The Forge Reference Project: Browse Threads

 

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From Day One


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7/12/2003 Ben Lehman: Homebrew Setting (long)
You (by which I mean Mike) asked for it. Please note that this is in the very early design phases. Props go out to John Major's excellent and sadly out…
In The Riddle of Steel
Participants: Ben Lehman.


7/12/2003 Paul Czege: the Master is in transit...
...on his way from Nashville to Livonia by next Tuesday. Be very afraid. Paul
In My Life With Master Playtest
Participants: Paul Czege, Mike Holmes.


7/11/2003 Caz: Jousting
How do you guys run jousting? The tournament kind. Considering all things equal. Same length lances, both guys of course are attacking at once, giving little or no thought to…
In The Riddle of Steel
Participants: Caz, Jake Norwood.


7/11/2003 John Kim: How to Handle Legal Dramas
The sharks-with-lasers thread is getting pretty excessive, so I've decided to split off a particular subtopic: The question is, how do you game a legal drama in a satisfying way?…
In RPG Theory
Participants: John Kim, Marco, Ron Edwards, Ian Charvill, contracycle, pete_darby, James Holloway, gobi, WDFlores, M. J. Young, ScottM.


7/11/2003 Caz: Mordschlag stats
I don't know if this has been discussed before, but I made it up after running a few fights in full plate armour in the game. I don't see how…
In The Riddle of Steel
Participants: Caz, Ashren Va'Hale, Jake Norwood, Salamander, Wolfen.


7/11/2003 Marco: Continued Play as a goal
A msg I saw on another board got me thinking. The post said words to the effect of "PC's should never die--setbacks are fine. Take all the gear. But don't…
In RPG Theory
Participants: Marco, Mike Holmes, Ron Edwards, M. J. Young, Thomas Tamblyn, Comte, ScottM, contracycle.


7/11/2003 Piers Brown: More Errata(?) for Sorceror
So, having just gotten the books, and plunged straight through them, I have a couple of questions. These aren't so much queries about how the rules work--reading through the back…
In Adept Press
Participants: Piers Brown, Ron Edwards.


7/11/2003 Cadriel: Something by way of a counterpoint.
Sorry, I'm a bit on the edge about game stuff this morning. And I downloaded the free Tri-Stat DX core rulebook, and the first thing I saw was the following…
In RPG Theory
Participants: Cadriel, Valamir, Bruce Baugh, Marco, Matt Snyder, Blake Hutchins, Mike Holmes, greyorm, Thomas Tamblyn, cruciel, jdagna, efindel, Bankuei, ross_winn, M. J. Young, Gordon C. Landis.


7/11/2003 Matt Wilson: Danger Patrol to the Rescue
Last night began a three-game playtest of ShootingIron Design's upcoming game, Danger Patrol. You can see some cool stylin's and art for the game at www.dangerpatrol.com. Danger Patrol is a…
In Actual Play
Participants: Matt Wilson, DaR, Ron Edwards, John Harper, ejh, Andrew Martin.


7/11/2003 mythusmage: On Ron's GNS Article Part One
[quote]My straightforward observation of the activity of role-playing is that many participants do not enjoy it very much. Ron Edwards, 2001 (Introduction)[/quote] I'm in the process of formatting the article…
In GNS Model Discussion
Participants: mythusmage, Marco, Hunter Logan, Cadriel, Valamir, ethan_greer, Mike Holmes, Thomas Tamblyn, Gordon C. Landis.


7/11/2003 Michael Hopcroft: How to deal with a PDF pirate
This happened to another company, not to me, but I was wondering how best I shjould deal with it should it happen to me. As you know, Guardians of Order…
In Publishing
Participants: Michael Hopcroft, Matt Gwinn, Jared A. Sorensen, Reimer Behrends, gobi, Adam, greyorm, Bruce Baugh, rpghost.


7/11/2003 Ashren Va'Hale: playing with major blood lust flaw
I just found out how fun it is to play a character looking for a fight....I have a guy who is seeking revenge against all gelureans and the church of…
In The Riddle of Steel
Participants: Ashren Va'Hale, Morfedel, Sir Mathodius Black, Ron Edwards.


7/11/2003 Ashren Va'Hale: a sad moment in role playing
ok, so im in the campaign as I type this and the company hired a kick ass sell sword with a death wish and a cp of 22 so we…
In The Riddle of Steel
Participants: Ashren Va'Hale, Mike Holmes, Valamir.


