The Forge Reference Project: Browse Threads

 

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From Day One


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1/26/2004 mf_v1: My E-Fed', some stuff.
Hi, hi. Originally, I decided that doing kayfabe over the Net would solve some problems with game time and travel. Then we decided to invite some Raw Deal guys we…
In Errant Knight Games
Participants: mf_v1.


1/26/2004 M. J. Young: Ubercon Demo
Seth, I just submitted a Legends of Alyria demo event to the Ubercon events list, for Friday evening. Let me know if there's anything you want me to have or…
In Dark Omen Games
Participants: M. J. Young, GreatWolf, Mike Holmes.


1/26/2004 Eric J.: Video Games and GNS, the Great Conflict
Alright. It's been months since I've even visited here, but I'd have everyone know that reformats excepted, the Forge has yet to leave my favorites list. What does it matter?…
In GNS Model Discussion
Participants: Eric J., talysman, contracycle, Alan, Ron Edwards, John Kim, M. J. Young, Umberhulk.


1/26/2004 Drifter Bob: Tactical sophistication of knightly armies
I don't know if this is a better idea or not, but here goes. I was asked to cite examples of knightly European armies making serious, basic strategic blunders dealing…
In The Riddle of Steel
Participants: Drifter Bob, contracycle, A.Neill, Ian.Plumb, toli, silburnl.


1/26/2004 Lisa Padol: Death Traps and Enemy Bases
So, yesterday, I ran Cthulhupunk. Parts of it went quite well, parts dragged cuz my pacing was off. One plot thread involved Evil Villain Master Mind Hanoi Xan (yes, -that-…
In Actual Play
Participants: Lisa Padol, John Kim, MachMoth, Mike Holmes, clehrich, contracycle, AnyaTheBlue, chadu.


1/26/2004 Chairman7w: Skull & Bones Ship-to-Ship Battles Questions - Help!
Hi there, I got the Skull & Bones book and it's AWESOME! I love it. I have a few questions regarding ship-to-ship battles in Skull & Bones. 1 - What…
In Adamant Entertainment
Participants: Chairman7w.


1/25/2004 hix: International Orders
Thinking of ordering a copy of Sorceror from New Zealand while the exchange rate's good. I couldn't find any shipping charge info on the Adept Press site, and Paypal didn't…
In Adept Press
Participants: hix, Fabrice G., Ron Edwards, montag, Peter Nordstrand.


1/25/2004 GreatWolf: Off-Topic: The latest from Dark Omen!
Noah Matthew Ben-Ezra was born on January 25 at 1:54 p.m. He weighed 9 lbs. and was 21 inches long. Mother and baby are both doing well. If you're interested…
In Dark Omen Games
Participants: GreatWolf, Ron Edwards, greyorm, Blake Hutchins, M. J. Young.


1/25/2004 John Kim: Rough Draft Essay on Threefold Simulationism
OK, So I have this essay now on Threefold Simulationism (which is IMO distinct from GNS Simulationism). So I wrote this essay delving into the topic. At first I thought…
In GNS Model Discussion
Participants: John Kim, Umberhulk, Ron Edwards, cruciel, M. J. Young, Mike Holmes, ADGBoss, clehrich, Silmenume.


1/25/2004 angelfromanotherpin: Human Demons
As an example of the kind of thing I'm looking at: Watching Pirates of the Carribean, it struck me that Commodore Norrington is much like a Demon for Elizabeth Swann.…
In Adept Press
Participants: angelfromanotherpin, Ron Edwards.


1/25/2004 adamsmith: Alternative Character Types?
Just got my copy of TBW in the mail (thanks Luke!) and I'm looking through it at the moment. I may be mistaken, but it doesn't look like it has…
In Burning Wheel
Participants: adamsmith, abzu, Bracken, Negilent.


1/25/2004 Jeph: EXEMPLAR: 1 part Dune, 1 part Equilibrium.
So, folk's, it's been a while. Since I wrote a kung-fu game, I mean. And now, after giving it a preliminary run-through at RPG.Net, expadning it, and formatting it--and figuring…
In Indie Game Design
Participants: Jeph, Mike Holmes.


1/25/2004 Green: kathanaksaya: middle earth
After using a group of friends for an on-the-fly Kathanaksaya game, some remarked to me that it would be great to create or adapt Kathanaksaya to a Middle Earth setting.…
In Indie Game Design
Participants: Green, Mike Holmes, Doctor Xero.


