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From Day One


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7/14/2004 Shreyas Sampat: Applied Design: Star Wars Shadows
This idea's been bubbling in my head for awhile, so I thought I'd toss it up in here as an example of what you can do with a cool game…
In RPG Theory
Participants: Shreyas Sampat, Marhault, Victor Gijsbers, Jesse Paulsen.


7/13/2004 Valamir: Gen Con extras
I was thinking of purchasing a digital cash register. There's a pretty sweet Casio for $200 at office depot that we could actually program in all of the product prices…
In Conventions
Participants: Valamir, alchemist, btrc, jrs, Ron Edwards, abzu, Bob Goat, Paul Czege, Matt Snyder, smokewolf, Lxndr, Tav_Behemoth, Matt Wilson, Jürgen Mayer, lumpley.


7/13/2004 Tom: Alternate Sorcery Mod published
A while ago, Stephen J. Barringer posted his alternate sorcery system to this forum. I've taken it, turned it into a .pdf and added some more modifications, then I went…
In The Riddle of Steel
Participants: Tom, baumi, Muggins, Stephen, Claymore.


7/13/2004 Andrew Morris: What indie games are running at DexCon?
Hey all, since it starts tomorrow, I'm hoping I can get some feedback on which indie games will be running events at DexCon this year. Even though I'm only a…
In Conventions
Participants: Andrew Morris, abzu, nerdnyc, Dregg, JamesSterrett.


7/13/2004 Muggins: What's in a name?
Dear Jake (and don't take this too seriously), I was working last night on the handout for my latest and greatest campaign (the one that's been percolating through my brain,…
In The Riddle of Steel
Participants: Muggins, Valamir, Caz, Dain, Tash, MikeJW, Stephen, Jake Norwood.


7/13/2004 Sydney Freedberg: Emotions Mechanics II: Emotion as Power
Over in the thread Emotion Mechanics and Losing Control of Your Character, the question, "is it okay for a system to tell you how your character feels and what…
In RPG Theory
Participants: Sydney Freedberg, Eero Tuovinen, ErrathofKosh, TonyLB, John Kim, Mike Holmes, M. J. Young, Marhault, captain_bateson, Ravien, contracycle.


7/13/2004 Doyce: [Sorcerer & Sword] Fistful of Humanity
Hey folks, quick thinker-question. I'm planning on revisiting the abortive Clicking Sands one-shot I ran a few months ago, and in the interim I've had time to consider the relationship…
In Adept Press
Participants: Doyce, Ron Edwards.


7/13/2004 TonyLB: Explicit and Emergent Rules
As I design, I increasingly encounter the choice between making rules that explicitly say "The game will be played in such and so a manner" and building a mathematical system…
In RPG Theory
Participants: TonyLB, Andrew Morris, timfire, Shreyas Sampat, Valamir, Noon.


7/13/2004 Tobias: How to have 'Merits' and 'Flaws' without being stale?
Ok, So we all know about Merit/Flaw systems. And we've seen tons of them. Some that are so generic, boring, and overlong that we fall asleep - some with real…
In Indie Game Design
Participants: Tobias, Victor Gijsbers, Andrew Morris, TonyLB, ethan_greer, Ron Edwards, b_bankhead, failrate, madelf, Emily Care, Vaxalon, Jasper.


7/13/2004 hkdharmon: Yet another alternate magic system, Longish
The big thing with this one is that I did not change anything but the vagaries, really. Alternate TROS vagaries All other rules are handled like the normal TROS magic…
In The Riddle of Steel
Participants: hkdharmon.


7/13/2004 kevin_presley: Game Mechanics are being posted
We have uploaded some items of our game system. We will upload more and more as time progresses. Please continue checking back up with our site and look at the…
In Indie Game Design
Participants: kevin_presley, Bankuei.


7/13/2004 Bracken: Is the Annual set in Stone yet? (New Suggestions/wish list)
Hello Abzu, Sorry I didn't comment earlier, but I had a couple of suggestions about the upcoming BW annual that's supposed to be coming out. 1) New Lifepaths One of…
In Burning Wheel
Participants: Bracken, Claymore.


7/12/2004 newsalor: Zin Letters and Kalikos needs you help!
This is a plea of help to the tribe. The Zin Letters is an English-language magazine published by Kalikos - The Finnish Gloranthan Association. Our production deadline for the next…
In HeroQuest
Participants: newsalor, Mike Holmes, Juicetyger.


7/12/2004 Degamer: Master Screen
Anyone know where I might pick up on of thoose Master Screens mentioned on the main TROS site? The web site is down, and I would love to get ahold…
In The Riddle of Steel
Participants: Degamer, Tash, Jake Norwood, MikeJW, Richard_Strey, Jason L Blair, Dain, Claymore, Salamander, Tywin Lannister.


