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Previous Topics

4/30/2004 bergh: Samurai!
Hello people i wanna do some work for the a samurai setting, using riddle of steel, and then i just want to know if some other people did know a…
In The Riddle of Steel
Participants: bergh, Tash, Irmo, Malechi, Wolfen, Jake Norwood, Muggins, Richard_Strey, Bastoche, clehrich, timfire.


4/25/2004 bergh: my own Mounted combat rules so far!
MOUNTED COMBAT. 1. Rider, roll AG/Ride skill to see if the combat round only last one exchange. 2. Use the horses CP and use the Ride skill for attacks by…
In The Riddle of Steel
Participants: bergh.


4/25/2004 bergh: Horse attacks! can you do stampede or trample?
I have a question, when a group of mounted knight (my players in this case), wants to charge a close group of enemys, we play that they attack with there…
In The Riddle of Steel
Participants: bergh, Irmo, Jake Norwood, Turin, Tash, Farseer415, Wolfen, Valthalion.


4/25/2004 bergh: Again confused by the "buying initiative" system.p
OK first i will explain how i think it is: Only the defender (white dice), can buy initiative (and only once). if won the "old attacker" can't buy it back…
In The Riddle of Steel
Participants: bergh, Starshadow, Overdrive, kenjib, Ingenious, nsruf, Wolfen, Jake Norwood.


4/20/2004 bergh: Shield Bash!
Shield Bashing....... this arent in the rules ? anyway how do you think a shield bash should be? as pure damaging weapon, i think its not as usefull-.. is there…
In The Riddle of Steel
Participants: bergh, Jake Norwood, Turin.


4/14/2004 bergh: Merits/gift and flaws collection project.
Sorry yet another idea of mine just came up! I wanna be inspired to make a complete merit/gift and flaws list. What i need you to do, is to make…
In The Riddle of Steel
Participants: bergh, Ingenious, [MKF]Kapten, Stephen.


4/12/2004 bergh: New Prioritization table for creating character
i have made a new one. www.fflr.dk/tabletop/TROS/TRoSPri.pdf Rate it and give me a comment.
In The Riddle of Steel
Participants: bergh, Ian.Plumb, Bob McNamee, Edge, Lxndr, Stephen, Krammer, Ingenious.


4/12/2004 bergh: Why are Footman's pick and the spike on a Warhammer=ATN6?
Why are Footman's pick and the spike on a Warhammer so low an ATN (6), i think this seems wrong, and they are also killers, +2dam and +1 vs armours…
In The Riddle of Steel
Participants: bergh, Mokkurkalfe, ZenDog, Andrew Mure, BPetroff93, Irmo, Mike Holmes, Caz, Edge, [MKF]Kapten, Jaeger.


4/11/2004 bergh: on horse and using shield
Anyway, i was thinking that it may have been hard to use a shield when fighting on horse, im thinking on using it activily. if someone strikes you against your…
In The Riddle of Steel
Participants: bergh, Caz, Tash, Farseer415, Andrew Mure, Valamir, Wolfen.


4/11/2004 bergh: Elves in BW. please tell me more.
Hi I have hear that BW should include a very good kinda "fate" system for the elven race, please tell me more.
In Burning Wheel
Participants: bergh, taepoong.


4/11/2004 bergh: "may get stuck" weapons how?
"may get stuck" weapons how? Some weapons have the "may get stuck" in there profile? How does this work? And next i wanna ask, my players have found out that…
In The Riddle of Steel
Participants: bergh, MonkeyWrench, Kaelin, Salamander, Mokkurkalfe, ZenDog, Turin, Brian Leybourne, Edge.


4/5/2004 bergh: TROS Middle Earth: Hobbits
Hi I have made this PDF if you play hobbits in the middle earth universe with TRoS rules www.fflr.dk/tabletop/TROS/Hobbits.pdf
In The Riddle of Steel
Participants: bergh, Dain, Andrew Mure, Turin, ZenDog, Edge, casinormal.


4/3/2004 bergh: TRoS Middel Earth: Elves as player characters
HI Im making races for my TRoS middle earth campaign, and i wish that elves a simply more Tolkien. so i have made this up: Silvan or Wood Elves -…
In The Riddle of Steel
Participants: bergh, Tash, kenjib, Irmo, Turin, ZenDog, Valamir, Andrew Mure, Mike Holmes, Edge, MonkeyWrench.


3/29/2004 bergh: Parrying a hit from a large troll...
Parrying a hit from a large troll... or in TRoS case a Giant or something like that....how do you run the rules, i say no one can parry a hit…
In The Riddle of Steel
Participants: bergh, Caz, Salamander, Turin, Valamir, Gary_Bingham, Wolfen.


