The Forge Reference Project: Browse Threads

 

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From Day One


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10/31/2010 dataweaver: Power and Finesse
I'm experimenting with a game mechanic that's built around the idea that the core attributes come in Power/Finesse pairs, where the Power stat determines how much you can do while…
In First Thoughts
Participants: dataweaver, Necromantis.


10/30/2010 mreuther: [Untitled Paranormal Romance] Playtest I
So, as mentioned elsewhere, I worked up a system to test with my group (part of anyway) this weekend. Just got back in from what proved to be an edifying…
In Game Development
Participants: mreuther, Michiel Rutte, Troy_Costisick.


10/30/2010 Roan: My Game (Obis)
I have been creating the idea of a RPG for almost 10 years now and recently (within the last year) begun my 7th version of it. The former versions were…
In First Thoughts
Participants: Roan, Noon, Chris_Chinn.


10/29/2010 TrollSlayer: A Bizarre Shadow game.
I recently played a half-hour Shadow game with one of my friends. Since we were only two players playing the game I was both GM and player. The game was…
In Actual Play
Participants: TrollSlayer, Ron Edwards.


10/29/2010 TrollSlayer: GMing?
I've lately been GMing some RPGs. Though I do quite a bit of forethought and I come up with some nifty plot lines, I never seem to be able to…
In Actual Play
Participants: TrollSlayer, Chris_Chinn, mreuther, Noon, Ron Edwards, Ar Kayon, Daemonworks, ampetry17, Noclue, Courage75.


10/29/2010 TrollSlayer: IRC Chat?
I heard that there was an IRC chat on the Forge... is this true? How do I find it? Thanks, TS
In Site Discussion
Participants: TrollSlayer, Ron Edwards, C. Edwards.


10/29/2010 Ron Edwards: [Bliss Stage] Kids having kids
The latest Dice Dojo game will probably go into further sessions as well, as we made a very solid start. Playing are me, Sam, Shweta (her first-ever RPG session!), Jake,…
In Actual Play
Participants: Ron Edwards, Ben Lehman, pkalata, J. Tuomas Harviainen, Chris_Chinn, SamuelRiv.


10/29/2010 lopes-gabriel: [S/Lay w/Me] AP - O herdeiro e a prometida para o rei dos vermes [Portuguese]
This is an AP of S/Lay w/ Me in Portuguese and small review of the game http://www.paragons.com.br/slaywme-heroimonstroamante/ I would like to have time to translate it. Sorry :)
In Adept Press
Participants: lopes-gabriel, Ron Edwards.


10/29/2010 M. J. Young: Ubercon XIII
I'm planning to be there next weekend, if all goes well.  I don't know if anyone else here will be, but I'm usually pretty prominent.  I don't yet have my…
In Conventions
Participants: M. J. Young.


10/29/2010 Superior POD: Superior Print On Demand
While we have been around for a while, I just discovered this forum. I thought I would introduce our services if anyone is in need of a Print On Demand…
In Connections
Participants: Superior POD.


10/29/2010 Ron Edwards: [FreeMarket] Trouble with something
Uh-oh. This is one of those times I have to come clean about why a game didn't go so well. Or in this case, why I'm not entirely sure what…
In Actual Play
Participants: Ron Edwards, Filip Luszczyk, epweissengruber, davidberg, jenskot, meganjank, Courage75, Vox, Luke.


10/29/2010 Ron Edwards: [The Exchange / Justifiers] Great the second time around too
At the Dice Dojo, I GM'd two sessions of the same combination I described in The right game with the right setting, of the Justifiers setting…
In Actual Play
Participants: Ron Edwards, SamuelRiv, Motipha, Vox.


10/28/2010 JMendes: [AW] How to shoot people in the face, or elsewhere
Hey, :) Quick question: how does one resolve the simple act of a PC shooting an NPC in the face when we don't really want anything from them? Three choices…
In lumpley games
Participants: JMendes, Adam Dray, lumpley.


10/28/2010 epweissengruber: [In this Sign, Conquer] Toronto Area Gamers Playtest
The setting: 2nd floor of a restaurant with 5 sets of RPG ers getting down.  D&D, WoD High Fantasy, Deliria, .44, and ItSic. I am not presenting the game to…
In Game Development
Participants: epweissengruber.


