Previous Topics In First Thoughts 8/18/2010 slashandz: What's the point of all these stats? Something that bothers me about RPGs today is the increasing number of stats.
Strength, Dexterity, Luck, Will, Charisma, Wisdom, Intelligence, Speech, Sneak, Initiative, Constitution... the list goes on.
Why are… In First Thoughts Participants: slashandz, MacLeod, Trevis Martin, greyorm, Ar Kayon, TheRoleplayer, VAgentZero, Marshall Burns, Moganhio, Locke, dindenver, dugfromthearth.
8/18/2010 johnthedm7000: The world creation minigame for Shapers So I wanted to put out my rough draft for the world-creation mini game that will begin any Skein (I figure that because fate and destiny are so important to… In First Thoughts Participants: johnthedm7000, Matthew V.
8/15/2010 Rui!: Brainstorm the mechanics of secrets - need help! I'm posting this across several forums, in order to get more replies.
This is a mini-game that mixes Cthulhu, time-travelling bandits and Secrets.
The premise is simple: in the near… In First Thoughts Participants: Rui!, masqueradeball, Moganhio.
8/14/2010 masqueradeball: Descriptive Text for Character Sheet The game I'm designing uses 10 characteristics to define characters, all of which could be seen as moral virtues. They're rated from 1 to 6, 1 being the worst and… In First Thoughts Participants: masqueradeball, Moganhio, Necromantis, slashandz.
8/14/2010 masqueradeball: Formalize Conflict Initiation I need help coming up with a way in which conflicts (when the rules are used) formally begin and end. I'm just generally unhappy with leaving it purely up to… In First Thoughts Participants: masqueradeball, dugfromthearth, Vulpinoid.
8/13/2010 Luke Martinez: Collaborative Design - Group and Bangs Hello, my name is Luke and I am working on a role-playing game. While I am still pulling it all together, I had a question about the experiences others have… In First Thoughts Participants: Luke Martinez, Artanis, dugfromthearth, Vulpinoid, Moganhio, masqueradeball.
8/12/2010 masqueradeball: You don't have too I'm working on a game design I hope to play test this Sunday that incorporates an idea I've wanted to try for a long time. In this approach there are… In First Thoughts Participants: masqueradeball, Anders Gabrielsson, Gryffudd, Paul Czege.
8/10/2010 Necromantis: My rule book layout. an interesting new concept...maybe originally I posted this in the publishing Forum -- but I think that may have been the wrong place.
I figured that I would try it here. Seeing that it… In First Thoughts Participants: Necromantis, masqueradeball.
8/10/2010 Necromantis: monsters and NPCs - a grand GM tool idea... maybe Of late I feel like Indiana Jones in raiders of the lost arc all should know this reference .. if not.. get to it man!!
by this I mean that… In First Thoughts Participants: Necromantis, masqueradeball, Garbados.
8/9/2010 Garbados: [All Dragons Must Die] In-Game Character Creation Yo!
I've been working on this game recently, All Dragons Must Die (ADMD), based on my first endeavor, A Dragon Appears (ADA). Like its predecessor, it is obsessed with stories… In First Thoughts Participants: Garbados, Vulpinoid.
8/8/2010 johnthedm7000: Balancing Magical Shapechanging First off, I wanted to thank everyone for their warm and helpful welcome to the forge community-you guys have been great. Secondly I wanted to request your assistance on something… In First Thoughts Participants: johnthedm7000, Necromantis, ShallowThoughts, Noon, EBKPrim, masqueradeball.
8/6/2010 TuringAI: RPG based on Inception movie. I have been wondering, have any of you seen the movie Inception? I am willing to create an entire roleplaying system based on it but I would like some help.… In First Thoughts Participants: TuringAI, Skofflox.
8/5/2010 Pivo: Historical Role Playing Game Idea My first post. I figure I'll just jump right in.
For the past five months I've been reading, making notes, creating maps, writing, dabbling in artwork, and surfing the net… In First Thoughts Participants: Pivo, Airafice, contracycle, Moganhio.
8/4/2010 Anders Gabrielsson: [Monster Hunter] My First Finished Rules Set, And I Did It In Less Than 24 Hours Thanks to the 24-hour RPG Geek RPG Design Contest. I'm very happy with it... but that's before playtesting. We shall see if it holds up.
