The Forge Reference Project: Browse Threads

 

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From Day One


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5/2/2004 bcook1971: [Sorcerer] Fresh From Play: Comments, Questions
This being particular to the system, I thought I'd separate it from the thread I started in Actual Play. Comment: The game text does not overstate the peril of a…
In Adept Press
Participants: bcook1971, Nev the Deranged, Ron Edwards.


5/2/2004 bcook1971: [Sorcerer] First Campaign (SPOILER)
Finished running the first session of my first Sorcerer campaign this night/morning. My group created characters last week at the end of our second TROS campaign, run by Zazielsrephraim. That…
In Actual Play
Participants: bcook1971, Ron Edwards, TonyLB, Bob McNamee, hardcoremoose, Trevis Martin.


5/2/2004 Tywin Lannister: The Riddle of Steel PDF Mini-supplement.
I am currently writing a "TRoS" PDF mini-supplement. It was almost finished, but my harddrive finished first; so I am rewriting material. The mini-supplement in question is a detailed setting…
In The Riddle of Steel
Participants: Tywin Lannister, Tash, Muggins, ZenDog, Mike Holmes, Thagorod Alynsson, greyorm, Rattlehead.


5/2/2004 Ravien: Conceptual Combat Mechanics
I know this topic probably won't be particularly interesting, what with Lumpley's proposition of psychological combat, but this mechanic came to me last night and I had to write it…
In RPG Theory
Participants: Ravien, Akamaru, TonyLB, Sydney Freedberg, Mulciber, M. J. Young, Hereward The Wake, Olibarro.


5/1/2004 tetsujin28: Sorcerer on the Inside -- of Prison
What is Lore?: Lore is knowing how to handle yourself and work the system. What is Humanity?: Being able to get out and still be a Man, not an Animal.…
In Adept Press
Participants: tetsujin28, Paka, Ron Edwards.


5/1/2004 Ravien: Flawed Marketing Strategy?
Ok, right off the bat I will state that I am no businessman, and have no knowledge of business practises. I don't know how to take advantage of "three-tiered marketing",…
In Publishing
Participants: Ravien, Jack Aidley, daMoose_Neo, Zak Arntson, Sean, smokewolf, abzu.


5/1/2004 Jack Spencer Jr: Forget Immersion: Sympathy vs Empathy
I was going to put this in the Deep Immesion thread, but I decided it branches off enough to be it's own thread. Personally, I think immersion and the way…
In RPG Theory
Participants: Jack Spencer Jr, Christopher Kubasik, Ian Charvill, cruciel, Emily Care, John Kim, Valamir.


5/1/2004 Sean: Heavy Metal
Well, since we've had these interesting discussions of Elric and Witherwing lately, I suppose I'd like to follow up on another of Ron's references in Sorcerer and Sword, namely Heavy…
In Adept Press
Participants: Sean, Nev the Deranged.


5/1/2004 TracerFox: Shattered Prism Redux
I'm back again, but this time I think I just might have accidentally stumbled on a clear idea of what it is I want to do, and what I am…
In Indie Game Design
Participants: TracerFox, Nathan P., Jack Spencer Jr, Valamir, Mike Holmes.


5/1/2004 Starshadow: Sickness
When you lose attribute points due to sickness, are these points lost permanently, or do you regain points in time without using SA points?
In The Riddle of Steel
Participants: Starshadow, Tywin Lannister, [MKF]Kapten.


5/1/2004 Samael: Need a little help working out the math...
...for the resolution mechanic I'm using. Here's the basics. Skills (worst to best) defined as: Horrendous, d4 Terrible, d6 Poor, d8 Mediocre, d10 Fair, d12 Good, d16 Great, d20 Superb,…
In RPG Theory
Participants: Samael, Maarzan, Andrew Martin, M. J. Young, Hunter Logan, semprebon, Shadetree, Walt Freitag.


5/1/2004 Ben Lehman: Proof Reading and Editing
Hi. I thought I would put my card out for this, in case anyone is interested. I am a semi-professional copy-editor / proof reader. I have worked with authors of…
In Connections
Participants: Ben Lehman, smokewolf.


4/30/2004 indigo: New system to present - best way?
Hey, all: This is my first post here, I just want to say that I'm planning on posting the core rules to a system I'm working on. It's not so…
In Indie Game Design
Participants: indigo, Andrew Martin, Shreyas Sampat.


