Previous Topics 2/20/2006 Czar Fnord: [GLASS] Setting or No Setting? The original GLASS v1 release deliverable was planned as a book that is almost all System (a la TriStat) with some "micro-settings": Genre chapters with common Abilities (Skills, Powers, Spells,… In First Thoughts Participants: Czar Fnord, Sempiternity, Graham Walmsley, Heraldic Game Design, Troy_Costisick, contracycle, Valamir, TroyLovesRPG, pells, Nathan P..
2/20/2006 Ron Edwards: Followup to the Awful Thread of Awfulness I'm back.
My conclusion: no retractions, no apologies. I do have some comments.
If you think my whole point is simply wrong
Then you might be right. I never claimed… In Adept Press Participants: Ron Edwards.
2/20/2006 Vaxalon: Bridal Falls City The Dogs in my game have decided that in order to Make Right What's Wrong for the town of Gospel Ridge, they need to escort Sister Azubah (a back-easter who… In lumpley games Participants: Vaxalon, 14thWarrior, Paka.
2/20/2006 Frank T: [Polaris] New Protagonist Sheet Design This is what happens when you play with an illustrator and forget to bring copies of the protagonist sheet. I should do that more often. Thanks Kathy!
http://www.wyvernslair.de/handouts/polaris_charsheet.pdf In These Are Our Games Participants: Frank T, coffeestain, Artanis, Rob Donoghue, Ben Lehman, cdr.
2/20/2006 Technocrat13: [Mountain Witch] Cold & Hot We had a really interesting game of the Mountain Witch last night. After looking over my notes from the game I have a few insights I'd like to share.
Boring… In Actual Play Participants: Technocrat13, Eero Tuovinen, urbanpagan, timfire.
2/20/2006 pedyo: (Mountain Witch) Incompetent Samurai part 2 - LONG POST Yesterday evening we continued our game of The Mountain Witch (the write-up of the first session is here: http://www.indie-rpgs.com/forum/index.php?topic=18716.0)
This second session was a lot stronger – we got through… In Actual Play Participants: pedyo, timfire.
2/20/2006 pells: [Avalanche] - selling content... looking for sytems This thread is a split from How design influences many aspects... and some questions
I think my product, as being setting/plot oriented, is not GNS related, so I think… In Publishing Participants: pells, Eero Tuovinen, Czar Fnord, Ron Edwards, jeremycoatney, mythusmage, btrc.
2/20/2006 LandonSuffered: Boy Wonders and Sidekicks
Hi! I don't own Capes, but I have been reading posts and checking out Tony's web site and I really like what I see! I've owned many many superhero… In Muse of Fire Games Participants: LandonSuffered, Eero Tuovinen, Vaxalon, Gaerik, Miskatonic.
2/19/2006 joepub: [Carry] But, I want endgame now! A few weeks ago, me and a group of people played Carry.
I'm going to skip around a bit in this thread, partially because I am cloudy on parts, and… In Playtesting Participants: joepub, Nathan P..
2/19/2006 Brendan: [DitV] Whitevein, via AIM It turns out instant messenger is a lot slower than talking! This is an account of my first time running Dogs, which I did over AOL Instant Messenger with players… In Actual Play Participants: Brendan.
2/19/2006 Iskander: I have been bad. Again. [url=http://forum.rpg.net/showthread.php?t=246977&page=3]I couldn't help myself.[/url]
Sorry, ecb. In Black and Green Games Participants: Iskander, Emily Care.
2/19/2006 nikola: Under the Bed T-shirt now available! Hey, everyone, the first bit of Under the Bed fanwear is now available over at the glyphpress store!
Check out the other glyphpress goodies, too:
Know Your Copyrights: a shirt… In glyphpress Participants: nikola.
2/19/2006 fastswimmer: Dev's wanted Alot of people here love to play MMORPG's. Have you ever wanted to help make one? Here's your chance. I am the sound developer at Addition Gaming Entertainment. We are… In Connections Participants: fastswimmer, Eero Tuovinen.
2/19/2006 Paul Strack: [WGP] Alternate Card Mechanics I've had a chance to run the game now. I posted the Actual Play in the appropriate forum.
