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From Day One


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9/24/2009 Sebastian: [Way of the Agent] A rule - Should I Keep it?
I woke up in the middle of the night and couldn't get back to sleep. Question: If another character is playing a conflict and they are in the limelight, would…
In First Thoughts
Participants: Sebastian, Aapov, Mulrah, JoyWriter, whiteknife.


9/24/2009 Mulrah: Seeking Feedback on (Kind of) New Game: MULRAH
In selecting and tweaking a number of very interesting role-playing game systems (Savage Worlds, the Pool, FATE), I realized that I was basically creating my own system, and I'd love…
In First Thoughts
Participants: Mulrah, Simon C, chronoplasm.


9/24/2009 MythicDesign: Seeking talented writers to contract as fantasy RPG-based blog writer(s)
We are seeking talented writers to contract as fantasy RPG-based blog writer(s). Position will require 2 articles per week. This contracted position offers posted author credit and competitive pay with…
In Connections
Participants: MythicDesign, greyorm.


9/23/2009 Adam Biltcliffe: Two questions about Misery Bubblegum
So I opened up my Misery Bubblegum package today, and it was kind of scary. There are a lot of different cards, and three different rules pamphlets, and I worried…
In Muse of Fire Games
Participants: Adam Biltcliffe, Paul Czege.


9/23/2009 Graham Walmsley: [Misspent Youth] F**king motherf**ker's on our f**cking tail
We played Misspent Youth last week. Character and world creation was a blast. We were fighting against...oh...I don't know...a corporation of some sort. The advice about choosing things that genuinely…
In Playtesting
Participants: Graham Walmsley, RobNJ, Paka.


9/23/2009 jreyst: Seeking collaborators
Hey guys, Boy am I glad I found this site. I was specifically searching for a place where I could find other rpg designers! I have begun work on a…
In Connections
Participants: jreyst.


9/22/2009 vonkorff: [Polaris] questions & new storygamer report
I tried Polaris for the first time recently.  No one in my group, including me, had ever played this type of story game.  I wasn't sure we could handle it,…
In Actual Play
Participants: vonkorff, Ben Lehman, Noclue, Frank Tarcikowski, Ron Edwards, Pabu.


9/22/2009 thirdkingdom: Looking for artists . . .
I am looking for some talented artists that would be willing to provide some black and white illustrations for the Third Kingdom Player's Handbook, an FRPG I am currently revising…
In Connections
Participants: thirdkingdom.


9/22/2009 flossy: New Game [MeMe] - Basic idea - Take 2
I have had some more thoughts on the basic game idea described on the thread below: http://www.indie-rpgs.com/forum/index.php?topic=28572.msg268640#msg268640 The idea now is that the character players are characters from fairy tales/urban…
In First Thoughts
Participants: flossy, Mulrah.


9/22/2009 chronoplasm: Diceless Combat Using Logic Grid Puzzles?
In most games, you fight monsters by rolling dice and attempting to make monsters lose all their hit points. Here's a different idea: Each monster has a certain number of…
In First Thoughts
Participants: chronoplasm, Kanosint, David Artman, Mulrah, Noon, JoyWriter, Double King.


9/22/2009 Jaakko Koivula: [UtB] Under the Bed with Adolescents, pt. 2
[i]Old thread about RPing with adolescents and some thoughts about the first session at [url=http://www.indie-rpgs.com/forum/index.php?topic=28602.0]http://www.indie-rpgs.com/forum/index.php?topic=28602.0[/url]. Wanted to start a new more game-reportey thread for this.[/i] Second session of UtB with…
In Actual Play
Participants: Jaakko Koivula, nikola, JoyWriter.


9/22/2009 Andur: What are the most archetypic elements of generic Fantasy?
Hi. I want to create an D&D-inspired game system. "D&D-inspired" means: Class-based, level-based. otherwise, it's my own and has very little to do with D&D. It is meant to cover…
In First Thoughts
Participants: Andur, chronoplasm, Mulrah, Guy Srinivasan, 7VII7, Zebediah.


