The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics
In HeroQuest

6/10/2006 Melinglor: Chasing Heroquest
I had a couple of delightful moments in my (non-HQ) roleplaying recently, that made me feel good about running Heroquest in the near future. Last week, I was playing with…
In HeroQuest
Participants: Melinglor, Mark Galeotti, Vaxalon, rstites, Mike Holmes, Tim Ellis.


6/8/2006 Vaxalon: An alternative to Extended contests
I just got the book a little while ago (after playing in Mike's IRC game for months) and I can't see why anyone would want to run an extended contest. …
In HeroQuest
Participants: Vaxalon, Mike Holmes, CCW, Lorenzo Rubbo-Ferraro.


6/6/2006 Mike Holmes: Play Example Explanation
Alexandre was inquiring about what my play is like mechanically from what he's seen in the logs here: http://www.indie-rpgs.com/forum/index.php?topic=19987.15 I was thinking more about publishing…
In HeroQuest
Participants: Mike Holmes, alexandre santos, Valamir.


6/6/2006 Latreya Sena: Word on the Heroquest stand alone rules?
I haven't been around here (the Forge) for a while now - life beckons – but I do believe I read a thread here once about the Heroquest rules being…
In HeroQuest
Participants: Latreya Sena, Mark Galeotti, mark mohrfield.


6/5/2006 Mike Holmes: Flat Characters
[quote]In both instances the characters are completely flat and transparent, they are simply a tool for the players to act in the reality of the game. They have no personnal…
In HeroQuest
Participants: Mike Holmes, barna284, alexandre santos, Arturo G., Vaxalon, Bryan_T.


6/5/2006 Mike Holmes: Some Simulationism Concerns
This thread was originated from comments made here: http://www.indie-rpgs.com/forum/index.php?topic=19987.15 This is an usefull summary on your thinking on the so-called GNS model (I admit I did not have the nerve…
In HeroQuest
Participants: Mike Holmes, alexandre santos, Bryan_T.


5/29/2006 Der_Renegat: Mooks, Deer and contest consequences - a matter of style ???
Mike Holmes said: Mooks exist as an extension of a group. If they die, there's another to take it's place, meaning the source of potential challenge isn't removed. So you…
In HeroQuest
Participants: Der_Renegat, barna284, Bankuei, Mike Holmes, Tim Ellis, alexandre santos, fredrikr.


5/29/2006 fredrikr: [Shadow World] First adventure: An Untold Tale of Reif Maglean
Hello all. As a system exercise, Mike Holmes has been helping me convert a character from my HARP/Shadow World game to HeroQuest. I've been talking to player of said character,…
In HeroQuest
Participants: fredrikr, Der_Renegat, Mike Holmes.


5/26/2006 joshua neff: alternate hero advancement
I have a problem with the HeroQuest rules: Hero Points. I’m good with them being used to bump success levels in contests, but I hate that they’re used to improve…
In HeroQuest
Participants: joshua neff, Vaxalon, Mike Holmes, Hobbitboy, ( o Y o ), CCW, charles ferguson, mneme, Doyce, fredrikr, soviet, sebastianz, Lxndr, TheLHF.


5/23/2006 barna284: Writting adventures for Heroquest
During my recent brush with RPG theory, I´ve discovered a lot of new ideas regarding RPG´s and their structure. This, in turn, has made me analyze the way I usually…
In HeroQuest
Participants: barna284, Mike Holmes, CCW, Valamir, Peter Nordstrand, Sydney Freedberg, a_verheaghe.


5/22/2006 Mike Holmes: MOLAD US Demo Team
I've been honored by having been selected to become the new HQ demo team leader in the US. I find that the demo team consists of only a very few…
In HeroQuest
Participants: Mike Holmes, a_verheaghe, epweissengruber.


5/21/2006 barna284: Doubts for duelling using an Extended Constest
When I started my conversion of 7th Sea to Heroquest, duelling is one of the situations I thought would be perfectly covered by extended contests. AP are a neat mechanism…
In HeroQuest
Participants: barna284, Eero Tuovinen, Der_Renegat, Vaxalon, Mike Holmes, Hobbitboy, rstites, Web_Weaver, fredrikr.


5/20/2006 Hobbitboy: Messing with relationships?
In the "Request for assistance with Demo and my gaming woes" thread Mike Holmes makes the following statement... ... In fact I've been going a…
In HeroQuest
Participants: Hobbitboy, Mike Holmes, Web_Weaver.