4/30/2004 redwalker: Nostalgia: breaking Traveller with hard sci-fi simulationism
All the Traveller grognards reading this will probably remember the black globe generator -- a force field of black energy which could absorb anything that the Traveller universe could throw…
In GNS Model Discussion
Participants: redwalker.


4/30/2004 Crackerjacker: Iron Chef Results Today or Later?
So...arent the results of the Iron Chef supposed to be posted sometime today? I'm not rushing them, or trying to give anyone a hard time when they just haven't put…
In Site Discussion
Participants: Crackerjacker, Mike Holmes, Emily Care, Jack Aidley.


4/30/2004 Gaerik: [Alternity] A rambling bit of review... (longish)
Ron expressed a desire on another thread to see a review of the Alternity game done by someone who has or is currently playing the system. My gaming group is…
In Actual Play
Participants: Gaerik, Zak Arntson, rafial, John Burdick, Matt Wilson, ghostwolf, johnzo, Autocrat.


4/30/2004 Ashren Va'Hale: combat monsters
I was wondering if people wouldnt mind posting their most wicked combat monster PC's. Include the CP, str, To, what weapon and armor they use, reflex, knockout and knockdown, relevant…
In The Riddle of Steel
Participants: Ashren Va'Hale, Salamander, Tash, Krammer, Mayhem1979.


4/30/2004 bergh: Samurai!
Hello people i wanna do some work for the a samurai setting, using riddle of steel, and then i just want to know if some other people did know a…
In The Riddle of Steel
Participants: bergh, Tash, Irmo, Malechi, Wolfen, Jake Norwood, Muggins, Richard_Strey, Bastoche, clehrich, timfire.


4/30/2004 timfire: The importance of creation in Sim
I have some muddled ideas that I've been thinking over, and I thought I would bring up for discussion. I've been thinking about the "it" of Sim. In the infamous…
In GNS Model Discussion
Participants: timfire, Ian Charvill, Walt Freitag, M. J. Young, Silmenume, Caldis, Ron Edwards, talysman, Noon.


4/30/2004 Morfedel: Of Beasts and Men Order
FINALLY got around to ordering this. I just wanted to say, Yah! Anyone know how long it takes Driftwood to get the book out? I did it on paypal today....
In The Riddle of Steel
Participants: Morfedel, Tash, nsruf, Jake Norwood, Overdrive.


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Subsequent Topics

5/2/2004 Master Merlin: Neu RPG
hello i've been working on a RPG and i've got a problem, i corrently have 4 abillitys(dexterity, strength, intelligents, charisma) but i just came up with alot more but there…
In Indie Game Design
Participants: Master Merlin, Zathreyel, Sean, contracycle.


5/2/2004 apeiron: Published Your CCG?
@ Have any of you published your Collectible Card Game? If you have please share your war stories here. i've been working on one for ages and i'd really like…
In Publishing
Participants: apeiron, daMoose_Neo.


5/2/2004 Emiricol: PC sheet - criticism welcome
I've made my first real PC, and I'd welcome a critical review by you fine folks. The sheet is here but comes in at just under 2 megs (sorry). Next…
In The Riddle of Steel
Participants: Emiricol, Mike Holmes, Tash, Wolfen.


5/3/2004 Nev the Deranged: Idea, free to good home
Just a throwaway idea that ran through my head that I thought someone might make use of. It's probably been done a few times, but I can't think of any…
In Adept Press
Participants: Nev the Deranged.


5/3/2004 bergh: New Trollspawn for Weyrth. Thickskins
I made the first draft for a new troll spawn for Weyrth. www.fflr.dk/tabletop/TROS/Thickskins.pdf I think i need to develop them a bit more, maybe by doing a "Story"-first style like…
In The Riddle of Steel
Participants: bergh, Krammer, Tash, Brian Leybourne.


5/3/2004 jeffd: Shooting Stars - 5/1/04
Ron wanted more actual play. Here's some. background: Shooting stars is run by my friend Jim. The premise of the game is that it's a sci-fi TV show, inspired by…
In Actual Play
Participants: jeffd, Zak Arntson.


5/3/2004 Negilent: [Burning Wheel] Summary and Sacrifice
Ok, its been a while. And the following post is from an eight+ hours session, so it is long. There were however some rather interesting moments so I think it…
In Actual Play
Participants: Negilent, abzu, Thor Olavsrud.


