Previous Topics 2/2/2006 Endroff: What do you think? I wanted to ask what you thoguht of a game I am creating. It uses the Storyteller System (which is used by the Vampire, Werewolf, and Mage games from White… In Indie Game Design Participants: Endroff, Kevin A. Ranson, Kreuzfeuer, Eero Tuovinen.
2/2/2006 ffilz: [Troll Slayer] Power 19 exercise Troll Slayer is the working name for a game I'm working on inspired by Cold Iron and other games I've played. Currently, I am using my blog Welcome to Franks… In Indie Game Design Participants: ffilz.
2/2/2006 Vaxalon: Arete and Hubris... can the immortals tell? As evidenced by the valor and pride stats, use of Arete and Hubris has an ongoing effect on a person.
Can the immortals (that is, the Gods and the Titans)… In Chimera Creative Participants: Vaxalon, Brand_Robins, Matt Snyder.
2/2/2006 sayter: [Realm] Power 19 Recently all these power 19 posts made me realise...I need to do one too! So, here it is without further ado.
1.) What is your game about?
Realm is a… In Indie Game Design Participants: sayter, Troy_Costisick.
2/2/2006 Madheretic: [Sorc] Player plays demon, GM controls Demon's "Intent" As time passes by, it gets to be more likely I'll be actually playing my <a href=http://www.indie-rpgs.com/forum/index.php?topic=16674.0>Identity Crisis One-Sheet.</a href> while idly thinking about it for awhile, I considered this… In Adept Press Participants: Madheretic, sirogit, Ron Edwards, GreatWolf, James_Nostack, John Harper.
2/2/2006 xjermx: [Donjon] Ninja! Let me first apologize that this is not a more informational or somehow helpful post, or even asking a real question.
I got my hands on Donjon very recently and… In CRN Games Participants: xjermx, Gaerik, Bret Gillan, Clinton R. Nixon, Ben Morgan, Miskatonic.
2/2/2006 Lxstanto: Help for a novice in a game idea Hello all, I am a n00b to this whole pen and paper Rog thing, and thought I could get some good help here.
I was reading 24 hours rps at… In Indie Game Design Participants: Lxstanto, dindenver, Noon, Adam Dray, Joshua BishopRoby, joepub, knicknevin, Arpie.
2/2/2006 sayter: [Realm] Sway, the changes. Allright. I think I finally have a logical system worked out. Posting here for scrutiny or additional feedback. Note that this is pasted, and may or may not have the… In Playtesting Participants: sayter, dindenver, Ramidel, Troy_Costisick.
2/1/2006 dindenver: [LoL] Equipment? Hi!
People have asked me, why do I have an equipement list? Unfortunately, that question was accompanied by a lot of other question that demanded more attention from me.… In Indie Game Design Participants: dindenver, stefoid, Noon, IagainstI, Selene Tan, GreatWolf, Joshua BishopRoby, ffilz, CSBone, Sydney Freedberg, Eero Tuovinen, Sempiternity, Tommi Brander.
2/1/2006 mratomek: Looking for feedback on a core mechanic I have been baking a game for a little over two years now and am finally at a point where I think it will see the press some time this… In Indie Game Design Participants: mratomek, dindenver, IagainstI, nsruf, Tommi Brander, sayter.
2/1/2006 Kreuzfeuer: Could need some advise on a setting(angels vs. demons) Two things first: this is my first post(haven't read much of the forum yet) and i'm german, so sorry for mispellings(i'd like corrections thou).
I'm currently developing a setting that's… In Indie Game Design Participants: Kreuzfeuer, mratomek, dindenver, MikeSands, tygertyger, zompire, Bryan Hansel, timopod.
2/1/2006 Levi Kornelsen: Have theme, but no ideas. One of my players has, as a character theme, the idea of inherited sin.
Also, his momma was a whore. 3d4.
Next game is day-after-tomorrow.
I want to put together… In lumpley games Participants: Levi Kornelsen, Paka, Brand_Robins, Vaxalon.
