Previous Topics 12/21/2005 fifth_child: Gloaming: What in the Meantime? First post. Finally decided to register instead of just reading, since the subject I'd like help with is pretty much what the Forge is all about (game design, that is). … In Indie Game Design Participants: fifth_child, joepub, Graham Walmsley, 1of3.
12/21/2005 cpeterso: Polaris flowchart I'm a detail-oriented, visual learner, so I tried to create a flowchart for the Polaris conflict phrases. I know Ron Edwards designed something similar, but I felt it left many… In These Are Our Games Participants: cpeterso, Victor Gijsbers, Tobias, Ben Lehman, humis, demiurgeastaroth.
12/21/2005 demiurgeastaroth: [Polaris] The Fifth Remnant: Southfork Our group got together on Monday night for the first of a 3-4 session run of Polaris. I have a few questions about the game and our session, which will… In Actual Play Participants: demiurgeastaroth, Hermes3.
12/21/2005 KingstonC: [The Shadow of Yesterday] Rats, Revenge, and Revolution (part 3) This is the third and final post describing the last act of my The Shadow of Yesterday campaign.
Kamia took the vial. She swore to the sky, screamed, spit, called… In Actual Play Participants: KingstonC, Clinton R. Nixon, Kamia.
12/20/2005 sayter: [Realm] Magick, in Realm Allright...ditched Sparks. Just didn't like the direction it was going. Ended up stumbling across Rifts: Wormwood...they had this whole section on Symbiotes. Well, that turned me totally off :)
So… In Indie Game Design Participants: sayter, Joshua BishopRoby, dindenver, Archer, Bill Masek, Graham Walmsley, tygertyger, raithe.
12/20/2005 Darcy Burgess: Stakes, Con Res and Honesty I've had a personal epiphany of late. Or, rather, my academic lobe has had an epiphany and I think that my GM habits lobe is standing in the dust going… In Actual Play Participants: Darcy Burgess, TonyLB.
12/20/2005 Keith Senkowski: Arr, There Be Pirates Here So we made characters for our Conspiracy of Shadows Pirates game for my regular group, but we did not play at all. Instead we hit <i>A Game of Thrones</i> from… In Bob Goat Press Participants: Keith Senkowski, KVargo, O. Rodriguez.
12/20/2005 coffeestain: [UtB] Question! Hello,
I just received Under the Bed in the mail today and I'm quite pleased with the purchase! That said, I have one question:
From my read of the rules,… In glyphpress Participants: coffeestain, nikola.
12/20/2005 Gaerik: A strategy question... Bob, Fred and Bill are playing. Bob sets down "Goal: Super Schmoo saves the day!" Fred goes next and decides to pick up the red die and roll it. He… In Muse of Fire Games Participants: Gaerik, TonyLB, Hans, dunlaing, Sydney Freedberg, Sindyr.
12/20/2005 heironymous: [Seven Leagues] PDF vs POD pricing I have Seven Leagues at RPG Now for $13:
http://www.rpgnow.com/product_info.php?products_id=6048
and at Lulu for $20 plus S+H:
http://www.lulu.com/content/153328
It turns out that if I let people download the Lulu version… In Publishing Participants: heironymous, Joshua BishopRoby, TheLe, jeremycoatney.
12/20/2005 dunlaing: Who is a Loser? Let's say (for instance) that Player S creates a conflict like "Drive possessor of the chest mad,...Lovecraft-style!" and then never actually rolls it up (although it's pretty clear that Player… In Muse of Fire Games Participants: dunlaing, TonyLB.
12/20/2005 inthisstyle: [Mortal Coil] Playtest Actual Play I've posted an AP for my second playtest session of the game here: http://www.indie-rpgs.com/forum/index.php?topic=18067.0 In Galileo Games Participants: inthisstyle.
12/20/2005 sayter: Lineart Quotes (question) Generally speaking, what is a rough figure on a per-character basis for lineart (single character, not scene)? We talking 50-100? Or is the going rate larger? (hopes not) In Connections Participants: sayter, devilbunny, Joeslucher, Troy_Costisick.
12/20/2005 Mr. Sluagh: My Life with Frank and Peter haven't gotten My Life with Master yet, although I may. I was wondering if it would be appropriate for the following game ideas:
The First: Rocky Horror
… In Half Meme Press Participants: Mr. Sluagh, Victor Gijsbers.
