Previous Topics 7/1/2005 jasonm: The Town that Isn't Last night I watched Bad Day at Black Rock, which was good, and played out like a very interesting "bizarro world" Dogs story.
The way the story goes, the Dog… In lumpley games Participants: jasonm, Doug Ruff, PercyKittenz, Wolfen.
6/18/2005 jasonm: [Sorcerer] Help with a Campaign Setting Hi,
I'm hoping some members of this forum can chime in and help me out - I'm experiencing a bit of a creative failure regarding a take on demons I'm… In Adept Press Participants: jasonm, Eero Tuovinen, Ron Edwards, Old_Scratch, Danny_K, Nev the Deranged.
6/13/2005 jasonm: A n00b unleashed - My wife's first game I've always thought introducing a new person - particularly a family member - to gaming can be touchy. You want to be well prepared and use a good system that… In Actual Play Participants: jasonm, Kesher, Noon, Mike Holmes, MarkMeredith.
5/27/2005 jasonm: Variable Cast Size? So I just got PTA (Thanks, Matt) and after my initial reading, my first thought was, "Oh, man, you need a stable group to make this work."
I don't have… In Dog Eared Designs Participants: jasonm, Matt Wilson, apparition13.
4/25/2005 jasonm: [DitV] Questions arising from play... I just posted an Actual Play post about my most recent game. Here are a few questions that were raised:
A Dog, during a conversation, casually takes his rifle out… In lumpley games Participants: jasonm, lumpley, Wolfen.
4/25/2005 jasonm: [DitV] One Dog in Fort Lemon I ran Dogs in the Vineyard at NC Game Day 7 this past Saturday. As it happens I only had one player (who I hope will chime in with his… In Actual Play Participants: jasonm, Danny_K, Andy Kitkowski, lumpley.
4/7/2005 jasonm: [DitV] Liberty Branch This one's a little unusual in that it is really a family quarrel that will impact an entire town that is essentially off-stage. Like Wahanish it is low-powered but festering,… In lumpley games Participants: jasonm, lumpley, nikola.
4/6/2005 jasonm: [DitV] Hafið Hafið (The Sea) - Has anybody seen this film?
http://www.imdb.com/title/tt0332381/
It's like a Dogs town without the Dogs. Everything goes to hell. As I was watching it I kept thinking,… In lumpley games Participants: jasonm, lumpley.
4/3/2005 jasonm: [DitV] Wahanish Branch Hi Everybody,
I wanted to try building a town that wasn't so far along in the slide toward murder and sorcery, some place that was more foolish than evil or… In lumpley games Participants: jasonm, lumpley, hix, Ul, MikeSands, Simon Kamber.
1/20/2005 jasonm: [Cube Farm] Aptitudes and record-keeping Hi,
So I'm working on a light game based on office politics:
http://www.meekmok.com/sassy/cube_farm/
I'd value any feedback. One specific question I have:
Before you can re-use an aptitude, you have… In Indie Game Design Participants: jasonm.
1/8/2005 jasonm: Polygamy Primer The Utah Attorney General has published an interesting PDF on modern polygamy, intended for responders to domestic abuse.
http://attorneygeneral.utah.gov/polygamy/The_Primer.pdf
The glossary, section on characteristics and practices, and barriers to leaving… In lumpley games Participants: jasonm, nikola.
12/15/2004 jasonm: The Group Deck Hey all,
I was thinking about an effective and low maintenance way to simulate factors that would impact a collective group of player characters, like hunger or illness. This led… In Indie Game Design Participants: jasonm, greedo1379.
12/12/2004 jasonm: [DitV] Questions spawned by my first session I posted a session I ran yesterday in actual play, and running Dogs for the first time really raised some questions. Also, this session was really a test of the… In lumpley games Participants: jasonm, Blankshield, lumpley, Leningrad.
12/12/2004 jasonm: [DitV] Mayhem in Little Valley I ran the Little Valley branch yesterday for two friends and it went reasonably well.
The characters were Brother Lazarus, who came from a strong, loving family and was… In Actual Play Participants: jasonm, lumpley.
11/24/2004 jasonm: [DitV] Pinyon Creek Branch My previous towns were both "blood and thunder", with demons and sorcerers and mayhem, so I challenged myself to tone it down a bit and still keep it interesting. This… In lumpley games Participants: jasonm, Hello Sailor, lumpley, nikola.