3/25/2004 bergh: Great axe or 2h-axe. we use pole axe weapon and style.
Great axe or 2h-axe. we use pole axe weapon and style, but why can a pole axe thrust?, something you can't do with a large viking 2-handed axe. Should there…
In The Riddle of Steel
Participants: bergh, toli, Caz, ZenDog, Tash, Wolfen, Richard_Strey, kenjib, Turin, Starshadow.


3/25/2004 bergh: Dwarf racial modifier TRoS (non-wyerth)
Dwarf racial modifier TRoS (non-wyerth). Im thinking the Tolkien dwarf a warhammer dwarf. --- Dwarfs Lifespan: average 230, old 250. A few Dwarves reach 300. Height: Male average 4' 9"…
In The Riddle of Steel
Participants: bergh, Turin.


3/24/2004 bergh: General Fantasy setting question! but in riddle its ekstra
General Fantasy setting question! but in riddle its ekstra hard to handle. my question is: How do you handle all warrior groups and wounds, wihtout any healer type magicians, its…
In The Riddle of Steel
Participants: bergh, Tash, Jake Norwood, Dain, Caz, Turin, montag, Ingenious, bottleneck, [MKF]Kapten, Wolfen.


3/23/2004 bergh: Scenechal screen
Hi what do you think a scenechal screen should be? im talking both the side to the players and the scenechal?.
In The Riddle of Steel
Participants: bergh, Caz, Tywin Lannister, Wolfen, Ben.


3/23/2004 bergh: hits succes vs. defending succes.
This question is rather silly you may think. we have been playing: hits succes vs. defending succes. ie. if i hit with 5 success and my opponent evade with 3…
In The Riddle of Steel
Participants: bergh, [MKF]Kapten, bcook1971, Edge, Wolfen.


3/21/2004 bergh: Bite attacks how?
Bite attack DR is ST-3c fine...a little weak i think a punch does give ST-2.. anyway the: "following a succesful bite the jaws begin to crush doing STb damage until…
In The Riddle of Steel
Participants: bergh, Brian Leybourne, nsruf, kenjib, Jake Norwood.


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Subsequent Topics

5/7/2004 bergh: undeads in TRoS?
Hmmm, what about stats for undead like Zombies and Skeletons? anyone have any sugjestions?
In The Riddle of Steel
Participants: bergh, Jaeger, Wolfen, Caz, Tash, Brian Leybourne, Jake Norwood, nsruf, Bankuei.


5/11/2004 bergh: Toughness discussing again!
MY SOLUTION TO THE TOUGHNESS VS STRENGTH ISSUE. problem: TO10 human is imposible to kill. Solution: Toughness is also about size/race! In our gaming group we have decided that TO6…
In The Riddle of Steel
Participants: bergh, Tash, Prince of Thieves, Overdrive, Edge.


5/12/2004 bergh: Is it not the easy to hit with a missile weapon?
Is it not the easy to hit with a missile weapon? a crossbow has ATN5, and then if you got skill 6 and wits 5, you got a MP of…
In The Riddle of Steel
Participants: bergh, Caz, Brian Leybourne, [MKF]Kapten, Tash, Andrew Mure, Wolfen.


5/17/2004 bergh: Stats how many and which?
Hi Guys im making a new system for my future Warhammer 40.000 RPG campaign, and i really want characters with lots of stats, i hate that in some games some…
In Indie Game Design
Participants: bergh, Olibarro, Andrew Martin, Shreyas Sampat, Mike Holmes, Andrew Morris, Dauntless, Alex Johnson, Henri, Ron Edwards.


5/28/2004 bergh: Ranged combat: Range / TN problems
Hi Im Developing my GENERIC rpg (no name so far). My system is going to have a Target Number you need to reach to succeed, and i need to set…
In Indie Game Design
Participants: bergh, Andrew Martin, Ravien, Jack Aidley, Overdrive, Mike Holmes.


5/30/2004 bergh: Modern firearms - Medieval Plate/chain armour....
Modern firearms - Medieval Plate/chain armour.... How does this work? I know it does not has much with TRoS to do, but i posted it here becouse i know that…
In The Riddle of Steel
Participants: bergh, btrc, Tash, Caz, Frank, Irmo.


7/14/2004 bergh: TRoS: Japan (samurais and ninjas), this would really make...
TRoS: Japan (samurais and ninjas), this would really make TRoS a popular game i think, until now i think that the systems used for these warriors don't function very well,…
In The Riddle of Steel
Participants: bergh, Fleinhoy, Sneaky Git, MonkeyWrench, MikeJW, Turin, Caz, casinormal, Eamon, Malechi.


7/14/2004 bergh: Stealing initiative, i think the rules are to slow.
Stealing initiative, i think the rules are to slow and the machanics the hard to remember. All that about rolling against/with reflex and such, always craps up by me and…
In The Riddle of Steel
Participants: bergh, baumi, Poleaxe, Sneaky Git, Salamander, Brian Leybourne.


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