Previous Topics 9/29/2006 sabakakrazny: Terran Praesidium Seeking Playtesters The Terran Praesidium, a science fiction game setting to be published by Avenger Games is now moving forward! What does this mean to the rest of the world?
As we… In Connections Participants: sabakakrazny.
9/29/2006 Der_Renegat: Bladerunner I was doing some research for ideas how to write scenes which are dramatic but happen without combat. This resulted in a write up for Bladerunner.
If somebody is interested,… In HeroQuest Participants: Der_Renegat, Vaxalon, Mike Holmes, sebastianz.
9/29/2006 Eero Tuovinen: [Spiel Essen] Preparing sales material OK, here's what I got: Essen Forge Directory. It still lacks a front page, I'll figure out something appropriate later.
It's one sheet per game, with a picture, short description,… In Conventions Participants: Eero Tuovinen, Justin D. Jacobson, Frank T, Matt, Ron Edwards, ocasta, segedy, oliof, Markku Tuovinen, jasonm.
9/29/2006 Melinglor: Confessional: I was an Illusionist Wanker! I've been mulling this over for while, and finally decided to post about it. I think I just need to get it off my chest. Apologizes if it takes awhile… In Actual Play Participants: Melinglor, Precious Villain, Noon, Ron Edwards, Barlennan, Glendower, Frank T, Call Me Curly, Joe Dizzy, Caldis, komradebob, contracycle.
9/28/2006 Eric J. Boyd: [The Committee for the Exploration of Mysteries] Playtesters Needed The Pitch: You're a group of pulp heroes just returned from an expedition into the unknown sitting with your peers
of the Committee gathered around to hear your report. Brandy… In Connections Participants: Eric J. Boyd.
9/28/2006 Meguey: [Sign In Stranger] File clerk, some typing This is Emily Care Boss' game in developement. Joshua, Emily, Vincent, Julia, and I all created worlds in private to start. We had a choice of planet size, and we… In Playtesting Participants: Meguey, Emily Care, andrew_kenrick, nikola.
9/28/2006 Filip Luszczyk: Character death, removal, transformation or cloning I've been pondering how the game would work with Comic Code that would allow character death, in specific circumstances for specific characters, or without any limits. Actually, this could happen… In Muse of Fire Games Participants: Filip Luszczyk, TonyLB, dunlaing.
9/28/2006 TJ: [Mortal Coil] Theme Documents Hello,
I am getting set to run some MC in the near future. I am wondering what others' Theme Documents actually look like.
I am also making a form for… In Galileo Games Participants: TJ, GB Steve.
9/28/2006 Pelgrane: [Mission: Ineffable] Playtesters Sought Mission: Ineffable is the winning entry in the 2005 Game-in-Day competition held at Dragonmeet.
As a disembodied spirit, you occupy the bodies of those on the way to damnation. By… In Connections Participants: Pelgrane, Ron Edwards.
9/28/2006 oliof: Gigantic Roach seen in germany! News at 11 Hi,
a new kind of sumerian roach has been successfully put on photograph:
http://maps.google.com/maps?hl=en&q=Germany&ie=UTF8&z=17&ll=48.857868,10.205666&spn=0.003551,0.010364&t=k&om=1
enjoy,
Harald In Bully Pulpit Games Participants: oliof, jasonm.
9/28/2006 GB Steve: [1001 Nights] The camel, the monkey and the pirate with no name. PCs
Farouk (Simon) - Chronicler - old with disgusting hands - Ambition: have Sheherezade cure my hands
Sheherezade (Paula) - Perfumer - young and vital with healing hands - Ambition:… In Actual Play Participants: GB Steve, Meguey, Pelgrane, fon.
9/27/2006 Sindyr: splitting question OK, this also happened last night:
(more or less, I don't remember exact details)
Someone claimed a side that would win, a side I was allied to. The single die… In Muse of Fire Games Participants: Sindyr, Hans, TonyLB, Matthew Glover, Filip Luszczyk.
9/27/2006 mratomek: [Mod Forces] When Mobs Attack Been altering the rules lately. I was hoping to create a system where a character's Power Level is directly translated to a dice. For example, a PL 6 is a… In Playtesting Participants: mratomek.