11/21/2004 jasonm: [DitV] Fort Lemon Branch Comments welcome! I'm anxious to hear what you think.
FORT LEMON BRANCH
The name is misleading. Fort Lemon is a trading post and Territorial Authority garrison on the eastern-most edge… In lumpley games Participants: jasonm, Mark D. Eddy, lumpley, Doyce, Blankshield, Ghost.
11/20/2004 jasonm: [DitV] Dogs for a Crowd I'd value any advice on an irritating problem I have.
I have a steady weekly game session with anywhere from 6 to 8 players. Obviously, the problem is that I… In lumpley games Participants: jasonm, Albert of Feh.
10/26/2004 jasonm: [DitV] Territorial Authority I'm reading Kingdom in the West right now, which has a Dogworthy predicament on every page. It's got me thinking about the Territorial Authority and its relationship to the work… In lumpley games Participants: jasonm.
10/25/2004 jasonm: [DitV] Dogs Play Aids Hey all,
I put together a couple of play aids that you might find useful.
One is a 36-page booklet of biblical quotes on various topics relevant to Dogs ("Whoso… In lumpley games Participants: jasonm, nikola, LordSmerf, lumpley, johnmarron, Mark D. Eddy, Blankshield, Brand_Robins, olleolleolle, Vagabond.
10/25/2004 jasonm: [DitV] Little Valley Hey all, I'd value any feedback on this town. Things sort of escalated as I developed it until it was a serious, serious problem, and I'm wondering if I shouldn't… In lumpley games Participants: jasonm, ScottM, lumpley, Grover, Albert the Absentminded, DannyK, nikola, LordSmerf, Piers Brown.
<< more previous topics | | Subsequent Topics 7/6/2005 jasonm: [Skein] Playing a Family Across Generations The design goal is to model things like the Laxdæla saga or the Godfather films, asian dynasties or fantasy monarchies, epic tales that span generations and encompass many heroes and… In Indie Game Design Participants: jasonm, contracycle, sayter, TonyLB, Andrew Morris, Master Marx.
8/17/2005 jasonm: [Fire Moon] Gradually ramping up disaster So I'm revising one of my Game Chef entries, The Governor's Report Concerning the Doomed Assault on the Fire Moon. You can see the revision here if interested: http://www.meekmok.com/sassy/games/fire_moon/
One… In Indie Game Design Participants: jasonm, TonyLB, Nathan P., Frank T.
8/19/2005 jasonm: [DitV] Coachwhip Cut-Off Feedback encouraged! Help me tighten this town up. I took it all the way up to hate and murder, but am considering toning it down - what do you think>… In lumpley games Participants: jasonm, ScottM, Pol Jackson.
8/31/2005 jasonm: [Shab-al-Hiri Roach] Revisions, Questions, Kušu Barultag Hi everybody,
I want to continue the discussion of The Shab-al-Hiri Roach that began here in Actual Play. I'm in the process of revising this game, and my most current… In Indie Game Design Participants: jasonm, GB Steve, Ron Edwards, Ben Lehman, Miskatonic, jrs, Graham Walmsley, Technocrat13, IMAGinES.
8/31/2005 jasonm: [UtB] Sell me, dude So ... Under the Bed gets a lot of buzz, and a lot of people I respect rave about it. There are neat UtB ads in the back of cool… In glyphpress Participants: jasonm, nikola, GreatWolf, Technocrat13, Ben Lehman, MichaelCurry, Dumirik, Chanticrow, motherlessgoose.
9/2/2005 jasonm: Vi Åker Jeep I'm friends with Olle Jonsson, who is a founding member of the Swedish freeform collective Vi Åker Jeep. These guys are doing some very interesting things, and I really wanted… In RPG Theory Participants: jasonm, Joshua BishopRoby, Merten, Tobias Wrigstad.
9/8/2005 jasonm: Swedish Freeform and the Forge [url=http://polyfem.blogspot.com/]Sven Holmström[/url] has some interesting things to say about the similarities and differences between narrativist games emerging from the Forge and nordic [i]friform[/i] gaming. It was pointed out to me… In RPG Theory Participants: jasonm, Green, J. Tuomas Harviainen, Merten, Sven, JonasB.
9/15/2005 jasonm: [Shab-al-Hiri Roach] The Horror in the Museum We playtested the Shab-al-Hiri Roach last night and it went very well. The principals were:
Joseph Conolly (Tom), Assistant Professor of Geography. His Enthusiasms were Deception and Manipulation, which Tom… In Actual Play Participants: jasonm, Technocrat13, Ron Edwards, IMAGinES.