1/25/2004 Lxndr: My Setting In Play - Character Creation
(Burning Wheel needs someone as good as Brian Leybourne to wander in and create a character creation/advancement/storage program that'll print out the characters on a real-looking sheet.) I thought aboust…
In Burning Wheel
Participants: Lxndr, taepoong, abzu.


1/25/2004 Dregg: Dreamation 2004
Well I'm back from what was a mixed blessing for me. I have to say the Double Exposure people are some of the most attentive people in the Universe. I…
In Conventions
Participants: Dregg, Ron Edwards, AdAstraGames, Helvetian, Mike Holmes, JamesSterrett, E.T.Smith.


1/25/2004 mf_v1: E-fed, Kayfabe, combining the two!
Hey Matt, havnig decided exactly how kayfabe is gonna get played with my group, by using a dedicated site, we've discussed opening it for others to join as an E-Fed.…
In Errant Knight Games
Participants: mf_v1, Matt Gwinn.


1/25/2004 Jonathan Walton: My New RPGnet Column
Hey folks, Just wanted to plug my new RPGnet column, which is pretty heavily theory-based. There was this misunderstanding earlier where draft versions of my articles got published over the…
In RPG Theory
Participants: Jonathan Walton, clehrich, Umberhulk, neelk, pete_darby, Doctor Xero, Jack Spencer Jr.


1/24/2004 Ben Terry: Sorecerer & Sword Q: Spiral Dynamics?
This is just a simple question about a small piece of text at the bottom of page 52 in Sorcerer & Sword. In the description of Xar Demonics, Ron says…
In Adept Press
Participants: Ben Terry, Ron Edwards.


1/24/2004 chade0: Let's have a new IRC meetting(?)
Hi all, Let's do it again, and hopefully this time with more participants! For those who have not heard of the previous IRC meetting, check this thread: http://www.indie-rpgs.com/viewtopic.php?t=9283&sid=07fb25a4bcdb6a7b5ec5c20f6872bcf8 Now, I…
In The Riddle of Steel
Participants: chade0, Brian Leybourne, Ingenious, Thanaeon.


1/24/2004 Jonathan Walton: "Bounded" Roleplaying
This is split off from: Towards Mythic Storytelling and Mythic Role-play. The topic is: -- restricting player choice as a way of supporting an aesthetic -- formal, required structural elements…
In RPG Theory
Participants: Jonathan Walton, neelk, gobi, ks13, C. Edwards, M. J. Young, clehrich, Mike Holmes, Ron Edwards, Harlequin, Doctor Xero.


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Subsequent Topics

1/26/2004 Calithena: Weapon Traits
Inspired by parts of Sorcerer & Sword, as well as discussions in the TRoS forum, I've been wondering about treating weaponry in fantasy RPGs strictly through the traits of the…
In RPG Theory
Participants: Calithena, Ron Edwards, montag, lumpley, Christopher Weeks, talysman, Lorenzo Rubbo-Ferraro, clehrich.


1/26/2004 Valamir: An example of some exemplary Con support for indie demos
I pulled this report off of a mailing list I'm on. I did not participate first hand in the event so can't really answer any questions. But I was quite…
In Conventions
Participants: Valamir.


1/26/2004 Morfedel: Armor CP Penalties....
I remember seeing, on not one, but several threads, on how Jake, on thinking of it, would have had armor CP penalties a bit differently, and made a few suggestions,…
In The Riddle of Steel
Participants: Morfedel, Salamander, Brian Leybourne, toli, kenjib.


1/26/2004 xiombarg: Playtesting in Washington, DC
Well, I'm going to be moving to the Washington, DC Metro area pretty soon. Any indie people out there willing to help me playtest my games, or in need of…
In Connections
Participants: xiombarg.


1/26/2004 Jonathan Walton: OberCon 2004 (Feb 27-29: Oberlin, Ohio)
Hey Forge-heads, The local gaming club here, along with great support from the college, is sponsoring our second annual OberCon, here in Oberlin, OH (about 20 minutes from Cleveland). Some…
In Conventions
Participants: Jonathan Walton.


1/26/2004 Andrew Norris: [d20] The Comfort Zone
I started a reply to the "Spycraft -] Wushu" thread, but realized that while my experiences were similar enough to warrant a reply, what I really wanted to do was…
In Actual Play
Participants: Andrew Norris.


1/26/2004 jburneko: Thoughts From a Player
Hello, Allright, so I've had three gaming sessions since the new year. Character Creation + First Session of Play for my Eden Falls game using The Pool and a Character…
In Actual Play
Participants: jburneko, Ron Edwards, Valamir, Gordon C. Landis, John Kim, Matt Snyder, bcook1971, Christopher Kubasik, pete_darby, Paganini, clehrich.