12/20/2005 Justin Marx: [7W] Getting Theurgy to work Hi, Seven Worlds (generic working title, long story) was a sci-fi/fantasy hybrid that is starting to look, more and more, like space fantasy. That's OK, but it ignores the premise… In Indie Game Design Participants: Justin Marx, WhiteRat, dindenver, Joshua BishopRoby, Ethesis, jimmeh.
12/20/2005 Dev: Questions from recent play First, the more mechanical questions that came out of the system.
(1) Conflicts without clear opposition: the 1st ed. text seemed to say this is a flat 4d6 + Demonic… In lumpley games Participants: Dev, Vaxalon, Warren.
12/20/2005 Lisa Padol: [Sorcerer] Our third session Sorcerer: Third Session
The description of the characters and the write up of the first session are here: http://www.indie-rpgs.com/forum/index.php?topic=17765.0
The write up of the second session is here: http://www.indie-rpgs.com/forum/index.php?topic=18035.0
Demons… In Actual Play Participants: Lisa Padol, droog, Julian.
12/20/2005 sayter: [Realm] Defining Sway So, figured a new post would be best to cover this new line in thought based on the changes and discussion over the past several threads.
I've fleshed the concept… In Indie Game Design Participants: sayter, dindenver, joepub, Archer, Bill Masek.
12/20/2005 Paka: Creating the Scenario with the Character Sheets in Front of Me When I first started GMing I had no idea what I had to have prepared in order to have a successful game. It drove me nuts. Sometimes I would have… In Actual Play Participants: Paka, Bankuei, johnmarron, jburneko, Michael S. Miller, Joshua BishopRoby, Brendan, Emily Care, Danny_K, Jonathan Hastings, Brand_Robins, RDU Neil, David Chunn, mneme, Storn, Adam Dray.
12/20/2005 AnyaTheBlue: BW.org forums broken? Um -- can anybody else get into the BW.org forums (normally located here)?
All I see is "Please ensure both the install/ and contrib/ directories are deleted"...
Thanks! In Burning Wheel Participants: AnyaTheBlue, Thor Olavsrud, abzu, Mencelus, Kaare Berg (Old), taepoong, JamesDJIII, Aman the Rejected.
<< more previous topics | | Subsequent Topics 12/21/2005 RDU Neil: (Champions/Hero) Stakes before Sim... So... been playing Champions/Hero since 1st Edition. Come a long way over the last 25 years... but still find the core task resolution, combat system to be the most flexible… In Actual Play Participants: RDU Neil, Brand_Robins, Ron Edwards, Supplanter, Noon, Storn, Mark Woodhouse, Alan, John Kim, Doug Ruff, Wolfen, Valamir, Paka, Tommi Brander, xenopulse, droog, TonyLB, daHob, Hisho.
12/21/2005 Hans: "Lost World" type games... Hello everyone:
I have been toying for some time with an idea for a "lost world" type game, borrowing heavily from Edgar Rice Burroughs John Carter series and other sources. … In HeroQuest Participants: Hans, epweissengruber, Valamir, Mike Holmes, Daredevil.
12/21/2005 juandsix: [The Call] Game Metaphysics So I wanted to zoom in a bit more on the question of game metaphysics and how it affects the flow of narritive within a game.
Robert Anton Wilson and… In Indie Game Design Participants: juandsix, joepub, dindenver, contracycle.
12/21/2005 ffilz: [Cold Iron] Applying "know what you're rolling for before you pick up the dice" We had another session of Cold Iron last night, and I got to apply some new rules I've been hashing out. Cold Iron has a perception attribute, Alertness, which has… In Actual Play Participants: ffilz, Bankuei.
12/21/2005 Arturo G.: [DitV] Fun, fun, fun... with no fighting! Hi,there!
We had our first session of DitV last week. I was the GM and only two players. We were mainly learning how the system works. I used the first… In Actual Play Participants: Arturo G., Adam Dray.
12/21/2005 Arturo G.: [DitV] PCs entering in an on-going coonflict? I have posted in Actual Play about our last session: Fun, fun, fun... with no fighting!.
A couple of mechanical questions arose:
We had the following conflict. One Dog… In lumpley games Participants: Arturo G., Vaxalon, Parsolamew, Brand_Robins, Simon Kamber, demiurgeastaroth, daHob, coffeestain, Valamir, Paka, William Burke, lumpley.
