The Forge Reference Project: Browse Threads

 

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From Day One


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3/3/2004 Amok the hungry: ELFS: the book?
Hello, I recently read a review of Elfs and decided to come do a little more research. I was browsing through some older posts and found one called Elfs revisions…
In Adept Press
Participants: Amok the hungry, Valamir, Ron Edwards, joshua neff, quozl, kwill, montag.


3/3/2004 daagon: TFOB!!??!?!?
I'm sure MANY people have asked this question already, and I'm also pretty sure you're probably sick of the question by now, but as I don't know the answer, I'm…
In The Riddle of Steel
Participants: daagon, Wolfen, Mike Holmes, Salamander, Starshadow, Durgil.


3/3/2004 ulfhiden: Just ordered the rule book.
I just ordered the rule book and i am greatly anticipating its arrival. This game seems to be everything i want for the most part from a game. However i…
In The Riddle of Steel
Participants: ulfhiden, kenjib, Wolfen.


3/3/2004 johnmarron: Adding SA's to the combat simulator (Brian?)
I had an idea the other day about adding SA's to the combat simulator. It seems to me this would be a good way to showcase not only the dramatic…
In The Riddle of Steel
Participants: johnmarron, Ingenious, Brian Leybourne, Dan Sellars, Dain.


3/3/2004 komradebob: A product fantasy-One Consumer's POV
I have a fantasy that one day, I'll walk into a game shop and find a very special gaming product one a shelf. The product is sort of like this:…
In RPG Theory
Participants: komradebob, timfire, quozl, ethan_greer, M. J. Young, Jack Spencer Jr, Alex Johnson, Michael S. Miller, contracycle, brainwipe, Paul Czege, Walt Freitag.


3/3/2004 Dregg: Convention Dreams and the Indie Designer
I was speaking with the Chair of one of the 3 major NJ Conventions and a good point was brought up. I am posting this thread, as basicaly a Info…
In Conventions
Participants: Dregg, Matt Gwinn, abzu, inthisstyle, jdagna, M. J. Young.


3/3/2004 bergh: Double Attack manouver????question...hope for answer
Hi all I dont understand the Double Attack manouver, or to say it better, i dont under stand how to react to it. Your opponent may defend by: (a) Evading…
In The Riddle of Steel
Participants: bergh, Caz, Brian Leybourne, Ingenious, Tash, nsruf, [MKF]Kapten, Mike Holmes, Wolfen.


3/3/2004 Gee4orce: Interesting real world evidence for Toughness
After reading the (repeated) debates on the merits of the Toughness stat in TROS, I was intrigued to read the following: http://www.telegraph.co.uk/news/main.jhtml?xml=/news/2004/03/02/wglad02.xml&sSheet=/news/2004/03/02/ixworld.html It seems that Gladiators stuffed themselves silly to…
In The Riddle of Steel
Participants: Gee4orce, [MKF]Kapten, Caz, Tash, Andrew Mure.


3/3/2004 xiombarg: [Unsung] loose ends, suggestions?
You might want to freshen up with the previous thread and earlier episodes. http://ivanhoeunbound.com/unsung8_nar.txt http://ivanhoeunbound.com/unsung8_ooc.txt As before, the first link is the "narrative" and the second link is a log…
In Actual Play
Participants: xiombarg.


3/3/2004 Demada: [Feats] A Game of Heroic Storytelling, first time
This is my first attempt at anything like this. I can't tell you where I came up with the idea, just kind of struck me. Anyway, it's a bit rough…
In Indie Game Design
Participants: Demada, Lorenzo Rubbo-Ferraro.


3/3/2004 Tash: ETA on order from the Market?
Greetings everyone. I've been lurking here for the past week reading up as much as I could on TROS. I ordered my compy of the core rules a few days…
In The Riddle of Steel
Participants: Tash, Brian Leybourne.


3/3/2004 John Kim: System for a Star Trek Game?
After good responses to Chris' Setting seeks System thread, I thought I'd pose my own dilemma. So I am planning a new campaign which will be based on…
In RPG Theory
Participants: John Kim, AnyaTheBlue, RaconteurX, Valamir, komradebob, newsalor, Nuadha, Doctor Xero, Mike Holmes, clehrich, lumpley, jrs, Alex Johnson, cruciel, erithromycin.


3/2/2004 Selene Tan: [Donjon] Failed First Attempt
I tried GMing my first game of Donjon yesterday... Parts of it went, well, parts of it went disastrously. There were a LOT of rules disputes. One of my players…
In Actual Play
Participants: Selene Tan, Bankuei, coxcomb, Andrew Norris, Clinton R. Nixon, Mike Holmes.


