Previous Topics 11/6/2003 ScottM: MLwM: Irish Mines (game setup, Long) We managed to coordinate a creation session for My Life with Master. It didn't go exactly as I'd imagined, but it worked out well. It 'stuck' in places; some things… In Actual Play Participants: ScottM, Paul Czege.
11/6/2003 John Kim: Mission Selection and Player Authorship OK, I'm starting a new thread on this, because I think it doesn't really have to do with observations of new gamers. I'm discussing a style which Walt Freitag describes… In RPG Theory Participants: John Kim, jdagna, Walt Freitag, Jeph, Noon.
11/5/2003 eruditus: Sales and Demos - Selling your game no problem. consider it continued :)
...as it turns out, Luke and I actually had a conversation very recently about you. Yes! This is true. So it's good… In Conventions Participants: eruditus, abzu, M. J. Young.
11/5/2003 Ron Edwards: Bartender! Hi there,
I want an official mixed drink for Sorcerer, and I want it to be a new and original thing.
Yes, I know: we already have the Fallen Angel,… In Adept Press Participants: Ron Edwards, Clinton R. Nixon, Mike Holmes, Brian Leybourne, ethan_greer, Christopher Weeks, greyorm, Tod Olson, jburneko, Rod Anderson, Walt Freitag, erithromycin, Mulciber, Dev, Bob McNamee, jrs, Paul Czege, Calithena, Clay, Lxndr.
11/5/2003 eruditus: ubercon and beyond And lets not forget Philcon the weekend of December 12th :)
Ubercon was great. Luke and I have found that stuff sell by playing. All you have to do if… In Conventions Participants: eruditus, Ron Edwards.
11/5/2003 slocum: New Tekumel / EPT rules Yes, indeed, there is a new Tekumel: The Empire of the Petal Throne rule set coming out from Guardians of Order. It is based on the Tri-Stat system, though modified… In Actual Play Participants: slocum, Ron Edwards, Calithena.
11/5/2003 Syranos: The Why and how Come The main reason why is to test myself. I have been a roleplayer for years and a D.M./Storyteller for a long time about 14 years. I wasn't quiet happy with… In Indie Game Design Participants: Syranos, Mike Holmes.
11/5/2003 Christopher Weeks: Fizzled online play (split from Year of the Rat) If anyone's keeping track, this game appears to be officially dead. It's my second attempt to play in an online Sorcerer game that went through the character creation process and… In Adept Press Participants: Christopher Weeks, Tim Alexander, sirogit, Ron Edwards, Lxndr, Mike Holmes, Calithena.
11/4/2003 Mike Holmes: Shadow World Keywords - Races? OK, I have a dumb question. Well, I hope it's not dumb, anyhow.
Looking at my work on creating Keywords for the races in Shadow World, I note that one… In HeroQuest Participants: Mike Holmes, Ron Edwards, dunlaing.
11/4/2003 Chris Barrett: Man vs. Nature I'm new here so forgive me if this has been discussed before. I didn't find it with a search.
The conflict in RPGs is primarily man vs. man/supernatural.
Does anyone… In RPG Theory Participants: Chris Barrett, jdagna, Ian Charvill, Mike Holmes, b_bankhead, M. J. Young, John Kim, Walt Freitag, Gordon C. Landis.
11/4/2003 Michael Hopcroft: Sourcebook, game and pricing One of ym writers wants to reduce the bulk of his Magnum Opus project in response to guaridans of order's impending publucation of a "Stingy Gamer's Edition" of BESM d20.… In Publishing Participants: Michael Hopcroft, LordSmerf, Ron Edwards, Jack Aidley, Lxndr, jdagna, HinterWelt.
11/4/2003 PL3: I got 2 cool rpg websites u can visit it is a multiplayer If u want to know sent me private messages and tell me your username In Actual Play Participants: PL3, greyorm.
11/4/2003 sirogit: Order of customizing terms in one sheets for Sorcerer? Based off of what Mike Holmes said in Charactaer Conversaion, I was wondering what are the suggested method for writing a one-sheet in sorcerer was in terms of order of… In Adept Press Participants: sirogit, Ron Edwards.