7/12/2004 Old_Scratch: First Time Play Musings on Sorcerer (Charnel Gods)
Well, I’ve just begun my game and I had a bit of feedback after the first session that I thought I’d try and keep separate from my Actual Play description…
In Adept Press
Participants: Old_Scratch, Ron Edwards, Mike Holmes, Bankuei.


7/12/2004 kevin_presley: New medieval roleplaying game to hit market and need opinion
RGS is looking for a few good eyes!!!! REALISTIC GAME SYSTEMS is looking for anyone and everyone to review some game information at our site. We are about to public…
In Indie Game Design
Participants: kevin_presley, b_bankhead, Bankuei, greyorm, GregS, Kesher, Valamir, James_King, greedo1379, Zoetrope10, Jasper, Andy Kitkowski, Mike Holmes, sirogit, Dev, LordSmerf, Deadboy, Eamon.


7/12/2004 sirogit: Moral differences around the table?
In a group for sorcerer that I'm assembling, something has crept into my mind as a concern: Since the game is about stories with moral judgement(Not preachy stories, but good…
In Adept Press
Participants: sirogit, Christopher Weeks, Mike Holmes, Ron Edwards, greyorm.


7/12/2004 Bailywolf: [Trollbabe] First run advice
I'm planning on running Trollbabe for my lovely and indulgent wife this week. I just downloaded the game, so haven't fully read it yet, so I don't have any specific…
In Adept Press
Participants: Bailywolf, Ron Edwards.


7/12/2004 Bankuei: Trollbabe and Mythos
Hi folks, My roommate and I have been alternating between GMing and playing one on one Trollbabe for a while now. Both of us have been reading Nameless Cults, a…
In Actual Play
Participants: Bankuei.


7/12/2004 Bob Goat: [Conspiracy of Shadows] Looking for Playtest Reviews
Hi, I'm trying to get as many reviews of my game as possible and I think that playtest reviews are usually the most informative. If anyone is interested I can…
In Connections
Participants: Bob Goat.


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Subsequent Topics

7/14/2004 Heraldic Game Design: [LUNA] Rough Beta now available.
Hi Folks, I finally got to do some writing, and I have a very rough beta version of the Luna System now available. for download at http://heraldicgame.com/luna_04.pdf. You'll notice there…
In Indie Game Design
Participants: Heraldic Game Design, Tobias, btrc, John Kim.


7/14/2004 bergh: TRoS: Japan (samurais and ninjas), this would really make...
TRoS: Japan (samurais and ninjas), this would really make TRoS a popular game i think, until now i think that the systems used for these warriors don't function very well,…
In The Riddle of Steel
Participants: bergh, Fleinhoy, Sneaky Git, MonkeyWrench, MikeJW, Turin, Caz, casinormal, Eamon, Malechi.


7/14/2004 bergh: Stealing initiative, i think the rules are to slow.
Stealing initiative, i think the rules are to slow and the machanics the hard to remember. All that about rolling against/with reflex and such, always craps up by me and…
In The Riddle of Steel
Participants: bergh, baumi, Poleaxe, Sneaky Git, Salamander, Brian Leybourne.


7/14/2004 Silmenume: Looong post on Sim definition
By amazing and wonderful dumb luck I ran across Chris’ (clehrich) thread Not Lectures on Theory . His ideas on Structure, Ritual, and most importantly “Risk” fill in some gaping…
In GNS Model Discussion
Participants: Silmenume, Ron Edwards, M. J. Young, Ben Lehman, beingfrank, Wormwood, Bill C. Cook, ErrathofKosh, contracycle, Mike Holmes, Valamir, Marco, Caldis, Tim C Koppang, clehrich.


7/14/2004 timfire: Freedom where you want it
Over in the Narrativism & Force thread, I thought Henri made an insightful comment that seemed to get largely ignored. I think the answer is that the definition of Force…
In RPG Theory
Participants: timfire, Mike Holmes, Doctor Xero, M. J. Young, Noon, Marco, MR. Analytical, Jaik, beingfrank, Tomas HVM.


7/14/2004 Tav_Behemoth: Quick Pitches for Selling One Another's Games
This thread is spun off of the Gen Con planning thread, but it might be handy for anyone who's helping a potential indie customer choose what game is right for…
In Publishing
Participants: Tav_Behemoth, Bob Goat, smokewolf, Matt Snyder, philreed, Michael S. Miller.


7/14/2004 RaconteurX: Farewell, all...
I have decided to permanently part ways with The Forge, as I no longer wish to support a site which I feel encourages elitism in our hobby. I will see…
In HeroQuest
Participants: RaconteurX, Valamir.