9/21/2009 Gregor Hutton: [3:16] Ape Beasts on Planet Durer
So, the Edinburgh University gaming club has started up again for another year and they were needing GMs for Day One of term. So, I volunteered and took along 3:16.…
In Actual Play
Participants: Gregor Hutton, Ron Edwards, Noon, blodwin.


9/21/2009 Aapov: New Game Idea: Kill Team
The name Kill Team is the name I will use for now because that is how it is associated in my head. The idea is an RPG that is entirely…
In First Thoughts
Participants: Aapov, David C, Sebastian, jasonm, Warrior Monk, otspiii, Creatures of Destiny.


9/20/2009 Age of Fable: Pirate Squad
Can anyone tell me if it's available on the internet, and if so where?
In Bully Pulpit Games
Participants: Age of Fable, jasonm.


9/20/2009 Eero Tuovinen: [People's Hero] A first stab at saving USSR from itself
I haven't been playing much of anything lately, but luckily the gaming train runs on schedule around here nowadays, whisking me with it even without much initiative on my part.…
In Playtesting
Participants: Eero Tuovinen, Noon, Ron Edwards.


9/20/2009 MacLeod: [Crepusculum] CharGen & Mechanics
Alright, this topic is to be used for the discussion of my unnamed ruleslite super hero RPG. Discussion about its semi-free form Powers creation system can be found here. I…
In First Thoughts
Participants: MacLeod, Sebastian, HeTeleports, Ken, Zebediah.


9/20/2009 Willow: Slay With Me: 1st Game
So, Tim and I sat down tonight to play a game of Slay With Me. Let me preface this by saying I don't think I'm the target audience for this…
In Actual Play
Participants: Willow, TJ, Ron Edwards, Paul Czege, Eero Tuovinen.


9/19/2009 dmkdesigns: What Is Roleplaying? text open license
I would like to know if there is an open license or free text that explains about roleplaying games, GMs, Players, etc. so that people don't have to reinvent the…
In First Thoughts
Participants: dmkdesigns, Eero Tuovinen, Sanglorian.


9/19/2009 Nathan P.: [Annalise] Help me help you (and the Italians)
Hey there, So the fine folks over at Narrattiva are translating Annalise into Italian. Which is an honor, and I can't wait to see what they do with it. I've…
In ndp design
Participants: Nathan P., Tazio Bettin.


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Subsequent Topics

9/25/2009 Shenron: Starship Troopers?
I could have swore someone had a link for a homebrew Starship Troopers game they did based off of the DITV. Am I going crazy?
In lumpley games
Participants: Shenron.


9/25/2009 Mackie: [Sorcerer] A few mechanical questioms
After playing Sorcerer a few times now, I just had a few questions on rules that are niggling in my brain like an itch I cant quite scratch. I hat…
In Adept Press
Participants: Mackie, Ron Edwards, Noclue, greyorm, pfischer.


9/25/2009 Artanis: [Lacuna] Minimal prep, maximal impact
Hello Following up on the last session, one player dropped out (going abroad for a year), another came in. The two are brothers, Titus and Maurus. We quickly rolled up…
In Actual Play
Participants: Artanis.


9/25/2009 Vulpinoid: [The Stockade] An Australian Design Collective
After the high of Gencon Oz last week, a number of Australian Game designers have gathered together to form a design collective known as "The Stockade". This group is designed…
In Endeavor
Participants: Vulpinoid.


9/26/2009 Bleu Ash: Motivate role-playing in a cooperative roleplaying game
What are some mechanical ways to motivate and facilitate role-playing in a GM-less cooperative role playing game? The only one that I can come up with is having each player…
In First Thoughts
Participants: Bleu Ash, jefgodesky, hix, Noon, jasonm.


9/27/2009 dindenver: [Steampunk Crescendo] Notable People
OK,   So, I had a list of 290 possible people, I narrowed it down to 87 (hooray for me).   The problem I have is Quantity vs. Quality and…
In Playtesting
Participants: dindenver, Catelf.


9/27/2009 Matthew V: [Rogue] Narrative Control and Setting Creation
Hello again! Playtests of Rogue continue on a weekly basis, and I think we've started to circle around mechanics that are really working and are dropping those that aren't. If…
In Playtesting
Participants: Matthew V, Simon C, dindenver.