One thing I tried out in the game was a modified conflict… In Incarnadine Press Participants: Paul Strack.
2/19/2006 Paul Strack: [WGP] Hero game filler at DundraCon, CA I ran a quick game of "With Great Power..." at DrudraCon in California for a couple friends of mine. It was a great success. I'd prepped some rules sheets and… In Actual Play Participants: Paul Strack, Michael S. Miller.
2/19/2006 Calithena: My Hangup/Grist for the Mill I was just reading Paul's starting situation stuff and I see the problem he needs to solve.
Every time I think about this game, I imagine the characters are all… In Acts of Evil Playtest Board Participants: Calithena, Paul Czege.
2/19/2006 tj333: Convention Gaming as Advertising Here's the situation. A local anime convention is looking for people to be running games at it this year. They just want more games and have additional space set aside… In Publishing Participants: tj333, TonyLB, abzu, MatrixGamer, Joshua BishopRoby, VirtualBasement, Czar Fnord.
2/19/2006 Iskander: [DitV] Player conflict resolved in play. I wrote about a player conflict that came up in the Czege'n'Bake(r) series I am running at the GGG.
The first conflict of last Friday night's session was a neatly… In lumpley games Participants: Iskander.
2/19/2006 Plotin: Hint question Hello!
The description of “Hint” on page 53 of the rulebook says:
The demon rolls Power vs. the Will of the target, and if that is successful, the target rolls… In Adept Press Participants: Plotin, Eero Tuovinen, Ron Edwards.
2/19/2006 Plotin: Cover and Possessors Hello!
I have got a question pertaining to Possessors and the “Cover” ability. Its description on page 53 of the rulebook says:
Possessor demons automatically have this ability.
Are we… In Adept Press Participants: Plotin, Arturo G., Ron Edwards.
<< more previous topics | | Subsequent Topics 2/20/2006 reaction: [Burn (working title)] - Teamwork and Grief mechanics Following a suggestion by Marus, I came up with Teamwork and Grief mechanics, basically as follows,
At the end of each session where your character fights alongside a teammate, that… In Indie Game Design Participants: reaction, Czar Fnord.
2/20/2006 Czar Fnord: BB code for ordered list? Anyone know the BB code for an ordered list (i.e. 1, 2, 3; not *, *, *)? I have tried to search the FAQs and the site Help, to no… In Site Discussion Participants: Czar Fnord, c, Ron Edwards.
2/20/2006 Blake T. Deakin: [On the Run] Power 19 Questions appearing at the end of this post...
* * *
1.) What is your game about?
My game is about convicts escaped from a maximum security penitentiary, attempting to… In Indie Game Design Participants: Blake T. Deakin, Andrew Morris, Graham Walmsley, Wolfen, RobNJ, Kevin Allen Jr.
2/20/2006 cdr: [TMW] [DitV] DunDraCon 2006 CA: 6 Ronin + 8 Dogs = Fun! Fun is running Dogs until 1am and waking up at 6am full of energy wishing I could run again right away.
DunDraCon 2006 in northern CA was a lot of… In Actual Play Participants: cdr, lumpley, talysman, sirogit, EndGame, Ben Lehman, timfire.
2/21/2006 GreatWolf: [Polaris] Top Gun in the frozen wastes Here we go again. We’ve shuffled the player roster a bit, but we’re back in the game. That’s right. We’re playing Polaris again! Indeed I have three sessions to summarize. … In Actual Play Participants: GreatWolf, Ben Lehman.
2/21/2006 mistercrapdaddy: [Untitled] The power of Gods Novice game designer here.
I'm writing up a new game about the responsibility of power and I need advice for systems relating to Godlike powers. I'm basically looking for general… In Indie Game Design Participants: mistercrapdaddy, Troy_Costisick, Adam Dray, simon_hibbs, Justin Marx, dindenver.
2/21/2006 Alephnul: Backstory and False Doctrine: How the Ancients have fallen This comes out of some <a href="http://www.lumpley.com/marginalia.php?entry=168&comment=4095">discussion</a> with Vincent in his open house thread at Anyway, but is mostly my own weirdness. I don't think I am actually going to… In lumpley games Participants: Alephnul, Emily Care, cdr.