2/1/2006 Bryan Hansel: [Secret Waitress] GMless and GM Play Okay, I've had very little time to work on the game with some other big work projects coming together in the last week, but I've outlined -- have yet to… In Indie Game Design Participants: Bryan Hansel, jasonm, urbanpagan.
2/1/2006 matthijs: [LONG] Trance-induced shared dreams This is very long. I wanted to chronicle everything as accurately as I could, since this is the first time I've tried anything like this, and I wanted to make… In Actual Play Participants: matthijs, Wolfen, Lxndr, Jared A. Sorensen, Dantai.
2/1/2006 stefoid: Magic Mechanics (split) just searching for 'magic' and found this post.
I had an idea long ago that is related to your idea. each character has 'life points' which is a pretty large… In Indie Game Design Participants: stefoid, AmbroseCollector, Ron Edwards.
2/1/2006 Keith Senkowski: French to English Translation Wanted I got an email today in French. I can't read that shit, so I am looking to see if any of the monkeys on this board might be able to… In Connections Participants: Keith Senkowski, timfire, Artanis.
2/1/2006 Emily Care: A Sweetheart Deal Hello! Happy February!
In honor of the traditional significance of this month, I'm offering a special deal on Breaking the Ice. All games ordered in the month of February will… In Black and Green Games Participants: Emily Care, Andrew Morris, Keith Senkowski, urbanpagan, jasonm, Nathan P., Shreyas Sampat, Kat Miller, Selene Tan, Graham Walmsley.
2/1/2006 Jack Aidley: How it works - draft Over here Ron said:
Lisa, that would be wonderful. You're not the first person to propose it. I'll tell you what I told all of them, in hopes that… In Site Discussion Participants: Jack Aidley, Nathan P., timfire, Troy_Costisick, Bryan Hansel, Andrew Morris.
2/1/2006 James_Nostack: Social Contract: Editing Player's Demon? A few days ago I ran a Sorcerer & Sword game. The player's starting demon is a no-fooling pagan god-- Ogoun, the King of Swords. In Ogoun's case, my player… In Adept Press Participants: James_Nostack, Ron Edwards.
2/1/2006 Lisa Padol: Contain / Banishment question In last night's session, Niccolo failed to Banish a demon. Unknown to him, Andreas put the demon in a Contain. Okay, a snapshot Contain, which may not hold up when… In Adept Press Participants: Lisa Padol, Ron Edwards, Julian.
<< more previous topics | | Subsequent Topics 2/2/2006 Rob Donoghue: Out of Stock! So, Polaris is currently out of stock at indie games. This is problematic because I have the only local copy, and I fear for it's safety - the drool alone… In These Are Our Games Participants: Rob Donoghue, Ben Lehman, faerieloch, cthulahoops.
2/2/2006 mratomek: Is ther a generic OGL license Out there I want to publish the current game I am working on under an OGL license that would allow other people to run with it. Is there a good license out… In Publishing Participants: mratomek, timopod, Trevis Martin, jerry, madelf, talysman, c.
2/2/2006 Hans: The actual Comics Code as the Comics Code I happened across this web site that includes the original Comics Code that governed the content of comics. It could be sort of fun to base a Capes Comics Code… In Muse of Fire Games Participants: Hans, TonyLB, Zamiel, Kintara, Bret Gillan.
2/2/2006 John Harper: Alive and Well Hello Faithful ST Fans,
I just want to let you know that Stranger Things is alive and well (for those of you who aren't keeping up with the blogsphere). The… In Stranger Things Playtest Forum Participants: John Harper.
2/3/2006 James_Nostack: [Donjon] Best/Funniest Classes Inspired by the Ninja! thread, I'd like to see more fun classes for Donjon.
Professional Coward
* Hide Anywhere
Beg to Reconsider
Stab Wildly in Terror
Run in Dread
"Oh… In CRN Games Participants: James_Nostack, xjermx, Bret Gillan, ubergeek2012, John Harper, Sonja, Gaerik, 1of3, Blake Hutchins, Iskander.
2/3/2006 Iskander: Rules Questions and gifts. Hullo. Before I get to the questions, I come bearing gifts: I created a couple of play aid PDFs today, which you can download from my website. One is an… In lumpley games Participants: Iskander, Supplanter, dunlaing.
