The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=902&fromaround=12067

From Day One


Previous Topics

7/15/2004 Stephen: Is there anyplace I can find good-quality clip art?
I'm at the point where I'm thinking some art would be good to put in the Ongoing Homebrew, and I'm broke. So I'm looking for free or cheap images I…
In Publishing
Participants: Stephen, Bob Goat, rpghost, Michael S. Miller, madelf, Clinton R. Nixon.


6/25/2004 Stephen: A New Sorcery System (Long, Multiple)
[b]REVISED SORCERY[/b] This is a revised version of the sorcery system originally written by Rick McCann, designed to do the following things: 1) Create a more traditional system of terminology…
In The Riddle of Steel
Participants: Stephen, Poleaxe, Deliverator, baumi, Muggins.


6/17/2004 Stephen: Blunt Swung vs. Blunt Thrust Damage Tables
I've recently been looking at the compacted Damage Tables produced by Alan (they were linked to in my thread "A leaner damage system"), and I noticed something: The damage-by-location results…
In The Riddle of Steel
Participants: Stephen.


3/31/2004 Stephen: A "leaner" damage system
Provided in response to a suggestion in the "TROS Death Spiral" thread below, I thought I'd try this. This damage system is suggested as a sort of "lite" version of…
In The Riddle of Steel
Participants: Stephen, Valamir, Irmo, Tash, nsruf, Alan, bergh, Ingenious, Eamon, Mike Holmes, kenjib, Jaeger, Durgil.


2/17/2004 Stephen: A variant sorcery system (with recognizeable influence....)
A suggested alternate magic system for worlds with a slightly different flavour – ones where magic can be more visible and more chaotic, though just as deadly and dangerous. This…
In The Riddle of Steel
Participants: Stephen, Thanaeon, BirdMan, Lxndr, kanseg, The Heretic.


12/22/2003 Stephen: Towards a hypothetical 2nd (3rd?) Edition....
Strictly speaking, the big brown hardback shipped to stores in '02 is the Second Edition, but for most of us it was the first one we saw. So I'm not…
In The Riddle of Steel
Participants: Stephen, Jaeger, Wolfen, Ashren Va'Hale, Ingenious, Krammer, contracycle, Paka, Poleaxe, Tywin Lannister, Thanaeon, bcook1971, Jake Norwood, kenjib, Deacon Blues.


11/26/2003 Stephen: ANOTHER sorcery variation!
Here's a thought. I was never particularly fond, myself, of the "Target" variable in spell CTNs. Its primary purpose from a game standpoint seems to be to ensure that any…
In The Riddle of Steel
Participants: Stephen, toli, ZazielsRephaim, kenjib, Jake Norwood, GaGrin, StahlMeister.


10/24/2003 Stephen: A new flaw
One of the things I noticed is that a lot of the peoples in Weyrth suffer SOC penalties based on their national character: Stahlners, for instance, get -1 SOC because…
In The Riddle of Steel
Participants: Stephen.


10/24/2003 Stephen: An alternate skill system
An optional suggestion for those who don't like the lower-SR-is-better system.... Instead of getting a numerical SR, skills (which now come in three types, Easy, Average and Hard) are ranked…
In The Riddle of Steel
Participants: Stephen.


9/26/2003 Stephen: Great 80s characters in HOTNW
(I am now officially pronouncing the game's abbreviation in my head as "Hot-nwuh," by the way.) Jack Burton: Characteristics: - Fight 4 - Moves 6 - Luck 9 - Knack…
In Adamant Entertainment
Participants: Stephen, TSL.


9/3/2003 Stephen: A suggestion for Taunting....
We all know in real life that trying to get someone really mad works much better if you know what their weaknesses are and can capitalize on them. So here's…
In The Riddle of Steel
Participants: Stephen, Mike Holmes.


4/10/2003 Stephen: Questions on Terrain Rolls
I've seen this noted several times as a save-ass measure when tactically outnumbered or overwhelmed. Can people provide some specific examples of how these would work in play? I don't…
In The Riddle of Steel
Participants: Stephen, Valamir, Clinton R. Nixon, Mike Holmes, Ashren Va'Hale, Brian Leybourne, Wolfen, Dave Turner, Jake Norwood, Noon.


2/20/2003 Stephen: Something wrong with the website?
I've been trying to get onto www.theriddleofsteel.net all day and I can't, and now the Web can't even find the site. Nothing wrong, I hope?
In The Riddle of Steel
Participants: Stephen, Jake Norwood.


1/23/2003 Stephen: Sorcerer without "demons"?
I'll be honest: one reason I've always avoided Sorcerer is that I have a ridiculous, irrational, personal-faith-based objection to the idea of roleplaying summoning demons. Understand: I don't know if…
In Adept Press
Participants: Stephen, Trevis Martin, Roy, Mike Holmes, Tony Irwin, Ron Edwards, Balbinus, Bankuei, M. J. Young, Jack Spencer Jr.


11/13/2002 Stephen: Yet ANOTHER sorcery variation....
One idea I had for a possible direction for the development of sorcerers in TROS runs as follows: The aging effect of magic comes, so it's been explained, from the…
In The Riddle of Steel
Participants: Stephen, Wolfen, Spartan.


10/23/2002 Stephen: Questions on embedded spells
1) Is there any limit to the number or power of spells that can be embedded in a particular person or thing? 2) Can you embed spells in substances which…
In The Riddle of Steel
Participants: Stephen, Ron Edwards, Shdwjack, Bob Richter, Brian Leybourne, Jake Norwood, Lyrax, Silanthous, Rick, Wolfen, Lucien Black, Irmo, Surga.


10/21/2002 Stephen: Questions on SAs
In the Sorcery Variation thread below Ron Edwards gave me some tips on the possible uses of SAs that were quite fascinating. I'd like to follow up with some questions…
In The Riddle of Steel
Participants: Stephen, Mokkurkalfe, Mike Holmes, Ron Edwards, Bankuei, Brian Leybourne, Jake Norwood.


10/17/2002 Stephen: Another sorcery variation....
One of the things I don't like about TROS sorcery, at least from the point of view of a player, is that even with the extra dice from Spiritual-Attribute-motivated spells…
In The Riddle of Steel
Participants: Stephen, Jake Norwood, Ron Edwards, Ashren Va'Hale, Bob Richter, Lyrax, Brian Leybourne, Mayhem1979, Apprentice of Steel, Irmo.


10/15/2002 Stephen: Variant sorcery question....
One very clever rules-mechanic for sorcery is the fact that by making the value of directly affecting living targets a 3, the sorcery rules prevent from the get-go any spell…
In The Riddle of Steel
Participants: Stephen, Jake Norwood, Brian Leybourne, Ron Edwards, Irmo.


<< more previous topics

 

Subsequent Topics

1/27/2005 Stephen: [TSOY] Transcendence (split from First Impressions)
[quote="Clinton R. Nixon"][quote="Andy Kitkowski"] * I LOVE the idea behind Character Endgame (sorry, the book's in another room: "Transcendence", is it called?). Very cool idea, saves the game from being…
In CRN Games
Participants: Stephen, Clinton R. Nixon, James_Nostack, Ron Edwards, joshua neff, Christopher Weeks, Valamir, Paka, John Burdick, Mike Holmes, Spooky Fanboy, GaryTP, Bob Goat, sirogit, DaGreatJL, RedPissLegion.


more subsequent topics >>