Previous Topics In First Thoughts 8/18/2010 johnthedm7000: The world creation minigame for Shapers So I wanted to put out my rough draft for the world-creation mini game that will begin any Skein (I figure that because fate and destiny are so important to… In First Thoughts Participants: johnthedm7000, Matthew V.
8/15/2010 Rui!: Brainstorm the mechanics of secrets - need help! I'm posting this across several forums, in order to get more replies.
This is a mini-game that mixes Cthulhu, time-travelling bandits and Secrets.
The premise is simple: in the near… In First Thoughts Participants: Rui!, masqueradeball, Moganhio.
8/14/2010 masqueradeball: Descriptive Text for Character Sheet The game I'm designing uses 10 characteristics to define characters, all of which could be seen as moral virtues. They're rated from 1 to 6, 1 being the worst and… In First Thoughts Participants: masqueradeball, Moganhio, Necromantis, slashandz.
8/14/2010 masqueradeball: Formalize Conflict Initiation I need help coming up with a way in which conflicts (when the rules are used) formally begin and end. I'm just generally unhappy with leaving it purely up to… In First Thoughts Participants: masqueradeball, dugfromthearth, Vulpinoid.
8/13/2010 Luke Martinez: Collaborative Design - Group and Bangs Hello, my name is Luke and I am working on a role-playing game. While I am still pulling it all together, I had a question about the experiences others have… In First Thoughts Participants: Luke Martinez, Artanis, dugfromthearth, Vulpinoid, Moganhio, masqueradeball.
8/12/2010 masqueradeball: You don't have too I'm working on a game design I hope to play test this Sunday that incorporates an idea I've wanted to try for a long time. In this approach there are… In First Thoughts Participants: masqueradeball, Anders Gabrielsson, Gryffudd, Paul Czege.
8/10/2010 Necromantis: My rule book layout. an interesting new concept...maybe originally I posted this in the publishing Forum -- but I think that may have been the wrong place.
I figured that I would try it here. Seeing that it… In First Thoughts Participants: Necromantis, masqueradeball.
8/10/2010 Necromantis: monsters and NPCs - a grand GM tool idea... maybe Of late I feel like Indiana Jones in raiders of the lost arc all should know this reference .. if not.. get to it man!!
by this I mean that… In First Thoughts Participants: Necromantis, masqueradeball, Garbados.
8/9/2010 Garbados: [All Dragons Must Die] In-Game Character Creation Yo!
I've been working on this game recently, All Dragons Must Die (ADMD), based on my first endeavor, A Dragon Appears (ADA). Like its predecessor, it is obsessed with stories… In First Thoughts Participants: Garbados, Vulpinoid.
8/8/2010 johnthedm7000: Balancing Magical Shapechanging First off, I wanted to thank everyone for their warm and helpful welcome to the forge community-you guys have been great. Secondly I wanted to request your assistance on something… In First Thoughts Participants: johnthedm7000, Necromantis, ShallowThoughts, Noon, EBKPrim, masqueradeball.
8/6/2010 TuringAI: RPG based on Inception movie. I have been wondering, have any of you seen the movie Inception? I am willing to create an entire roleplaying system based on it but I would like some help.… In First Thoughts Participants: TuringAI, Skofflox.
8/5/2010 Pivo: Historical Role Playing Game Idea My first post. I figure I'll just jump right in.
For the past five months I've been reading, making notes, creating maps, writing, dabbling in artwork, and surfing the net… In First Thoughts Participants: Pivo, Airafice, contracycle, Moganhio.
8/4/2010 Anders Gabrielsson: [Monster Hunter] My First Finished Rules Set, And I Did It In Less Than 24 Hours Thanks to the 24-hour RPG Geek RPG Design Contest. I'm very happy with it... but that's before playtesting. We shall see if it holds up.
This is a very long… In First Thoughts Participants: Anders Gabrielsson, a flight of stairs, Ron Edwards.
8/3/2010 The Dude: Creation of combat My friend and I are developing a game that revolves around the harmonic balance of mind, body, and spirit. This is represented by mental, physical, and social attributes respectively. Also,… In First Thoughts Participants: The Dude, Ar Kayon, dugfromthearth, Airafice, Necromantis.