9/27/2006 billvolk: [AKA] Fun with Cinematics I finally hosted the first real one-shot playtest of All Kinds of Awesome, which began as a Tri-Stat setting but for which I've now made a significantly different system.
The… In Playtesting Participants: billvolk, Adam Dray.
9/27/2006 Doyce: Stealing from DitV to 'slice' conflicts into smaller segments Okay, I'm just brainstorming here, and I more than welcome input and thoughts.
I got Dogs a couple years back -- one of the first couple conflict-resolution-level games that I… In HeroQuest Participants: Doyce, sebastianz, Mike Holmes.
9/27/2006 REkz: Universalis -- any Rules Gimmicks to "FORCE RPG-like" vs 'story-telling' style? Uni gamers,
I just got my copy of Unversalis. Exciting!
My small group just did a run of Prime Time Adventures,
which I really enjoyed, but I heard a regular… In Universalis Participants: REkz, Andrew Morris, Zamiel, Valamir, Call Me Curly, demiurgeastaroth, Danny2050.
9/27/2006 Sindyr: Exhaustive list of everything you can do with Story Tokens? I went to the Capes FAQ page looking for this, and did not find it.
Here's what I can come up with off the top of my head. Can anyone… In Muse of Fire Games Participants: Sindyr, Hans, Matthew Glover, Filip Luszczyk, TonyLB, Melinglor, Tuxboy.
9/27/2006 Sindyr: The forums suffer some SERIOUS performance issue - give hamsters more food? Old Topic was:
http://www.indie-rpgs.com/forum/index.php?topic=20591.0
Things seem to be OK now, FYI
Sindyr,
It's your ISP. The site is plenty fast. And yeah, your post… In Muse of Fire Games Participants: Sindyr.
9/27/2006 Ron Blessing: [WGP] PDF vs. Print What is the difference between the PDF and the print edition? I'm confused due to the different number of pages. Thanks! In Incarnadine Press Participants: Ron Blessing.
9/27/2006 Sindyr: More gloating... A very interesting question was raised that I myself raised many months ago:
Gloating
If Resolving would violate the group Code the Claimant instead Gloats. Starting with their highest die… In Muse of Fire Games Participants: Sindyr, TonyLB, Dave Cleaver, Hans, Matthew Glover, Melinglor, Eero Tuovinen, Ben Lehman.
<< more previous topics | | Subsequent Topics 9/29/2006 Oscar Evans: Parlour games as Roleplaying games I think there is a lot of potential in converting some of the design principles from parlour games (and perhaps some improve theatre, theatresports and Alternate Reality Games) into roleplaying… In First Thoughts Participants: Oscar Evans, GregStolze, David Artman, nikola, Paul Czege.
9/29/2006 Codexier: Magic Backpack Hi, I'm working on a new RPG for children, called "Magic Backpack" (at least for now). I wanted to get your opinion on the main mechanic of this game, if… In First Thoughts Participants: Codexier, Gasten, David Artman, Joshua BishopRoby, Eero Tuovinen, JustinB, Hituro.
9/29/2006 daMoose_Neo: [The Great Storybook] Brain dump & early mechanics Seems childrens games the thing these days, I'm seeing more and more of them around ^_^
This here is "The Great Storybook", a game I've actually spent the last couple… In First Thoughts Participants: daMoose_Neo, Eero Tuovinen, komradebob.
9/29/2006 Sovem: A harebrained idea? I've got an idea for a system, but I'm not really sure whether it would work or whether it's been done or not. So, I thought I'd run it by… In First Thoughts Participants: Sovem, Eero Tuovinen, nikola, Joshua BishopRoby, Hituro, joepub, TroyLovesRPG, dindenver.
9/29/2006 jburneko: Conflict Between Protagonists Questions Hello,
My group is going to start up a full PtA season soon and I just want to clear up some minor confusions about how conflicts between protagonists are handled. … In Dog Eared Designs Participants: jburneko, Matt Wilson.
9/29/2006 Hituro: Some help needed on a combat mechanic Hi, this is my first post here and I'm straight into asking for help, go figure! :)
I am running a one-off game next weekend using a home-brew system and… In First Thoughts Participants: Hituro, Eero Tuovinen, Mcrow, contracycle, Hereward The Wake, Pol Jackson.
