The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

7/14/2007 Wolfen: Network Visualization Tool
This seems like the best place to put this.. I have created a program that can be used to visualize networks such as relationship maps. It was originally something I…
In Connections
Participants: Wolfen.


6/17/2007 Wolfen: About Alex - IMPORTANT
I am posting at the request of Alexander Cherry. Some of you may know that he was headed to Spain for the summer, for a foreign education program. Unfortunately, his…
In Twisted Confessions
Participants: Wolfen, Lxndr.


8/11/2006 Wolfen: Rats in the Walls - Playtesters needed
Greetings! My fellow Forgites, I am in need of your services, if you are interested in helping me out. I've (finally) gotten around to putting together the latest version of…
In Connections
Participants: Wolfen.


1/22/2006 Wolfen: Three's a Crowd
So, our third session of sorcerer has just ended. Let me give a brief synopsis of the last scene... My sorcerer, Vincent Ashmore is a cop with a parasite demon…
In Adept Press
Participants: Wolfen, Ron Edwards.


12/12/2005 Wolfen: Rats in the Walls PbP game - Playtesters needed!
Hello, I’m seeking playtesters for a Play-by-Post game of Rats in the Walls. The game will be run by Alexander Cherry of Twisted Confessions, and will take place on my…
In Connections
Participants: Wolfen.


10/16/2005 Wolfen: Rats in the Walls: second playtest
This weekend was an odd weekend for my gaming group. Due to some compositional changes, my normal games are falling by the wayside, and as it was my turn to…
In Actual Play
Participants: Wolfen, Ron Edwards, Lxndr.


9/18/2005 Wolfen: Rats in the Walls: First playtest notes
Game Available here: http://wolvesdenproductions.com/RitW.pdf Description Available here: http://www.wolvesdenproductions.com/phpBB2/viewforum.php?f=9&sid=e0c645d938aac6d0d69626b66c877de8 So! My first playtest session for Rats in the Walls went off tonight. I think there was a lot of socializing that…
In Actual Play
Participants: Wolfen, Lxndr, Ron Edwards.


9/3/2005 Wolfen: Times and Posts
Is it just me, or have the times on this site gone all to hell? I checked in this morning to see what new posts there were, and it told…
In Site Discussion
Participants: Wolfen, Lxndr.


5/30/2005 Wolfen: DitV: The reason I roleplay
So okay, we've got something interesting going on with our Dogs group. We've currently got 6 players altogether, though one of them is gone for a while to Tech School…
In Actual Play
Participants: Wolfen, bcook1971, Frank T.


5/28/2005 Wolfen: Having trouble sorting out the progression...
So okay. I got this town idea, one I wanted to be downright vicious. I tried to start with the progression of sin, but everything feels all disjointed and out…
In lumpley games
Participants: Wolfen, TonyLB, nikola, sirogit.


4/19/2005 Wolfen: Split Tree Branch
Lx, Zach, and if by some odd twist Rhonda, Kory (or even Trace, who's not yet joined the group) find their way to this forum, do not read further. I…
In lumpley games
Participants: Wolfen, Simon Kamber, Valamir.


4/18/2005 Wolfen: DitV - New Riverside, Sessions 2 and 3
Continuing the town begun here Second Session, of three: We left off the scenario at the end of the first session in the evening of the first day, after confronting…
In Actual Play
Participants: Wolfen.


3/17/2005 Wolfen: Reforging the Mage Blade: Resolution and Combat Mechanics
More rules for the system-monkeys to take a look at.. Basically what I have here is the basic resolution mechanics, and the specific mechanics for Physical Conflict (ie, combat). While…
In Indie Game Design
Participants: Wolfen, Lxndr, Mike Holmes, Valamir.


2/16/2005 Wolfen: Goal-based reward mechanic
Hey all, So I'm working on Mage Blade again. Coming at it from a whole other direction from last time. What I have below is a very basic write-up on…
In Indie Game Design
Participants: Wolfen, TonyLB, kenjib, Ron Edwards, The_Nomad, Bill Masek.


