The Forge Reference Project: Browse Threads

 

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From Day One


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1/17/2003 ace pilot: What do YOU buy? Why?
While the people who visit this site, and who post may not be representative of the greater RPG audience, it might be interested to hear what products people believe in…
In Publishing
Participants: ace pilot, Jake Norwood, Alan, clehrich, cruciel, Ron Edwards, Shreyas Sampat, Clinton R. Nixon, Jack Spencer Jr, Clay, Michael Hopcroft, Jonathan Walton, contracycle, xiombarg, richks, Scott_Lynch.


1/16/2003 Shreyas Sampat: The Calligrapher's Sword: Formalizing Conflict
I've been thinking about conflict in a malleable world for a while; it's the backbone of my game The Calligrapher's Sword. TCS uses a formalization to state conflicts in three…
In Indie Game Design
Participants: Shreyas Sampat.


1/16/2003 Cassidy: Number of Conflicts
Hey all, How many times do you find yourself as GM calling for a die roll during play? How often do you find your players requesting die rolls? I know…
In Random Order Creations
Participants: Cassidy, Blake Hutchins, Ron Edwards, James V. West.


1/16/2003 Matt Gwinn: Second Edition or Supplement
I've gotten back to work on Kayfabe and have run into a conflict. I'm trying to deside whether or not to do a supplement or a second edition of the…
In Errant Knight Games
Participants: Matt Gwinn, Jason L Blair, Bogie_71.


1/16/2003 jburneko: Managing Time Scale Between Players
Hello, Here's another one of my How To, threads. So, last time I asked how do you handle games where the players are in completely disconnected locales/situations. Now, I'm asking…
In Adept Press
Participants: jburneko, Ron Edwards, Michael S. Miller.


1/16/2003 Michael Hopcroft: Using CAH for Real Adventures of Jonny Quest
This was probably my favorite 90's Ameritoon this side of Batman. I feel it was grossly underappreciated in its day and it is rarely shown now. Needless to say, I…
In Cartoon Action Hour
Participants: Michael Hopcroft, Eddy Fate, Jason L Blair, Slant.


1/16/2003 Michael Hopcroft: Review of Musical Mistresses
I was just sent word of a review of Musical Mistresses in GameWyrd Webzine and I was wondering what people thought of the article. Oh yes, buy the book.
In Seraphim Guard
Participants: Michael Hopcroft.


1/16/2003 Michael Hopcroft: Big news coming
Just wanted to let people know to expect a major announcement from Seraphim Guard in the next week. It's going to be controversial, but I think in the long run…
In Seraphim Guard
Participants: Michael Hopcroft, Paganini, Andrew Martin, Le Joueur, wyrdlyng, xiombarg, BPI_Jonathan, Adam, quozl.


1/16/2003 Christopher Kubasik: Naive and Sophisticated: The Terms
Hi Everyone. Out of the last thread I started I sort of surprised myself with the concept of Naive and Sophisticated. It crystilized a great deal of many matters I've…
In RPG Theory
Participants: Christopher Kubasik, greyorm, Walt Freitag, Marco, Paul Czege, Le Joueur, clehrich, contracycle, simon_hibbs, Jack Spencer Jr, Valamir, John Kim, erithromycin, jburneko, Harlequin.


1/16/2003 Clinically Insane: What can someone tell me about cartoon action hour?
Ok so they don't let us use computers at the asylum and no four-sided dice either, they say they are too pointy ;) What was that? Pencils are pointy too.…
In Cartoon Action Hour
Participants: Clinically Insane, Cynthia Celeste Miller, Paganini, Eddy Fate.


1/16/2003 Clinically Insane: Can Cartoon Action Hour do?
First let me say, this game looks cool and that is not just the medication talking ;) I remember some great cartoons from years past, but here is my question…
In Cartoon Action Hour
Participants: Clinically Insane, Cynthia Celeste Miller.


1/15/2003 szilard: Humanity question
Just picked up my copy of Sorceror. I'm about half-way through. Very thought-provoking. It also looks like a very, very playable game (as-in, "Yeah. I'm pretty sure I could run…
In Adept Press
Participants: szilard, Ron Edwards, Valamir.


1/15/2003 Ron Edwards: Four Colors al Fresco
I'd like to propose some discussion about one of the more ambitious games currently available. It's free, at Woodelf's website, The Impossible Dream. I'm putting this into RPG Theory rather…
In RPG Theory
Participants: Ron Edwards, clehrich, Shreyas Sampat, bongert, woodelf, zaal.