11/4/2003 Loki: TROS w/out armor? Hey all,
I'm waiting for my friend's copy of TROS to come in (I'm short on funds) but can't help thinking about playing again! So I was wondering, in the… In The Riddle of Steel Participants: Loki, Caz, Brian Leybourne, Wolfen, Sneaky Git.
11/4/2003 eruditus: One or Two Day Conventions What do you think is more successful?
One day Game Days or Two Day conventions?
Why?
What are the conditions by which you attend conventions?
How would a Game Day… In Conventions Participants: eruditus, Mike Holmes.
11/4/2003 Lxndr: [Shangri-la] Dice Mechanics and Related Foo [b]Shangri-La[/b] is meant to be the 2nd major project of [color=blue]Twisted Confessions[/color]. It was originally a hacked-out FUDGE variant that I used in a pbem/chat combination game, but that game… In Twisted Confessions Participants: Lxndr, Walt Freitag.
11/4/2003 brainwipe: [Icar] Scavenger Setting I thought I'd contribute a few snippets of game from the long-term Icar campaign I am running. Icar is of my own design and as such, many things occur to… In Actual Play Participants: brainwipe, Mike Holmes.
11/4/2003 PL3: Why cant I play rpg games now that I signed in? I came to this site to play games not to read questions and hear about play I want to play! In Actual Play Participants: PL3, Valamir, Lxndr.
11/4/2003 julien: Firearms rules Hi,
Has somebody written cool firearms rules for TROS ?
I am planning a game set in Elizabethean London at the turn of the 17 century and firearms are likely… In The Riddle of Steel Participants: julien, Mike Holmes, Brian Leybourne, Sneaky Git, Caz, Salamander.
11/4/2003 jeffd: Inspiration for Weyrth nations & culture Hey all,
sorry if this topic has been brought up before - I tried a search but frankly I'm piss poor for search engines, so if there are existing threads… In The Riddle of Steel Participants: jeffd, MonkeyWrench, StahlMeister, Wolfen, Thanaeon, Mike Holmes, toli, Valamir, Stephen.
<< more previous topics | | Subsequent Topics 11/6/2003 xiombarg: Unsung: Sweeps Week (Session 4) You might want to freshen up with the previous thread.
This session was a lot more action-oriented and had less Gifts -- the idea was to test the core sytem… In Actual Play Participants: xiombarg, Lxndr, Dana_mun, Mike Holmes, Ben Lehman.
11/6/2003 hyphz: [D&D] Preventing gamism becoming 'solved'? We're playing a D&D game at the moment. Basically, pure gamism. Hack and slash, min/max characters, kick Orc and Troll ass. Nothing particularly spectacular or edifying or experimental (bah ;)… In Actual Play Participants: hyphz, Scripty, Ron Edwards, Valamir, Jack Aidley, Andrew Norris, Clinton R. Nixon, Ben Lehman, C. Edwards, Halzebier, Pyske, Harlequin, apeiron, Jaif, MachMoth, ADGBoss.
11/6/2003 Lxndr: Publishing Snowball Up to this point, I've offered Snowball free from the Twisted Confessions website. I have no plans to stop doing that. However, I am also tempted to submit it to… In Random Order Creations Participants: Lxndr, James V. West, abzu.
11/6/2003 Jack Aidley: [Traveller] Spotlighting problems. Since my main campaign has hit rather a road bump (one of my players has got a new job meaning he can't make it every other week, and another has… In Actual Play Participants: Jack Aidley, Ron Edwards, AnyaTheBlue, Dev, arxhon, stingray20166, Loki, Mike Holmes.
11/6/2003 Ron Edwards: Onmyoji Hello,
I liked this movie. In fact, I liked it a lot. I think that self-proclaimed Asian film fans in the west won't like it so much, because the effects… In Adept Press Participants: Ron Edwards, Andy Kitkowski.
11/6/2003 rosscowman: Anarchy in Game Design Mr. TV-Head sayz “Anarchy is CHAOS!”
That’s not what I’m talking about. When I say anarchy, I mean- an+archos = no ruler. I'd like to discuss ways of sharing the… In RPG Theory Participants: rosscowman, Ben Lehman, gobi, Mike Holmes.
11/6/2003 Bevan: Using luck and Karma One of the central ideas behind the mechanics for Spiritus Mundi is that it can be used both as a normal table-top rpg and as a live-action rpg (larp). Because… In Indie Game Design Participants: Bevan, Andrew Martin, Jack Aidley, Dev, gabby2600.
