The Forge Reference Project: Browse Threads

 

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From Day One


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9/24/2002 Thirsty Viking: Gladiator Update
Work on Gladiators is ongoing, Currently we are debating what things might modify the Purse structure for a match. What follows is a Cut and paste from an ongoing thread.…
In The Riddle of Steel
Participants: Thirsty Viking.


9/24/2002 Le Joueur: Combined Techniques: Experience Dice and Genre Expectations
[b]Pieces Parts[/b] There are four primary components to any GenEx, Central Concept, Metaphor, Motif, and Running Gag (well, Running Gag is what we call it). The Central Concept is the…
In Scattershot
Participants: Le Joueur.


9/24/2002 Le Joueur: Gaming Comes Out-of-the-Box [was "Beginner-Friendly Gam
This is a response to a post directed at me in the thread "What is a beginner-friendly game?" I was moved to respond there, but I feel the topic diverges…
In Publishing
Participants: Le Joueur, Jeremy Cole, quozl, Clay, Ron Edwards, Gordon C. Landis, Mike Holmes, Seth L. Blumberg, Clinton R. Nixon, Eugene Zee, wyrdlyng, Valamir, Walt Freitag, deadpanbob.


9/24/2002 Jonathan Walton: Designing for a PBeM Format
Hey all, I'm new to these boards and new to the indy-rpg world in general. However, I somehow managed to get under contract to write a GM-less mystery campaign for…
In RPG Theory
Participants: Jonathan Walton, Ron Edwards, Demonspahn, Valamir, wyrdlyng, Mike Holmes, quozl, Colin the Riot, Maurice Forrester, Andrew Martin, M. J. Young, contracycle, deadpanbob, C. Edwards.


9/24/2002 Davicimo: An action movie RPG
This is a little something I just threw together yesterday, that's been evlving rather quickly in my mind. This so far nameless game is meant to emulate the style of…
In Indie Game Design
Participants: Davicimo, Mike Holmes, Valamir.


9/23/2002 deadpanbob: Incarnate: Character Tidbit - Trait Scale
All, First - thanks to The Forge for hosting my new website (i.e. the most poorly designed, ill conceived website the Forge has ever hosted). I'm going to inflict my…
In Indie Game Design
Participants: deadpanbob.


9/23/2002 Trav: A combat question...
I was running a game this weekend and am curious as to what should happen in this scenario. There was combat between two people. In the first part of the…
In The Riddle of Steel
Participants: Trav, svenlein, Thirsty Viking, Wolfen.


9/23/2002 Matt Gwinn: Online Kayfabe Game!
Ok, it's come to my attention over the last few months that a lot of people have been having trouble getting their gaming group to play Kayfabe or their wrestling…
In Errant Knight Games
Participants: Matt Gwinn.


9/23/2002 Valamir: GNS, Intent and Motivations
From the Ying in the Yang? thread. Hi there, No one seems to be understanding my point: that "intent" as you see it is perfectly all right for you…
In GNS Model Discussion
Participants: Valamir, Ron Edwards, deadpanbob, jdagna, Mike Holmes, Marco, M. J. Young, contracycle, damion, Seth L. Blumberg, C. Edwards, Wart.


9/23/2002 Matt Wilson: one small step, one giant leap
I haven't played Donjon yet, so you can call me for posting out my ass, but from everything I've read on the Forge and other places, the game deserves yet…
In CRN Games
Participants: Matt Wilson, Clinton R. Nixon.


9/23/2002 Christoffer Lernö: Pure Mechanics Question
Let's say I've established, through the mechanics, that A is doing B, but the effect of that hasn't yet been established. What options do I have to implement those rules?…
In Indie Game Design
Participants: Christoffer Lernö, Valamir, Mike Holmes, Walt Freitag.


9/23/2002 Alan: immersive authorship (split)
[Since this message has been promoted to a thread lead, I thought I edit it for focus.] I believe there's innate tension between the processes that create dramatic structure and…
In RPG Theory
Participants: Alan, contracycle, Ron Edwards, Andrew Martin, Mike Holmes.


9/23/2002 Nick Pagnucco: how are people's campaigns?
Time for me to live vicariously... Who is doing what with TROS? How is it going? Any good stories? Any annoying problems? Any new insights that arose from play? I…
In The Riddle of Steel
Participants: Nick Pagnucco, Mokkurkalfe, Spartan, Valamir, Vanguard, Ace, Ashren Va'Hale, Wolfen, svenlein, Jake Norwood, Brian Leybourne, Delta1.


