Previous Topics 3/25/2003 Jack Spencer Jr: What is 'adventuring' [quote="Kester Pelagius"] The reasons for adventuring will be the same as why you adventure in any RPG, myriad and based upon what the GM and players have decided they want… In RPG Theory Participants: Jack Spencer Jr, Valamir, Kester Pelagius, Mike Holmes, M. J. Young, Johannes, JMendes.
3/25/2003 heldenhammer: Donjon Weapons & Armor question OK, a weapon's Weight Score is equal to it's Mundane Damage Rating, as per page 19 (screen version). A Sharp Weapon (listed on table 3-2 on the following page) adds… In CRN Games Participants: heldenhammer, Clinton R. Nixon, Ron Edwards, Mike Holmes, Shawn Conard.
3/25/2003 Jason L Blair: The Boston Irregulars for Paladin are back again! The popular mod from Key 20's 12 Games of Christmas is back online. To download it, go on over to www.key20.com. In CRN Games Participants: Jason L Blair.
3/25/2003 AV: Passages of Time I have grown fond of a number of games over the years, Call of Cthulu, All of the WoD, aspects of D&D (I'm too young and too broke to have… In Indie Game Design Participants: AV, Mike Holmes, Tar Markvar.
3/25/2003 kpike69: TROS Wyreth Im wondering if there will be any further information on the world for riddle of steel?. if so when and if not why? In The Riddle of Steel Participants: kpike69, Jake Norwood, Tywin Lannister, arxhon, Brian Leybourne, Nick Pagnucco.
3/25/2003 Dave Turner: Fey and sorcerous aging I've perused the "Magical Aging" thread from the sticky post and it didn't quite answer my question, so I'll try to be brief.
I'm quite confused about how the immortality… In The Riddle of Steel Participants: Dave Turner, Stephen, Jake Norwood, Shadeling, Mike Holmes, Brian Leybourne, dunlaing, Amy1419, Valamir, Bob Richter, arxhon, Wolfen.
3/25/2003 Tony Irwin: Universalis with minatures I'm not joking!
I've been ill recently and have used the time (never knew just how bad daytime tv really is) to paint up some old Games Workshop stuff I… In Universalis Participants: Tony Irwin, Valamir, Paganini, GreatWolf, Mike Holmes.
3/25/2003 Michael Hopcroft: Discount layout software I'm looking for discount layout software that is compatible with Acrobat, TIF files, and is relatively easy to learn. Preferably something I can try for a while before I purchase… In Publishing Participants: Michael Hopcroft, Adam, iago, wyrdlyng.
3/25/2003 Michael Hopcroft: Editor Wanted I have inmmediate need for a volunteer editor (this project won;t generate muhc money) to do the grunt work of transforming a document cut-and-asted from Acrobat into a coherent Word… In Connections Participants: Michael Hopcroft, quozl, DeadGirl.
3/25/2003 anonymouse: [Donjon] using Attributes for lack of Ability Is this good with the rules-as-written? Obviously if it works for me, no problem, but I'm trying to stick to the rules for awhile before branching off and tweaking things… In CRN Games Participants: anonymouse, Clinton R. Nixon.
3/25/2003 Jürgen Mayer: Sorcerer reviews (german) I just found those two online reviews of Sorcerer and Sorcerer & Sword - they're both very positive, but in german. How do the spin-doctors say it? "For your convenience",… In Adept Press Participants: Jürgen Mayer, Ron Edwards.
3/24/2003 Simon W: Tales from the Wood - any takers? Ok, so James V West liked my game Tales from the Wood (see his Anthropomorphic post), but do any of the rest of you think it is worth getting it… In Indie Game Design Participants: Simon W, bluegargantua.
3/24/2003 Ron Edwards: Dang #3 (Le Mon Mouri) Hello,
This is a followup on the threads Dang! and Two at once!. I decided to post more discussions of our current games… In Actual Play Participants: Ron Edwards, sdemory, ethan_greer, jrs, Mike Holmes, Valamir, Comte.
3/24/2003 jvines: how do you die? How cad you die in sorcerer? the main book seems unclear it states that
over 2xstamina will mean you are badly hurt but nothing beyond that. In Adept Press Participants: jvines, Ron Edwards, greyorm.
3/24/2003 Ron Edwards: Dang #3 (kill puppies for satan) Hello,
This is a followup on the threads Dang! and Two at once!. I decided to post more discussions of our current games… In Actual Play Participants: Ron Edwards, lumpley, Maura Byrne, arxhon.
