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From Day One


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9/21/2010 RobJustice: [Danger Close] Released Version 3, looking for more feedback.
[b]Disclaimer[/b]: I've been lurking here for awhile now, signed up for an account a little while ago, and am now finally posting something. If I dropped this in the wrong…
In Connections
Participants: RobJustice, Ron Edwards, Jason Pitre.


9/21/2010 dindenver: [City in Darkness] aka Edge of Mystery
Hi!   I found a new name that better highlights the themes of my game.   Basically, the game is about graduating from a school of magic in a Harry…
In Endeavor: Game Chef 2010
Participants: dindenver.


9/20/2010 R00kie: Submission Time has Passed but
Moments after submitting my game for this year I had a great idea for an entirely different take on the ingredients. The first game was fun to write so I'm…
In Endeavor: Game Chef 2010
Participants: R00kie, Vulpinoid.


9/20/2010 Artanis: [Zombie Cinema] Idea for slowing down conflicts
Hello Eero and all Sometimes Zombie Cinema gets heavy on the conflict, people just going into the conflict for conflict's sake. On the one hand, I think it's just a…
In Arkenstone Publishing
Participants: Artanis, Eero Tuovinen.


9/20/2010 Shinobicow: Edge of Annihilation - The Last City
Woot! My game is complete. I have been going at it non-stop since I started this project like last Wednesday. It is done as of now and submitted, but I…
In Endeavor: Game Chef 2010
Participants: Shinobicow.


9/20/2010 Revontuli: The Hand of Gulliver the Man-Mountain by Mike Pohjola
Hey y'all! I wrote a game based on Gulliver's Travels, where your finger represents your character, and you move it on the Game Master's hand exploring the manifold secrets of…
In Endeavor: Game Chef 2010
Participants: Revontuli.


9/20/2010 ShallowThoughts: Ruminations on the Impossible Dream Before Breakfast
I have no expectations of anyone responding to this post, but I'll gladly reply to anyone who does. I'm really more expressing a conclusion I've come to, because I thought…
In Actual Play
Participants: ShallowThoughts, Adam Dray, contracycle, masqueradeball, Noon, Vulpinoid, Ron Edwards, Motipha, Roger, Caldis.


9/20/2010 Gryffudd: Now for the long wait
Well, it's done. Things kinda fell apart in the middle of the week, so I spent a few days rethinking things and had to do all the writing over this…
In Endeavor: Game Chef 2010
Participants: Gryffudd, Vulpinoid, devlin1, baxil, solarom.


9/20/2010 Ron Edwards: [Kagematsu] Ghosts, innocence, spring in the mountains
Hello, Dice Dojo game of the week! The participants included Megan, Peter (same guy from the Contenders game), Michael, and me. Also, Sam (from the Contenders game) sat in to…
In Actual Play
Participants: Ron Edwards.


9/19/2010 The Dragon Master: [Sorcerer] Sorcerer's In Suburia : Prep
As usual I put off prep till the last weekend figuring it'd be fine as is. Until I ran across a reminder that I hadn't yet really nailed down the…
In Adept Press
Participants: The Dragon Master, Ron Edwards, Vortigern, Paiku, Roger.


9/18/2010 andrew_kenrick: [Dead of Night] Bad Signal at Concrete Cow
One of the games I ran last weekend at Concrete Cow was one of the scenarios I'm writing for a Dead of Night scenario supplement, Bad Signal. The set-up was…
In Actual Play
Participants: andrew_kenrick, Frank Tarcikowski, Ron Edwards.


9/18/2010 Vulpinoid: The game(s) I'm looking forward to...
I've been working pretty heavily on my own game over the last couple of days and haven't had the chance to offer the feedback I'd like. But I'm taking a…
In Endeavor: Game Chef 2010
Participants: Vulpinoid, buffaloraven, il mietitore.


9/17/2010 Shimera9: Playtest Passes
I recently put Mezzo into playtest (http://www.indie-rpgs.com/forge/index.php?topic=30292.0).  Some of you may remember it from the Emergent Character's thread in First Thoughts (http://www.indie-rpgs.com/forge/index.php?topic=29575.0). I'd planned on doing my playtesting in rounds. …
In Playtesting
Participants: Shimera9, Ron Edwards, Noon.