10/28/2010 Leovaunt: [Legacy of Heroes] Wounds and Fatigue System
Attacking and Check Mechanic Thread Note: This the Wounds and Fatigue System and Attack and Check Mechanic Threads are closesly linked http://www.indie-rpgs.com/forge/index.php?topic=30614.0 Introduction/ Class Mechanic Thread: http://www.indie-rpgs.com/forge/index.php?topic=30612.0 As part of…
In First Thoughts
Participants: Leovaunt, Adam Dray, mreuther, Necromantis, dataweaver, Ar Kayon.


10/28/2010 Leovaunt: [Legacy of Heroes] Tests and Attack Rolls
Introduction/ Class Mechanic Thread: http://www.indie-rpgs.com/forge/index.php?topic=30612.0 In the Legacy of Heroes role-playing game, all checks (combat or out of combat) are done by making a d100 test. Most checks are made…
In First Thoughts
Participants: Leovaunt, Adam Dray, Ar Kayon, mreuther, Paka.


10/28/2010 Necromantis: [A Time of Steel & Staves] Critical strikes/fails issues
So first I suppose I should start out by outlining my system's conflict resolution mechanics. Everything (or as near to it as I can) that a character decides or attempts…
In First Thoughts
Participants: Necromantis, Bloomfield, Ar Kayon, Chris_Chinn, Ron Edwards.


10/28/2010 Leovaunt: [Legacy of Heroes] Introduction/Class and Class Point Mechanic
This is my introductory post on my Legacy of Heroes role-playing game. Legacy of Heroes is a fantasy setting about exploration, warfare, political intrigue, the corruption of absolute power, fierce…
In First Thoughts
Participants: Leovaunt, Adam Dray, mreuther.


10/28/2010 Noon: Musing on true solo games and writers block
I was on another forum, actually in terms of browser game design, and I decided to write a post that pitched a sort of situation and I asked what people…
In First Thoughts
Participants: Noon, mreuther, FetusCommander, masqueradeball.


10/28/2010 Chimaera: Advice for Self-Publishing
Hi,   I've developed an RPG with two others, and we are trying to figure out how to proceed with publishing.  I currently have my own publishing company which I…
In Publishing
Participants: Chimaera, Jason Pitre.


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Subsequent Topics

11/1/2010 megas: WargameProject
Hi everybody, Me and my friend are developing a Turn Based Strategy game, which visually resembles Warlords III, but is much more complex in it's nature. There is a short…
In Connections
Participants: megas.


11/1/2010 Ron Edwards: The Winter of the Forge looms near
Hi everybody, I aim to move the Forge into its winter stage by the end of the year. For those of you who don't know this, I announced quite a…
In Site Discussion
Participants: Ron Edwards, Jonathan Walton, joepub, Frank Tarcikowski, matthijs, VAgentZero, Teataine, Eliarhiman6, Rafu, Chris_Chinn, Artanis, Troy_Costisick, lumpley, Jono, mreuther, Tomas HVM, Ar Kayon, nikola, baxil, Emily Care, Paiku, M. J. Young, Alfryd, Noon, contracycle.


11/1/2010 Dan Maruschak: [DITV] We keep stumbling when it comes to the supernatural stuff
I am GMing a DITV game over skype with two players. After an initially rocky start (the first town I created ended up being pretty lame), I think we've got…
In lumpley games
Participants: Dan Maruschak, lumpley, Noclue, JMendes, mreuther.


11/1/2010 dindenver: [WoN] Inselbeg/Melnibone
All,   My Inselberg campaign is back on!   I will have players in a week or two, so I need to prep up!   I am going to go…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


11/2/2010 Vulpinoid: [FUBAR/WALKABOUT] An optional rule to reflect attitude/alignment
I've just written, and rewritten, this optional game rule a half dozen times. I've gotten to that point where I know what the words are meant to convey, but I've…
In First Thoughts
Participants: Vulpinoid, Noon, mreuther, stefoid.


