The Forge Reference Project: Browse Threads

 

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From Day One


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11/17/2010 Jonathan Walton: 2010 Game Chef Playoffs: Vote with Your Play!
Hey Everyone, Now that all my initial reviews are in, it's time to get serious about the 2010 Game Chef Playoffs. Out of 59 solid games that were submitted to…
In Endeavor: Game Chef 2010
Participants: Jonathan Walton.


11/17/2010 Talanic: Laying out P. C. Hodgell's World of Rathillien RPG
Hi all!  I was here a while ago with the World of Rathillien RPG, and the net result of the critique I received was the harsh truth; it's a mess. …
In First Thoughts
Participants: Talanic, Abkajud, Chris_Chinn, ShallowThoughts.


11/17/2010 Artanis: [Unspeakable] Abashed or anti Czege principle?
Hello all I've been toiling away at a game based on my group's chaotic play of Call of Cthulhu of years past. After two years of development in French, I…
In Game Development
Participants: Artanis, Ron Edwards, Eero Tuovinen.


11/17/2010 stefoid: a game where there is no GM and/or everybody is the GM
Real Soon Now (tm) Im going to test this concept on a group of friends http://www.indie-rpgs.com/forge/index.php?topic=29532.0  Yes, actual play, wowee. The link is to the 'back-story generator' idea I had. …
In First Thoughts
Participants: stefoid, SortableBadger, mreuther, Abkajud, Chris_Chinn.


11/16/2010 BunniRabbi: Aristotelian Morality / Virtue list
I've been taking this philosophy class that has given me an idea for a morality system based, very loosely, on Aristotelian Morality.  Essentially, Aristotle felt that every virtue was a…
In First Thoughts
Participants: BunniRabbi, SortableBadger, Noon, Jason Pitre, epweissengruber.


11/16/2010 Judaicdiablo: [Minions, Inc.] a new AW hack
Minions, Inc. is an Apocalypse World hack for playing henchmen in a world of costumed aggression.  This game was inspired by the Venture Bros., The Tick, The Incredibles, and just…
In lumpley games
Participants: Judaicdiablo, Chroma, David Artman.


11/16/2010 Skull: Wanted: External Playtest Groups
My game is going through It first real run of playtesting and I am looking for a few more game groups who would be interested in giving my game a…
In Connections
Participants: Skull.


11/16/2010 Alfryd: Egri and Nar vs. Sim
I can't recall the exact thread, but I was thinking recently about some comment Ron made when trying to 'daignose' a given player's general CA.  I think the general gist…
In First Thoughts
Participants: Alfryd, Ron Edwards, Eero Tuovinen.


11/15/2010 dataweaver: dice: time taken vs. series of rolls
In my games, I usually use a simple 2d10-equivalent mechanism when resolving success or failure.  However, I'd like to come up with a reasonable alternative to this for handling cases…
In First Thoughts
Participants: dataweaver, mreuther, Noon.


11/15/2010 Necromantis: [RUN!] is there a non-gamist way of dealing with REWARDS
I was doing some thinking... wouldn't any game that awards XP or any other kind of Points, has levels or any kind of "improvements" to the character be gamist in…
In First Thoughts
Participants: Necromantis, Chris_Chinn, mreuther, Noon, Ar Kayon, stefoid, SortableBadger, ShallowThoughts, Daemonworks.


11/15/2010 Ron Edwards: [Doctor Chaos] World peace, my way
Back in 2005, I noodled around with a game design that I really liked, but set it aside for a number of reasons, partly because playtesting had shown a couple…
In Game Development
Participants: Ron Edwards, SamuelRiv, Chris_Chinn, Troy_Costisick, pkalata, Miskatonic.


11/14/2010 Superior POD: Superior Print On Demand announces the SPOD 200 CLUB
Superior Print On Demand announces the SPOD 200 CLUB As most of you know, SPOD currently has full color printed chipboard game counter sheets available in the following sizes: 5/8”…
In Connections
Participants: Superior POD.