2/3/2006 JSDiamond: All's quiet... alpha-beta test I have stripped down the die-rolling and rules a bit for my low-fantasy thieving rpg. If you would like to critique, playest and otherwise try to wring the life essence… In Connections Participants: JSDiamond.
2/3/2006 Zamiel: Non-Person Characters and You Has anyone put together an extended example of the use of non-player characters in Capes? Particularly, things like Locations and Situations.
(In the back of my twisted little mind, I… In Muse of Fire Games Participants: Zamiel, Gaerik, TonyLB, Hans.
2/3/2006 Leto II.: [TSOY] Bruised & Bloodied If too Chars fight each other with abilities that use different Pools, bruised is a real nuisance (giving that penalty die on the next action), but bloodied has no effect… In CRN Games Participants: Leto II., Clinton R. Nixon, Paka.
2/2/2006 donm61873: Winter War, Champaign, IL I'll start by saying that I'm the Chairman of Winter War, a small con (400+ attendees) in Champaign, IL in early February (actually, this coming Friday).
Anyway, we are a… In Conventions Participants: donm61873, Matt-M-McElroy.
2/3/2006 zompire: asylum seekers [charecter generation and some of the system] OK my idea for the game is to have as simple a character gen (and rules) system as possible.
The PC's sheet will consist of
1. The attributes these are… In Indie Game Design Participants: zompire, Warren, joepub, dindenver, TonyLB, Troy_Costisick, knicknevin.
2/3/2006 Eero Tuovinen: [TSOY] Some rules questions Been playing the game a lot, lately. Like it very much. Some questions:
1) The book states that you cannot declare BDTP without a resisted roll (pg. 35). This means… In CRN Games Participants: Eero Tuovinen, Clinton R. Nixon, ubergeek2012, Brian Newman.
2/3/2006 Matt Snyder: Gamicon -- Iowa City I'll be attending a local convention called Gamicon. It's in Iowa City, my old college town, a home away from home to me. The con runs Friday, February 24 through… In Conventions Participants: Matt Snyder, Zach, chris_moore, michael lingner.
2/3/2006 ffilz: [Cold Iron] Recent Play My recent Cold Iron play has me really thinking about the system, and really thinking about Troll Slayer (working name for my own game).
Out last session was interesting in… In Actual Play Participants: ffilz.
2/3/2006 RobNJ: The Audible PTA Jeff recorded our Dreamation 2006 session of the show Life on Mars. It's a little tough to hear everything, but I think that the brainstorming stuff (which is about half… In Dog Eared Designs Participants: RobNJ, Adam Biltcliffe, Paka, Yokiboy, newsalor.
2/4/2006 xjermx: [DitV] First Initiation, and Podcast! Well I ran an initiation for an interested player the other day, and we podcasted it.
A couple of small questions came up along the way, but the biggest has… In lumpley games Participants: xjermx, coffeestain.
2/4/2006 Noon: [Snippet of comp play] It's the game worlds fault! A very quick computer game play account, involving imagined tactical space. Of course this isn't roleplay as we know it, Jim! But it does involve using your imagination to try… In Actual Play Participants: Noon, Tommi Brander, Ron Edwards, Supplanter.
2/4/2006 Bryan Hansel: [Secret Waitress] First post to Actual Play, so, hopefully, I’m doing this right. If not, someone kick me in the shin, please. I wanted to make sure that I made some points,… In Playtesting Participants: Bryan Hansel, jasonm.
2/4/2006 Paka: [1st Quest] Friday Night Conflicts By the time we get gaming in our Friday night games its 11 o'clock. We ran for about three hours tonight and I reckon that will be our pattern, getting… In Playtesting Participants: Paka, Bret Gillan.
2/4/2006 Ben Lehman: [Drifter's Escape] Wants Playtesting I ain't got no home.
I'm just a wandering 'round.
I'm just a wandering working man;
I go from town to town,
and the police make it hard
wherever I… In Connections Participants: Ben Lehman.
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