9/17/2010 Theo: A discussion on Stakes
I was just reading through the forums, and buried in the thread 'two sessions in: how it's going for my group', I saw what seemed to be a consensus about…
In Dog Eared Designs
Participants: Theo, Paka, Chris_Chinn, Eero Tuovinen, jburneko.


9/17/2010 Nath: [Passion Fruit] Play report
Played by three players at Fastaval, in April 2010. Play account written by one of the players: "A live-action role-playing game with peeling a piece of fruit as a game…
In Actual Play
Participants: Nath, Noon.


9/16/2010 Chill: Unnamed Fantasy
I'm looking to design a fantasy game as a hobby, just something that suits the style of game my friends and I enjoy playing. I'm not really looking to re-invent…
In First Thoughts
Participants: Chill, Ar Kayon, masqueradeball, Adam Dray, Certified, VAgentZero, Locke.


9/16/2010 The Dragon Master: [Sorcerer] Demons, Sorcerers, and multiple targets...
This is about handling attacks that should (logically) injure multiple parties, so let's handle it one example as separate entities rather than as a single issue (which I did in…
In Adept Press
Participants: The Dragon Master, jburneko, John Stephens, Marshall Burns.


9/16/2010 The Magus: London Indie RPG Meetup
Following the near hysterical response to my last post about meeting to play indie games in London, UK I've set up a group to play indie RPGs.  At first we'll…
In Conventions
Participants: The Magus.


9/16/2010 davide.losito: Davide Losito's game - Finders.
I was extremely inspired by this year theme and ingredients and I got an epiphany. This is the result. Finders. This game is about telling the story of the…
In Endeavor: Game Chef 2010
Participants: davide.losito, jasonm, devlin1, Ron Edwards.


9/16/2010 Claudia Cangini: The Coolest Thing of GnoccoCon and a interview with Graham Walmsley
Here: http://www.youtube.com/user/narrattiva is a short english/italian interview of designer Graham Walmsley about A Taste for Murder,italian conventions and other things plus the just uploaded "Coolest thing of GnoccoCon" (which shows…
In Conventions
Participants: Claudia Cangini.


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Subsequent Topics

9/22/2010 Anekanta: [Social Anxiety] - Know of any games that deal with social anxiety?
Hey all, I'm wondering if anyone knows of any existing (and hopefully easy to obtain) games that deal with social anxiety (or any sort of anxiety).  I'm going to be…
In First Thoughts
Participants: Anekanta, Noon, Moganhio, Graham Walmsley.


9/22/2010 buzzalbert: Did anyone try playing this? (a steampunk game)
I was looking around for a steampunk-themed game and I found something called Wolsung: Steampulp Fantasy. They've got free rules in PDF on their site and post new updates quite…
In First Thoughts
Participants: buzzalbert, Vulpinoid, Gryffudd.


9/22/2010 oculusverit: freelance writer with White Wolf experience
Hey everyone, freelance writer here. Just recently did some stuff for White Wolf, a campaign module (or as they like to call it, Storyteller Adventure System). Link is here: http://rpg.drivethrustuff.com/product_info.php?products_id=84152…
In Connections
Participants: oculusverit, Stregheria Games.


9/22/2010 oculusverit: Campaign Modules: Automatic Railroading?
So this is based on an experience with a couple of years of age, but it's pretty relevant to me now. White Wolf just published a campaign module that I…
In Actual Play
Participants: oculusverit, masqueradeball, Noon, arithine, Caldis, Moganhio.


9/23/2010 Noon: Talk and Walk...and Procedure
I dunno if this is worth describing. But I'm running a play by post and were at this point where the character could either sneak around, trying to pick up…
In Actual Play
Participants: Noon, Roger.


9/23/2010 Stregheria Games: Stregoneria RPG. Actual play, here at last!
After last night's playtest some rules have subsequently been tweaked or changed. Character generation was overall a success but some alterations had to be made: one skill was removed as…
In Playtesting
Participants: Stregheria Games, Chris_Chinn.


