The Forge Reference Project: Browse Threads

 

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From Day One


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3/16/2004 adamsmith: [Fading Suns] How to help a disconnected player
In our Fading Suns campaign, one of the players has a priest (Eskatonic) but he increasingly seems to be at variance with the character type. I've provided all sorts of…
In Actual Play
Participants: adamsmith, Lisa Padol, tetsujin28, Negilent, Pyske, Valamir, Ron Edwards.


3/15/2004 Walt Freitag: On the term "Interactive": A Rant
On this thread Doctor Xero wrote: But in the name of sanity, please make a comment which has nothing to do with the use of the term "interactive" in…
In RPG Theory
Participants: Walt Freitag, Valamir, John Kim, clehrich, Doctor Xero, Alan, Tomas HVM, M. J. Young, Christopher Kubasik, Mike Holmes, Caldis.


3/15/2004 The Immortal MOOSE!: D12 Revisited
Quite some time ago, and under a different Screen Name, I posted a concept for a core game mechanic based around the use of a D12 for all resolutions. Due…
In Indie Game Design
Participants: The Immortal MOOSE!, Jasper, anonymouse, Darcy Burgess.


3/15/2004 Sylus Thane: RPGShelf help?
Anyone know how to get a hold of Nathan over at rpgshelf? I've paid for my site and my domain name and I'm rareing to get started but I haven't…
In Connections
Participants: Sylus Thane, Nathan.


3/15/2004 Vodrilus: Translating Mirima Tyalie, info required
Hello. I appologize for a slightly OT post, but figured this would be the most logical place to post it. I'm currently translating Mirima Tyalie, an RPG by B. Lee…
In Publishing
Participants: Vodrilus.


3/15/2004 O. Rodriguez: Fleeing Combat
Hello everyone. SA issues were dealt with before session two and now that session two is history, things are starting to move forward really nicely. I'll try to get something…
In The Riddle of Steel
Participants: O. Rodriguez, toli, Wolfen, Jake Norwood.


3/15/2004 xiombarg: too many choices
Check out this article: http://www.newyorker.com/critics/books/?040301crbo_books I think the thesis of the book reviewed, if true, has some interesting implications for RPG design. For one thing, it certainly explains why a…
In RPG Theory
Participants: xiombarg, Nuadha, Scourge108, pete_darby, Thierry Michel, Ron Edwards, Doctor Xero, simon_hibbs, willofgod, clehrich, Walt Freitag, Bankuei, M. J. Young, Lorenzo Rubbo-Ferraro.


3/15/2004 Alan: [Trollbabe comics] Mystic Crystal Revelations
Ah, a new strip, a new life! A new homage? The mushroom man looks like he stepped right out of the sample adventure in Donjon. Let me be the first…
In Adept Press
Participants: Alan, Ron Edwards, ejh, Lxndr, jburneko, Valamir, Paul Czege, Ben Lehman, Gordon C. Landis, jrs.


3/15/2004 M. J. Young: An Experiment in Congruence
I have several times used an example in these forums of a concept in which setting and situation tend toward congruence--that is, in which gamist, narrativist, and simulationist choices would…
In GNS Model Discussion
Participants: M. J. Young, Ben Lehman, Dev, Alan, Mike Holmes, Marhault, Rob Carriere, Gaerik, JamesSterrett, Noon.


3/15/2004 travisjhall: Publishing a LARP scenario
Hi all. I'm new around here, but I've been lurking as a guest for a while now. Something happened recently that I thought I might ask you people about, though,…
In Publishing
Participants: travisjhall, Walt Freitag.


3/15/2004 Edge: Example SA's
I've noticed a few topics about SA's lately and i thought we could start one with example SA's in it to help new and old players alike in getting new…
In The Riddle of Steel
Participants: Edge, Malechi, big kev, Valamir, Mayhem1979, Ingenious, Ben Lehman, nsruf, bottleneck, Krammer, silburnl, Caz, ZenDog, [MKF]Kapten, Jake Norwood.


3/14/2004 Jack Spencer Jr: N&S Just the Facts + premise?
Welcome to the latest chapter of my continuing struggle for understanding and a possible personal breakthrough which I am sharing here. I had mentioned elsewhere about story being life poetry.…
In GNS Model Discussion
Participants: Jack Spencer Jr, John Kim, Ron Edwards, RDU Neil, Blankshield.


3/14/2004 Geoff Wilkerson: My Grand Attempt at GMing- need help!
Greetings friends. I am in the process of creating background and plot for a campaign that will be played 6-7 months from now. I'm playing with a group of close…
In Actual Play
Participants: Geoff Wilkerson, Trevis Martin, komradebob, Paul Czege, aplath.


3/14/2004 taalyn: Myth of Opposed Rolls in action
This may be more appropriate for the design forum, since I'm talking about a specific manifestation, but I am open to discussing the relevance in other systems as well. So,…
In RPG Theory
Participants: taalyn, talysman, Halzebier, Mike Holmes.