7/14/2004 rgrassi: [Levity]: New free system, need a review for translation
Hi all. I'm Roberto from Italy. I've just published an italian PDF version of my free rpg system specifically built for kids, new to Gdr and Gdr casual players. http://www.robertograssi.net/meyroan/rpg/levity.zip…
In Indie Game Design
Participants: rgrassi, Kesher.


7/15/2004 TonyLB: [Capes] The Problem of Evil
For those who are interested, I've put up an Example of Play for Capes. Capes is a superhero game with the Premise "Power is Fun, but do you deserve it"?…
In Indie Game Design
Participants: TonyLB, StrongBadMun, inky, Sydney Freedberg, John Harper, Shreyas Sampat, Tobias, Stephen, dalek_of_god, LordSmerf, Jinx, Bob McNamee, Marhault.


7/15/2004 Spartan: [S&S Lit] Bounders and Rogues
Hello all, Having procured a fair amount of the Fafhrd and the Grey Mouser stories, and Nifft the Lean, what are other tales of S&S rapscallion heroes? Thieves, con-artists, and…
In Adept Press
Participants: Spartan, joshua neff, Ron Edwards, Jaik, Sean.


7/15/2004 Chris Lekas: Question on Forge etiquette
I had a small question about Forge ettiquette (spelling there is not quite right, but it IS 5 in the morning). I would like to post a larger span of…
In Site Discussion
Participants: Chris Lekas, Eero Tuovinen, Mike Holmes.


7/15/2004 Ben Lehman: Wait, What Matters Again?
Wait, what Matters again? Or The Extent of Sys Or "If you have a D&D game without orc-killing, is it Drift?" Or "No complete RPG will ever be made." Jargon…
In RPG Theory
Participants: Ben Lehman, contracycle, Paganini, Marco, Kesher, John Kim, lumpley, Bankuei, efindel, John Harper, M. J. Young, MR. Analytical, Rob Carriere, Ron Edwards, Frank T, Tim C Koppang, TooManyGoddamnOrcs.


7/15/2004 Ben Lehman: CA Classification and Game Systems
Hi. This may be a "duh" to a lot of people, but it struck me very hard, and as something which isn't necessarily talked about a lot in these parts,…
In GNS Model Discussion
Participants: Ben Lehman, NOS, Ron Edwards, Matt Snyder, Marco, Bankuei, John Kim, MarcoBrucale, Tim C Koppang, M. J. Young.


7/15/2004 Jediblack: [Aeternum] Core System
Hi all, here is few ideas from my new experiment: In Aeternum all is under the govern of three Eterni: Morte (death), Pensiero (thought) and Destino (destiny). Morte is the…
In Indie Game Design
Participants: Jediblack, TonyLB, Victor Gijsbers.


7/15/2004 Jay: Feedback on conceptual framework <sorry if long>
Hello, before I begin, let me just say that this is my first post, I have been a lurker for a while, and while I am reasonably sure this is…
In Indie Game Design
Participants: Jay, Shreyas Sampat, Bob Bell.


7/15/2004 marcus: Reports of Two Contrasting Games: MLWM and Donjon
Over the last 9 months, I have acquired a variety of the games that are promoted and discussed through the Forge Forums. I thought, at first, that I might deal…
In Actual Play
Participants: marcus, Michael S. Miller, TonyLB, Valamir, Mike Holmes, Bankuei, JamesSterrett, Paul Czege, Rich Forest.


7/15/2004 beingfrank: Trying to resolve different aims, or at least coexist
This is not exactly an example of actual play, but it's an example of actual discussion between roleplayers about game issues. It's come about from a discussion between my GM…
In Actual Play
Participants: beingfrank, Emily Care, Jaik, Paul Watson, Mike Holmes, contracycle, Loki, Valamir, Noon.


7/15/2004 Bailywolf: [TROLLBABE] Lillian and the Sacred Peaches
I ran Trollbabe last night for my wife while the Challah baked in the oven. She is pretty much a non-gamer who rarely ‘gets’ the experience, but I thought Trollbabe…
In Actual Play
Participants: Bailywolf, Ron Edwards.


7/15/2004 Stephen: Is there anyplace I can find good-quality clip art?
I'm at the point where I'm thinking some art would be good to put in the Ongoing Homebrew, and I'm broke. So I'm looking for free or cheap images I…
In Publishing
Participants: Stephen, Bob Goat, rpghost, Michael S. Miller, madelf, Clinton R. Nixon.


7/15/2004 madelf: consequences of magic
I need a sounding board, and you folks always work well for that sort of thing. I'm trying to chase down an idea that's floating around in my head about…
In RPG Theory
Participants: madelf, Jaik, Victor Gijsbers, beingfrank, M. J. Young, contracycle, Mike Holmes, Ron Edwards, Gamskee, Radecave le Scribouillard, simon_hibbs, Eric J..


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