a new concept named Health. A really revulutionary stuff. It works just like any othe concpet, just every charcter has… In Indie Game Design Participants: Nazzi.
9/28/2004 hanschristianandersen: [DitV] "Goin' to war? On a Sunday???" DitV turns out to be quite the crowd-pleaser.
The Big Thing that everyone latched onto was the ability to win a conflict without raising a hand against your opponent. Most… In Actual Play Participants: hanschristianandersen, Doyce, lumpley, Vaxalon, Jonathan Walton.
9/28/2004 M. J. Young: Splitting Simulationism? For a while lately I've been bothered by what I perceive as a widening rift in the definition of simulationism.
In my mind, I had come to identify simulationist play… In GNS Model Discussion Participants: M. J. Young, Ben Lehman, C. Edwards, Mark D. Eddy, Marco, Jinx, Ron Edwards, Sean, timfire, Silmenume, clehrich.
9/28/2004 Dauntless: Story Concept: Gritty military sci-fi Hello,
I was wondering if people could give me some feedback, suggestions, and ideas on a game world I've been brewing in the undigested parts of my brain for some… In Indie Game Design Participants: Dauntless, Precious Villain, Nazzi, Tobias.
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