Previous Topics 6/11/2007 JoystickJunkies: Starblazer, the Fate RPG of space opera adventure! Hi there, just thought I'd drop in and announce (if you'd not heard yet) that Cubicle 7 Entertainment in the UK have licenced the British space opera comic book Starblazer… In Evilhat Productions Participants: JoystickJunkies.
6/11/2007 JoystickJunkies: Fate based space opera RPG Starblazer needs playtesters Hey there, check out http://www.myspace.com/Starblazeradventures and see if you'd like to be part of the playtest team for the new Starblazer RPG by Cubicle 7.
It's based on a British… In Connections Participants: JoystickJunkies, epweissengruber.
6/11/2007 JoystickJunkies: Ideas for the Fate based Starblazer RPG Hi all, I'm currently working on the new Fate space opera RPG called Starblazer. I'd love to know if you've thought of any sci-fi related ideas for Fate or used… In First Thoughts Participants: JoystickJunkies, epweissengruber, TwoCrows, C.W.Richeson.
6/11/2007 Jonas Karlsson: [One Can Have Her] Questions on conflicts I'm playtesting my film noir game One Can Have Her and this Thursday the players raised some concerns on how I handled conflicts and their consequences. This could just be… In Playtesting Participants: Jonas Karlsson, Peter Nordstrand.
6/10/2007 RobNJ: [Misspent Youth] The Algorithm of Egalitarianism This is a much-delayed AP from the June 1 JiffyCon run by Emily Care Boss in western MA. I got to run a playtest of Misspent Youth, my science fiction/youthful… In Playtesting Participants: RobNJ.
6/10/2007 GB Steve: [Daker] Eating people is bad My French friend Ben was in town for a night so we assembled some likely faces for a game. Graham W kindly offered to give us a run of Darker,… In Actual Play Participants: GB Steve, jasonm, Graham Walmsley.
6/10/2007 Mister Hoppe: need a place to play .. Hi guys RCEHoppe here i have friends of mine that are trying to start up a LARP game in Ottawa and they need a place to play, if anyone… In First Thoughts Participants: Mister Hoppe, Ron Edwards.
6/10/2007 Darcy Burgess: [Gathering Storm] -- can't shake the war! So, here's the deal: I just can't shake war as a theme. It's in all of my design ideas -- it just won't go away.
And here's its latest iteration. … In First Thoughts Participants: Darcy Burgess, jasonm, Noclue.
6/10/2007 Palmer: [DiTV] how many dice of each type have you used, in total, during play? Hi, what's the max number of dice of each type you've used during a play session? I'm going to order dice for a group of 4, but I don't know… In lumpley games Participants: Palmer, Glendower, Gugliandalf, epweissengruber, Warren, Filip Luszczyk, fjj, Transit, WildElf.
6/9/2007 andrew_kenrick: [Six Bullets for Vengeance] Firing Blanks So last night I ran a playtest of Six Bullets for Vengeance with my regular gaming group. It was a spectacular failure, but a fascinating, if frustrating, playtest.
First, a… In Playtesting Participants: andrew_kenrick, Graham Walmsley, Ron Edwards, Noon, Sydney Freedberg.
6/8/2007 boswok: [Mage: The Awakening] Here goes nothing... (split) I have one suggestion for your mystery subplots. This references the characters erroneously assuming that spirits were involved. When they began hunting down info they seemed to be showing real… In Actual Play Participants: boswok, Reithan, Ron Edwards, Falc, David Artman, Noon, Precious Villain, The Dragon Master, FredGarber.
6/8/2007 Dean Chung: [Nine Worlds] Pace for resolving muses Hi, I am going to be starting a new campaign with Nine Worlds, and I have a question concerning muses. Since muses play an important role in the progression of… In Chimera Creative Participants: Dean Chung, Jonathan Hastings, Matt Snyder.
6/8/2007 Aman the Rejected: [The Devil's Advocates] Alpha Design Mark Causey here.
I have been tinkering with game design for quite a while. I have often (temporarily) concluded that I'm not good at it. However, I finally found something… In First Thoughts Participants: Aman the Rejected, jasonm, Anemone, Tymen.