3/2/2004 Sean: Tarot-based mechanics
Weekend before last my buddy and I were playing around with a supplemental tarot-based mechanic for our game. We're still hammering out some details for how the major arcana work;…
In RPG Theory
Participants: Sean, quozl, John Kim, Paul Czege.


3/2/2004 quozl: Books about making games
So I decided to do a little web searching on some reading material for making games. I found a short list of books and I would appreciate any reviews of…
In Publishing
Participants: quozl.


3/2/2004 ShaneNINE: Suggest a game system for me PLEASE!
First, I'm not a regular here so I'm not up on all the vocabulary and lingo y'all use. So bear with me. Please, please, please, for the love of all…
In RPG Theory
Participants: ShaneNINE, ethan_greer, John Kim, HMT, Mike Holmes, RaconteurX, Nuadha, cruciel, adamsmith, Lorenzo Rubbo-Ferraro, Ron Edwards, Shreyas Sampat, clehrich, Peter Nordstrand.


3/2/2004 Lorenzo Rubbo-Ferraro: Lila: A Synopsis
Lila, a Vedic Role Playing Game: A Synopsis I wrote this synopsis for my own satisfaction, for clarity of mind. But I thought I should post it to fellow Forgee’s…
In Indie Game Design
Participants: Lorenzo Rubbo-Ferraro.


3/2/2004 Zak Arntson: Characterization of Monsters?
This is split from Are non-humans neccessary in FRPGs?. To keep this thread on topic (the race threads keep diversifying, which is no bad thing, so long as new…
In RPG Theory
Participants: Zak Arntson, jdagna, pete_darby, John Kim, Mike Holmes, Jack Spencer Jr, Ron Edwards, Scourge108, Sean, james_west, M. J. Young, timfire, jrs, Valamir, erithromycin, b_bankhead, Latigo, quozl.


3/2/2004 Quorlan: Incredible new indie games (RPG, CCG, SRG) nearing release!
Hello all! Just wanted to drop a quick post about our upcoming games. We've been developing an exciting new RPG, a CCG with a very original twist and a completely…
In Connections
Participants: Quorlan, Dav, Christopher Weeks.


3/2/2004 Dev: Metaphorical Demons and Non-Sorcerers
(I did some searches, and didn't get the answers I wanted yet; apologies if these are frequent themes.) I like Sorcerer a lot, and I reallyreally like it's ability to…
In Adept Press
Participants: Dev, jburneko, Michael S. Miller, Ben Lehman, tetsujin28.


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Subsequent Topics

3/3/2004 Aman the Rejected: My Group
I'm extremely new to this group, and this is my first post. I started roleplaying at a technical magnet school a long time ago and both the technical school and…
In Actual Play
Participants: Aman the Rejected, Andrew Norris, John Burdick, Ron Edwards, Valamir.


3/4/2004 JamesSterrett: Homebrew LARP: Player Death
Hi! My co-GM and I are embarking on setting up our 4th homebrew LARP. The friends plahing in the previous three have said they were lots of fun, but having…
In Actual Play
Participants: JamesSterrett, MikeSands, Valamir, Jinx, Walt Freitag, RaconteurX.


3/4/2004 JamesSterrett: Homebrew LARP: eliciting player input
(See Homebrew LARP: Player Death for general background information on the game.) Before each of these games, we've asked players to let us know if they had any preferred characters/character…
In Actual Play
Participants: JamesSterrett, Walt Freitag.


3/4/2004 Bluve Oak: Inexhaustible Magic
Greetings. I'm looking for an RPG that has inexhaustible magic. By this I mean a system where you can cast spells all day long without limitations or anything becoming depleted.…
In Indie Game Design
Participants: Bluve Oak, Demada, Ole, Shreyas Sampat, Halzebier, Christopher Weeks, Lxndr, Matt Gwinn, Paul Czege, John Burdick, pete_darby, Deadboy, clehrich, Ravien, M. J. Young, Mike Holmes, Valamir, frog, Ian Charvill, andy, komradebob, timfire, Jonathan Walton, Ben Lehman, herrmess.


3/4/2004 Rob MacDougall: My Life With Computer Redux: Paranoia XP and MLWM
Hi all. I remember someone posting here last year about the idea of a MLwM game set in the Alpha Complex of the Paranoia rpg. I posted some thoughts on…
In Half Meme Press
Participants: Rob MacDougall, xiombarg, RaconteurX.


3/4/2004 big kev: ah ha- more ignorant queries!!
hi all, first post, very pleased to be here, not enough praise for the game, long walks along the beach etc, etc... So. last night bumped in to problems with…
In The Riddle of Steel
Participants: big kev, Edge, Ingenious, Jaeger, Dan Sellars, Starshadow, Tash, nsruf, Dain, Trevis Martin, Brian Leybourne, Thanaeon, Wolfen, daagon.