5/17/2006 a_verheaghe: Request for assistance with Demo and my gaming woes
From my previous posts over the last year, I just can’t get my group of 15+ years to enjoy Heroquest- other then one person who loves it. I’ve scrapped my…
In HeroQuest
Participants: a_verheaghe, Bankuei, Mike Holmes.


5/15/2006 Mark Galeotti: Mythic Russia
Comrades! I hope you'll allow me a moment's shameless and blatant plugging, as I am delighted to announce that Mythic Russia, the HeroQuest-engined game of medieval Russian adventure, is close…
In HeroQuest
Participants: Mark Galeotti, Mike Holmes, joshua neff, alexandre santos, rafial, Neil the Wimp, Lisa Padol, Alex Fradera, CCW, Christopher Kubasik, Nick Brooke, Thalaxis.


5/15/2006 barna284: Introducing people to the Heroquest system
I´ve made a few posts in other recent threads regarding how I intent to introduce my gaming group to HQ. However, I believe that a lot of new HQ players…
In HeroQuest
Participants: barna284, Mike Holmes.


5/14/2006 Web_Weaver: The danger of Maximum Game Fun
I considered throwing this straight into the toolbox thread, but think it may require some discussion. I believe there is an inherent danger in the "Maximum Game Fun" maxim, as…
In HeroQuest
Participants: Web_Weaver, Mike Holmes.


5/14/2006 Der_Renegat: The HQ toolkit for understanding its secrets
[size=10pt][b]HQ Esoterica[/b][/size] Im into HQ since it came out in germany as HeroWars. That was in the year 2000. Understanding the game is kind of a science. Im still learning…
In HeroQuest
Participants: Der_Renegat, Mike Holmes, barna284.


5/11/2006 Der_Renegat: Failure means conflict
The idea for this thread comes from Mike Holmes statement here: http://www.indie-rpgs.com/forum/index.php?topic=19740.0 The key is creative failure conditions. In most games, failing to leap the chasm means the player…
In HeroQuest
Participants: Der_Renegat, barna284, Bankuei, Web_Weaver, Mike Holmes, soviet, Jane, Miskatonic, Hobbitboy, Vaxalon.


5/8/2006 barna284: Fencing system: crunchier extended constests?
As part of my 7th Sea conversion, I intent to create a Fencing system which works as a plugin of sorts, changing the way extended constests wotk when in combat.…
In HeroQuest
Participants: barna284, Mike Holmes, Bankuei, mneme, Web_Weaver, soviet.


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Subsequent Topics
In HeroQuest

6/16/2006 droog: Species keywords--a kludge?
I've been wondering about the species keywords and their ungainly list of separate ability scores. Would there be any obstacle to having them act like all other keywords, ie at…
In HeroQuest
Participants: droog, Vaxalon, soviet, Sydney Freedberg, Mike Holmes, Web_Weaver, Jane.


6/17/2006 Latreya Sena: There were three in the bed and the little one said...
...Roll over, roll under... Do you like the idea of rolling over the resistence/opponent rather than rolling under your ability score as per rules?
In HeroQuest
Participants: Latreya Sena, Vaxalon, Mike Holmes, Ron Edwards, Melinglor.


6/17/2006 Tony Irwin: Indie net-gaming IRC Heroquest
I had the chance to sit in on Mike Holmes' IRC Heroquest Thursday night game last week and enjoyed it. Thanks to Mike and to all the players for the…
In HeroQuest
Participants: Tony Irwin, Vaxalon, Mike Holmes.


6/20/2006 Vaxalon: A mechanic swiped from Nine Worlds: Goals
Some people already put traits on their character sheet that are goals.  "I want to kill my brother, Gold."  "I want to become a shaman."  "I want to rule the…
In HeroQuest
Participants: Vaxalon, Latreya Sena, Mike Holmes, nichughes, Web_Weaver, Tim Ellis.


7/13/2006 Harshax: New to HeroQuest ~ need advice
I was very down on HeroWars when it was released.  It was, in my opinion, a convoluted implementation of an otherwise simple concept.  HeroQuest changed my opinion dramatically.  There are…
In HeroQuest
Participants: Harshax, soviet, Mike Holmes, Latreya Sena, Melinglor, Bankuei, sebastianz.


7/14/2006 Mike Holmes: HP Transference
We're changing phases in the IRC game, and this is where I prefer to get in rule changes as they tend to stick best if implemented during the transition. So,…
In HeroQuest
Participants: Mike Holmes, Vaxalon, Latreya Sena, sebastianz, Doyce, Mandrake, Tim Ellis, Jane.


