The Forge Reference Project: Browse Threads

 

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From Day One


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6/13/2003 Jack Spencer Jr: Gamist Article-inspired character advancement: SCORE!
Thoughts on Gamist character advancement. I can't help but note that in RPG that character advancement is taken, more or less, as read or necessary. Consider other games with a…
In RPG Theory
Participants: Jack Spencer Jr, John Harper, Mike Holmes, Lxndr, Paul Czege, Valamir, Thierry Michel, Jack Aidley.


6/12/2003 quozl: Fvlminata publishing
[quote="Michael S. Miller"]Hey, all. I'll be there with the [i]very last copies, ever[/i] of FVLMINATA 2nd Edition, as well as bunches of Tali. [/quote] This should get split out of…
In Publishing
Participants: quozl, abzu, Jason E. Roberts, Jake Norwood.


6/13/2003 Gary_Bingham: Unbalancing ... for want of another word
[color=darkred]I am not a practitioner of HEMA and do not profess to know much about the martial art hence I am pitching my question here for some of you experts…
In The Riddle of Steel
Participants: Gary_Bingham, Jake Norwood, Valamir, Mike Holmes, Salamander.


6/13/2003 Morfedel: Gamism, Simulationism, and Narrativism: A brief pause....
I just took the time to read Ron Edward's article on game system DOES matter, and I noticed his breakdown of Gamism, Narrativism, and Simulationism. I don't think that hardcore…
In The Riddle of Steel
Participants: Morfedel, Valamir, Bankuei, Ron Edwards, Jake Norwood, Poenz, Mike Holmes, Wolfen, Nick Pagnucco, Lxndr.


6/13/2003 Ashren Va'Hale: SEAT OF THE EMPIRE SUP
Ok, heres what I have gone and done, I went and made a supplement for the seat of the empire whe I was bored Lastweek. its mainly justth capital city,…
In The Riddle of Steel
Participants: Ashren Va'Hale, demiurgeastaroth, Jake Norwood, Nick Pagnucco.


6/13/2003 anonymouse: the Gamist Hard Question.
(side note 1: 'NIMBY' probably should've gone in the Glossary. the only reason I recognised it was from reading SimCity manuals over the years) (side note 2: how long has…
In GNS Model Discussion
Participants: anonymouse, Alan, Ron Edwards, Jack Spencer Jr, Lxndr, contracycle, M. J. Young.


6/13/2003 anonymouse: Gamist Article-inspired character advancement mechanic.
Specifically, this question/bulletpoint: How tough and effective should a starting character be? If it's too high, then there's no reason to improve; if it's too low, the early stages of…
In RPG Theory
Participants: anonymouse, Ian Charvill.


6/13/2003 taalyn: Aspect distinction in Crux
Mathias Jack and I have been working on Crux, and have revised it a bit. Chargen is prioritized, a la TRoS. Most draws use an aspect + trait. For example,…
In Indie Game Design
Participants: taalyn, MathiasJack, Mike Holmes.


6/13/2003 demiurgeastaroth: Languages and Names
Does anyone have a master list of the languages used on Weyrth (and where they are spoken)? Also, what sort of Earth-style names should be used for people of Gelure…
In The Riddle of Steel
Participants: demiurgeastaroth, Wolfen, arxhon.


6/13/2003 coryblack_666: armor question
I don't even have the book yet, but will first chance i get. But when me and some friends were doing some combat tests we came across a question that…
In The Riddle of Steel
Participants: coryblack_666, Ashren Va'Hale, demiurgeastaroth, Salamander, Bankuei, Valamir, Morfedel, Mike Holmes, Wolfen, Jake Norwood, tauman, Crusader, buddha.


6/13/2003 Robert Calder: Using character backstory to assist with coherent play
Greetings, I have been lurking at The Forge recently. This is my first post – I’ve been exploring the ‘net of late, trying to find knowledge to help me understand…
In GNS Model Discussion
Participants: Robert Calder, Bankuei, Paul Czege.


6/12/2003 kenjib: Combat clinic: Das Monk is kicking Das Booty!
I've been playing the combat sim and I can't beat Das Monk with any of the other humans. The closest I could come was using Max Steele, ignoring the staff…
In The Riddle of Steel
Participants: kenjib, ashampine, Brian Leybourne, Salamander.


6/12/2003 John Kim: Bay Area Shadows in the Fog playtest
OK, so following up the Call to Bay Area players thread, I'd like to propose a playtest of Chris Lehrich's "Shadows in the Fog", to be played in the…
In Connections
Participants: John Kim.


