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From Day One


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9/30/2006 earwig: Starting a game and quite lost...
Okay, this is my first post here, so be kind. :) Anyway, I am putting together an RPG where the characters all wake up in a city with complete amnesia. …
In First Thoughts
Participants: earwig, joepub, TroyLovesRPG, Noon, Darcy Burgess, Call Me Curly, John Hyland, Tim M Ralphs, John Harper, GreatWolf.


9/29/2006 joepub: [Perfect] Extending the Setting information
So, I wrote this game called Perfect. And now, I've kinda got this cool idea: Elaborate on the setting, the history of Cadence, create some game fiction, collect some AP…
In Publishing
Participants: joepub, Malcolm, Valamir, daMoose_Neo, dindenver, Danny_K.


9/29/2006 Mychal: 2d6 Feet in a random direction
Here is a link to a podcast that has a review of PTA. Two of the hosts are owners of my flgs, End Game. Enjoy http://www.2d6feet.com/ because of them, I'll…
In Dog Eared Designs
Participants: Mychal, 1000buffalo, Matt Wilson.


9/29/2006 Thomas Lawrence: Selling PDFs as a printer's spread, and printing advice
I'm asking this question primarily as a consumer, although the answers may infrom hpw I deal with my own projects should I ever pluck up the courage to finish one…
In Publishing
Participants: Thomas Lawrence, Eero Tuovinen, Joshua BishopRoby, Thunder_God, Ron Edwards, andrew_kenrick, Jared A. Sorensen, Dantai, Clay, Narf the Mouse, David Artman, KeithBVaughn, oliof.


9/29/2006 Hituro: Some help needed on a combat mechanic
Hi, this is my first post here and I'm straight into asking for help, go figure! :) I am running a one-off game next weekend using a home-brew system and…
In First Thoughts
Participants: Hituro, Eero Tuovinen, Mcrow, contracycle, Hereward The Wake, Pol Jackson.


9/29/2006 jburneko: Conflict Between Protagonists Questions
Hello, My group is going to start up a full PtA season soon and I just want to clear up some minor confusions about how conflicts between protagonists are handled. …
In Dog Eared Designs
Participants: jburneko, Matt Wilson.


9/29/2006 Sovem: A harebrained idea?
I've got an idea for a system, but I'm not really sure whether it would work or whether it's been done or not. So, I thought I'd run it by…
In First Thoughts
Participants: Sovem, Eero Tuovinen, nikola, Joshua BishopRoby, Hituro, joepub, TroyLovesRPG, dindenver.


9/29/2006 daMoose_Neo: [The Great Storybook] Brain dump & early mechanics
Seems childrens games the thing these days, I'm seeing more and more of them around ^_^ This here is "The Great Storybook", a game I've actually spent the last couple…
In First Thoughts
Participants: daMoose_Neo, Eero Tuovinen, komradebob.


9/29/2006 Codexier: Magic Backpack
Hi,  I'm working on a new RPG for children, called "Magic Backpack" (at least for now).  I wanted to get your opinion on the main mechanic of this game, if…
In First Thoughts
Participants: Codexier, Gasten, David Artman, Joshua BishopRoby, Eero Tuovinen, JustinB, Hituro.


9/29/2006 Oscar Evans: Parlour games as Roleplaying games
I think there is a lot of potential in converting some of the design principles from parlour games (and perhaps some improve theatre, theatresports and Alternate Reality Games) into roleplaying…
In First Thoughts
Participants: Oscar Evans, GregStolze, David Artman, nikola, Paul Czege.


9/29/2006 Lamorak33: Oh no, a new Vampyr iteration of Sorcerer
Hi I have been asked to run a World of Darkness Vampire game. Clearly I don't want to use the WoD system as others have said, it 'does not do…
In Adept Press
Participants: Lamorak33, The_Tim, James_Nostack, Trevis Martin, Blake Hutchins, charles ferguson, Anthony Herring.


9/29/2006 sabakakrazny: Terran Praesidium Seeking Playtesters
The Terran Praesidium, a science fiction game setting to be published by Avenger Games is now moving forward! What does this mean to the rest of the world? As we…
In Connections
Participants: sabakakrazny.