9/29/2006 Thomas Lawrence: Selling PDFs as a printer's spread, and printing advice I'm asking this question primarily as a consumer, although the answers may infrom hpw I deal with my own projects should I ever pluck up the courage to finish one… In Publishing Participants: Thomas Lawrence, Eero Tuovinen, Joshua BishopRoby, Thunder_God, Ron Edwards, andrew_kenrick, Jared A. Sorensen, Dantai, Clay, Narf the Mouse, David Artman, KeithBVaughn, oliof.
9/29/2006 Mychal: 2d6 Feet in a random direction Here is a link to a podcast that has a review of PTA. Two of the hosts are owners of my flgs, End Game. Enjoy
http://www.2d6feet.com/
because of them, I'll… In Dog Eared Designs Participants: Mychal, 1000buffalo, Matt Wilson.
9/29/2006 joepub: [Perfect] Extending the Setting information So, I wrote this game called Perfect.
And now, I've kinda got this cool idea: Elaborate on the setting, the history of Cadence, create some game fiction, collect some AP… In Publishing Participants: joepub, Malcolm, Valamir, daMoose_Neo, dindenver, Danny_K.
9/30/2006 earwig: Starting a game and quite lost... Okay, this is my first post here, so be kind. :)
Anyway, I am putting together an RPG where the characters all wake up in a city with complete amnesia. … In First Thoughts Participants: earwig, joepub, TroyLovesRPG, Noon, Darcy Burgess, Call Me Curly, John Hyland, Tim M Ralphs, John Harper, GreatWolf.
9/30/2006 Call Me Curly: Another Dogs In Iraq try The team of Dogs find themselves teleported-- coats, sixguns, olde-tyme religion, and all-- to present day Iraq.
They meet US troops who speak english and hail from the Dogs' side… In lumpley games Participants: Call Me Curly.
9/30/2006 c: Forge Vision versus Clyde's selfishness I've created this thread in response to Ron's Forge Vision thread. I was worried I might muddy the waters too much posting this there. It's likely not as interesting as… In Site Discussion Participants: c, Ron Edwards.
9/30/2006 Paka: Lions at the Gates, 3rd Session This was the only game other than the pilot where it was no one spotlight episode. I looked it at i on paper and was sure it would be a… In Actual Play Participants: Paka, Storn.
9/30/2006 cdr: [TPK] Any Demo notes? Are there any notes avilable for demo'ing The Princes' Kingdom, such as example princes or struggles? Dogs has a killer demo (stopping your brother from murdering the whore his son's… In CRN Games Participants: cdr.
9/30/2006 Willow: Magic in Agon? From what I can recall from the Iliad and the Oddessy, oh, who am I kidding? Hercules and Xena, sorcerers are all over ancient Greece.
Evil sorcerers are easy to… In one.seven design Participants: Willow, John Harper, Shreyas Sampat.
9/30/2006 uberxael: [DitV] Euthanatos in the Final Days So, I’ve just wrapped up my Dogs game, and am a huge fan of the system. I love the way the narrative control shifts from player to player, and the… In lumpley games Participants: uberxael, opsneakie, Ramidel.
9/30/2006 klausok: An example of play It is now some time since we played the game. I hope this description interests you, even if it is not very positive.
We spent two session creating characters. We… In Incarnadine Press Participants: klausok, roguenforcer, Eero Tuovinen, Yokiboy.
9/30/2006 greyorm: [TPK] The Isle of Nightmares As mentioned over in the AP thread, I need to develop an island for the kids to play through. This is my first attempt at such a thing, so any… In CRN Games Participants: greyorm, Supplanter.
10/1/2006 dyjoots: [Mortal Coil] Magical fact price question Is it appropriate to use "metagame" prices for certain magical facts? More specifically, if all of the players had no problem with it, would this be an appropriate a magical… In Galileo Games Participants: dyjoots, inthisstyle.
10/1/2006 mratomek: Dumping some good publishing software... I have a copy of Photoshop 3.0, Freehand 7 and PageMaker 6.5. With these three packages, anyone can produce whatever publication--printed or PDF--desired.
If your are interested let me know.… In Publishing Participants: mratomek, Julian (IEG), Ben Lehman, Ron Edwards.
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