9/27/2009 monkey: [PTA] Scope of Stakes
Hi, I'm curious what the scope of the stakes are as intended or as people use them in PTA.  Are you allowed to set stakes that determine what will happen…
In Dog Eared Designs
Participants: monkey, Matt Wilson.


9/27/2009 Vulpinoid: [Brigaki Djili] A Core Mechanism for Communal Storytelling
Brigaki Djili is a romani/gypsy term meaning "Sorrow Songs". I'm using it as a name for a new project in which players take on the role of Gypsy seers who…
In First Thoughts
Participants: Vulpinoid, JoyWriter, Simon C, Anders Gabrielsson.


9/27/2009 soviet: [Other Worlds] Cover Designer Wanted
Hi, I'm looking for someone to design the cover for my game Other Worlds. Other Worlds is a generic RPG in the storygame mould. It's big on group worldbuilding, player-authored…
In Connections
Participants: soviet.


9/27/2009 Simon C: [Dogs] Taking the Blow and Seeing in Talking Conflicts
I get how this works in the rules, but what does it look like in the fiction?  I kind of get how it could go, but I want to see…
In lumpley games
Participants: Simon C, Brand_Robins, Noclue, lumpley.


9/28/2009 Simon C: [The Heartbreaker War] A Tough Choice
After the last playtest, Steve came to me with a really excellent suggestion for The Hearbreaker War, my game supplement for making characters who have been through a terrible civil…
In Playtesting
Participants: Simon C, hix, Gregor Hutton, dindenver, Anders Gabrielsson.


9/29/2009 Silmenume: The spicey die roll - Middel Earth (home brew) Sim
Hi Everyone, I'm not really sure why I am posting this, I guess I am in a reminiscing mood; yet at the end there is an event I'd like to…
In Actual Play
Participants: Silmenume, Abkajud, davidberg, Noon, Ar Kayon.


9/29/2009 Gregor Hutton: [S/Lay w/Me] The Tome of Mechanical Wonders
Last night Joe Prince, Matt Reid and I playtested Andy Kenrick's "Six Bullets For Vengeance". We got through the first (final) scene before Matt had to go home, having exhausted…
In Actual Play
Participants: Gregor Hutton, Ron Edwards, Dantai.


9/29/2009 Filip Luszczyk: [Bliss Stage] Rising Hero's special
It says to add one Trust to all relationships with other pilots. Do we still subtract one Trust, as normal? Or does the special supercede the default rule, resulting in…
In These Are Our Games
Participants: Filip Luszczyk, Ben Lehman.


9/29/2009 Nocker: No more unckecked Abilities left
I've made two games of Capes, and noticed both times a disturbing thing. The mundane characters tend to get out of Abilities really fast, and they come up with no…
In Muse of Fire Games
Participants: Nocker, Dominic Claveau.


9/30/2009 whiteknife: Scissors- Technqiues for Producing a Psychological Thriller RPG
OK, so I've been playing with a game idea lately- I call it Scissors. The pitch is that the characters have each found a pair of "scissors of fate", like…
In First Thoughts
Participants: whiteknife, Vulpinoid, Simon C, Warrior Monk, dmkdesigns, otspiii.


9/30/2009 Sebastian: [Legends System] From 'Of Legends & Legacies' thread
Over the weekend I was up in Belfast to continue a game with some old time players.  It was the perfect opportunity to try out a system for recounting rumours…
In Playtesting
Participants: Sebastian, JoyWriter, dmkdesigns.


9/30/2009 Seamus: Looking for people to run demos
Bedrock Games is looking for people to run Demo's of Terror Network: a counter-terrorism roleplaying game, at their local gaming stores. If interested contact me through PM, or go to…
In Connections
Participants: Seamus.


9/30/2009 SaintandSinner: Gaming in Chicago
So, what's good in the windy city? I'm going up there for a meeting this weekend and may have some time to burn. Are there any good stores, coffee shops,…
In Connections
Participants: SaintandSinner, Ron Edwards, CaptainImpressive.


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