9/23/2002 Zak Arntson: More Pulp Books
Hit the used bookstore again, and found some Howard books! I figured I'd ask Ron (and the other pulp fans) about the validity of these, because (like Lovecraft fiction) you…
In Adept Press
Participants: Zak Arntson, Ron Edwards, Thor Olavsrud, Bailywolf, Mike Holmes, talysman, Blake Hutchins, lumpley, Paka.


9/23/2002 Jeffrey Miller: Author or Retailer?
Not exactly publishing, but it'll do. Given a choice and all other factors (cost, delivery, etc) equal, who would you as a consumer purchase from, the author or the retailer?…
In Publishing
Participants: Jeffrey Miller, Jake Norwood, peteramthor, Ron Edwards, wyrdlyng.


9/23/2002 Marco: An Objective Standard of Quality for RPG's
In another post the idea of finding a way to grade RPG's was brought it (by Valimir) Since we know that all things produced are NOT of equal quality,…
In RPG Theory
Participants: Marco, C. Edwards, Andrew Martin, deadpanbob, Valamir, Clinton R. Nixon, Mike Holmes, M. J. Young, contracycle, brainwipe, Jeremy Cole, Seth L. Blumberg.


9/22/2002 Ville: For TFOB
Hello everyone. Since I'm new on this board a little introduction. Im from Finland, have been a gamer for about 20 yrs (from "Red box" to ADD to Rolemaster to…
In The Riddle of Steel
Participants: Ville, Thirsty Viking.


9/21/2002 Ragnar Deerslayer: Metal Opera (longish)
I haven't posted here before, so let me give a little background on my gaming group before I begin: My gaming group is a little different from other gaming groups.…
In Actual Play
Participants: Ragnar Deerslayer, Ron Edwards, Zak Arntson, Clay.


9/21/2002 Bailywolf: Hybrid Sorcerer/Donjon combat & my upcoming game
I've been ripping into both the S&S advanced combat expansion and Clinton's Donjon combat system which owes much Sorcerer. I am considering adopting some of Donjon's combat mechaincs for my…
In Adept Press
Participants: Bailywolf, Paka, Clinton R. Nixon, Ron Edwards.


9/21/2002 Christoffer Lernö: A Mini Fantasy Game (Not Ygg)
Here you go! something I wrote up just now as an exercise to get me going for Ygg. I guess there are a few holes to be patched but I…
In Indie Game Design
Participants: Christoffer Lernö, Jack Spencer Jr, Andrew Martin, Walt Freitag, Kester Pelagius.


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Subsequent Topics

9/24/2002 Christoffer Lernö: Problems narrating again
We already went through this in "Narrated combat results - a problem" but I now feel that ultimately it left me where I started. Ygg features limited player narration. Basically…
In Indie Game Design
Participants: Christoffer Lernö, Valamir, Wolfen, Mike Holmes, Ron Edwards.


9/24/2002 svenlein: Archery supplement
I'm working on an archery supplement because it seem to me (but i may be wrong) that the archery rules for tRoS don't have the same level of depth as…
In The Riddle of Steel
Participants: svenlein, Holt, Durgil, Wolfen, Mokkurkalfe, Thirsty Viking, Jake Norwood, contracycle, Lyrax, Mike Holmes.


9/24/2002 simon_hibbs: Nephilim Wars
This is from an effort at writing Hero wars mechanics for a nephilim campaign. It's rather sketchy, and I'm not sure if it's on topic, but since there aren't realy…
In HeroQuest
Participants: simon_hibbs, Mike Holmes.


9/24/2002 simon_hibbs: Nephilim Wars
I just posted some notes I wrote a while ago about using Hero Wars mechanics to run a Nephilim game on the Hero Wars forum. Was that a mistake? Since…
In RPG Theory
Participants: simon_hibbs, Ron Edwards.


9/24/2002 Eric: One on One play
I've run one on one sessions of RPGs twice, at widely spaced intervals, and I'm getting ready to do it again. What I find daunting about this style is that…
In Adept Press
Participants: Eric, Ron Edwards, Maurice Forrester, greyorm, Clinton R. Nixon, Clay, jburneko, Christopher Kubasik.


9/24/2002 Matt Wilson: plot points idea
I really like how TROS uses spiritual traits to do two things at once: promote character development and simulate it by generating xp. It got me thinking of an idea…
In Indie Game Design
Participants: Matt Wilson, Jared A. Sorensen, ADGBoss, Mike Holmes, M. J. Young, Jeffrey Miller.