2/12/2005 Wolfen: Conflict in RPGs
I'm not totally sure this is the right place for this.. It's a sort of theoretical question, but I'm not exactly wanting to start a discussion, so much as pick…
In RPG Theory
Participants: Wolfen, TonyLB, Ron Edwards, kenjib.


2/1/2005 Wolfen: [DitV] The Township of Canton
Finally, after a motorcycle accident and a National Guard Drill weekend are done delaying, we got around to our Post-Apoc Dogs in the Vineyard game. PC recap: Brother Thaddeus "Dove"…
In Actual Play
Participants: Wolfen, Tim Alexander, TonyLB, lumpley, Ron Edwards, Piers Brown, Lxndr, Roger Eberhart, Simon Kamber, zach20.


1/19/2005 Wolfen: Mage Blade: a hand from the grave?
Not precisely a hand from the grave. It's never been dead, just.. sleeping. comatose, perhaps. Regardless of it's previous status, Mage Blade is once again my primary game design project.…
In Indie Game Design
Participants: Wolfen, Jack Aidley, Selene Tan, TonyLB.


1/9/2005 Wolfen: Dogs, Post-Apocalypse
Hey all, So my gaming group is about to start a DitV game, but rather than canon setting, we're playing in a Post Apocalyptic setting. This is mainly due mostly…
In lumpley games
Participants: Wolfen, nikola, pasoliati, Lxndr.


4/23/2004 Wolfen: Sorcerer and Sex in Realms of Fantasy
I was reading through my latest issue of Realms of Fantasy last night, and was surprised to find a review of Sorcerer and Sex in Realms of Fantasy. It was…
In Adept Press
Participants: Wolfen, Ron Edwards, Nev the Deranged.


4/5/2004 Wolfen: I've got a few..
Unfinished game ideas.. Well, there's this little thing I was kicking around for a while, Mage Blade.. Then there's a more recent project, ReCoil.. Heh. Yeah, I take forever to…
In Forge Birthday Forum
Participants: Wolfen.


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Subsequent Topics

4/27/2009 Wolfen: Mage Blade: Character Creation
I feel this needs something of an intro. Mage Blade first came to the Forge about 7-8 years ago. It was something of a heartbreaker then, and I've shelved it…
In First Thoughts
Participants: Wolfen, SilasMalkav, MacLeod, lumpley, Egonblaidd, Darcy Burgess, Luke, Lance D. Allen, GozerTC, chance.thirteen, Simon C.


7/25/2009 Lance D. Allen: [Mage Blade]: Spellcasting
It's laughable to call this a first thought. I've taken magic back to formula almost as many times as character generation. So we'll call this a Born-Again First Thought. As…
In First Thoughts
Participants: Lance D. Allen, Simon C, brianbloodaxe, Bill_White, Johnstone.


7/29/2009 Lance D. Allen: [Mage Blade]: Spell Building
Okay! Once I have managed to get past this, I will really have no excuse to not finish and begin playtesting the hell out of my game. The magic system…
In First Thoughts
Participants: Lance D. Allen, brianbloodaxe, David C, 7VII7, Simon C, Geethree, Guy Srinivasan, Johnstone.


8/18/2009 Lance D. Allen: [Mage Blade] Let's Play a Game...
So, I'm doing a little exercise here that I would like you Forgeites to help me out with. This is not actually the start to a game. It's a streamlined…
In Playtesting
Participants: Lance D. Allen, 7VII7, DWeird, Ron Edwards, Bret Gillan, MacLeod, telperion, contracycle, Darcy Burgess.


8/25/2009 Lance D. Allen: Pre-planned Character Concepts
Vincent, Over here you said the following. The game doesn't treat strong pre-planned character concepts with much respect. Don't invest too heavily in it, you'll just be frustrated when the…
In lumpley games
Participants: Lance D. Allen.


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