8/3/2010 EBKPrim: A Smattering of Broad Strokes - My First Attempt at Task Resolution
First, I'd like to preface this by saying that I've been a lurker on this site for a long time and am glad that I finally took the initiative to… In First Thoughts Participants: EBKPrim, contracycle, Garbados, Alex Abate, masqueradeball.
8/2/2010 Gryffudd: SAGE system playtest version I've put the playtest version of my game up on my http://sharedauthorityge.wordpress.com/ site, along with the first character sheet. If anyone's interested, it should be easy to download from the… In First Thoughts Participants: Gryffudd, dugfromthearth.
8/1/2010 johnthedm7000: My outline for a fantasy RPG, please P.E.A.C.H I'm currently in the process of developing rules for a pen and paper fantasy RPG that I haven't come up with a name for yet (please, anyone feel free to… In First Thoughts Participants: johnthedm7000, dugfromthearth, Paul Czege, Spooky Fanboy.
7/31/2010 chronoplasm: Logic Puzzle Resolution System Hey guys.
I wanted to draw your attention to this site I found:
http://www.mensus.net/brain/logic.shtml?houses=3&a0=on&a1=on&a2=on&q0=on&q1=on&q2=on&q3=on&q4=on&q5=on&q6=on&q7=on&q8=on&q9=on
I was thinking that this might make a good mechanic for an investigative game.
Here's an… In First Thoughts Participants: chronoplasm, dugfromthearth.
7/28/2010 greyorm: [eXpendable] Movement & Range (This is a post about eXpendable design: a dark sci-fi action game about criminals drafted into the galactic army as fodder. It is a Sorcerer-style game mechanically, with dice pools… In First Thoughts Participants: greyorm, Ar Kayon, Noon.
7/28/2010 Pelias: New Fantasy Hello, I´m Pelias. I´m a spanish amateur developer of games. Excuse me if my English is not very good I help myself with a translator online for the phrases that… In First Thoughts Participants: Pelias, Ar Kayon.
<< more previous topics | | Subsequent Topics In First Thoughts 8/19/2010 Sebastian: [Way of the Agent] Help with tragedies So, your character has been fucked by The Man. Maybe that's the mafia, maybe that's the government, maybe that's the hive-minded slaver aliens.
"What did they take from you?"
That's… In First Thoughts Participants: Sebastian, slingshot, Noon, chronoplasm, Ar Kayon.
8/21/2010 masqueradeball: Indie Indie RPG I want to make a one shot RPG/Party Game cross about Indy kids getting drunk at a party and getting into lots of drama (as in the bad stuff that… In First Thoughts Participants: masqueradeball, dugfromthearth, sojikai, JasonSWalters.
8/21/2010 oswald: [Fiat Money] Reflections towards a new contemporary fantastic game Ok first of all i would like to say I havent been using forums for many years, and i am quite new to this particular one : Ill try my… In First Thoughts Participants: oswald, masqueradeball, Ar Kayon, Moganhio, johnthedm7000, Vulpinoid, stefoid, Spooky Fanboy, John Stephens, thezenbear.
8/22/2010 johnthedm7000: Discussion of Point Buy Char Gen Philosophies I wanted to jump-start a discussion of various point-buy character generation methods and get some feedback from the community as to which ones are most useful for fulfilling different design… In First Thoughts Participants: johnthedm7000, dugfromthearth, masqueradeball, dindenver, Rafu, Maugh.
8/24/2010 BullyBoy: The Program (a Matrix-like RPG) I need a little help... Where to next? What areas should I be thinking about in order to develop this into a sound RPG that covers all things that a… In First Thoughts Participants: BullyBoy, a flight of stairs.
8/24/2010 jasprelao: First Impression - Eternal Grace [b][url=http://1.bp.blogspot.com/_rUu3Rkhcslg/S-oOA4lhHtI/AAAAAAAAAFs/7J-rSp0RIwA/S600/header-small.png]Banner[/url][/b]
Greetings, friends...
This is my first RMXP project that I develop with my friends.
I want to make it original, from the visual art, music and of course the… In First Thoughts Participants: jasprelao.
8/24/2010 vasten: Free Fanatasy / Alien Script I just finished a long term project. I have taken chinese pen strokes and integrated them with the roman alphabet based on a binary representation system to produce a new… In First Thoughts Participants: vasten, Vulpinoid, Paul Czege, Ar Kayon.