This is a very long… In First Thoughts Participants: Anders Gabrielsson, a flight of stairs, Ron Edwards.
8/3/2010 The Dude: Creation of combat My friend and I are developing a game that revolves around the harmonic balance of mind, body, and spirit. This is represented by mental, physical, and social attributes respectively. Also,… In First Thoughts Participants: The Dude, Ar Kayon, dugfromthearth, Airafice, Necromantis.
8/3/2010 EBKPrim: A Smattering of Broad Strokes - My First Attempt at Task Resolution
First, I'd like to preface this by saying that I've been a lurker on this site for a long time and am glad that I finally took the initiative to… In First Thoughts Participants: EBKPrim, contracycle, Garbados, Alex Abate, masqueradeball.
8/2/2010 Gryffudd: SAGE system playtest version I've put the playtest version of my game up on my http://sharedauthorityge.wordpress.com/ site, along with the first character sheet. If anyone's interested, it should be easy to download from the… In First Thoughts Participants: Gryffudd, dugfromthearth.
8/1/2010 johnthedm7000: My outline for a fantasy RPG, please P.E.A.C.H I'm currently in the process of developing rules for a pen and paper fantasy RPG that I haven't come up with a name for yet (please, anyone feel free to… In First Thoughts Participants: johnthedm7000, dugfromthearth, Paul Czege, Spooky Fanboy.
7/31/2010 chronoplasm: Logic Puzzle Resolution System Hey guys.
I wanted to draw your attention to this site I found:
http://www.mensus.net/brain/logic.shtml?houses=3&a0=on&a1=on&a2=on&q0=on&q1=on&q2=on&q3=on&q4=on&q5=on&q6=on&q7=on&q8=on&q9=on
I was thinking that this might make a good mechanic for an investigative game.
Here's an… In First Thoughts Participants: chronoplasm, dugfromthearth.
7/28/2010 greyorm: [eXpendable] Movement & Range (This is a post about eXpendable design: a dark sci-fi action game about criminals drafted into the galactic army as fodder. It is a Sorcerer-style game mechanically, with dice pools… In First Thoughts Participants: greyorm, Ar Kayon, Noon.
<< more previous topics | | Subsequent Topics In First Thoughts 8/21/2010 masqueradeball: Indie Indie RPG I want to make a one shot RPG/Party Game cross about Indy kids getting drunk at a party and getting into lots of drama (as in the bad stuff that… In First Thoughts Participants: masqueradeball, dugfromthearth, sojikai, JasonSWalters.
8/21/2010 oswald: [Fiat Money] Reflections towards a new contemporary fantastic game Ok first of all i would like to say I havent been using forums for many years, and i am quite new to this particular one : Ill try my… In First Thoughts Participants: oswald, masqueradeball, Ar Kayon, Moganhio, johnthedm7000, Vulpinoid, stefoid, Spooky Fanboy, John Stephens, thezenbear.
8/22/2010 johnthedm7000: Discussion of Point Buy Char Gen Philosophies I wanted to jump-start a discussion of various point-buy character generation methods and get some feedback from the community as to which ones are most useful for fulfilling different design… In First Thoughts Participants: johnthedm7000, dugfromthearth, masqueradeball, dindenver, Rafu, Maugh.
8/24/2010 BullyBoy: The Program (a Matrix-like RPG) I need a little help... Where to next? What areas should I be thinking about in order to develop this into a sound RPG that covers all things that a… In First Thoughts Participants: BullyBoy, a flight of stairs.
8/24/2010 jasprelao: First Impression - Eternal Grace [b][url=http://1.bp.blogspot.com/_rUu3Rkhcslg/S-oOA4lhHtI/AAAAAAAAAFs/7J-rSp0RIwA/S600/header-small.png]Banner[/url][/b]
Greetings, friends...
This is my first RMXP project that I develop with my friends.
I want to make it original, from the visual art, music and of course the… In First Thoughts Participants: jasprelao.
8/24/2010 vasten: Free Fanatasy / Alien Script I just finished a long term project. I have taken chinese pen strokes and integrated them with the roman alphabet based on a binary representation system to produce a new… In First Thoughts Participants: vasten, Vulpinoid, Paul Czege, Ar Kayon.
8/24/2010 Moganhio: A question about generic systems and copyright I'm devoloping a new generic/universal system (more universal than generic, indeed). And as usually in universal systems, you need a setting too!