9/23/2010 lumpley: And Now What?
It's cool with me if you hang out here in this forum and talk about your game, for just as long as it's useful to you. If you playtest your…
In Endeavor: Game Chef 2010
Participants: lumpley, Jonathan Walton.


9/23/2010 Jay Loomis: The Agony of Defeat
Ok, so maybe it isn't agony. I'm sure that I'm not the only one who was defeated by the contest itself rather than the competition. Were you working on a…
In Endeavor: Game Chef 2010
Participants: Jay Loomis, Jason Pitre, Jonathan Walton, Noon.


9/24/2010 Chroma: [DitV] Fallout from Ceremony used against other Dogs
Introduced another group of friends to Dogs recently and they're loving it!  (And I'm still loving it!) Something odd came up and I just wanted some other people's thoughts/input on…
In lumpley games
Participants: Chroma, lumpley.


9/24/2010 luminos: [Oracle] A game about knowing the future
This will be my first attempt at making a game.  The basic idea for the game is that the PCs all have received a prophecy about their personal futures, a…
In First Thoughts
Participants: luminos, philipstephen.


9/24/2010 ChristianAndersson: Game Music Ready for Use - Portfolio Update
Hi there, RPG developers! Here's comes an update of my music portfolio. The last months, I have made some new songs, suitable for Adventure, War, RPG and Fantasy games (and…
In Connections
Participants: ChristianAndersson.


9/25/2010 Paco Garcia: New online magazine open to entries and articles
Hello Everyone, I have started recently an online magazine called G*M*S Magazine (http://www.gmsmagazine.com/). I have started the magazine to promote gaming and I'd love it to be a level field…
In Publishing
Participants: Paco Garcia, Jason Pitre.


9/26/2010 johnthedm7000: Critique My Task Resolution System/Check Mechanics
Shapers is a game in which players play individuals called the Willful, who are creatures possessed of exceptional natural abilities and the ability to reshape reality through the force of…
In First Thoughts
Participants: johnthedm7000, Ar Kayon, Locke.


9/27/2010 Baron: [White Box] Newbies and Grognards and how to start playing
Hi all.  First time poster but long-time lurker of the Forge.  I wanted to make sure I had some actual play before posting.  I won't divulge details of my history…
In Actual Play
Participants: Baron, James_Nostack, Abkajud.


9/27/2010 Tyler.Tinsley: single use powers
so the game i'm working ( www.seedrpg.com ) has bunches of little powers and abilities. i have realized now that most of the abilities are "once per episode" or "single…
In First Thoughts
Participants: Tyler.Tinsley, Ar Kayon, VAgentZero, Noon, Vulpinoid, Jason Pitre, Frank Tarcikowski, contracycle, Ckelm.


9/27/2010 Frank Tarcikowski: [Reign] In-Character Acting and the Higher Level
I started to write a bit of a spin-off to the thread Roll-Playing Versus Roleplaying with an actual play report of my own, but then it seemed more fitting to…
In Actual Play
Participants: Frank Tarcikowski, Noon.


9/28/2010 Noon: Weird spam with forge related addresses?
This is odd - I'm getting hundreds of spam e-mails. But the 'To' field has a few names I'm familiar with. I wont say the full e-mail addies, but stuff…
In Site Discussion
Participants: Noon, Lance D. Allen, masqueradeball, Sander, lumpley, Artanis, David Artman, epweissengruber, C. Edwards, M. J. Young, Seamus.


9/28/2010 Anekanta: [Social Anxiety] [I have overcome] - Rules draft
Hey all, If anybody's interested, I've posted a draft set of rules for a social anxiety game over on my blog.  If you feel like checking it out and commenting…
In First Thoughts
Participants: Anekanta, Moganhio.


9/28/2010 nemiroff: [Shared Dreams] How to create Portals for players
I've been working on an idea I had some time ago. The whole roleplaying takes place in the dreams of characters. Right now it's not important how do characters project…
In First Thoughts
Participants: nemiroff, Artanis.


9/28/2010 GregTaylor: Concept Art & Illustration
Greetings, I'm a UK based fantasy artist now available for freelance work, I've got a wide range of experience providing art in the form of illustration, concept art, storyboarding, graphic…
In Connections
Participants: GregTaylor.


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