11/6/2003 sirogit: Odd idea for multiple-GM Sorcerer I've been thinking of several ways to do Sorcerer without a single designated GM, I had this idea:
Outside of conflicts with demons, other PCs and the elements of the… In Adept Press Participants: sirogit.
11/6/2003 LizardLips: Come, enjoy my tasty dice mechanics with hot baked stones! I've been working on game for a while now and its becoming fairly complex. Before I continue I was hoping you guys could look over a few chunks of my… In Indie Game Design Participants: LizardLips, LordSmerf, Ben Lehman, Dev, Wolfen, xiombarg, Valamir, Halzebier, Mike Holmes, greyorm.
11/6/2003 Chris Barrett: A dice mechanic to swarm on and pick apart. I like mechanics that allow for very remote possibilities but exploding dice don't do it for me. I want to do one toss and be done.
This system uses a… In Indie Game Design Participants: Chris Barrett, Walt Freitag, Andrew Martin.
11/7/2003 BabbageCliologic: GURPS Aftermath! Operation Morpheus Game - currently running Hello:
I am currently running a GURPS Aftermath! Operation Morpheus game. I'm using GURPS Lite and Basic as the main system, have reduced combat to the simplest possible and have… In Actual Play Participants: BabbageCliologic.
11/7/2003 Fallen_Icarus: Step-die pool mechanic for consideration Hi all. I've been away for quite a while so bear with me if I'm not up to date on all the recent threads.
The core mechanic for the game… In Indie Game Design Participants: Fallen_Icarus, Jack Spencer Jr, failrate, Andrew Martin, Walt Freitag, Valamir, Mike Holmes, gabby2600, TheRedSoup, Phillip.
11/7/2003 Gideon13: Creating a Squire I am a new TROS player who wants to create a squire, but buying "Landless Nobility" is too much (I want him to earn knighthood via deeds, not start that… In The Riddle of Steel Participants: Gideon13, kenjib, Sneaky Git, Valamir, Brian Leybourne, Ben Lehman.
11/7/2003 fusangite: New Threefold Division to Compete with GNS I had never heard of the GNS division when I posted a thread on my theory of play to ENWorld. However, a kind soul directed me here and suggested that… In GNS Model Discussion Participants: fusangite, Calithena, Ian Charvill, jdagna.
11/7/2003 Marco: Game Promotion Sites Hi everyone, again, we've got news to post. Where are the good sites to promote RPG news. I have RPG.news, RPG.net, and Pen and Paper. I think RPG Gazette is… In Publishing Participants: Marco, C. Edwards, xiombarg, Cynthia Celeste Miller.
11/7/2003 Mark: Third Party Publisher designation and logo Quoted from http://www.indie-rpgs.com/viewtopic.php?t=8466 (...and moved to a more appropriate place, I hope.)
...this is probably Mark's little joke. As a means of introduction, Mark is not only the creative… In Publishing Participants: Mark, Mike Holmes.
11/7/2003 crunchywomble: looking to play via video-conference. Hi.
My name's Tuck, and I'm an Ozzie living in Japan. I'm looking to play
a character based game with folks from all over the world via
vid-link. If anyone's… In Connections Participants: crunchywomble, xiombarg.
11/7/2003 Mulciber: Running hard to keep my place So, if I understand this right, since you move as a natural part of combat, the question is what movement rate you are going (and where are you going).
What… In The Riddle of Steel Participants: Mulciber, Salamander, Anthony I, Caz, Wolfen.
11/7/2003 kwill: sorcerer: larping hi all,
one of the books mentions sorcerer larp rules/guidelines, but I haven't been able to find them on the sorcerer site, am I just blind or are they somehwere… In Adept Press Participants: kwill, Ron Edwards, sirogit, Peregrine Dace, jburneko, Paka, Eero Tuovinen.
11/7/2003 Chris Barrett: Can you help the Skill System for Triquetra? [b]Summary:[/b]
Individual Skills are graded 1-3. They are organized as a group of inter-connected tech trees. If you've seen the tech trees for the PC Civilization games, that's what it… In Indie Game Design Participants: Chris Barrett, Jack Aidley, Simon W, Marco, gabby2600, Andrew Martin.
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