1/15/2003 Tony Irwin: Paladin Questions
Hey folks, I ran a character/world creation session for two friends last week for Paladin. We improvised a couple of scenes to try out the mechanic (which went great, we…
In CRN Games
Participants: Tony Irwin, Clinton R. Nixon.


1/15/2003 Marco: Artists Wanted
Hi, We have a new book on the cusp of coming out and are looking for artists. The basic style is black and white (color is optional--and we'll pay more…
In Connections
Participants: Marco, Arashi, Ron Edwards, Jonathan Walton, Ben Morgan, ADGBoss.


1/15/2003 hyphz: More Sex & Sorcery debate (split)
[quote="Christopher Kubasik"]Hi Henry, Let me take a shot at this: Yes, all male groups can ignore these rules. (In fact, they will have to.) [/quote] That's not quite the point…
In Adept Press
Participants: hyphz, Ron Edwards.


1/15/2003 Ron Edwards: Let's do it: 2003
Hi guys, Michael's right - it's time to get going for this year. Jason, interested? Do you want to be the point-man again? (ie, the one who submits the forms)…
In GenCon Planning and Organization
Participants: Ron Edwards, Jason L Blair.


1/15/2003 Thierry Michel: Rationale for random numbers in rpgs
Could anyone point me to a discussion on the rationale of the use of random numbers in rpgs ? What does the roll of a die represent exactly ?
In RPG Theory
Participants: Thierry Michel, Le Joueur, Ron Edwards, Emily Care, clehrich, Walt Freitag, Bankuei, Cassidy, talysman.


1/15/2003 matsuhito: Broken links on the Little Fears download-page.
All links except two in the little fears download-area is broken. And it's really annoying. I'd be really happy if they would solve it, so that all character sheets are…
In Key 20 Publishing
Participants: matsuhito, Jason L Blair, oghma.


1/15/2003 Shadeling: A stab or shot at Kozak hand rifle
I was thinking of statting up the Kozak rifle mentioned in the book. I was thinking something like a 6-9 round prep time. Seem accurate? What do you think Jake?…
In The Riddle of Steel
Participants: Shadeling, Jake Norwood, Valamir, Ashren Va'Hale, Ace, MikeSands.


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Subsequent Topics

1/17/2003 Rob MacDougall: Miskatonic High: InSpectres variant w/ help from Dust Devils
Hi, folks. Been lurking for a while, but this is my first post to The Forge, and since I found this place via Jared’s very groovy games, it seemed appropriate…
In Memento-Mori Theatricks
Participants: Rob MacDougall, b_bankhead, Jared A. Sorensen.


1/17/2003 RHJunior: Artist throwing his hat in the ring....
I saw that a lot of folks here are looking for an artist-- so I thought I'd pop up and say "howdy do." I'm a freelance cartoonist/illustrator, with a general…
In Connections
Participants: RHJunior, Walt Freitag.


1/17/2003 Ron Edwards: FVLMINATA prep questions
Hi there, We're getting ready to play some FVLMINATA, and I'm combing rules and setting up some player-notes handouts. Here are some little points I've run into that need clarification.…
In Actual Play
Participants: Ron Edwards, erithromycin, Blake Hutchins, Michael S. Miller, talysman, Balbinus, Jake Norwood.


1/17/2003 Rob MacDougall: Deathwish?
Howdy, pardners. Hope this isn't a stupid question: I've seen a couple of threads around here talking about a supplement to Dust Devils called Deathwish (about spies/espionage, I understand, and…
In Chimera Creative
Participants: Rob MacDougall, Matt Snyder.


1/17/2003 Matt Gwinn: Doubling Up On Art
Here's the scenario: You pick up a game at your local RPG shop and it looks great, really cool art and a good system. then you grab the supplement which…
In Publishing
Participants: Matt Gwinn, Matt Snyder, Andrew Martin, Ron Edwards, Jack Spencer Jr, quozl, contracycle.


1/17/2003 Matt Wilson: help on mechanic
I've been trying to figure out a mechanic that resolves the potential for multiple actions in a given round/scene rather than a more common "roll for every single conflict." I've…
In Indie Game Design
Participants: Matt Wilson, clehrich, szilard, Matt, M. J. Young.


1/17/2003 Matt Gwinn: Begging for Art
I'm working on new Kayfabe stuff and I'm desparate for some supplemental art. I already have a primary artist lined up, but I suspect my money will run out before…
In Connections
Participants: Matt Gwinn, Arashi.


