The Forge Reference Project: Browse Threads

 

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From Day One


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In HeroQuest

3/24/2006 Mike Holmes: Unrelated Actions Revisited
A perennial topic, the subject of Unrelated Actions was brought up in this thread: http://www.indie-rpgs.com/forum/index.php?topic=19082.0 The question, as always, is what makes an action truely unrelated enough to use this…
In HeroQuest
Participants: Mike Holmes, lightcastle, Tim Ellis, Web_Weaver, nichughes.


3/23/2006 Der_Renegat: descriptive abilities as a pendant to visual special effect in movies
You all know the special effect in a movie – the one that totally blasts you away, like the AT AT in The Empire Strikes Back. Or the costume that…
In HeroQuest
Participants: Der_Renegat, Vaxalon, Mike Holmes, lightcastle.


3/21/2006 lightcastle: Split Extended contests
Something I'm never quite sure how to handle are extended contests with multiple goals. Let me explain: Our evil priest is on the top of the ziggurat, with the princess.…
In HeroQuest
Participants: lightcastle, Vaxalon, Web_Weaver, Mike Holmes.


3/17/2006 Calithena: Heroquest Probabilities Question
Talking extended contests here - rough answers are OK. (I already know the answers for simple contests, they're easy to analyze, and weird - I think I'd come extended or…
In HeroQuest
Participants: Calithena, Tim Ellis, Mike Holmes, Hans, Vaxalon, epweissengruber.


3/17/2006 epweissengruber: Augmentations in Extended Contests and in Simple Contests
Been doing a lot of Heroquest play lately and doing a lot of thinking about the rules.  Our group has been working out our approach to running Simple Contests and…
In HeroQuest
Participants: epweissengruber, Mike Holmes, lightcastle, Web_Weaver, soviet.


1/25/2006 nellist: Finding myth
[Quote]This might be very naive, but do the GM or players make up the myths for a HeroQuest, or is it supposed to be something published.  In other words, when…
In HeroQuest
Participants: nellist, Bryan_T, Chew, Mike Holmes.


3/5/2006 ytreza2: when ?
do someone know when moon design will publish 'imperial lunar handbook 2" and when do they will tell us the publications for 2006 ? thanks
In HeroQuest
Participants: ytreza2, Peter Nordstrand.


2/4/2006 matthijs: HeroQuesting during hypnosis
In order to emphasize the otherworldly experience of a HeroQuest, has anyone tried using hypnosis on players during such a quest? I recently tried out a hypnotic experiment in shared…
In HeroQuest
Participants: matthijs, Vaxalon, Mike Holmes, Eero Tuovinen, Lxndr, Adam Dray, newsalor.


1/22/2006 Lamorak33: Last Days at Skullpoint - again
Hi I have started a new thread as the last post relating to this has slipped off the front page.  Here are the links to the previous threads; http://www.indie-rpgs.com/forum/index.php?topic=11691.0 http://www.indie-rpgs.com/forum/index.php?topic=16434.0…
In HeroQuest
Participants: Lamorak33, Peter Nordstrand, Bankuei, Ron Edwards, Mandacaru.


1/21/2006 Daredevil: Magic, Ritual and Mechanics
I've recently strated playing (GMing) Heroquest in Gloranthan campaign, and some things still confuse me, mostly due to being quite new to the setting. One of these issues involves the…
In HeroQuest
Participants: Daredevil, Mike Holmes, Web_Weaver.


1/19/2006 Maitete: Ron's "A toolbox for playing Hero Wars"
In the thread Where to begin? Ron made a mention of providing a document he wrote called "A toolbox for playing Hero Wars" to the poster.  Does anyone (specifically Ron)…
In HeroQuest
Participants: Maitete, Ian Cooper, Lamorak33, Tim Ellis, Ron Edwards.


1/4/2006 Ian Cooper: My Red Cow background material
Hi all, Apologies for the cross-post on this one, but I suspect there are some folks here who are not on HeroQuest-RPG. I will try and get an Actual Play…
In HeroQuest
Participants: Ian Cooper, Daredevil, a_verheaghe, Thor Olavsrud.


12/21/2005 Hans: "Lost World" type games...
Hello everyone: I have been toying for some time with an idea for a "lost world" type game, borrowing heavily from Edgar Rice Burroughs John Carter series and other sources. …
In HeroQuest
Participants: Hans, epweissengruber, Valamir, Mike Holmes, Daredevil.


11/24/2005 Fatespinner: Would Univeralis and Hero Quest work togather?
hi, not sure if this is the right forum for this, because it is both a HQ and a Univeralis question anyway, this is my first post and I hope…
In HeroQuest
Participants: Fatespinner, Valamir, Mike Holmes.