7/11/2003 Little_Rat: Playtesters Available (maybe)
Hello. My friends have coerced me to try (again) to run a RPG this summer. While, yes, we can all sit down and crack books open and such, the problem…
In Connections
Participants: Little_Rat, Green, roleplyr4ever, xiombarg, flobby77, RaconteurX, Gazoo.


7/11/2003 Sir Mathodius Black: Kudara
Hey, Im not sure if there has been a previous post on Kudara, the country/territory south of Tzaul and east of Otamarluk with no description in the book, but have…
In The Riddle of Steel
Participants: Sir Mathodius Black, Bankuei, Jake Norwood, Mike Holmes.


7/10/2003 Alan: Content Classes and GNS
Hi all, I believe there's a quote somewhere that says a model (or theory) is just a tool for understanding. The more tools you have, the better you can approximate…
In GNS Model Discussion
Participants: Alan, Paul Czege.


7/10/2003 pete_darby: Approaching the mundanity levels of TV drama
this is followoing on from the Laser Shark thread... also references This RPG.net thread, which references a discussion on the Herow Wars mailing list, and a huge amount of fantastic…
In RPG Theory
Participants: pete_darby, Bruce Baugh, Ron Edwards, John Kim, gobi, Comte, M. J. Young, contracycle, James Holloway.


7/10/2003 Mike Holmes: Empty Slots
In response to a question about what could fill the racial pref list holes...And I, for one, would LOVE to see those two gaping holes filled. They just bug…
In The Riddle of Steel
Participants: Mike Holmes, Ben Lehman, Ashren Va'Hale, Morfedel, Nick Pagnucco, Wolfen, Jake Norwood, Lxndr, Brian Leybourne.


7/10/2003 Paul Czege: incubating a GenCon demo
Hey Mike, Paul, are you coming up with a demo pack for this? That is, pregens and master and all worked out before hand? This is what I want…
In My Life With Master Playtest
Participants: Paul Czege, Mike Holmes, Paul's Girl, Ron Edwards, Valamir.


7/10/2003 DarkKingdoms: Dark Kingdoms RPG
Hello everyone, I just wanted to let you know about an RPG that I have recently self-published entitled Dark Kingdoms. I have also created my own small publishing company that…
In Indie Game Design
Participants: DarkKingdoms, Dave Panchyk.


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Subsequent Topics

7/12/2003 Sir Mathodius Black: Passion Switches
Hey all, what do you think about the idea of instant switches of one passion to another, more specifically along the lines of love to hate. Heres an example: Jehereth's…
In The Riddle of Steel
Participants: Sir Mathodius Black, Caz, Bankuei, Lxndr, Ron Edwards.


7/12/2003 Dumirik: The Last Bastion RPG - an almost completed draft
For those that have read my other thread (Need feedback on my RPG concepts), and those who haven't, I have been working on an RPG which I have dubbed The…
In Indie Game Design
Participants: Dumirik, rafael, Shreyas Sampat, Mike Holmes, WDFlores, permacultureguerilla.


7/12/2003 Spooky Fanboy: EAK text question
Hey, will the text version of EAK have the Hubris rules? As well as more rules for character advancement and long-term play?
In Mystic Ages Online
Participants: Spooky Fanboy, buddha, Nathan, Jason L Blair.


7/12/2003 Sir Mathodius Black: Art
Hey all, Im looking for sites that have some good fantasy art. Ive already cheked elfwood and i dont like it too much. Some ones ive already looked at and…
In The Riddle of Steel
Participants: Sir Mathodius Black, J. Backman.


7/12/2003 Sir Mathodius Black: Half-Fey
Just wondering why non-magical half-fey are priority C and magical are priority B. Their bonuses, even with the extended lifespan dont seem to warrent priotity C IMO. I think priority…
In The Riddle of Steel
Participants: Sir Mathodius Black, Salamander, Jake Norwood.


7/12/2003 Sir Mathodius Black: Really Creative Adventure Starters
Hey all, This is just a post for people to post any really creative/interesting/original ways theyve started their adventures in games. Although im not at a complee loss for good,…
In Actual Play
Participants: Sir Mathodius Black, Ron Edwards, Ben Morgan, Alan, Mike Holmes.


7/12/2003 Sir Mathodius Black: Gift/Flaw List
Hey, I was skimming through the post with links to previously discussed topics and came accross the one about gifts and flaws. Somewhere in that thread the idea of having…
In The Riddle of Steel
Participants: Sir Mathodius Black, Jake Norwood, Ashren Va'Hale, Mokkurkalfe.