9/24/2002 Jonathan Walton: Indy RPG Anthology?: "Death to D20"
Hey folks, I was just browsing the vast sea of goodness that is the indy-rpg community when I thought: Wouldn't it be cool to do a yearly/quarterly indy-rpg anthology, completely…
In Publishing
Participants: Jonathan Walton, Ron Edwards, kevin671.


9/24/2002 deadpanbob: Incarnate Update - Revised Incomplete Version (long)
For the one or two of you following this (thanks Mom), I've made a little progress today. You can see the current state of the game here in this "Full…
In Indie Game Design
Participants: deadpanbob, Jonathan Walton, Eddy Fate, Mike Holmes.


9/24/2002 John Wick: Once again, why I do not fear making a post at The Forge
Yes, I made a post over at rpg.net. Yes, a bunch of people started throwing personal insults at me (most of whom haven't read my work or even know what…
In Site Discussion
Participants: John Wick, TSL, Mike Holmes, deadpanbob, Zak Arntson, greyorm, James, Christoffer Lernö, Jake Norwood, wyrdlyng, Ron Edwards, pigames, Clinton R. Nixon, Marco, Valamir, Jeffrey Miller, Balbinus.


9/24/2002 mahoux: Here's a(nother) resolution mechanic
Alright. Just going to throw this by people. I'm thinking of using this for Future Perfect. So look at it and give me some feedback, ie. anything that seems odd…
In RPG Theory
Participants: mahoux, Mike Holmes, M. J. Young, ADGBoss, Bailywolf, Le Joueur.


9/24/2002 Le Joueur: Scattershot Time Travel - Maybe in the Future
Hey Paul, Maybe you should toss in your idea anyway; if it took that long, perhaps your players might be ready. Well...in my opinion, the great unmet need…
In Scattershot
Participants: Le Joueur, Paul Czege.


9/23/2002 Mike Holmes: Converting to Scattershot Science Fantasy
Can I get an order of Traveller, please? And can you have it ready by Thursday night? Scattershot will replace GURPS, which I'm currently using. Mike
In Scattershot
Participants: Mike Holmes, Le Joueur, Seth L. Blumberg.


9/24/2002 Lyrax: I'm Baack!
Yes, BYU has finally (after a little prodding from me) decided that this is NOT a porn site! YAY!
In The Riddle of Steel
Participants: Lyrax.


9/24/2002 Matt Wilson: mechanic idea: too clunky?
Characters have traits, which are something like attributes + skills mixed together -- nod to WEG's Star Wars. Each trait is ranked from 1-5. Roll that many d20s and take…
In RPG Theory
Participants: Matt Wilson, Andrew Martin, Henry Fitch, Jeffrey Miller.


9/24/2002 Mike Holmes: Splitting Threads can be Hard
Um, how'd my posts get over in "Site"? Mike
In Scattershot
Participants: Mike Holmes, Le Joueur.


9/23/2002 Ron Edwards: Genre Expectation - a Sketch of "Cosmic Zap"
Hi Fang, I've been considering what I'd like to use for a fairly-Sim genre game (close as I'll ever get anyway). Since I don't want the metagame stuff to be…
In Scattershot
Participants: Ron Edwards, Le Joueur, b_bankhead, Mike Holmes, Spooky Fanboy, Bob McNamee.


9/25/2002 greyorm: That Social Box
From a thread over in the Sorcerer forum My experience with one on one play is not extensive, but I've noticed myself having similar problems with me and two players.…
In RPG Theory
Participants: greyorm, deadpanbob, Jeffrey Miller, Jake Norwood, contracycle, Mike Holmes, Christoffer Lernö, Christopher Kubasik, M. J. Young.


9/25/2002 Le Joueur: Brainstorming 'What is Gaming' Outside the Box
So I made a call to action, I better back that up, right? Okay. I also said that the first part ought to be laden with "that's so inside the…
In Indie Game Design
Participants: Le Joueur, C. Edwards, Christoffer Lernö, Mike Holmes, Walt Freitag, Paul Czege, deadpanbob, wyrdlyng, damion.


9/25/2002 Demonspahn: New promotion idea CYoA
Hi everyone, Just thought I would share this. I have an RPG that for various reasons very few people have heard about/have access to. In order to promote the game…
In Publishing
Participants: Demonspahn, Andrew Martin, Jonathan Walton, Clay, Alex Knapik.


9/25/2002 deadpanbob: GNS Behavior Mapping (Covering old ground, I'm Sure)
In the thread about GNS Intent and Motive we have a discussion going on between essentially 3 camps: I actually see three sides to this debate. The…
In GNS Model Discussion
Participants: deadpanbob, Mike Holmes, Seth L. Blumberg, Paul Czege, MK Snyder.


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