9/29/2006 Der_Renegat: Bladerunner
I was doing some research for ideas how to write scenes which are dramatic but happen without combat. This resulted in a write up for Bladerunner. If somebody is interested,…
In HeroQuest
Participants: Der_Renegat, Vaxalon, Mike Holmes, sebastianz.


9/29/2006 Eero Tuovinen: [Spiel Essen] Preparing sales material
OK, here's what I got: Essen Forge Directory. It still lacks a front page, I'll figure out something appropriate later. It's one sheet per game, with a picture, short description,…
In Conventions
Participants: Eero Tuovinen, Justin D. Jacobson, Frank T, Matt, Ron Edwards, ocasta, segedy, oliof, Markku Tuovinen, jasonm.


9/29/2006 Melinglor: Confessional: I was an Illusionist Wanker!
I've been mulling this over for while, and finally decided to post about it. I think I just need to get it off my chest. Apologizes if it takes awhile…
In Actual Play
Participants: Melinglor, Precious Villain, Noon, Ron Edwards, Barlennan, Glendower, Frank T, Call Me Curly, Joe Dizzy, Caldis, komradebob, contracycle.


9/28/2006 Eric J. Boyd: [The Committee for the Exploration of Mysteries] Playtesters Needed
The Pitch: You're a group of pulp heroes just returned from an expedition into the unknown sitting with your peers of the Committee gathered around to hear your report. Brandy…
In Connections
Participants: Eric J. Boyd.


9/28/2006 Meguey: [Sign In Stranger] File clerk, some typing
This is Emily Care Boss' game in developement. Joshua, Emily, Vincent, Julia, and I all created worlds in private to start. We had a choice of planet size, and we…
In Playtesting
Participants: Meguey, Emily Care, andrew_kenrick, nikola.


9/28/2006 Filip Luszczyk: Character death, removal, transformation or cloning
I've been pondering how the game would work with Comic Code that would allow character death, in specific circumstances for specific characters, or without any limits. Actually, this could happen…
In Muse of Fire Games
Participants: Filip Luszczyk, TonyLB, dunlaing.


9/28/2006 TJ: [Mortal Coil] Theme Documents
Hello, I am getting set to run some MC in the near future.  I am wondering what others' Theme Documents actually look like.  I am also making a form for…
In Galileo Games
Participants: TJ, GB Steve.


9/28/2006 Pelgrane: [Mission: Ineffable] Playtesters Sought
Mission: Ineffable is the winning entry in the 2005 Game-in-Day competition held at Dragonmeet. As a disembodied spirit, you occupy the bodies of those on the way to damnation. By…
In Connections
Participants: Pelgrane, Ron Edwards.


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Subsequent Topics

9/30/2006 c: Forge Vision versus Clyde's selfishness
I've created this thread in response to Ron's Forge Vision thread. I was worried I might muddy the waters too much posting this there. It's likely not as interesting as…
In Site Discussion
Participants: c, Ron Edwards.


9/30/2006 Paka: Lions at the Gates, 3rd Session
This was the only game other than the pilot where it was no one spotlight episode.  I looked it at i on paper and was sure it would be a…
In Actual Play
Participants: Paka, Storn.


9/30/2006 cdr: [TPK] Any Demo notes?
Are there any notes avilable for demo'ing The Princes' Kingdom, such as example princes or struggles? Dogs has a killer demo (stopping your brother from murdering the whore his son's…
In CRN Games
Participants: cdr.


9/30/2006 Willow: Magic in Agon?
From what I can recall from the Iliad and the Oddessy, oh, who am I kidding? Hercules and Xena, sorcerers are all over ancient Greece. Evil sorcerers are easy to…
In one.seven design
Participants: Willow, John Harper, Shreyas Sampat.


9/30/2006 uberxael: [DitV] Euthanatos in the Final Days
So, I’ve just wrapped up my Dogs game, and am a huge fan of the system. I love the way the narrative control shifts from player to player, and the…
In lumpley games
Participants: uberxael, opsneakie, Ramidel.


9/30/2006 klausok: An example of play
It is now some time since we played the game. I hope this description interests you, even if it is not very positive. We spent two session creating characters. We…
In Incarnadine Press
Participants: klausok, roguenforcer, Eero Tuovinen, Yokiboy.