6/12/2003 ScottM: Universalis for the first time
We played Universalis for the first time. This post covers "what happened"-- in the next I'll link to a couple of "good to read before your first time" kind of…
In Actual Play
Participants: ScottM, Valamir, Mike Holmes, Bob McNamee, John Harper.


6/12/2003 Matt Gwinn: Kayfabe Cover
I'm thinking about using that new cover for the promoter's handbook for the new printing of the main rules and using something different for the PDF. I did up a…
In Errant Knight Games
Participants: Matt Gwinn, Lxndr.


6/12/2003 Jake Norwood: Lure of Gold: Who wants to finish it?
We've got a mostly finished mini-supplement for Rogues and the like called the Lure of Gold by Lance Meibos (Lyrax if you remember). Anybody want to finish it? He's not…
In The Riddle of Steel
Participants: Jake Norwood, demiurgeastaroth, Nick Pagnucco, Mokkurkalfe, Valamir, Wolfen, Ashren Va'Hale, Draigh, ashampine, Morfedel, arxhon, Brian Leybourne, Ben Lehman, Claymore, buddha, r_callen221, Chris.


6/12/2003 demiurgeastaroth: What other settings would suit TROS
The recent discussion with Nick about games or settings being suited or unsuited to TROS made me wonder, what other settings would provide changes to the core rules or game…
In The Riddle of Steel
Participants: demiurgeastaroth, Eamon Voss, Wolfen, Draigh, adamsmith, Poenz, Malechi, Bankuei, Ilvarin, Morfedel, arxhon, Anthony I, Jake Norwood, buddha, Bomilkar.


6/12/2003 abzu: GenCon Sales and Stock
Hi all. I will be at the Forge booth running demos until I drop. How much stock should I have on hand? This is my first GenCon, and I only…
In Publishing
Participants: abzu, Matt Snyder, Valamir, rpghost.


6/12/2003 Lxndr: New Articles, Reviews, Etc.
Is the only way to know that there are new Articles, Reviews, and so on, to check those pages from time to time, or are they announced in one of…
In Site Discussion
Participants: Lxndr, Ron Edwards.


6/12/2003 taalyn: No Myth and the Lost
So, I finally found my way to investigate No Myth. This is how I always GM (my players even have a habit of saying "Quit giving the GM ideas!"). I'm…
In Actual Play
Participants: taalyn, Bankuei.


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Subsequent Topics

6/13/2003 Bogie_71: Designing a game, Best place to start?
I've been lurking here for a while and trying to absorb everything I can, I ran a search, but couldn't really find a post dealing with my question, though I…
In Indie Game Design
Participants: Bogie_71, Jared A. Sorensen, Bankuei, Valamir, Comte, scobie.


6/13/2003 abzu: Dice and the Wheel
As I was drifting into reverie, standing, assaulted by the crushing grooves of The Haunted, a jolt of insight shook me. Burning Wheel can be played with nearly any kind…
In Burning Wheel
Participants: abzu, taepoong, nebulous menace.


6/13/2003 demiurgeastaroth: Two handed mass weapons
Which skill do you use for, say, two handed axes (that aren't poleaxes), mauls, hammers, and so forth? Also, do flails and war flails not deserve their own skill? I'm…
In The Riddle of Steel
Participants: demiurgeastaroth, Jake Norwood, Morfedel.


6/13/2003 Nathan: New Game Design Journal: Eating Metal
Greets folks, I've started a little Game Design Journal of my own over at Actionroll.com. I am working on the Metal Cannibals RPG, so I invite you to check it…
In Mystic Ages Online
Participants: Nathan.


6/13/2003 Swamplor: Gamism Essay Reaction
Arright, I've been lurking here far too long, time to post something... So I read Ron's Gamism essay and the accompanying sample game and something struck me. Actually, nothign struck…
In GNS Model Discussion
Participants: Swamplor, Ron Edwards.


6/13/2003 Morfedel: Bugs in the Combat Simulator
I just found at least one bug in the combat simulator. If an individual's combat pool gets down to 1 die, and he is required to attack, but due to…
In The Riddle of Steel
Participants: Morfedel, Mike Holmes, Wolfen, Brian Leybourne, ruusu, Jason Kottler.


6/13/2003 Salamander: Real Swordsmanship and how it pertains to TRoS.
Okay, here we can discuss the ideas of how real swordsmanship pertains to TRoS and discuss the trials & tribulations of learning to use those wonderful long bits of steel.
In The Riddle of Steel
Participants: Salamander, Poenz, Jake Norwood, Ashton, Bankuei, Anthony I, Valamir, GreatWolf, demiurgeastaroth, cruciel, Irmo.