11/14/2010 Quynce: @Matt Wilson: Audio Access to Primetime Adv.
My boyfriend has been a gamer for about twenty-five years and is currently going blind.  After playing it at a con, I thought that Primetime Adventures might be a great…
In Dog Eared Designs
Participants: Quynce.


11/14/2010 Doug Law: I hate opposed rolls
I suppose the subject says it all, but I'm designing a new game system and I was weighing a few mechanics. I wondered if maybe someone could convince me why…
In First Thoughts
Participants: Doug Law, SortableBadger, Ar Kayon, Chris_Chinn, Noon, dataweaver, Abkajud, Necromantis.


11/14/2010 SortableBadger: Project Absalen
So, first post, though I am a lurker - of sorts. I've recently decided to put what I've learned into action and realized I didn't know as much as I…
In First Thoughts
Participants: SortableBadger, Noon, Chris_Chinn, mreuther, stefoid.


11/13/2010 Pen: Skill advancement doesn't feel right
I came up with a roleplaying setting that I felt needed its own game system.  It's called The Raptured and it starts out on our current real world Earth and…
In Game Development
Participants: Pen, mreuther, Ar Kayon, Finarvyn, johnthedm7000, Ron Edwards.


11/13/2010 Doug Law: Best way to make a powers list?
I'm putting together a booklet for my homebrew game for a playtest group. Who knows, someday it might go on RPGNow. In any case, I want it to look at…
In Publishing
Participants: Doug Law, Jason Pitre.


11/12/2010 Pelgrane: Game Design Contest
I'd like to get some feedback on a game design contest I want to run. Is there anywhere legitimate to discuss this here?
In Site Discussion
Participants: Pelgrane, Troy_Costisick.


11/12/2010 metagov: 5dx: a new action resolution mechanic
Hello, I've been thinking about RPG game mechanics and I wanted to share one in particular that I think is new and interesting. Well, new to me at least: I…
In First Thoughts
Participants: metagov, Ar Kayon, mreuther, Certified, Adam Dray, Abkajud, Noon, BinaryCat.


11/12/2010 Kadski: (D20) Shadow Walkers
Shadow Walkers The once great Land of Helvakia is overrun with the black plague, a disease that wracks the mind and soul with visions from the outer planes, a world…
In First Thoughts
Participants: Kadski, Chris_Chinn, Noon.


<< more previous topics

 

Subsequent Topics

11/18/2010 Necromantis: [Run!] a Role-Sharing game of memory lapse and evading capture. {issues}
I will give a quick explanation of my plans for this game. Anything else that I leave out that you would like to know, just ask. Role-Sharing game. …
In First Thoughts
Participants: Necromantis, SortableBadger, SamuelRiv, Bill_White.


11/19/2010 izlear: Wager based game idea!
I have been toying with an idea for a few weeks. There are similar games, I know that, but I wanted to put this idea forward and see what you…
In First Thoughts
Participants: izlear, Noon, SortableBadger, Bill_White.


11/19/2010 Abkajud: [Dwarf Fortress] whoops! it's Right to Dream play!
Anybody ever design a game, execute it correctly, and then think "Well, crap. I wouldn't play this game"? That happened to me last night. I did my first playtest for…
In Game Development
Participants: Abkajud, mreuther, Alfryd, Noon.


11/19/2010 Paco Garcia: The 4th of December is Play in Public UK Day!
G*M*S Magazine (http://www.gmsmagazine.com) is sponsoring a UK Play In Public Campaign Day on the 4th of December and there will be a Castle Ravenloft game up for grabs for the…
In Conventions
Participants: Paco Garcia.


11/20/2010 ChantalFournier: Illustrator with 10 years of experience in the entertainment industry
I have been working in videogames for the last 10 years and I'm looking into branching out in the rpg, card and boardgame industry. I'm reliable and adaptable. You can…
In Connections
Participants: ChantalFournier.


11/20/2010 Stregheria Games: Going Universal.
My game Stregoneria is about to be released (proofreading is over 2/3 the way through now) and I've started extracting the mechanics out of it and compiling them into a…
In Publishing
Participants: Stregheria Games, Jason Pitre.