9/30/2006 greyorm: [TPK] The Isle of Nightmares
As mentioned over in the AP thread, I need to develop an island for the kids to play through. This is my first attempt at such a thing, so any…
In CRN Games
Participants: greyorm, Supplanter.


10/1/2006 dyjoots: [Mortal Coil] Magical fact price question
Is it appropriate to use "metagame" prices for certain magical facts?  More specifically, if all of the players had no problem with it, would this be an appropriate a magical…
In Galileo Games
Participants: dyjoots, inthisstyle.


10/1/2006 mratomek: Dumping some good publishing software...
I have a copy of Photoshop 3.0, Freehand 7 and PageMaker 6.5. With these three packages, anyone can produce whatever publication--printed or PDF--desired. If your are interested let me know.…
In Publishing
Participants: mratomek, Julian (IEG), Ben Lehman, Ron Edwards.


10/1/2006 Eero Tuovinen: [Spiel Essen] Demoing a d20 product
OK, so I've been fiddling with a demo for Dawning Star, a d20 scifi setting book. Parameters as usual for conventions: 15 minutes energetic show with a focus on finding…
In Conventions
Participants: Eero Tuovinen, Justin D. Jacobson, Frank T, oliof.


10/1/2006 Eero Tuovinen: [Eleanor's Dream] Project Introduction and preliminary playtests
This is something I didn't plan on doing; I've been developing my game Eleanor's Dream on and off since the beginning of -05, and while I've been chatting about it…
In Playtesting
Participants: Eero Tuovinen, Ron Edwards.


10/1/2006 Willow: Some Rules Questions about NPCs
1)  The text mentions recurring NPCs, which I think is totally awesome.  Do they ever get to heal impairment or wounds? 2)  Can I spend extra strife for them to…
In one.seven design
Participants: Willow, John Harper, demiurgeastaroth.


10/1/2006 Noon: Design issue - end of wonder
It's cropped up from a couple of directions. I've made a resolution mechanic (well, perhaps more of a midwife mechanic) that I'm happy with (listed in previous threads). But it…
In First Thoughts
Participants: Noon, TroyLovesRPG, contracycle, dindenver, joepub, Xibalba.


10/1/2006 Settembrini: [Rifts] GNS my session
From this thread: I never fully grokked the three Creative Agendas, therefore I renounced them to be of any practical value, and I personally think they don't cover what I…
In Actual Play
Participants: Settembrini, Caldis, Noon, Paka, Ron Edwards, alexandro.


10/1/2006 andrew_kenrick: [Dead of Night] a retrospective playtest report
It's coming up to the first anniversary since the release of my first game, Dead of Night. I was going to post an article about the production of the game,…
In Playtesting
Participants: andrew_kenrick, Emily Care, Ron Edwards, marknau.


10/1/2006 BlackSheep: House rules for a one-shot
I'm planning to run a Capes game at a roleplaying society event in a couple of weeks.  However, it'll have to stick closely to a four-hour slot, and I can…
In Muse of Fire Games
Participants: BlackSheep, TheCzech.


10/1/2006 Skywalker: Agon: Successful First Run and question
I ran Agon for the first time in the week in preparation for a Con next weekend. It worked wonderfully. Quick question: I really enjoyed using the minion rules for…
In one.seven design
Participants: Skywalker, demiurgeastaroth.


10/2/2006 muddlepud: My Life With Master at Unicon
So, Unicon was on during the weekend. A two day con, seven sessions, each 2.5 hours. I ran My Life With Master. Here’s the blurb I used for the game:…
In Actual Play
Participants: muddlepud, droog.


10/2/2006 Willow: Island of Serifos
I'll post this over to the Island Thread once I've run it and have some more data to plop down (NPC traits, etc.)  A secondary reason for me posting it…
In one.seven design
Participants: Willow, John Harper.


10/2/2006 Frank T: [BARBAREN!] Revised Playtest Edition and Power 19
Hi everybody! Having a deadline (Spiel Essen) and switching from writing in German to writing in English has helped me to finally overcome my writer’s block on BARBAREN!. I have…
In First Thoughts
Participants: Frank T, r_donato, Ron Edwards, Eero Tuovinen, jrs, Ice Cream Emperor.


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