12/21/2005 Ron Edwards: Let's make a deal I want a picture of the Big Model.
No, not a diagram with circles and arrows. I mean a character, who is obviously the Big Model. Uh huh. Yes, I… In Connections Participants: Ron Edwards, komradebob.
12/22/2005 darrick: deviantART really paid off hey, what's up? it's darrick. a couple months ago i posted something about the second edition for Empire of Satanis. i was looking for art, writing help, general feedback, etc. … In Publishing Participants: darrick, Jasper, joepub.
12/22/2005 Ice Cream Emperor: Crazy Canadian shipping rates?
I went over to Key20direct to order a copy of Burning Wheel, and was somewhat dismayed/astounded to discover that the minimum rate for shipping the game to Canada is $11… In Burning Wheel Participants: Ice Cream Emperor, Blankshield, Brand_Robins, abzu, Bastoche, Valamir, Mike Lucas.
12/22/2005 oliof: Announcement: indie rpg planet (alpha) Hello,
I have set up a planet where the goal is to have all the feeds of indie design/discussion blogs collected people deem interesting. I would call the current setup… In Site Discussion Participants: oliof, joepub, Nathan P., RobMuadib, Victor Gijsbers, Ron Edwards.
12/22/2005 Tommi Brander: Brain lock Either I am missing something very obvious, or I can't send PMs. If it is a "post first"-thing, no need to tell. I think I'll notive it soon enough.
Another,… In Site Discussion Participants: Tommi Brander, joepub, Andrew Morris, Nathan P., Ron Edwards.
12/22/2005 jasonm: [Shab-al-Hiri Roach] Dark Goddess Regina Another game of the Roach last night. In case you were wondering, there was a wonderful conflict over who, among the 100% Roach-infested PCs, got to sacrifice Regina Sutton to… In Actual Play Participants: jasonm, Clinton R. Nixon, Technocrat13, Valamir, Mark Woodhouse, Myrmidon.
12/22/2005 dindenver: [LoL] Custom Talent system Hi!
Every character in my game has one Talent. The system to design Telents is easily customizable and is an analog system, you can use it to create stuff… In Actual Play Participants: dindenver, Nogusielkt, MikeSands.
12/22/2005 Nathan P.: [Carry] Figuring Out Endgame Hey all,
Finally, the revision to Carry is done! Well, kinda. But mostly!
For those unfamilier, heres some info. Feel free to skip to the substantive part below.
---
Carry… In Indie Game Design Participants: Nathan P., Noon, joepub.
12/22/2005 Old_Scratch: Recommended: Artesia After seeing mention of this for a couple of years, I finally got around to buying Artesia. This is a comic book series with a gradual graphic novel release that… In Adept Press Participants: Old_Scratch, Paka, angelfromanotherpin, Yokiboy, Lisa Padol, Valamir, Brand_Robins.
12/22/2005 joepub: [Down Spiral] Is a GM necessary? So, I'm currently working on a game called Down Spiral.
For those of you who haven't read the thread on Down Spiral, a quick backgrounder:
Down Spiral is a game… In Indie Game Design Participants: joepub, TonyLB, Noon, Danny_K.
12/23/2005 MegaMinis: Game Designer wanted TABLETOP Miniatures
We are looking for a game designer interested in utilizing our existing miniatures products to develop a tabletop game system (we have some ideas so you won't be starting… In Connections Participants: MegaMinis.
12/23/2005 abzu: Retailer Article on rpg.net An article by Marcus King, owner of Titan Games and VP at GAMA.
http://www.rpg.net/news+reviews/columns/counter15dec05.html
What's fascinating about this article is how little Mr King claims to know about how games… In Publishing Participants: abzu, Joshua BishopRoby, Adam, LloydBrown, guildofblades, Ron Edwards, TitanGames.
12/23/2005 Keith Senkowski: Check Out My Majesty A new review over at RPG.net by Matthijs Holter.
Keith In Bob Goat Press Participants: Keith Senkowski.
12/23/2005 Emily Care: Rethinking a response Back in Jonas' actual play write up on the Forge a while back, he & his friend Helena ran into a creative clash:
I chose to continue my turn… In Black and Green Games Participants: Emily Care.
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