The Forge Reference Project: Browse Threads

 

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From Day One


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4/15/2004 James Wages: Newbie Post
I hate these kinds of posts, but here it goes. Yes, I'm new here and I do plan on trying to create an RPG. This wouldn't be the first time…
In Indie Game Design
Participants: James Wages, Matt Wilson, Mike Holmes, Dav, daMoose_Neo, Zak Arntson, Eero Tuovinen, Ravien, orbsmatt, Juicetyger.


4/15/2004 Emily Care: Rolling up some Dogs
Salutations, A Vacation in Godsland Taking a break from our main campaign, Vincent, Meguey and I did some playtesting of Dogs last night. We just did character creation. Meg promised…
In lumpley games
Participants: Emily Care, lumpley, nikola, Meguey, bluegargantua.


4/15/2004 Ben Morgan: Director Stance
Reposted from my Livejournal upon Xiombarg's advice: Just taking a moment to read posts on The Forge, and a memory popped in my head. This was about a year and…
In Actual Play
Participants: Ben Morgan, C. Edwards, Emily Care, orbsmatt, Emiricol, Mike Holmes, Ron Edwards, John Kim, Andrew Norris.


4/15/2004 DannyK: Free-standing Passer Demons?
[quote] Ron Edwards said in a different thread about why Demons don't just kill their sorcerers: 1) is the demon's Need. A demon Bound to a dead sorcerer does not…
In Adept Press
Participants: DannyK, Lxndr, Ron Edwards.


4/15/2004 Simon Bray: Sons of Kargzant at the Printers.
Comrades! SoK is at the printers now. We don't yet have a firm release date, because the company which handles the preparatory work for the fine colour covers is closed…
In HeroQuest
Participants: Simon Bray, Mike Holmes, Mark Galeotti, joshua neff.


4/15/2004 Ron Edwards: [Great Ork Gods] Gunch! Squish! Arrgh!
Hello, This time it was with the campus group, including a new fellow. Same scenario, from the current rules. 1. Much to my pleasure, the players didn't notice the halfling…
In Actual Play
Participants: Ron Edwards, Mike Holmes, Seth L. Blumberg, Ben Morgan, Jack Aidley, MattIndeed, Paul Czege.


4/15/2004 BPetroff93: Sorcerer and Sword
Hi Ron, I'm prepping for my first S&S game. Do you recommend using R-maps for S&S prep, or just Sorcerer Prep?
In Adept Press
Participants: BPetroff93, Ron Edwards.


4/15/2004 Thagorod Alynsson: Stats for a swordbreaker - anyone?
In our campain I recently bought a swordbreaker (at the GMs permission), but I have some problems figuring out the stats for such a weapon. I use the "cut and…
In The Riddle of Steel
Participants: Thagorod Alynsson, bergh, Caz, Salamander, Wolfen, Blankshield, Jake Norwood, ulfhiden.


4/15/2004 Dev: [PUNK] CyberBiblePunk in Judea:20X6!!
I sat down with three friends, we played PUNK. (This post is a ruse to distract Gobi from Iron Game Chef.) Picking Genre: First, we picked the genre. Biblepunk won…
In Actual Play
Participants: Dev, gobi.


4/15/2004 Lisa Padol: Artemisian Bangs?
So, Avram, who plays Laura, technoshaman recently become a werewolf, decided to give me a heads up about what he's planning next session. He told me that Laura is going…
In Actual Play
Participants: Lisa Padol, TonyLB, clehrich, contracycle, Storn, Seth L. Blumberg, Ron Edwards.


4/14/2004 Palaskar: Playtesters still needed for Signature RPG (long)
Signature is a generic RPG. It uses neither point-based nor random character generation. Instead, you simply describe your character and assign appropriate Traits. Traits can be attrbutes, skills, perks, disadvantage,…
In Connections
Participants: Palaskar, Juicetyger.


4/14/2004 Palaskar: The next stages in RPG evolution? (longish)
After reading the post on game evolution at rpg-create, I've tried to extrapolate the next stages in RPG evolution. I would appreciate it if people could critique and help me…
In RPG Theory
Participants: Palaskar.


4/14/2004 Prothall81: Username Troubles
Hello there; when I tried to register for the Forge previously, I had a little trouble with the registration email; that account has remained inactive to this day, and I'd…
In Site Discussion
Participants: Prothall81, Shreyas Sampat, Steve Samson.


4/14/2004 ptevis: [Unknown Armies] Am I driving with Bangs?
So recalling that Bangs are Introducing events into the game which make a thematically-significant or at least evocative choice necessary for a player, I'm wondering whether or not I've…
In Actual Play
Participants: ptevis, Ron Edwards, DannyK, Lisa Padol, TonyLB.