11/17/2005 Mike Holmes: Multiple Specialized Magic Cults
So I'm looking for examples from play of characters that you've played or had in a game you've run that had magic from more than one specialized cult. I'm trying…
In HeroQuest
Participants: Mike Holmes, Janus, Lamorak33, Ian Cooper, MrWrong.


11/17/2005 Mike Holmes: HP Reward Systems Revisited
Yah, I've been through this before, dontchano. Time to look at it again. For brainstorming purposes, if people want to propose outlandish stuff, go ahead. But I've got some specific…
In HeroQuest
Participants: Mike Holmes, Vaxalon, Janus, Christopher Weeks, Eero Tuovinen, Lamorak33, CCW, Kintara, Ian Cooper, Bryan_T, simon_hibbs, Doyce, lightcastle.


11/7/2005 nuanarpoq: AntQuest!
Apologies for crosspostings... Hey folks - I spent the weekend working up a version of HeroQuest for Ants. I must be nuts. Anyway, if you've ever wanted to run a…
In HeroQuest
Participants: nuanarpoq, Mike Holmes, Joe Zeutenhorst, Mandacaru.


11/6/2005 Mandacaru: Rewarding invention
I feel I need to reward players who come up with something off-the-wall, brilliant, mythical or downright daft, according to my interpretation of Wushu-style gaming - the more dramatic the…
In HeroQuest
Participants: Mandacaru, Vaxalon, Mr Darran Sims, Lamorak33, Bryan_T, Christopher Weeks, Mike Holmes.


10/20/2005 ytreza2: Publications
Hello ! Do you have some news about the books annouced on the issaries's web site ? Like "world of glorantha" announced to be released for 2005 !!!! What an…
In HeroQuest
Participants: ytreza2, newsalor, Mike Holmes, Peter Nordstrand, Bryan_T, Paul King, Lamorak33.


10/19/2005 Lamorak33: Points buying system
Hi all Caveat: I use terms here from the glossary. Reading the three articles relating to aspects of Creative Agenda would also be advisable. (Regulars tell me if this assumption…
In HeroQuest
Participants: Lamorak33, Ron Edwards, Mandacaru, Brand_Robins, joshua neff, droog, Mike Holmes, Donald, Bryan_T, Christopher Weeks, Janus, Scripty, epweissengruber, Hobbitboy, soru.


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Subsequent Topics
In HeroQuest

4/2/2006 soviet: Advancement Revisited
After reading the recent(ish) thread on HP reward systems I've been thinking a lot about advancement in HQ. In general I like the system presented in the book. Many players…
In HeroQuest
Participants: soviet, Vaxalon, Mike Holmes, lightcastle.


4/7/2006 Melinglor: Heroquest purchase question
Hi, I'm strongly considering purchasing Heroquest in the very near future. However, I am planning on using it to run a game set in Middle Earth, and was wondering: 1)…
In HeroQuest
Participants: Melinglor, Paul King, droog, Mike Holmes, Lamorak33, Hobbitboy, simon_hibbs, Vaxalon, lightcastle, fredrikr.


4/7/2006 a_verheaghe: Greyhawk keywords (long)
About a year ago I asked about converting D&D type stuff, well it took awhile but here is my Furyondy stuff for critique. The game will be centered around a…
In HeroQuest
Participants: a_verheaghe, Mike Holmes, screen_monkey, soviet.


4/24/2006 Vaxalon: What makes an extended contest fun and interesting?
First, read these two posts: http://www.story-games.com/forums/comments.php?DiscussionID=601&page=1#Item_8 In my highly limited experience with extended contests in HQ, they have seemed fairly unnecessary. When do they work?
In HeroQuest
Participants: Vaxalon, Mike Holmes, joshua neff, mneme, Valamir, Ian Cooper, Web_Weaver, Der_Renegat.


4/30/2006 barna284: Heroquest 7th Sea
My copy of Heroquest is arriving in about two weeks, and I've been craving to do a 7th Sea conversion for some time now. I have read that a lot…
In HeroQuest
Participants: barna284, Mike Holmes, Hobbitboy.


5/5/2006 barna284: Too many Keywords? (was Heroquest 7th Sea)
In my recent attempt to convert 7th Sea to Heroquest, I stumbled upon a problem. Generally, I think of Keywords as important issues you need to define about your character;…
In HeroQuest
Participants: barna284, a_verheaghe, mneme, Mike Holmes, soviet, Jane.


5/7/2006 barna284: Athletic skills: Scope & Reason of being
I like the freeform structure of skill in HQ, but it is a definite change from the usual, more structured game systems I tend to use. Something I never liked…
In HeroQuest
Participants: barna284, Bankuei, TheLHF, Jane, Mike Holmes.