2/21/2006 Alephnul: Modern morality and Dogs I am just starting out my first game of Dogs, and I'm interested in doing it short campaign style (I am totally coming from the perspective of multi-year games, so… In lumpley games Participants: Alephnul, Calithena, Vaxalon, nikola, Valamir, Sydney Freedberg.
2/21/2006 JMendes: [Project Senate] Need feedback on GM guidelines Hey, all, :)
As noted in the central thread, version 4 of the game design document for Project Senate has been posted here.
This version now includes Game Master Guidelines.… In Indie Game Design Participants: JMendes, Troy_Costisick.
2/21/2006 Emily Care: Breaking the Ice among the Pyramids My thanks to Matthew Pook for reviewing Breaking the Ice. His review was published in the Feb. 17 edition of <a href="http://www.sjgames.com/pyramid/sample.html?id=5800">Pyramid Magazine</a>. I'm very curious to see what the… In Black and Green Games Participants: Emily Care.
2/21/2006 Emily Care: game bling Hello all,
I've been noticing more online stores with game related products cropping up. I mean t-shirts, hats etc. Joshua just put a site up for glyphpress. (go J!) Fan… In Publishing Participants: Emily Care, Czar Fnord, Blankshield, Andrew Morris, jasonm, Sydney Freedberg, talesien, abzu, inthisstyle, Clay, nikola.
2/21/2006 talysman: BW website broken? I just tried using both Firefox and Internet Explorer to access the Burning Wheel site, and it seems that most of the dynamic (PHP) pages return just a blank page.… In Burning Wheel Participants: talysman, rafial, abzu, Thor Olavsrud, Iskander.
2/21/2006 jburneko: [OrcCon][Sorcerer] Winter of Discontent Hello Everyone,
So this weekend was OrcCon here in L.A. and it was the first con I've attended here in about three to four years. I got to meet Paul… In Actual Play Participants: jburneko, Joshua BishopRoby.
2/21/2006 Joshua BishopRoby: [OrcCon] After Action Report So Paul Tevis and Jesse Burneko and I went on down to OrcCon in LA this past weekend to run a few indie games and hold down a table in… In Conventions Participants: Joshua BishopRoby, jburneko, ptevis, inthisstyle.
2/21/2006 inthisstyle: [Fifth World] Pools Again I am reading the second edition rules for TSoY for the first time (I know, it's been out for months), and I am very impressed and pleased. They match up… In Galileo Games Participants: inthisstyle.
2/21/2006 two_fishes: [DitV] Tower Creek at Pandemonium
I ran Tower Creek at the Pandemonium con in Toronto last weekend
Way too many people showed up to play and we ended up splitting some off to play an… In Actual Play Participants: two_fishes, Ned, Adam Dray.
2/21/2006 cdr: [DitV] Why I like Tower Creek so much [quote author=lumpley link=topic=18813.msg197855#msg197855 date=1140536860]
Why Tower Creek? I think it's awesome that you've played the town so many times [...] what do you dig about that one in particular?
[/quote]… In lumpley games Participants: cdr, pedyo, lumpley, Technocrat13, ffilz, IMAGinES.
2/21/2006 jburneko: [OrcCon][Capes] Eight People! Hello,
This is the second actual play post from my experiences at OrcCon this weekend. I ran a session of Capes. When I originally sent in the event I capped… In Actual Play Participants: jburneko, Joshua BishopRoby, Hans, Sydney Freedberg, TonyLB, epweissengruber.
2/22/2006 Troy_Costisick: Website Help (part 1) Heya,
I need to upload a pdf file to a website I own. I have a FTP client software. I just can't make the two talk to each other. What… In Connections Participants: Troy_Costisick, Joshua BishopRoby, Wolfen, Eero Tuovinen.
2/22/2006 Dregg: I-CON 25 Indie Designer Awards In the past we have celebrated and given tribute to those who have made an impact in the gaming industry. Guests such as Eden Studios and Privateer Press have been… In Conventions Participants: Dregg.
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