3/14/2004 Janus: HQ system and insanity mechanics
Hi, I was wondering if anyone has worked out some game mechanics for stress/sanity/etc. with the HeroQuest system. It would be to run in a contemporary (Call of Cthulhu) or…
In HeroQuest
Participants: Janus, Bankuei, Scripty, newsalor, Mike Holmes.


3/14/2004 Eero Tuovinen: [MLwM] Vlad the Kommissar
We finally played My Life with Master. A lenghtier analysis will have to wait for the article I'll write for a Finnish fanzine, but meanwhile... it's great. I GMed the…
In Half Meme Press
Participants: Eero Tuovinen, james_west.


3/14/2004 ZenDog: First game advice
Hello All, I haven’t had TRoS long I’ve read it through once, I’m alright with most of it (bit shaky on sorcery but not planning to have any supernatural elements…
In The Riddle of Steel
Participants: ZenDog, Malechi, Bankuei, Wolfen, Brian Leybourne, bottleneck.


3/14/2004 komradebob: Does anyone remember divided dice rolls?
The thread on Call of Cthulhu firepower reminded me of an old Dragon magazine article about divided dice rolls. This article must have been at least ten or more years…
In RPG Theory
Participants: komradebob, Walt Freitag, montag, Jeph, Christopher Weeks, Mike Holmes.


3/14/2004 Noon: PC motivation/character and inadvertant GM authorship of it
Hey all, This is a quick one to address GM techniques like 'keeping em poor keeps em motivated'. Not the stingy part of it, but that identification of motivation and…
In RPG Theory
Participants: Noon, komradebob, CRScafidi, Bankuei, Silmenume, John Kim, M. J. Young, Scourge108, simon_hibbs, Blankshield, Mike Holmes, Storn, Doctor Xero, Tomas HVM, age_of_dissent, contracycle, karolusb, Rexfelis, TonyLB.


3/14/2004 xiombarg: Pretender: Eat Me
Okay, I ran a one-shot of Pretender, with Dana and Ben. Dana reprised her mechancal were-dinosaur role, and Ben provided us with punk attitude. Here are the logs: http://ivanhoeunbound.com/pretender2_ooc.txt http://ivanhoeunbound.com/pretender2_nar.txt…
In Actual Play
Participants: xiombarg.


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Subsequent Topics

3/16/2004 Dain: Why SA's for stat/proficiency developement?
Kindof just a "why did you do it that way" question for Jake. For skills, you made it very logical with regards to real life (in my opinion) by making…
In The Riddle of Steel
Participants: Dain, kenjib, Ian.Plumb, Jaeger, Malechi, Ben Lehman, Valamir, bottleneck, Jake Norwood, Alan, Bob McNamee.


3/16/2004 bastion-b: Epic r-mapping?
First of all, I'm not sure if I'm posting in the right forum as the topic doesn't really directly relate to any actual play experience of my own. However, I'm…
In Actual Play
Participants: bastion-b, Halzebier, DannyK, Ron Edwards, Eero Tuovinen, Lisa Padol, clehrich, Zathreyel, John Kim, Valamir.


3/16/2004 Michael S. Miller: Rollover & Intimidation Questions
I ran our first session of Sorcerer on Sunday. Actual play post later in the week. Someone had the great idea of running a mock combat bewfore we started, to…
In Adept Press
Participants: Michael S. Miller, Ron Edwards.


3/16/2004 Rexfelis: Combat in "Dominion" (Do I have a Heartbraker?)
Previous threads on "Dominion": Abilities in “Dominion”: http://www.indie-rpgs.com/viewtopic.php?t=10069 Dominion: Jihad: http://www.indie-rpgs.com/viewtopic.php?t=9651&highlight= Note: technically "Dominion" is now just one setting for the game system I'm working on. The game is about…
In Indie Game Design
Participants: Rexfelis, Mike Holmes, Valamir, daMoose_Neo, Jeph.


3/16/2004 Christopher Weeks: Questions about a kind of fortune mechanic
Are there games in which the player has a pool of dice from which she must allocate some number for each task resolution roll and the pool regenerates through some…
In RPG Theory
Participants: Christopher Weeks, Ron Edwards.


3/16/2004 clehrich: Identifying One's Priorities and Tells
In Actual GNS Discussion there's been a fascinating discussion going on, and at first I thought I'd respond to it. Then I realized that it would probably derail things, so…
In GNS Model Discussion
Participants: clehrich, Ron Edwards, Jonathan Walton, bcook1971, Gordon C. Landis, M. J. Young, Silmenume, Rob Carriere, RDU Neil, cruciel, Storn, Valamir, John Kim, Jack Spencer Jr, Gaerik, pete_darby, Walt Freitag.


3/16/2004 Eric Minton: amber: kill puppies for chaos
Hey there! This is my first post to the Forge, though I've browsed for some time now. Now, the subject of this post isn't Actual Play yet, but it will…
In Actual Play
Participants: Eric Minton, clehrich, Andrew Norris, lumpley, beingfrank, jrients.