3/24/2003 Kester Pelagius: Crystal Spheres: Would this game interest you? Greetings All,
Meant to post something about this awhile ago. . .
So I am working on something, like most of us here are, and was wondering what your thoughts… In Indie Game Design Participants: Kester Pelagius, szilard, Jonathan Walton, Valamir, dalek_of_god, Mike Holmes, Shreyas Sampat.
3/24/2003 Wulf: Donjon problems Having just submitted a mostly glowing review of Donjon, I have to now admit our weekly game has hit a severe problem. Worse, having recently stated on another thread that… In CRN Games Participants: Wulf, Clinton R. Nixon, Valamir.
3/24/2003 jburneko: PC v. PC In Dust Devils/Deathwish Hello,
I have a question regarding PC v. PC Conflict. I'm working up a Deathwish Scenario and I'm thinking of allowing PCs to be CIA, MI-6 or KGB. This puts… In Chimera Creative Participants: jburneko, Matt Snyder.
3/24/2003 Spooky Fanboy: I love my new Sorcerer players... I have a new game of Sorcerer going. Two sessions into the campaign, and my players are coming up with new and creative ways to drop their Humanity to zero.… In Actual Play Participants: Spooky Fanboy, Ron Edwards, Jared A. Sorensen, Mike Holmes, Bob McNamee, bluegargantua, Valamir.
3/24/2003 kpike69: TROS magic system and spells just got my copy of TROS and im in love. I have only one minor hiccup. Im having trouble with the magic system. Spells in paticular. Im wondering if there… In The Riddle of Steel Participants: kpike69, Jake Norwood, Stephen, Brian Leybourne, Valamir, Ben Lehman, Bob Richter, Rick, Ben, Ashren Va'Hale, arxhon, Fallen_Icarus, Shadeling, Mike Holmes, Wolfen, Amy1419, Sneaky Git, Noon.
<< more previous topics | | Subsequent Topics 3/25/2003 Jason L Blair: A picture of Ron Yes, we've all seen pictures of Ron acknowledging that Jared is his guru, accepting a resin pyramid, and even posing as a superhero...but until now we have not seen the… In Adept Press Participants: Jason L Blair, Ron Edwards, Jake Norwood, Jared A. Sorensen, Fabrice G., Christopher Kubasik, Delta1.
3/25/2003 jburneko: Deathwish: Internal Affairs Hello All,
So, in a bold move I signed up to run the Deathwish varient rules for Dust Devil at upcoming con in May. I was a little nervous because… In Actual Play Participants: jburneko, Mike Holmes, Matt Snyder.
3/25/2003 jburneko: Roleplaying The Short Story Hello All,
I have to admit that I really enjoy the classic four hour con event. I find the thrill of playing with (mostly) strangers in a brief effort to… In RPG Theory Participants: jburneko, Jonathan Walton, xiombarg, Mike Holmes, Blake Hutchins.
3/25/2003 cruciel: Task Based Traits vs Descriptor Based Traits Well, as part of my big user interface kick I've hit an imponderable.
In my mind I can see character traits (stats/skill) falling into two basic categories.
Task based:
The… In RPG Theory Participants: cruciel, Mike Holmes, Mark Johnson, Johannes, JMendes, Andrew Martin.
3/25/2003 Simon W: Babewatch Yes I am very sad, but here is a rpg I made years ago, when I was young and foolish and had nothing better to do with my time. And… In Indie Game Design Participants: Simon W, Othyem, Walt Freitag.
3/25/2003 Shreyas Sampat: Sense of Wonder Those of you who have been watching the games I've been working on may have noticed this common thread: I want my games to have an air of wonder.
I… In RPG Theory Participants: Shreyas Sampat, szilard, Jonathan Walton, Matt Snyder, ZeOtter, Valamir, Paganini, Brian Leybourne, Tim C Koppang, Jack Spencer Jr, Mike Holmes, Le Joueur, Paul Czege, GreatWolf.
3/26/2003 Jake Norwood: Free commercial games Interesting...
Both Ars Magica 4th ed and Deadlands are available in their complete forms as downloads from www.rpgnow.com.
Jake In Publishing Participants: Jake Norwood, Valamir, Michael Hopcroft, Tim C Koppang, Mike Holmes, Adam, rpghost, Patrick Boutin, Pramas.