1/17/2003 Spartan: Per, MP et. al.
Since Per is part of a character's Aim attribute, should one recalculate Aim (and hence MP) if one incurs a Per penalty, say from wearing a helm? Or do most…
In The Riddle of Steel
Participants: Spartan, Nick Pagnucco, Overdrive, Kalvo, Ville, Jake Norwood.


1/18/2003 Clinton R. Nixon: New article up
There's a new article up at the Forge, "More Fantasy Heartbreakers" by the esteemed Ron Edwards. Feel free to click the reviews link from the front page or at the…
In Site Discussion
Participants: Clinton R. Nixon, Walt Freitag, Paul Czege, Matt, Ron Edwards, Blake Hutchins, Matt Wilson, stingray20166, Jared A. Sorensen, Zak Arntson, talysman.


1/18/2003 Tim C Koppang: watershed games
This post is in reference to Ron’s latest article, originally mentioned by Clinton in this thread. Ron, While I’m still reading through your first Heartbreakers article (I just encountered these),…
In RPG Theory
Participants: Tim C Koppang, Ron Edwards, Jack Spencer Jr, James Holloway.


1/18/2003 clehrich: Fantasy Heartbreakers and Religion
In Ron's new article, he raises a fascinating historical issue. I'll quote at length, because I'd like to take it as the starting point for discussion. My biggest criticism concerns…
In RPG Theory
Participants: clehrich, Christopher Kubasik, Maurice Forrester, Jack Spencer Jr, John Kim, Ron Edwards, erithromycin, talysman, M. J. Young, Henry Fitch, Shreyas Sampat, Rob MacDougall, b_bankhead, Johannes, contracycle, Walt Freitag.


1/18/2003 joshua neff: gaming for newbies
Not too long ago, a coworker of mine, Ryan, who I know plays RPGs expressed an interest in playing other stuff. He's only ever played D&D (& started that just…
In Actual Play
Participants: joshua neff, Jared A. Sorensen.


1/18/2003 Jack Spencer Jr: Designing your own Heartbreaker
The challenge of designing one's own Heartbreaker intrigues me. I've put a little thought toward it and here it is. First of all, it's tough to consciously make a Heartbreaker.…
In RPG Theory
Participants: Jack Spencer Jr, Ron Edwards, Sidhain, Ben Morgan, Valamir, Marco, John Kim, Shreyas Sampat, Clinton R. Nixon, Mike Holmes, Michael S. Miller, M. J. Young.


1/18/2003 Michael Hopcroft: Shoujo artists needed -- Furry artists too
Gentles, If you're an aspiring artist who needs exposure and who is willing to wait a few months for cash, Seraphim Guard has an immediate need for art for several…
In Connections
Participants: Michael Hopcroft, RHJunior, Shreyas Sampat.


1/18/2003 Michael Hopcroft: Freelance Writer with Internet gaming expertise wanted
I am looking for someone with special expertise in Internet roleplaying to help me write a book for electronic and paper distribution called HeartQuest Online, about how to play my…
In Connections
Participants: Michael Hopcroft.


1/19/2003 clehrich: Copyright and references to RPGs
This is from the "watershed games" thread, where Ron Edwards wrote: As for solutions, the only way is to open up the culture of the hobby to wider understanding. There…
In Publishing
Participants: clehrich, John Kim, Ron Edwards, quozl, btrc.


1/19/2003 Rob MacDougall: hardcore Midwestern U.S. D&D style gaming
This paragraph caught my eye in Ron Edwards’ newer article on Fantasy Heartbreakers: Deathstalkers, from Cutter's Guild, is simultaneously the most deconstructive and most preservative game I've ever…
In RPG Theory
Participants: Rob MacDougall, clehrich, Ron Edwards, Nick Pagnucco, Christopher Kubasik, contracycle, James Holloway, ADGConscience.


1/19/2003 ThreeGee: light bulb
Hey all, I first read Ron's GNS essay a couple years ago, and I have been generally able to guess which of the three catagories applies to a given situation,…
In GNS Model Discussion
Participants: ThreeGee, Ron Edwards, Jack Spencer Jr.


1/19/2003 Jonathan Walton: The GM is Dead: Scripted Roleplaying
Okay, I'm going to try to come at this concept from a completely new direction. The plan is to make a game that combines Clue, Diplomacy, traditional roleplaying, freeform improvization,…
In Indie Game Design
Participants: Jonathan Walton, jllama, ADGBoss, RN3G8 4E.


1/19/2003 Roy: G.I. Joe Episode Summaries
Here's a link to G.I. Joe epidsode summaries for anyone interested: http://qktheatre.com/summaries/ Roy
In Cartoon Action Hour
Participants: Roy, Clinically Insane.


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