1/26/2004 WGPTrey: Demo tables / dealer tables (split)
[quote="Christopher Weeks"]I wonder what the cost/benefit looks like by dramatically reducing the cost of being a "dealer" (perhaps to nothing) at one of these cons. If you could get more…
In Conventions
Participants: WGPTrey, Ron Edwards, Christopher Weeks, Michael S. Miller.


1/27/2004 talysman: [Court of 9 Chambers] example/flow of play
I've decided to set aside some projects and go back to other projects, such as The Court of 9 Chambers. I'm pretty much set on the mechanics, which haven't changed…
In Indie Game Design
Participants: talysman, Mike Holmes, hix.


1/27/2004 Tywin Lannister: Vote for THE RIDDLE OF STEEL
The InQuest magazine is holding their annual Fan Game Awards. One of the questions is Your Favorite RPG. Head on over, choose "Other" and write The Riddle of Steel for…
In The Riddle of Steel
Participants: Tywin Lannister, Alan.


1/27/2004 Tywin Lannister: New (very negative) review of THE RIDDLE OF STEEL
[url]http://www.rpg.net/reviews/archive/10/10048.phtml[/url] He has some points, and he really made me think about the GM/planning campaigns bit. I don't agree that you have to wing it so much for a TROS…
In The Riddle of Steel
Participants: Tywin Lannister, Nick Pagnucco, Muggins, Salamander, Paganini, kenjib, toli, Morfedel, Mike Holmes, Pyske, Jake Norwood, Valamir, Noon, Brian Leybourne, Malechi, bcook1971, Alan, Sigurth, AdAstraGames, Bankuei, Emiricol, bottleneck.


1/27/2004 jpegbert: Exploding dice: Help with calculating averages
I am working on a system that uses exploding dice against a target number. Can someone tell me how to calculate an average roll for an exploding die of any…
In RPG Theory
Participants: jpegbert, Harlequin, Calithena, HMT, Valamir, Ron Edwards, cthulahoops, Jack Aidley.


1/27/2004 Claymore: Dynamic Initiative (my new system, please have a look)
Hello All, I'm in the middle of testing a new Initiative system for a game I'm working on, and I was hoping to get some comments on the actual mechanics…
In Indie Game Design
Participants: Claymore, Harlequin, Bracken, Ron Edwards.


1/27/2004 daagon: OBaM Question
On page 72 of the book "Of Beasts and Men" the last line states "never stopped that growth for their entire lives - " Should there be anything else after…
In The Riddle of Steel
Participants: daagon, Brian Leybourne.


1/27/2004 Matt Wilson: narration and resource management
Been playing John Harper's "Poodle" pool variant a bit, and thinking about how the anti-pool in general is kind of a narration resource. Resource management seems loaded with potential problems…
In RPG Theory
Participants: Matt Wilson, John Harper, Ron Edwards, Harlequin.


1/27/2004 Amy1419: Regrowth Spell Question
Okay on page 118 (2nd copy) in the sorcery section there is a sample ritual spell called Regrowth. It requires Scultpture 3, growth 3, conquer 2, and vision 3. Targets-3,…
In The Riddle of Steel
Participants: Amy1419, Salamander, Ingenious, [MKF]Kapten, Anthony I, Shadeling.


1/27/2004 Bankuei: HQ Prep for play
Hi guys, Over in another thread(http://indie-rpgs.com/viewtopic.php?t=9417), the different focus of play and preparation before play in HeroQuest was touched on and I mentioned that I felt HQ would have done…
In HeroQuest
Participants: Bankuei, Smithy, joshua neff, RaconteurX, pete_darby, Mike Holmes, Christopher Kubasik, contracycle, Ron Edwards, Peter Nordstrand, Valamir, Nick Brooke.


1/27/2004 eruditus: PoliCon 2004 in April
Hi folks. Its that time of year. I hope you could join us this year for PoliCon/MepaCon 2004. For information on what last year's PoliCon had and what it's all…
In Conventions
Participants: eruditus, Mike Holmes, Christopher Weeks.


1/27/2004 Bart Kubera: My game: Retro Generis
Hello, it's my first post on this forum. I'd like to introduce to you the basic assumptions of my setting. The main idea was to mold together the atmosphere of…
In Indie Game Design
Participants: Bart Kubera, Paul Czege, chadu, FredH.


1/27/2004 Bob Goat: [Consipiracy of Shadows]: Timelines or Essay
I have been talking with my editor and we can't seem to come to an agreement on which form we should use to present the world history for the game.…
In Indie Game Design
Participants: Bob Goat.


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