3/17/2004 Jonathan Walton: Real Life: A Conceptual Game
So there's this game, right: 1. You play yourself. Not some laser-sharked version of you. Just you. 2. The setting is your life. The situations that occur are simply things…
In RPG Theory
Participants: Jonathan Walton, Sean, Eric J., Eero Tuovinen, Gordon C. Landis, clehrich, M. J. Young, Andrew Norris, pete_darby, ChefKyle, Rich Forest, Jack Spencer Jr.


3/17/2004 Sparky: oh no. Not another thread about hit points.
Hi all. I'll come clean. I don't mean Hit Points, per se. What I mean is options for forcing character retirement based on injuries AND/OR more narrative/storyline concerns. Specifically, I…
In Indie Game Design
Participants: Sparky, Jack Spencer Jr, Ole, Zoetrope10, Eric J., Lara, Zathreyel, komradebob, The Immortal MOOSE!, Jonathan Walton, orbsmatt, Umberhulk.


3/17/2004 tetsujin28: [Sorcerer and Sword] 17th-century demon-hunters
Sorry to all offended...I failed my Library Use roll ;-) And btw, thanks, Ron, for being polite and pointing me to the correct forum. I was directed to the other…
In Adept Press
Participants: tetsujin28, Simon W.


3/17/2004 ShaneNINE: [dice pools] - swapping 10 dice for Y # of successes
Say you have a game that uses d10 dice pools and a fixed target number of 7 ::cough::exalted::cough:: Now suppose you had a rule for large die pools that basically…
In RPG Theory
Participants: ShaneNINE, Valamir, HMT, M. J. Young, Christopher Weeks, Lxndr, Thierry Michel, John Kim, Jaik, JamesSterrett.


3/17/2004 Ognamus: Ogy!... I'm new...
Heh, well, I was bored and sitting in the lobby in OpenRPG, since I dropped out of two lame DnD games. (for the love of god, if I see annother…
In The Riddle of Steel
Participants: Ognamus, Edge, Lxndr, ZenDog.


3/17/2004 Lorenzo Rubbo-Ferraro: Relationships
Hi all. Inspired by recent readings of HeroQuest and old posts about relationship maps at the Forge I came up with this model. Relationships are a big part of HQ…
In RPG Theory
Participants: Lorenzo Rubbo-Ferraro.


3/17/2004 Drew Stevens: Question on running a Sorcerer one shot
So, I've been contemplating running a Sorcerer one shot for mine comrades- part of an ongoing effort to introduce more folks to more varied forms of roleplaying than vanillia immersionism…
In Adept Press
Participants: Drew Stevens, Fabrice G., kwill, angelfromanotherpin.


3/17/2004 jphannil: Chaos & Order, the next step
Hi all Forgers ! I've modified and updated Chaos & Order and it can be now found in pdf-format from: http://www.cc.jyu.fi/~jphannil/chaos_order.pdf Playtesting is also in-progress with hyborian mini-campaign and it's…
In Indie Game Design
Participants: jphannil, Ville Takanen.


3/17/2004 Alan: SA usage survey
I think it might be interesting to do a survey of SA standards. I'm going to post some questions. Please feel free to answer - but in the interests of…
In The Riddle of Steel
Participants: Alan, Malechi, Starshadow, Jake Norwood, Brian Leybourne, Ingenious, Lxndr, Wolfen, bcook1971.


3/17/2004 pete_darby: What is the text in rp theory?
Well, a couple of tar-baby threads are rolling around, and they seem to be waiting for repsonse from various people before continuing, so I'm going to muddy the waters by…
In RPG Theory
Participants: pete_darby, Ron Edwards, Eero Tuovinen, Christopher Kubasik, John Kim, Valamir, Walt Freitag, clehrich, Gordon C. Landis, Caldis, Jonathan Walton.


3/18/2004 Earl Aubec: Overland Travel Rates
Table 5.1 lists travel times for various terrain types. Yet what if you're traveling through the mountains on a trail or path? Shouldn't trails, paths and roads each modifiy the…
In The Riddle of Steel
Participants: Earl Aubec, deltadave, Edge, Valamir, toli, Wolfen, [MKF]Kapten, silburnl.


3/18/2004 Lara: Opinions on Screen Shots
Been working on screen shots for our game. Its a 2D MMORPG and the images are sans lighting and shadows at this time. Hence they are brighter then they will…
In Indie Game Design
Participants: Lara, Zathreyel, contracycle, Ron Edwards, Jack Aidley, Christopher Weeks, daMoose_Neo, Alex Johnson, anonymouse, Walt Freitag.


3/18/2004 Lorenzo Rubbo-Ferraro: Bought HB.. Yipee.. Err how the?
Hi everybody. Bought the Hero's Book the other day. YIPPEE !!! I really dig it and can't wait for HeroQuest (have it on order). I have a question if anyone…
In HeroQuest
Participants: Lorenzo Rubbo-Ferraro, Mark Galeotti, buserian, Scripty, Harrek, Brand_Robins, Mike Holmes.


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