7/12/2003 Cadriel: In the beginning, there was dysfunction...
This is split from the thread Something by way of a counterpoint because, well, I got intrigued by one of the thoughts that was going on. Specifically, in Justin Dagna's…
In RPG Theory
Participants: Cadriel, Bruce Baugh, Marco, Comte, Dr. Velocity, Bankuei, Andrew Martin, hyphz, cruciel, efindel, jdagna, Tony Irwin, Jack Spencer Jr, talysman, Mike Holmes, Lxndr, Green, Jack Aidley.


7/13/2003 GreatWolf: Status report (7/12/2003)
I think that I'm finished writing the manuscript. I say, "I think" because I know that it needs a good edit or two, and I may find myself rewriting sections…
In Dark Omen Games
Participants: GreatWolf, Mike Holmes, Jake Norwood.


7/13/2003 Knarf: Minima - the compact, yet thorough RPG
I have been designing this system for some time, but have only recently gotten it sufficiently assembled for public view. It is designed as a compact, universal game without the…
In Indie Game Design
Participants: Knarf, Mark Johnson, talysman, Mike Holmes, Andrew Martin, brainwipe.


7/13/2003 Jack Spencer Jr: Elfs spell system
I had my third session last night. Mayhem ensued. Various other problems like I have to figure out a way to keep bad guys around because one of the players…
In Adept Press
Participants: Jack Spencer Jr, Alan, Ron Edwards, Ben Morgan, brianm.


7/13/2003 Ben Lehman: [rantish] Interactive Fantasy and Dysfunction
There is a very strong "our way or the highway" vibe at the Forge, and I don't like it particularly, mostly because I think it alienates new people. I've had…
In RPG Theory
Participants: Ben Lehman, Cadriel, Bankuei, Dr. Velocity, talysman, Mike Holmes, Gordon C. Landis, Thomas Tamblyn, Andrew Martin, pete_darby.


7/13/2003 pahessel: T&T to Empire of the Petal Throne
Duh-oh! After all these years, I finally "get" T&T! All those complex variants intended to let closely-matched blokes with gobs of dice and doubled armor finish a fight without having…
In Actual Play
Participants: pahessel, Ron Edwards, Simon W.


7/13/2003 Jack Spencer Jr: Help me keep Brian from doing something regretable.
The situation with the other group for Brian outlined in the Social contract stuff Diaries of a Dysfunctional group thread has gone downhill, at least for Brian. Jerry laid it…
In Actual Play
Participants: Jack Spencer Jr, Hunter Logan, C. Edwards, Ron Edwards, brianm, Alan, Valamir, J B Bell.


7/13/2003 Sir Mathodius Black: New Methods of Proficiency Increase
Hey, I was going over possible character concepts, and I started thinking about a Gladiator. Everything was sounding good, however that got me to thinking about SA's and proficiency advancement.…
In The Riddle of Steel
Participants: Sir Mathodius Black, Lxndr, Jake Norwood, Salamander, Morfedel, Lebo77, Valamir, Bankuei, Caz.


7/13/2003 greyorm: Yet More Incoherence!
Second try...the Forge ate the first one as I was posting it. Over in No More Incoherence, Fang asks a question that has been repeated for a couple months: namely…
In GNS Model Discussion
Participants: greyorm, Marco, Thomas Tamblyn, Ian Charvill, WDFlores.


7/13/2003 greyorm: Narrative 3E: Real Time & Effects on Play
After a lengthy spat of little-to-no posting, I'm finding I have more time again lately to do more than peruse the boards, and with that time, I figured it was…
In Actual Play
Participants: greyorm, Mike Holmes.


7/13/2003 greyorm: Protagonism and Mind Control
So, I was reading over Ron's take on Puppetman, mulling over the conversations about mind control and protagonism, and thinking about Immortal. First, I know absolutely nothing about Puppetman --…
In Adept Press
Participants: greyorm, M. J. Young, Ron Edwards.


7/13/2003 Voidwalker: Planning to Resurrect VoidScape
As one of the original authors of VoidScape (who worked mostly on the background), and having noticed that VoidScape's link no longer works, I have decided to resurrect it using…
In Indie Game Design
Participants: Voidwalker.


7/13/2003 Bankuei: Social Contract Decisions for Coherency
Hi guys, I've been doing a lot of thinking about Coherency in games, and Incoherency as well. I'm coming more and more to the conclusion that Incoherency(in design, at least),…
In RPG Theory
Participants: Bankuei, M. J. Young.


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