4/14/2004 Bob Goat: [Conspiracy of Shadows] Looking for Playtesters
Hello all, We just finished our 1st go round of edits for the game I wrote, Conspiracy of Shadows and are looking for playtesters and second opinions. It is a…
In Connections
Participants: Bob Goat, Peter Nordstrand, TonyLB, Ville Takanen, Maelstrom, Neylana.


4/14/2004 Alan: Big always on
Hi all, Last year, when I played Charnel Gods, I had to come up with several beasts (Imanent Demons) for the game. When I read Ron's comment about Sorcerer powers…
In Adept Press
Participants: Alan, Ron Edwards, Mike Holmes.


4/14/2004 eldaen: Ethelea - a simple little game
Greetings, all! I would like some of your appreciated feedback on the rules for my own system. These are still drafts and not finished by far. Maybe you would care…
In Indie Game Design
Participants: eldaen, montag, Ravien, RaconteurX, Juicetyger.


4/14/2004 abzu: NPA Art -- Time's Up!
So I did the preliminary layout last night for Snowball and Discernment in the NPA. It looks good. All I need in order to get this ball really rolling is…
In Publishing
Participants: abzu, xiombarg, Ben Lehman, Jeph, Matt, Mike Holmes, Jonathan Walton.


4/14/2004 Tash: Rapier vs. Chain/Plate?
After our first session of sparring duels my group and I learned some interesting things about the system. One of these is that rapiers are ungodly....ATN5, STR+2 damage (on a…
In The Riddle of Steel
Participants: Tash, Caz, Wolfen, [MKF]Kapten, Salamander, tauman, Ashton, Sneaky Git, Richard_Strey, Dain.


4/14/2004 Ingenious: Split upon the alternate priority system for Middle Earth..
Okay.. now that I've sorted out reality at the present time... I can move on to my point, if I ever had one. An alternate priority system as it pertains…
In The Riddle of Steel
Participants: Ingenious, bergh, Krammer, Jake Norwood, Kaelin, Tash, bottleneck, GaGrin, Caz, Sneaky Git, Turin.


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Subsequent Topics

4/16/2004 Noon: Group player ownership of all PC's
This is from 'Players never have a "free choice"' http://www.indie-rpgs.com/viewtopic.php?t=10707&start=15&postdays=0&postorder=asc&highlight= No character is the sole ownership of any one player. I would agree with this part anyway.…
In RPG Theory
Participants: Noon, Rob Carriere, FredGarber, BPetroff93, Ron Edwards, Valamir, SrGrvsaLot, John Kim, pete_darby, contracycle, Mike Holmes, Eero Tuovinen, Jonathan Walton, C. Edwards, beingfrank, Halzebier.


4/16/2004 rylen dreskin: Canonical Texts
Hey, I've been reading the HeroQuest pages. From there I hunted terms like "bangs," "narrativist," and "social contract" to this forum. Hope I'm in the right place. I've found some…
In RPG Theory
Participants: rylen dreskin, Alan.


4/16/2004 Dev: Life in Orion's Arm (use of the Pool?)
There is this grassroots-built, expansive hard-science posthumanist sci-fi universe being built up at Orion's Arm, and certainly, some folks are trying to game it. However, lots of the Hard-Science constraints…
In Random Order Creations
Participants: Dev.


4/16/2004 clehrich: Age of Paranoia -- test and setup run
I hope Jere and Rob will jump in here and explicate, but I’ll give it a brief go. Please comment freely on any part. Tonight we had the first session…
In Actual Play
Participants: clehrich, Jere, bluegargantua, Bryant, Emily Care, Rob MacDougall.


4/16/2004 eyebeams: The Feel of the Dice
One thing that's often ignored in game design is what players are actually doing when they roll the dice (or draw cards, or what have you). I think this resolves…
In RPG Theory
Participants: eyebeams, talysman, Dr. Velocity, Eero Tuovinen, Noon, Seth L. Blumberg, BPetroff93, Lxndr, Jack Spencer Jr, Bankuei, Ron Edwards, cruciel, Aman the Rejected.


4/16/2004 Malechi: Sci-Fi Narr-based with some healthy doses of Situation
Straight to the point.. we're looking for a low $ investment sci-fi rpg. It needn't be an actual Sci-Fi rpg but should definitely allow for some nice background setting, situation…
In RPG Theory
Participants: Malechi, Dev, Lxndr, b_bankhead.