5/8/2006 barna284: Fencing system: crunchier extended constests?
As part of my 7th Sea conversion, I intent to create a Fencing system which works as a plugin of sorts, changing the way extended constests wotk when in combat.…
In HeroQuest
Participants: barna284, Mike Holmes, Bankuei, mneme, Web_Weaver, soviet.


5/11/2006 Der_Renegat: Failure means conflict
The idea for this thread comes from Mike Holmes statement here: http://www.indie-rpgs.com/forum/index.php?topic=19740.0 The key is creative failure conditions. In most games, failing to leap the chasm means the player…
In HeroQuest
Participants: Der_Renegat, barna284, Bankuei, Web_Weaver, Mike Holmes, soviet, Jane, Miskatonic, Hobbitboy, Vaxalon.


5/14/2006 Der_Renegat: The HQ toolkit for understanding its secrets
[size=10pt][b]HQ Esoterica[/b][/size] Im into HQ since it came out in germany as HeroWars. That was in the year 2000. Understanding the game is kind of a science. Im still learning…
In HeroQuest
Participants: Der_Renegat, Mike Holmes, barna284.


5/14/2006 Web_Weaver: The danger of Maximum Game Fun
I considered throwing this straight into the toolbox thread, but think it may require some discussion. I believe there is an inherent danger in the "Maximum Game Fun" maxim, as…
In HeroQuest
Participants: Web_Weaver, Mike Holmes.


5/15/2006 barna284: Introducing people to the Heroquest system
I´ve made a few posts in other recent threads regarding how I intent to introduce my gaming group to HQ. However, I believe that a lot of new HQ players…
In HeroQuest
Participants: barna284, Mike Holmes.


5/15/2006 Mark Galeotti: Mythic Russia
Comrades! I hope you'll allow me a moment's shameless and blatant plugging, as I am delighted to announce that Mythic Russia, the HeroQuest-engined game of medieval Russian adventure, is close…
In HeroQuest
Participants: Mark Galeotti, Mike Holmes, joshua neff, alexandre santos, rafial, Neil the Wimp, Lisa Padol, Alex Fradera, CCW, Christopher Kubasik, Nick Brooke, Thalaxis.


5/17/2006 a_verheaghe: Request for assistance with Demo and my gaming woes
From my previous posts over the last year, I just can’t get my group of 15+ years to enjoy Heroquest- other then one person who loves it. I’ve scrapped my…
In HeroQuest
Participants: a_verheaghe, Bankuei, Mike Holmes.


5/20/2006 Hobbitboy: Messing with relationships?
In the "Request for assistance with Demo and my gaming woes" thread Mike Holmes makes the following statement... ... In fact I've been going a…
In HeroQuest
Participants: Hobbitboy, Mike Holmes, Web_Weaver.


5/21/2006 barna284: Doubts for duelling using an Extended Constest
When I started my conversion of 7th Sea to Heroquest, duelling is one of the situations I thought would be perfectly covered by extended contests. AP are a neat mechanism…
In HeroQuest
Participants: barna284, Eero Tuovinen, Der_Renegat, Vaxalon, Mike Holmes, Hobbitboy, rstites, Web_Weaver, fredrikr.


5/22/2006 Mike Holmes: MOLAD US Demo Team
I've been honored by having been selected to become the new HQ demo team leader in the US. I find that the demo team consists of only a very few…
In HeroQuest
Participants: Mike Holmes, a_verheaghe, epweissengruber.


5/23/2006 barna284: Writting adventures for Heroquest
During my recent brush with RPG theory, I´ve discovered a lot of new ideas regarding RPG´s and their structure. This, in turn, has made me analyze the way I usually…
In HeroQuest
Participants: barna284, Mike Holmes, CCW, Valamir, Peter Nordstrand, Sydney Freedberg, a_verheaghe.


5/26/2006 joshua neff: alternate hero advancement
I have a problem with the HeroQuest rules: Hero Points. I’m good with them being used to bump success levels in contests, but I hate that they’re used to improve…
In HeroQuest
Participants: joshua neff, Vaxalon, Mike Holmes, Hobbitboy, ( o Y o ), CCW, charles ferguson, mneme, Doyce, fredrikr, soviet, sebastianz, Lxndr, TheLHF.


5/29/2006 fredrikr: [Shadow World] First adventure: An Untold Tale of Reif Maglean
Hello all. As a system exercise, Mike Holmes has been helping me convert a character from my HARP/Shadow World game to HeroQuest. I've been talking to player of said character,…
In HeroQuest
Participants: fredrikr, Der_Renegat, Mike Holmes.


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