11/20/2010 Ben Lehman: An Experiment in Sliding Scale Pricing
Hey all. So I'm trying out a new thing! I've decided that my eBooks are going to be priced not based on what I think they're worth, but on what…
In Publishing
Participants: Ben Lehman.


11/21/2010 markerjones2031: Seeking Artist(s)
I am in the process of final revision of my manuscript RPG looking to pass my goal of 250 pages. This is a science fiction game with a strong story…
In Connections
Participants: markerjones2031.


11/21/2010 Stregheria Games: Tetractys Engine (IGL)
I will be releasing the core mechanic on which my Stregoneria rpg is built upon as a free independant document under what I'm calling an IGL (Independant Gamin License.) This…
In Publishing
Participants: Stregheria Games.


11/22/2010 DanielZKlein: [Fiasco] The abortion that didn't take
I played Fiasco tonight with three friends who have varying levels of experience with rpgs. I myself have a fair bit of experience with story games (and a long and…
In Actual Play
Participants: DanielZKlein, jasonm, SusanAHolmgren, David Artman.


11/22/2010 vellu82: [Near] A little question
Hi, Eero. I've read this, in the Sky God Faith Crunch: Secret of the Axiom A character with this Secret may gain Blessings. Either he asks for one with PRAY…
In Arkenstone Publishing
Participants: vellu82, Eero Tuovinen, Mr. Mario.


11/22/2010 John Stephens: [Tunnels & Trolls] Questions about "Colonizing goblin lands"
I just found Eero's Colonizing goblin lands thread and pored over it with interest. I love the atmosphere and color evoked by the setting and reports, and…
In Actual Play
Participants: John Stephens, Eero Tuovinen, Noon, Ron Edwards.


11/22/2010 MatrixGamer: The GNS and Theory Forums
I just popped in today to do some reading and though about going back to the beginning of the RPG theory forum. I know they used to be up even…
In Site Discussion
Participants: MatrixGamer, jburneko, Eero Tuovinen, Frank Tarcikowski, lumpley.


11/23/2010 Ron Edwards: [The Walking Eye] An interview
Hi there, Kevin Weiser wanted to interview me about the Forge Winter dustups on other sites, and although I really don't have much interest in What The Great Big Internet…
In Adept Press
Participants: Ron Edwards, Chris_Chinn, Melinglor.


11/23/2010 ampetry17: Elfs rocks
I ran a pick-up game last Memorial Day weekend at Marcon (Multiple Alternative Realities Convention) in Columbus, OH. It was a huge hit. I had my gaming group who were…
In Actual Play
Participants: ampetry17, Ron Edwards.


11/23/2010 Marshall Burns: [The Rustbelt] yay, my first review!
Wilper reviewed the Rustbelt on his blog. Check it out! http://wilper.wordpress.com/2010/11/23/reading-the-rustbelt-tales-of-tenacity-depravity-and-hope-by-d-marshall-burns/ -Marshall
In Beyond the Wire Productions
Participants: Marshall Burns.


11/24/2010 happysmellyfish: [Freud!] Is there a precedent?
I've been lurking around the Forge archives for about a month now, and have a game concept I'd like to float. The only other personal info I think might be…
In First Thoughts
Participants: happysmellyfish, Bill_White, Abkajud, ShallowThoughts, SortableBadger, The Magus, endymion.


11/24/2010 kendrick_h: Storming the Wizard's Tower?
Reading over the old playtest book again has gotten me very excited for this! Any word on when we can look forward to updates? Are you accepting open playtesters like…
In lumpley games
Participants: kendrick_h, revenant.


11/25/2010 happysmellyfish: [Freud!] Looking for experts
I'm gearing up for an outrageously ambitious series of short games. http://www.indie-rpgs.com/forge/index.php?topic=30712 Check out the link to see my first tentative thoughts. Essentially, I want to take the foundational ideas…
In Connections
Participants: happysmellyfish.


11/26/2010 happysmellyfish: [Freud!] Looking for feedback
At the moment, I have what I'm calling Freud Version 0.1. That means I'm really looking for people to read the .pdf and answer some specific questions. In fact, as…
In Connections
Participants: happysmellyfish, The Magus.


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