4/16/2004 Eszed: Another Birthday Gift for Ron
Ron wants stories of favorite characters and cool role-playing moments, so I'll tell you all about Eszed and Szilvasi, the greatest double-act in history. Two friends introduced me to Ars…
In Actual Play
Participants: Eszed, Ron Edwards, Neylana, Lisa Padol, Gaerik, Emily Care, DannyK, Eric J-D, pete_darby, Zathreyel.


4/16/2004 sirogit: Steps to addressing premise?
What do you do in your Narrativist games to encourage the addressing of a specific premise? I'm being abit critical of my own attempts to brainstorm premise-addressing techniques as to…
In GNS Model Discussion
Participants: sirogit, Ben Lehman, BPetroff93.


4/16/2004 Deacon Blues: Animism for Dummies
Maybe it's my parochial Western upbringing, but I'm having a hard time getting Animism. I don't understand the relationship between a tradition and a practice, or between a shaman and…
In HeroQuest
Participants: Deacon Blues, Paul Watson, BPetroff93, rylen dreskin, Der_Renegat, Tim Ellis.


4/16/2004 Andy Kitkowski: Starting a "Legal Company", need help, STAT!
Hey all, for this project that my wife and I are engaging in, we need to register ourselves as a business ASAP (I think, details below). Basically, we are looking…
In Publishing
Participants: Andy Kitkowski, Lxndr, quozl, Ron Edwards, Matt Wilson, BPetroff93, Dav, daMoose_Neo, RaconteurX.


4/16/2004 NeuroZombie: RPG Mechanics Survey
I am in the process of creating a system for a cross-genre rpg (name pending more background material.) I have been brainstorming different stat methods, skill systems, class vs no-class,…
In Indie Game Design
Participants: NeuroZombie, BPetroff93, Mourglin, xiombarg, montag, M. J. Young.


4/16/2004 Gaerik: Giving it a shot...
Okay, most of the members of my gaming group are going to be out of town or otherwise occupied on our normal day to play this week. Thus, I thought,…
In Actual Play
Participants: Gaerik, Ron Edwards, Ben Morgan, Paganini, C. Edwards, Bob McNamee.


4/16/2004 Paka: Gangster Sorcerer: Demons from the Hell Side of Town
A Sorcerer is someone who has let someone from the hell side of town get close to them. They might be a junky brother, a lover whose a hooker with…
In Adept Press
Participants: Paka, BPetroff93, Christopher Weeks, DannyK, 6inTruder, Seth L. Blumberg.


4/16/2004 b_bankhead: Of Ghost towns and Ghost babies : PALADIN actual play
My attempts a playing Paladin actually got off the ground on Tuesday on the indie-netgaming group, I was only able to intrigue Doyce Testerman to actually play (some of the…
In Actual Play
Participants: b_bankhead, Doyce, Tony Irwin.


4/16/2004 greyorm: Pseudo-TROS SA's in D&D
I wasn't sure where to put this one, but I figured since this involves a real, actual game, in real, actual play, as well as the actual discussion of our…
In Actual Play
Participants: greyorm, xiombarg, Ante, Andy Kitkowski, Jake Norwood, Noon.


4/16/2004 Emily Care: Describing Dogs
Hey there, There was some discussion here a while back about how to talk about Dogs. People can get all squicked out about the Mormon thang. With that in mind,…
In lumpley games
Participants: Emily Care, lumpley.


4/16/2004 GaGrin: Until TFoB gets here - My own ideas for Mass Battles
[b]PCs in combat:[/b] During the chaos of battle, the combatants are assumed to be trying to survive the melee while getting from A to B, searching for a comrade or…
In The Riddle of Steel
Participants: GaGrin, Jaeger, Caz, Ian.Plumb, Irmo, Vanguard, Uber_Munchkin, Sneaky Git.


4/16/2004 ghostwolf: [Eschaton] Character Creation and Task Resolution
Once again, many thanks for the help in refining this concept. Original post can be found here. Assigned Traits Brawn - Physical health and strength. Agility - Coordination and manual…
In Indie Game Design
Participants: ghostwolf, RaconteurX, SrGrvsaLot.


4/16/2004 GreatWolf: My Life with The Computer
The April 16 entry of the Paranoia XP blog cites MLwM as a design influence. Apparently Paul's little game is creating quite a stir, even in the mainstream. Good on…
In Half Meme Press
Participants: GreatWolf, Bob McNamee.


4/16/2004 John Kim: Conan Test Run
OK, so I decided to run some games at KublaCon, and ended up deciding on a HERO System Star Trek game and a Conan RPG game. (I feel…
In Actual Play
Participants: John Kim, StalkingBlue, Ron Edwards, Caldis, Eszed, Henri, Bifi, hawklord2112, S'mon, Brand_Robins, Bankuei.


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