6/8/2007 jasonm: [Ashes] Modeling Fight-or-Flight So I'm working on this project that requires characters to constantly either run for their lives or fight tooth and nail. Here's what I'm thinking:
I’m imagining this as a… In First Thoughts Participants: jasonm, hix, Darcy Burgess, David Artman.
6/8/2007 brainwipe: [Icar] Should I go from Percentiles to D10? Something that's been bugging me for some time is the skill percentile system in Icar. Generally, it's not very easy to use. For the uninitiated, every skill has a percentage… In First Thoughts Participants: brainwipe, Temple, chriscrouch, Eldrad, sid.raphael, Noon, Sydney Freedberg.
6/8/2007 Neil the Wimp: [Dirty Secrets] MKRPG second playtest Dirty Secrets is Seth Ben-Ezra's game of detective fiction, in the mould of Philip Marlowe and Lew Archer. Read Seth's notes and some other playtests, including the MKRPG first playtest.… In Playtesting Participants: Neil the Wimp, GreatWolf, ParRathorne.
6/8/2007 Brimshack: Ethno-Fantasy Setting (Ramble Warning) Notes Toward a Campaign Setting or Two:
Okay, so I've been interested in working concepts from non-standard cultural backgrounds into fantasy gaming for some time. Roughly speaking, I am talking… In First Thoughts Participants: Brimshack, Ron Edwards, Age of Fable.
6/8/2007 natfrobinson: Resist the Sunne [Steampunk/Space Opera] G'day all. My names Nat and I am from Melbourne, Australia. I thought I'd jump right into things with an idea of my own -
My own take on the… In First Thoughts Participants: natfrobinson, CommonDialog, Sovem, Reprobus, Everspinner, TwoCrows, Thenomain, Nuthael, Alan, xiombarg.
6/8/2007 John Harper: Ocean's 13: Great SotC example In the trailer for Ocean's 13, there's a great example of a high Rapport/Contacting character doing his thing.
Al Pacino threatens George Clooney:
"I know people who really know how… In Evilhat Productions Participants: John Harper, iago.
6/8/2007 Brimshack: ETC - Big Gun versus Little Grunt ETC - The Slaughter
Okay, so this was the last game we ran before posting the online version of ETC at Crunch-Waffle. It was between myself and a friend, Chris.… In Actual Play Participants: Brimshack, Noon.
<< more previous topics | | Subsequent Topics 6/11/2007 jeffmoore: The Abnormal RPG ... Vincent Baker, owner of lumpley games and author of "Dogs in the Vineyard" said, "Don't make another normal RPG. There are plenty and more than plenty, there are too many… In First Thoughts Participants: jeffmoore, Adam Dray.
6/11/2007 Adam Dray: [Primitive] The Order of the Big Stick Yesterday, I had a little cook-out for some of my friends this weekend. SarahScott was back in town (she moved away to New Orleans), and she and Lisa and Mike… In Actual Play Participants: Adam Dray, Nev the Deranged, Eric J. Boyd, Kevin Allen Jr.
6/11/2007 Yokiboy: Fastlane on the RPG Index Hey Alexander,
I submitted Fastlane to the RPG Index. I still don't have a roulette wheel, or I'd have played the game by now. It still ranks highly on my… In Twisted Confessions Participants: Yokiboy, Filip Luszczyk, Lxndr.
6/12/2007 James_Nostack: [Dictionary of Mu] A Martian Armory [i]Sorcerer & Sword[/i], on page 71, suggests that in certain contexts, particular weapons should receive tactical advantages. While as a GM I'm quite happy doing this [i]ad hoc[/i], I felt… In Adept Press Participants: James_Nostack.
6/12/2007 CSBone: One Roll "High" School This started as Power 19: One Roll Narrative Role Playing System (Long). This is the first of three concepts. My goal is to get the One Roll system ready… In First Thoughts Participants: CSBone.
6/12/2007 Taladel: Who's going to be manning the Forge Booth? A guy I met through a mutual friend just told me that he's got a seat at the Forge booth for GenCon this year.
He mentioned that he's demoing a… In Conventions Participants: Taladel, Ron Edwards, Troy_Costisick, jrs, Justin D. Jacobson.