3/26/2003 Michael Hopcroft: Looking for cheap, unusual promotion I have a new release coming up and I'm looking for unique, inexpensive ways to promote it in such a way that people will remember it favorably and buy it… In Publishing Participants: Michael Hopcroft, talysman, S.Lonergan, anonymouse.
3/26/2003 Michael Hopcroft: Dual-System games I'm the sort of game designer who would rather borrow a good game system than design my own. Call me lazy, uncreative, or a grouchy slob -- I'd just rather… In Indie Game Design Participants: Michael Hopcroft, Ben Morgan, ADGBoss, Rich Stokes, ThreeGee, Jonathan Walton, Thomas Tamblyn, Clinton R. Nixon, Andrew Martin.
3/26/2003 Michael Hopcroft: Speaking of RPGNow How on Earth did they land so much of TSR's back catalog? Not that I won;t be buying massive quanbtities of it from them, but I still wonder how they… In Publishing Participants: Michael Hopcroft, quozl, philreed, Stuart DJ Purdie.
3/26/2003 Trevis Martin: Paladin - Only one weapon? Hey Clinton
I've just recently purchased and read Paladin and I have a question. There is a point early in the rules that you mention its important the the Paladin… In CRN Games Participants: Trevis Martin, Clinton R. Nixon, Mike Holmes, Ben Morgan, Bob McNamee, Michael S. Miller, Ron Edwards.
3/26/2003 Chris Kucsera: Dunjon Magic Item Question In the treasure section, one of the example items is a wand that shoots flame. It is listed as burn with flame 5 (total worth 10). I'm not clear on… In CRN Games Participants: Chris Kucsera, Mike Holmes, Clinton R. Nixon.
3/26/2003 Tim C Koppang: categorizing mechanics Over in the “Sense of Wonder” thread, I started thinking about mechanics more closely.
What I’m starting to convince myself of is that you can group mechanics generally into two… In RPG Theory Participants: Tim C Koppang, szilard, Mike Holmes, Jack Spencer Jr, Valamir, M. J. Young, efindel.
3/26/2003 Kester Pelagius: What do you want from game designers? Greetings All,
If you had a chance to sit down with the game designer of your favorite game when they were designing it what would you have said to them?… In RPG Theory Participants: Kester Pelagius, Thomas Tamblyn.
3/26/2003 Jonathan Walton: Storypunk: Character Sheet & Advancement Check out the new Storypunk character sheet:
http://1001.indie-rpgs.com/sp.pdf
Characters are quantified in 3 ways:
1. Name
2. Themes
3. Permanent Themes & Duties ("I am...")
Name goes on the far… In Indie Game Design Participants: Jonathan Walton.
3/26/2003 Nathan: Metal Cannibal : the first cannibalistic robot rpg Howdy there,
I've done an early draft of my next rpg that I plan to push. It is very much a sister game to Eldritch Ass Kicking -- Metal Cannibal… In Indie Game Design Participants: Nathan, iago, Thomas Tamblyn, Mike Holmes, Madcat, Rich Stokes, ThreeGee.
3/26/2003 Norbert: Would CAH work for the Funky Cops? I am watching Funky Cops, a new cartoon series originally made (I think) in France, and currently airing Wednesday nights on MTV Germany.
It is a cartoon spoof of 70s… In Cartoon Action Hour Participants: Norbert, Eddy Fate, The Spoken Name, Cynthia Celeste Miller.
3/26/2003 Darth Tang: I've fallen & I need to get up! Some issues have arisen from my use of the melee system:
I'm having to design a maneuver for those who have falen but are still combat-worthy; obviously, they're in an… In The Riddle of Steel Participants: Darth Tang, Brian Leybourne, Mokkurkalfe, Shadeling.
3/27/2003 Jared A. Sorensen: octaNe now in print! The psychotronic game of post-apocalyptic America is in print and on sale on April Fool's Day, 2003. This handsome tome is a 116-page digest-sized paperback and sells for $20 (shipping… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Tim C Koppang, Jason L Blair.
3/27/2003 taalyn: new game and guy - mechanic question Hi guys, I'm a new member to the Forge, but have been reading along for ages now. I've been working on a Nar game with a simple Fortune mechanic, and… In Indie Game Design Participants: taalyn, szilard, ThreeGee, Mike Holmes, Shreyas Sampat, Wolfen, Brian Leybourne, Spooky Fanboy, Twinsoul, Hamshrew.
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