8/24/2010 Moganhio: A question about generic systems and copyright I'm devoloping a new generic/universal system (more universal than generic, indeed). And as usually in universal systems, you need a setting too!
I was thinking of providing a setting as… In First Thoughts Participants: Moganhio, Vulpinoid, Jason Pitre, Eero Tuovinen, Adam Dray.
8/24/2010 Jason Pitre: Difficult Powers to handle mechanically? So, I am in the process of building the portion of my game system that deals with "Powers", including pretty much all things blatantly violating the laws of reality. Magic,… In First Thoughts Participants: Jason Pitre, Moganhio, chronoplasm.
8/25/2010 slingshot: The Young Adult Literature Role-playing game (begging for a better name) Hi,
I am in the final steps of designing and releasing my first rpg Newsies & Bootblacks (http://minimrpg.com). The game is set in New Paris, a fictional American Eastern Coast… In First Thoughts Participants: slingshot, dugfromthearth.
8/25/2010 dwashba: A single player rpg I am working on a single player rpg. I dont know if it will work but I am willing to try. It could be played with… In First Thoughts Participants: dwashba, slingshot, Noon, greyorm, Paiku, dugfromthearth, Adam Dray, Anders Gabrielsson.
8/26/2010 Benajmin385: When Making a RPG what should i cover first? I am looking at making a Class based RPG System.
But i do not know where to start...
- The Core Dice Mechanics
- The Classes themselves
- The Setting… In First Thoughts Participants: Benajmin385, Chris_Chinn, dwashba, Maugh, Ar Kayon, Necromantis, Noon, Vulpinoid, Adam Dray, dugfromthearth.
8/28/2010 chronoplasm: Dwarves As I was doodling in my sketchbook last night, I had an idea for a game about fantasy dwarves.
You have four ability scores: Beard, Stomach, Muscle, and Brain.
Beard… In First Thoughts Participants: chronoplasm, dugfromthearth, greyorm, masqueradeball, Skofflox, hansel, Anders Gabrielsson, flossy, TehCodr, juminosy.
8/28/2010 BullyBoy: [Delta] Rules to modify the mood/theme of other games [size=20pt][u][b]Delta[/b][/u][/size]
I am not sure whether this is a unique premise for a RPG or not. Actually, I am hoping it isn’t unique, so that I can save myself some… In First Thoughts Participants: BullyBoy.
8/28/2010 masqueradeball: Pandering for Feedback This is an alpha draft of a game I'm designing called Shadows (I know that the name is likely already taken, but it works for now, at least). I think… In First Thoughts Participants: masqueradeball.
8/29/2010 hostilespace: Hostile Space - A game of sci-fi horror Hostile Space will be a game of science fiction horror emulating everything from Aliens, to Predator to Pitch Black. Set in the future humanity has reached the stars but has… In First Thoughts Participants: hostilespace, dwashba, masqueradeball, Noon, RuneBR, John Stephens, greyorm, Vulpinoid, stefoid, Bloomfield.
8/30/2010 masqueradeball: How many Attribute Types? So, for my game, Shadows, which is a fantasy game that draws its inspiration from, among other things Ninja Scroll, Star Wars, Willow, Watership Down, His Dark Materials, Aesop's Fables,… In First Thoughts Participants: masqueradeball, Adam Dray, Locke, Finarvyn.
8/30/2010 Moganhio: Tasks, conflicts and plot I was in a debate in RPG.net and it came to types of games and mechanics. I think the subject is interesting and I'm bringing it here.
My point is:… In First Thoughts Participants: Moganhio, Ar Kayon, masqueradeball, Ron Edwards, Rui!.
8/31/2010 masqueradeball: Eucatastrophe "But the 'consolation' of fairy-tales has another aspect than the imaginative satisfaction of ancient desires. Far more important is the Consolation of the Happy Ending. Almost I would venture to… In First Thoughts Participants: masqueradeball, Ar Kayon, Anders Gabrielsson.
8/31/2010 Tayr_an-Naar: Getting all the players involved, not just in one aspect I was discussing matters with my partner in crime for game design a week or so ago when I arrived at something of a revelation. We're currently adapting a sci-fi… In First Thoughts Participants: Tayr_an-Naar, masqueradeball, Ar Kayon, greyorm.
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