3/4/2004 timfire: [E.rpg LITE] My Fantasy Heartbreaker
I've decided to finish up my Fantasy Heartbreaker so I can move on to other projects with a clean conscience. Since coming to the Forge, I've decided to change a…
In Indie Game Design
Participants: timfire, montag, Halzebier, arwink, Jack Aidley, ethan_greer, John Burdick, Ravien, Ron Edwards, Valamir.


3/4/2004 ZiegenPeter: Mechanics of "the riddle of the steel"
Hi Guys! I'm a german RPGer and i've read about "the riddle of steel" a few weeks ago. Unfortunally it hasn't appeared in Germany yet. Actually I play a german…
In The Riddle of Steel
Participants: ZiegenPeter, nsruf, Andrew Mure.


3/4/2004 Helvetian: DEXCON 7
While I will shortly be contacting representatives more personally to extend invitations and give details on what we offer, I would also like to use the board to invite companies…
In Conventions
Participants: Helvetian, Dregg.


3/4/2004 Kilor Di: CCGs question
Can we discuss card games in the Indie Game Design forum? I ask because I have a card game (like Yu Gi Oh or Magic:The Gathering) I've been working on…
In Site Discussion
Participants: Kilor Di, Ron Edwards, Shreyas Sampat, Christopher Weeks, Mike Holmes, daMoose_Neo.


3/4/2004 Dregg: [Dice Pools] When colors of dice become too much
Ok, Working on my newest monstrosity "Path of 5 harmonies" I have ran into a mind numbing issue. The game is simple Dice pool based system with a sliding Difficulty…
In Indie Game Design
Participants: Dregg, Christopher Weeks, Matt Gwinn, Shreyas Sampat, Wolfen, Halzebier.


3/4/2004 AnyaTheBlue: Teenage Isolation and RPGs
This is kind of an off-topic post, but I'll try and make it as relevant to the Forge as possible. First, a pointer: Why Nerds are Unpopular One of…
In RPG Theory
Participants: AnyaTheBlue, John Kim, Loki, Noon, Scourge108, M. J. Young, Christopher Weeks, Sean.


3/4/2004 Bluve Oak: A few questions
Hi there. Just asking about for an intelligent magic system http://www.indie-rpgs.com/viewtopic.php?t=10098 and was advised to check out Heroquest. Before I part with my hard earned cash I was just wondering…
In HeroQuest
Participants: Bluve Oak, Harrek, Brand_Robins, Mike Holmes, buserian, joshua neff, Mac Logo, Lorenzo Rubbo-Ferraro.


3/4/2004 Drifter Bob: Dagger versus Sword (Revisited!)
We did that dagger vs. a sword test at Southern Knights this last weekend. The Combattants Jake is the top ranked fencer at ARMA and one of their senior instructors.…
In The Riddle of Steel
Participants: Drifter Bob, Tash, Jake Norwood, [MKF]Kapten, Muggins, Harlequin, Valamir.


3/4/2004 montag: [Inspectres] King Kong meets Octopussy
I've recently tried to move our group a little more into a narrativist mode of play, partly out of curiosity and partly to satisfy a personal inclination towards that mode.…
In Actual Play
Participants: montag, Mike Holmes, Bob McNamee, Valamir.


3/4/2004 Clay: Website Software testers wanted
I have written a significant upgrade to my Newsreel news publishing package. It is my belief that it is nearly perfect for campaign logs and game designers' journals. I've already…
In Connections
Participants: Clay, quozl, andy.


3/4/2004 jburneko: [Sorcerer] More On Complex Conflict
I don't know what it is about this Asylum game I'm running but I'm really beginning to see that for all my intellectual understanding I really suck at this whole…
In Adept Press
Participants: jburneko, Valamir, Ron Edwards, Michael S. Miller.


3/4/2004 cruciel: Mixing Genres
First, the definition of the naughty word. Genre A category of artistic composition, as in music or literature, marked by a distinctive style, form, or content. Mixing Genres Taking elements…
In RPG Theory
Participants: cruciel, arwink, clehrich.


3/5/2004 Noon: True GM Vs players, with infinite GM elephants/resources
Ah, I don't know why I bought the AD&D monster manual and GM book. At first it was the crappy artwork to laugh at...but now they mezmerise me. Not in…
In RPG Theory
Participants: Noon, jdagna, Ron Edwards, Valamir, Walt Freitag, Scripty, timfire, anonymouse, JamesSterrett.


3/5/2004 daMoose_Neo: Tips for catching a shop owners eye?
I'm *very* close to releasing a new card game (prints this weekend actually) and I'm looking at a release the end of April. In between now and then, I want…
In Publishing
Participants: daMoose_Neo, Christopher Weeks, Ron Edwards, abzu, jdagna, coolblade.


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