6/12/2007 Simon C: [Fir Bolg] Fortune (near or maybe at) the Start, and GM Fiat. Fir Bolg is this project that I'm kind of unable to let go, even though I don't really think of myself as a game designer. It's a mostly gamist supporting… In First Thoughts Participants: Simon C, Noon, Rafu, contracycle, Eero Tuovinen, HighmoonMedia.
6/12/2007 RobNJ: Epigrams and The Law As I finally begin to write the text of my sci-fi game of youthful rebellion, <a href="http://indie-insurgent.livejournal.com/1768.html">Misspent Youth</a>, I am coming up against a concern I would imagine a number… In Publishing Participants: RobNJ, Gaerik, Adam Dray, Ron Edwards, Tim C Koppang, jasonm, David Artman, rafael.
6/12/2007 Valvorik: Afraid fallouts and circumstances Couple of questions
(1) For GM Fallout, Acolyte and Slave bonds are never listed as something to reveal. I think it makes sense that in a conflict involving either, assuming… In lumpley games Participants: Valvorik.
6/13/2007 The Bane: [DitV] - Archons in the Night All,
Let me say that I am a DitV noob. I bought the PDF when I saw it on a forum being run. I have since joined that game and… In lumpley games Participants: The Bane, Filip Luszczyk, David Artman, lumpley.
6/13/2007 vertigo25: Looking for a Game I know this falls outside of the scope of these forums, but I'd like to ask all of you, because you know what I'm talking about here. I apologize beforehand,… In Actual Play Participants: vertigo25, Ron Edwards.
6/13/2007 RiverofTearsJvL: Looking for a program for Tree Graphs Anyone know of a program that will let me run long Tree Graphs? Im converting notes and rules i wrote over the last few years to my laptop, and i… In First Thoughts Participants: RiverofTearsJvL, SpazMan.
6/13/2007 Archer5280: [DitV / Afraid] Some Actual Play-by-Post Play So, I've posted a few items on these boards related to my play-by-post game, regarding conflict tracking and rules and dice rolling, and ceremonies. Some other players in the game… In lumpley games Participants: Archer5280, The Bane.
6/13/2007 hatheg-kla: [Dying earth] Persuasion in play Hi there.
I ran a convention game of the Dying Earth RPG the other day and I thought I'm post my observations. This is the first time I've run it… In Actual Play Participants: hatheg-kla, Tim C Koppang, Pelgrane.
6/13/2007 WRPIgeek: Seeking art for Sufficiently Advanced Hi everyone.
<a href="http://community.livejournal.com/suffadv/">Sufficiently Advanced</a> is getting to the stage where I need artwork. Ergo, I am looking for artists.
I'm going to be looking not just for good art,… In Connections Participants: WRPIgeek, clevername, Claudia Cangini, Technocrat13, rogue_artist, roningenius.
6/13/2007 zornwil: Dogs mechanics, action-adventure, and lethality Warning - long post.
First, we are really digging Dogs a lot. So much so, that we are expanding it into "traditional" action-adventure realms, as it well-complements the kinds of… In lumpley games Participants: zornwil, lumpley, Filip Luszczyk.
6/13/2007 iago: [GenCon 2007] [Forge Booth] [Menu] You have 24 hours to pay Ron! Hey, folks. In the interests of keeping the "data churn" on my end to a minimum, I need to conform to Ron's Official List of Booth Folks in terms of… In Conventions Participants: iago.
6/13/2007 zornwil: More on Dogs and action-adventure, but for long-running campaigns and Exp. As mentioned in my other post of today, we are doing Dogs with action-adventure more and more.
One thing that we haven't decided on is how Experience/Fall-out should work where… In lumpley games Participants: zornwil, lumpley.
6/13/2007 MatrixGamer: Where can I put announcements of product releases? They are not really right for the publishing section - where is the appropriate place to put press releases? Maybe you need a place for them like the have on… In Site Discussion Participants: MatrixGamer, Ron Edwards, GreatWolf, M. J. Young.
6/13/2007 Robert M: Saying No at the Gaming Table I orginally posted this over at I would knife fight a man.
Vincent suggested that I post it here, so here goes!
I recently I have been modifying D&D for… In Actual Play Participants: Robert M, Nev the Deranged, Ron Edwards, Gaerik, Noon, Marco, Noclue.
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