I was thinking of providing a setting as… In First Thoughts Participants: Moganhio, Vulpinoid, Jason Pitre, Eero Tuovinen, Adam Dray.
8/24/2010 Jason Pitre: Difficult Powers to handle mechanically? So, I am in the process of building the portion of my game system that deals with "Powers", including pretty much all things blatantly violating the laws of reality. Magic,… In First Thoughts Participants: Jason Pitre, Moganhio, chronoplasm.
8/25/2010 slingshot: The Young Adult Literature Role-playing game (begging for a better name) Hi,
I am in the final steps of designing and releasing my first rpg Newsies & Bootblacks (http://minimrpg.com). The game is set in New Paris, a fictional American Eastern Coast… In First Thoughts Participants: slingshot, dugfromthearth.
8/25/2010 dwashba: A single player rpg I am working on a single player rpg. I dont know if it will work but I am willing to try. It could be played with… In First Thoughts Participants: dwashba, slingshot, Noon, greyorm, Paiku, dugfromthearth, Adam Dray, Anders Gabrielsson.
8/26/2010 Benajmin385: When Making a RPG what should i cover first? I am looking at making a Class based RPG System.
But i do not know where to start...
- The Core Dice Mechanics
- The Classes themselves
- The Setting… In First Thoughts Participants: Benajmin385, Chris_Chinn, dwashba, Maugh, Ar Kayon, Necromantis, Noon, Vulpinoid, Adam Dray, dugfromthearth.
8/28/2010 chronoplasm: Dwarves As I was doodling in my sketchbook last night, I had an idea for a game about fantasy dwarves.
You have four ability scores: Beard, Stomach, Muscle, and Brain.
Beard… In First Thoughts Participants: chronoplasm, dugfromthearth, greyorm, masqueradeball, Skofflox, hansel, Anders Gabrielsson, flossy, TehCodr, juminosy.
8/28/2010 BullyBoy: [Delta] Rules to modify the mood/theme of other games [size=20pt][u][b]Delta[/b][/u][/size]
I am not sure whether this is a unique premise for a RPG or not. Actually, I am hoping it isn’t unique, so that I can save myself some… In First Thoughts Participants: BullyBoy.
8/28/2010 masqueradeball: Pandering for Feedback This is an alpha draft of a game I'm designing called Shadows (I know that the name is likely already taken, but it works for now, at least). I think… In First Thoughts Participants: masqueradeball.
8/29/2010 hostilespace: Hostile Space - A game of sci-fi horror Hostile Space will be a game of science fiction horror emulating everything from Aliens, to Predator to Pitch Black. Set in the future humanity has reached the stars but has… In First Thoughts Participants: hostilespace, dwashba, masqueradeball, Noon, RuneBR, John Stephens, greyorm, Vulpinoid, stefoid, Bloomfield.
8/30/2010 masqueradeball: How many Attribute Types? So, for my game, Shadows, which is a fantasy game that draws its inspiration from, among other things Ninja Scroll, Star Wars, Willow, Watership Down, His Dark Materials, Aesop's Fables,… In First Thoughts Participants: masqueradeball, Adam Dray, Locke, Finarvyn.
8/30/2010 Moganhio: Tasks, conflicts and plot I was in a debate in RPG.net and it came to types of games and mechanics. I think the subject is interesting and I'm bringing it here.
My point is:… In First Thoughts Participants: Moganhio, Ar Kayon, masqueradeball, Ron Edwards, Rui!.
8/31/2010 masqueradeball: Eucatastrophe "But the 'consolation' of fairy-tales has another aspect than the imaginative satisfaction of ancient desires. Far more important is the Consolation of the Happy Ending. Almost I would venture to… In First Thoughts Participants: masqueradeball, Ar Kayon, Anders Gabrielsson.
8/31/2010 Tayr_an-Naar: Getting all the players involved, not just in one aspect I was discussing matters with my partner in crime for game design a week or so ago when I arrived at something of a revelation. We're currently adapting a sci-fi… In First Thoughts Participants: Tayr_an-Naar, masqueradeball, Ar Kayon, greyorm.
8/31/2010 JesseQ: Risk, caution, and tenacity (I was going to call this a Wushu hack, but it's more like a bludgeoning)
I've been watching I Spy recently (http://www.hulu.com/i-spy), and it occured to me that what makes… In First Thoughts Participants: JesseQ.
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