6/14/2003 Durgil: Alternate Idea for TO & ST in Combat
I've been at this forum long enough to know that this subject has been covered to death on several occasions, but I have been discussing various ideas for at least…
In The Riddle of Steel
Participants: Durgil, Wolfen, demiurgeastaroth, Ashren Va'Hale, Anthony I, prophet118, Morfedel, Mike Holmes, Ron Edwards.


6/14/2003 Stuart DJ Purdie: Play outside of either G, N or S modes
I've been thinking a bit about the limitations of GNS theory. Namely, are there any identifiable meta-game priorities that are outside of the model that could lead to functional play?…
In GNS Model Discussion
Participants: Stuart DJ Purdie, jdagna, Christopher Kubasik, John Kim, M. J. Young, Jack Spencer Jr, Wormwood, Ron Edwards, Alan, Bankuei, Emily Care, contracycle.


6/14/2003 Ashren Va'Hale: the virtue of a conman
I love my rad conman from farrenshire with a social of 8. this guy bought a riding horse and then sold it as a courser for about 20 gold. he…
In The Riddle of Steel
Participants: Ashren Va'Hale.


6/14/2003 Michael Hopcroft: Anyone interested in doing a conversion?
I wonder if anyone would be interested in doing a system conversion sheet between HeartQuest and Cartoon Action Hour? If anyone is willing to do it, I can post it…
In Cartoon Action Hour
Participants: Michael Hopcroft, Norbert.


6/14/2003 Matt Steflik: Nifty octaNe-ish Images
Hopeful nobody has posted this before - if this is old hat, my appologies. The link below goes to a homebrew miniatures ruleset called "Axles and Alloys" - a game…
In Memento-Mori Theatricks
Participants: Matt Steflik, Jared A. Sorensen, arcadia.


6/14/2003 gobi: PUNK - Settings
I've got a couple months to kill between semesters and I'm trying to schedule my time in developing PUNK. In case someone didn't catch my first thread, PUNK is a…
In Indie Game Design
Participants: gobi, Tonic, Little_Rat, ross_winn, Mike Holmes, Matt.


6/14/2003 Jeff Klein: T&T knife-twisting
I was reading Ron's Black Fire and came across his note on "Twisting the Knife": Design notes: I always wanted a mechanic like this in Games like…
In GNS Model Discussion
Participants: Jeff Klein, ejh, Ron Edwards.


6/15/2003 ejh: Giving Teeth to Topos, based on Mike Holmes' comments
Topos is described in the thread "Ed Designs a Game: Topos" and a copy of the rules is available at http://www.remove-this-part-lostthoughts.org/phpwiki/index.html/Topos . IMHO, it has evolved to a point where…
In Indie Game Design
Participants: ejh, Bob McNamee, Mike Holmes.


6/15/2003 Jack Spencer Jr: Elfs: Wee-ooo! What's that stench? (long)
Set-up: Ran Elfs today. Bit of background first. The players were: the wife, a guy, Brian, from the game I had just left. He the fellow who's recently moved back…
In Actual Play
Participants: Jack Spencer Jr, Ron Edwards, greyorm, C. Edwards, brianm, Jeph.


6/2/2003 Malechi: Profiling June 2003
Three Most Recent: 1) D&D3e 2) CoC 3) The End d20 Best: 1) CoC 2) The End d20 3) Spycraft Most Wanted: 1) The Riddle of Steel 2) Nobilis (own…
In Actual Play
Participants: Malechi, Dr. Velocity, arxhon, Jake Norwood, Mike Holmes, Clinton R. Nixon, Ron Edwards, wyrm.


6/15/2003 Nick Pagnucco: Taveruun Overview Thread
Hello. A few days ago, I suggested there should be a separate thread to discuss the issues involving Taveruun as a whole because the other thread was becoming focused on…
In The Riddle of Steel
Participants: Nick Pagnucco, Morfedel, Jake Norwood, Poenz, Gary_Bingham, Mike Holmes, Valamir, Brian Leybourne.


6/15/2003 Michael Hopcroft: Religion in Game Design
This may seem like an impertinent question, but do any of you who design games find that your personal beliefs affect what you design? I'm a farily recent convert to…
In RPG Theory
Participants: Michael Hopcroft, Jack Spencer Jr, lumpley, jdagna, damion, Christopher Kubasik, greyorm, Jared A. Sorensen, simon_hibbs.


6/15/2003 Eric J.: Planescape Conversion
What's this? Eric's sole purpose on this site isn't to ask for help on his Star Wars gaming sessions? Hah! Of course it is. I just happened to have some…
In RPG Theory
Participants: Eric J., Mike Holmes, xiombarg, Wormwood, Sage of Shadowdale.


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