9/17/2005 jasonm: [Shab-al-Hiri Roach] PC Death My recent playtest exposed the rules about PC death as problematic and I want to fix them, or get rid of them.
The good: It is deliciously appropriate in theme… In Indie Game Design Participants: jasonm, Artanis, Graham Walmsley, Dumirik, Jeph, Jack Aidley, Ron Edwards.
9/17/2005 jasonm: Small questions Hi all,
My friend and I sat down to try out Burning Wheel revised today and found it pretty frustrating.
Some small questions:
If you are using the basic (non-scripted)… In Burning Wheel Participants: jasonm, rafial, Bankuei, Paka, abzu, MetalBard, Thor Olavsrud.
9/30/2005 jasonm: Playing Card mock-up technique I just read this as an aside on, of all places, an information architecture Website:
http://www.boxesandarrows.com/archives/understanding_powerpoint_special_deliverable_5.php
Making a Deck of Cards
PowerPoint may have its faults, but there’s no better… In Publishing Participants: jasonm, Veritas Games, daMoose_Neo, Joshua BishopRoby, Technocrat13, talysman, Mike Holmes, Graham Walmsley, DavidBeoulve.
10/4/2005 jasonm: Shield So I'm prepping for a campaign using BW and set in warring states China, or close enough. I have a question on how to handle a couple of ideosyncratic items… In Burning Wheel Participants: jasonm, taepoong, abzu.
10/7/2005 jasonm: More Names, More Places Hey Everybody,
Dave Younce put together some Dog's-themed name generators for people and places and I posted the files on my site:
http://www.meekmok.com/sassy/dogs/tools.html
His names go way deeper than my… In lumpley games Participants: jasonm, foucalt, Ben Lehman, Copperhead.
10/11/2005 jasonm: [Shab-al-Hiri Roach] Eating Regina Eric, Lisa, Steve, Joel and I had a very successful playtest of the Roach last night. It went well and raised some interesting issues which I'm addressing in the game… In Actual Play Participants: jasonm, Ron Edwards, Jonathan Hastings, Technocrat13.
10/12/2005 jasonm: [Shab-al-Hiri Roach] Control of NPCs Hey Roach Slaves,
I've been mulling over changing the rule on control of NPCs and I'd value your input. My principal concern is the occasional awkwardness when a player frames… In Indie Game Design Participants: jasonm, Ron Edwards, urbanpagan, Technocrat13, Jonathan Hastings.
10/12/2005 jasonm: [Xochitlcozamalotl] Connecting bidding to narration So about my Ronnies entry, Xochitlcozamalotl ...
I knew when I submitted it that it was missing some important stuff. As it sits it is primarily a bidding contest with… In Indie Game Design Participants: jasonm, Graham Walmsley, TonyPace, Sydney Freedberg, SPDuke, Tim Alexander, Ron Edwards.
11/14/2005 jasonm: [Shab-al-Hiri Roach] Convention Play I ran The Shab-al-Hiri Roach three times at MACE, our local gaming con in High Point, NC. I'll save the mechanical feedback for another post in the design forum, but… In Actual Play Participants: jasonm, Clinton R. Nixon, Technocrat13, Adam Dray, Ron Edwards, segedy, urbanpagan.
11/14/2005 jasonm: [Shab-al-Hiri Roach] Endgame and other issues Hey all,
Three games in two days later, I'm very tired but have a ton of Roach data to assimilate. Many of the players were enthusiastic Forge geek types who… In Indie Game Design Participants: jasonm, Technocrat13, Clinton R. Nixon, Ron Edwards, Adam Dray, Eero Tuovinen, Andy Kitkowski, Jonathan Hastings.
11/14/2005 jasonm: Streamlining combat I finally got to play in one of those much-praised one hour Luke demos. Thanks, dude! It was fun and very informative. I learned a lot from watching you -… In Burning Wheel Participants: jasonm, abzu, Halzebier, Thor Olavsrud, mobuttu.
11/20/2005 jasonm: [Polaris] "...But only if everybody in the world dies." Me, Lisa, Nik, and Jonathan had a nice game of Polaris today. We were all learning (Lisa and Jonathan had played a demo and I own the book), and we… In Actual Play Participants: jasonm, Ben Lehman, Arturo G., Jonathan Walton, nikola.
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