11/2/2010 Frank Tarcikowski: [nWoD] Post-Apocalyptic Participationism in Salt Lake City
I wanted to talk a little about this session which was a major inspiration for me to start designing my new RPG. It was last year on another one of…
In Actual Play
Participants: Frank Tarcikowski.


11/2/2010 Bloomfield: GNS - works as description, but I don't buy the prescription
First, I really don't know what I am talking about or what I think I'm doing walking into a roleplaying theory discussion. (I won't be hurt if you stop reading…
In Actual Play
Participants: Bloomfield, Caldis, Eliarhiman6, Ar Kayon, Chris_Chinn, jburneko, Abkajud, Noon.


11/2/2010 Eliarhiman6: The forge will close down (info & background)
Following the announcement of the starting of the winter phase in the the thread The Winter of the Forge looms near, for the people baffled about the concept, I am…
In Welcome to the Archives
Participants: Eliarhiman6, Ron Edwards.


11/2/2010 Rustin: I crit his guts out
Proposal: Creative Agenda doesn’t run through. It rides on top. “Supported techniques” carry the Creative Agenda. You get supported techniques when a reactive player enthusiastically judges the technique of another…
In Actual Play
Participants: Rustin, Noon, Abkajud.


11/3/2010 higgins: Fan Mail question
Hi all! A player can: a) spend Fan Mail to get additional cards (p. 32) b) spend Fan Mail to use a Trait when the free uses are up (p.…
In Dog Eared Designs
Participants: higgins, Welkerfan, Eero Tuovinen.


11/4/2010 Tazio Bettin: BEYOND THE MIRROR Searching for playtesters!!
Hello everyone. I am currently developing a game, and I am in need of playtesters. The game is called Beyond the Mirror, and is inspired by Philip K.Dick's novel Do…
In Connections
Participants: Tazio Bettin.


11/4/2010 Hour11: At the intersection of P&P RPG and mini Wargaming.
  So me and a couple of guys (Calling ourselves Hour11 Games) have been working on a game for a little over a year and I was wondering what people's…
In First Thoughts
Participants: Hour11, Noon, Vulpinoid.


11/4/2010 Superior POD: Superior POD adds Support Forum
We have just added our own support forum at Superior POD You will find it on the website or here is a direct link: http://superiorpod.proboards.com We hope you will find…
In Connections
Participants: Superior POD.


11/5/2010 Musashi74: Playtesters Wanted - Death Frenzy: Chambara RPG
I've been working on a card-based RPG for some time tentatively called 'Death Frenzy' (this is a working title that will likely change). Death Frenzy is based on Japanese period…
In Connections
Participants: Musashi74, Ron Edwards.


11/6/2010 Danny2050: Self Publish with Fraxion Payments
Hi folks. I've been roleplaying since shortly after the first D&D brown box was published. I have played a number of indie games and I am a big fan of…
In Publishing
Participants: Danny2050, mreuther, preludetotheend.


11/6/2010 Noon: Extreme Vengeance - Skyclad
I did actually play extreme vengence years back, not too long after getting it. Actually, I'll stick in the caveat I do these days on 'I played X' : I…
In Actual Play
Participants: Noon.


11/6/2010 Eric_from_LA: Wanted: Playtesters for SuperHero game.
Hello Everyone I am currently in beta-plus testing of a superhero role rlaying game and am in need of some more playtesters. If this interest you please drop me a…
In Connections
Participants: Eric_from_LA, Tazio Bettin.


11/7/2010 Nigel: Capes still available for download?
Hey, I was wondering if Capes was still available for download orders. I am a bit hesitant to order through the website without confirmation as there is no email address…
In Muse of Fire Games
Participants: Nigel, Nocker.


11/7/2010 sproket: Goldchest
Hi everyone, I've been a lurker for a while - I decided to be brave enough to post now. :) I've been working for about a year on a new…
In First Thoughts
Participants: sproket, Ron Edwards.


11/7/2010 CardinalXimenes: Wanted: Playtesters for Stars Without Number, sci-fi sandbox game
Hello, all. I'm looking for playtester feedback on Stars Without Number, a retroclone-inspired sci-fi game that I built to experiment with some ideas about how to mechanically support a sandbox-style…
In Connections
Participants: CardinalXimenes.


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