7/18/2006 Der_Renegat: Shadow World and HQ
I know there are a few people here, who are interested in running Shadow World with HQ, so i thought it would be a nice idea to start a thread…
In HeroQuest
Participants: Der_Renegat, Mike Holmes, fredrikr.


7/24/2006 Web_Weaver: Removing attributes from HQ
I am moving this more general idea from out of the Species keywords--a kludge? thread, to avoid hijacking the keyword debate. I have discussed there, that it may be an…
In HeroQuest
Participants: Web_Weaver, Vaxalon, sebastianz, Mandrake, Der_Renegat, Mike Holmes.


7/24/2006 Mandrake: Bring back edges
OK. This is really beginning to bug me now. If you take 2 warriors, identically skilled, but give one a sword and leather, the other say halberd and plate, the…
In HeroQuest
Participants: Mandrake, Der_Renegat, Vaxalon, Mike Holmes, nichughes, Jane, Web_Weaver, soviet.


7/24/2006 Harshax: Healing as extended contest ~ how?
HQ suggests that one may treat healing wounds as an extended contest, by using the inverse (I assume) of the injury as the starting AP total, and a TN as…
In HeroQuest
Participants: Harshax, soviet, Mike Holmes, sebastianz, Doyce.


7/25/2006 Mandrake: Gamism in Balazar
I've got the impression that the general character of this board leans towards the narrative agenda As stated elsewhere, I run a (previously) combat centric gamist campaign set in Balazar…
In HeroQuest
Participants: Mandrake, Harshax, Mike Holmes.


7/26/2006 bigpumpkin: Apprentice game plans
I'm in the process of starting up a Heroquest game with a deliberately restrictive premise for player characters and I'd be grateful for some input and feedback on the approach…
In HeroQuest
Participants: bigpumpkin, Mike Holmes, Mandrake, Vaxalon, Bryan_T, nellist, sebastianz.


8/1/2006 Mandrake: PBeM
How does one get started in PBeM? I quite fancy running one, but I'd like to play one for a bit to get more of a feel for it. My…
In HeroQuest
Participants: Mandrake, Mike Holmes, bigpumpkin, Mandacaru, a_verheaghe, Jane.


8/3/2006 epweissengruber: Collaborative Setting and NPC Creation for A Heroquest Conspiracy Game
Hi, I tried to set up a campaign based in the Lunar Empire but it fizzled.  I came up with some very elaborate setting-creation plans under the inspiration of Vincent…
In HeroQuest
Participants: epweissengruber, Mike Holmes.


8/7/2006 fredrikr: [Shadow World] Tales of the Storm Falcon - Part 2
Hello everyone, sorry about the extended silence. It's been about two weeks now since I held the second session of my ShadowQuest game, I just haven't gotten around to writing…
In HeroQuest
Participants: fredrikr, sebastianz, alexandre santos.


8/7/2006 fredrikr: "What if I need to lift a rock?"
At the beginning of my second ShadowQuest session on of the players commented on the lack of common stats in the system, remarking that it might be difficult to deal …
In HeroQuest
Participants: fredrikr, Der_Renegat, Mike Holmes, Web_Weaver, droog, Raedwald Bretwalda, Ian Cooper.


8/13/2006 epweissengruber: HQ and the Mountain Witch setup.
I love the mechanics of this ronin-meets-Resevoir Dogs game: http://www.timfire.com/MountainWitch/MW_resources.html It's a great way to capture the play between trust and betrayal in samurai movies, westerns, and dark action stories.…
In HeroQuest
Participants: epweissengruber, Mike Holmes.


8/15/2006 epweissengruber: Space Opera Take on Well of Souls
I will be running a Space Opera take on The Well of Souls shortly. I have posted my notes and my character sheets here: http://games.groups.yahoo.com/group/HeroQuest-RPG/files/Space%20Opera%20and%20Well%20of%20Souls/ The labels allow players to…
In HeroQuest
Participants: epweissengruber, Der_Renegat.


8/15/2006 soviet: Vampire: HeroQuest conversion
I used to play a fair bit of Vampire and Werewolf when I was at university, and though my tastes in rules systems have changed considerably since then, I still…
In HeroQuest
Participants: soviet, sebastianz, Mike Holmes.


8/17/2006 AzureaSkyes: A quick question about equipment "abilities" and flaws
Hello everyone, I have a question about equipment abilities and flaws. I'll ask the flaws part first. If you have a "keyword" flaw rated, for example, at 17. What does…
In HeroQuest
Participants: AzureaSkyes, droog, kurukku, sebastianz, Mike Holmes, soviet, Mandacaru.


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