5/3/2004 Dregg: AGOG Indie Aftermath
Well I guess I will be the 1st to start the thread on this weekend's A Gazebo of Games in the indie designer perspective. 1st I will say it was…
In Conventions
Participants: Dregg, Michael S. Miller, abzu, inthisstyle, buggy, Thor Olavsrud, Andrew Morris, urbwar, elgorade, WGPTrey.


5/3/2004 Dregg: Indie RPGA?
Going on some Ideas from the AGOG Thread... http://www.indie-rpgs.com/viewtopic.php?t=11041 I was thinking about this over the weekend as I look at the RPGA section of the con. The RPGA... I…
In Conventions
Participants: Dregg, Michael S. Miller, Valamir.


5/3/2004 Bifi: [Sorcerer] Questions on Combat Mechanics
Hi all, we started to play Sorcerer and met the following issues: 1. If a NPC/monster has more total penalties than, let's say, its Stamina, is it allowed to act?…
In Actual Play
Participants: Bifi, Ron Edwards, Rob MacDougall.


5/3/2004 Pramas: Some Parting Thoughts
When I started posting here at the Forge, I thought people might appreciate my POV. I've been working in the game industry for 11 years professionally, and in that time…
In Publishing
Participants: Pramas, John Kim, Dav, Matt Snyder, Jack Spencer Jr, ethan_greer, Bankuei, Ravien, Storn, semprebon, pete_darby, Ron Edwards.


5/3/2004 Neylana: [Great Ork Gods] Sci-Fi Mayhem
I posted this on Jack's feedback forum, but I'll post it here for everyone's enjoyment. Yesterday, I ran Great Ork Gods for my usual gaming group. Player lowdown: Donald Edwards:…
In Actual Play
Participants: Neylana, Valamir, Ron Edwards, quozl, Jack Aidley.


5/3/2004 timfire: Weapon/Armor Worth? Did I miss something?
Just bought Donjon (nice game Clinton!) and I have a question: What's the rule of thumb for the worth of weapons/armor? (Or, did I just miss something when I read…
In CRN Games
Participants: timfire, Jason.


5/3/2004 johnzo: [Savage Worlds] X-Com: rattling the characters
While the PTA people in Feng's front room have been working through their feelings, the back room crew has been getting its hands dirty against Martian terrorists. The aliens…
In Actual Play
Participants: johnzo, John Harper, rafial, JamesSterrett, ZenDog, Zak Arntson, Blake Hutchins, Nev the Deranged, contracycle, DannyK.


5/3/2004 Matt Wilson: relocating a business to a different state
So at the end of July I'll be moving from Seattle to Milwaukee. I've already registered a sole proprietorship with King County and the city of Seattle. Anyone know where…
In Publishing
Participants: Matt Wilson, semprebon.


5/4/2004 Tash: Good place to get dice?
I was wondering if anyone here knows of a good online source for dice. My group has a quite limited quantity of D10s, basically one set for the players and…
In The Riddle of Steel
Participants: Tash, Trevis Martin, Durgil, Dain, ethan_greer, Edge.


5/4/2004 Bankuei: Appropriate disapproval and troll-fu
Hi, What are some good guidelines for us non-moderator Forgies to express diapproval regarding politeness? Chris
In Site Discussion
Participants: Bankuei, Mark Johnson, pete_darby, Jack Aidley, Walt Freitag, joshua neff, Christopher Kubasik, Ron Edwards, Dev, Clinton R. Nixon, John Kim, Matt Snyder, Hunter Logan, Shreyas Sampat, Roy.


5/4/2004 Dregg: Forge Presence at Dexcon 7?
I was Just wondering who from the Forge is attending Dexcon 7 in July? The Convention really wants to work with us and time is running thin. I myself am…
In Conventions
Participants: Dregg, Michael S. Miller, buggy, JamesSterrett, Helvetian, Mike Holmes, Tav_Behemoth.


5/4/2004 beingfrank: [kpfs] A first rampage
Does a kpfs example really need a warning for content or language? Consider yourself warned. so my regular gaming group has been trying to get me to run fucking vampire…
In Actual Play
Participants: beingfrank, ethan_greer, lumpley, Andrew Norris, Ron Edwards.


5/4/2004 Autocrat: [I.N.I.] Skill system, seeks alternative approach?
.....OK, heres the background...... I.N.I. is meant to be a flexible core set of rules and mechanics that permit the players to play in a variety of settings, either those…
In Indie Game Design
Participants: Autocrat, BPetroff93, Andrew Martin, Mike Holmes, Walt Freitag, ethan_greer, Andrew Norris, Mark Johnson.


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