The Forge Reference Project: Browse Threads

 

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From Day One


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9/28/2004 M. J. Young: Splitting Simulationism?
For a while lately I've been bothered by what I perceive as a widening rift in the definition of simulationism. In my mind, I had come to identify simulationist play…
In GNS Model Discussion
Participants: M. J. Young, Ben Lehman, C. Edwards, Mark D. Eddy, Marco, Jinx, Ron Edwards, Sean, timfire, Silmenume, clehrich.


9/28/2004 hanschristianandersen: [DitV] "Goin' to war? On a Sunday???"
DitV turns out to be quite the crowd-pleaser. The Big Thing that everyone latched onto was the ability to win a conflict without raising a hand against your opponent. Most…
In Actual Play
Participants: hanschristianandersen, Doyce, lumpley, Vaxalon, Jonathan Walton.


9/27/2004 Nazzi: [Finger] Health concept
Hi, I just added a new tweak to fingers. It's a new concept named Health. A really revulutionary stuff. It works just like any othe concpet, just every charcter has…
In Indie Game Design
Participants: Nazzi.


9/27/2004 back_stabbed: new tv pilot
hey everybody, i just want to say hello to the board. may as well say something interesting. I recently saw some clips from a new show about 2 guys who…
In Site Discussion
Participants: back_stabbed, Walt Freitag, Marco, Ron Edwards.


9/27/2004 epweissengruber: Phantasm Con. Report
The top floor of Peterboro's old town hall. A set of risers faced a stage, creating a nicely sheltered area for the players. A weekend-long Battletech demo occupied the stage.…
In Conventions
Participants: epweissengruber, Ron Edwards.


9/27/2004 hyphz: Abuse of the need to have fun
We've been playing D&D (hey, I don't pick 'em) on and off a bit now with several different DMs, but we've just switched back to the DM who was originally…
In Actual Play
Participants: hyphz, greyorm, Clinton R. Nixon, Marco, clehrich, John Kim, Noon, jdagna, Precious Villain, beingfrank, DannyK, StalkingBlue, TonyLB, Ron Edwards, S'mon, Vaxalon, NN.


9/27/2004 Sean: Rehabilitation by New Example
T.S. Eliot once put forward the theory that a serious work of art changes the meaning of the tradition leading up to it. That is, when an artist creates an…
In RPG Theory
Participants: Sean, Noon, DannyK, Mark D. Eddy, Ron Edwards.


9/27/2004 Matt-M-McElroy: Send me your Links & News/Promos
Hey folks, We are continuing to rebuild the Flames Rising website and restoring the old content as we go. The Web Links section is up and running so drop by…
In Connections
Participants: Matt-M-McElroy, Matt.


9/27/2004 Kilor Di: [Terrae Novae] Opinions
www.geocities.com/greginkelaar/projects.html and then click on Terrae Novae. Sorry I haven't posted in a while, but between finishing college and getting a job, I haven't had too much time to work…
In Indie Game Design
Participants: Kilor Di, TonyLB.


9/27/2004 John Kim: [My Life With Master] Roszakabad
OK, I recently played the second and final session of a MLWM game. The Master was Dr. Charlus, French/German physician and natural philosopher. He runs a sanitorium in this remote…
In Actual Play
Participants: John Kim, Ron Edwards, LordSmerf, Paul Czege, Valamir.


9/27/2004 Michael Hopcroft: Bad news from RPGNow
It appears the entry level to the RPG market has closed for good. http://www.RPGNow.com/NewRates.pdf http://www.RPGNow.com/ProductsSTD.pdf If these rules hadc been in effect when i got started I would never have…
In Publishing
Participants: Michael Hopcroft, Jonathan Walton, Jack Aidley, Vaxalon, Valamir, daMoose_Neo, John Uckele, Nathan, Andy Kitkowski, TheLe, greyorm, andy, timfire, Lxndr, ChefKyle, GMSkarka, Clinton R. Nixon, Asrogoth, rpghost, Ron Edwards, M Jason Parent.


9/27/2004 Adorame: What a great site :)
Hello everyone, I just wanted to take a moment to introduce myself, the project Im working on and what I think of the Forge. My name is Cody I live…
In Connections
Participants: Adorame, Nathan.


9/27/2004 Lougar01: Donjon & Slow Acting Poison
I love Donjon, and plan to run it with an Ironclaw-like game this month. Can't wait to see how the character turn out. They will be creating the template for…
In CRN Games
Participants: Lougar01, Clinton R. Nixon, Henri.


9/26/2004 jburneko: Social Contract and Automation
Hello Everyone, It's been a while since I posted. Most of that is due to the fact that I'm getting married at the end of October and because I have…
In RPG Theory
Participants: jburneko, clehrich, Rob MacDougall, Noon.


9/26/2004 Paganini: A thread about writing
This thread is about applying existing writing skills to RPGs. This is not a thread about writing skills in general. Those are... not exactly easy to come by - you…
In Publishing
Participants: Paganini, clehrich, timfire, Nathan P., ChefKyle, LordSmerf, Green.


9/26/2004 TickTock Man: Inspiration!
When I am writing a story, or even creating a character to roleplay, I would say that I find my inspiration from an external source about 50% of the time.…
In Adept Press
Participants: TickTock Man, Zaidaco.


9/26/2004 Zaidaco: How did I miss this?
I've only just recently started playing Sorcerer again. Time and other concerns made any role-playing prohibitive. But that's besides the point. I was under the assumption that when the ability…
In Adept Press
Participants: Zaidaco, Ron Edwards, Alan, greyorm, Old_Scratch.


9/25/2004 Jinx: Modified Animism
I've just started a new campaign, Ill Winds, running the HQ system. Ill Winds is a tribal fantasy and is set in an explicitly animistic world; there are no such…
In HeroQuest
Participants: Jinx, lightcastle.


9/25/2004 Lorenzo Rubbo-Ferraro: Copyright issues
Hi everyone, I have amassed a large volume of literature that is essential for my RPG that I am currently writing. The problem is that it is all copyright. As…
In Publishing
Participants: Lorenzo Rubbo-Ferraro, Ben Lehman, clehrich, daMoose_Neo, quozl.


9/25/2004 oversoul01: [Dice Chucker]- Revamp and Layout
Wow it has been a long time since I posted. This is just an update on my progress. Since I last posted I have been hard at work on revamping…
In Indie Game Design
Participants: oversoul01.


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Subsequent Topics

9/28/2004 balrog21: [b]PLAY TESTERS WANTED PART II[/b]
Well, I must apologive to any and all who sent an email asking to be test player. We have found out through Yahoo that our email system had some "switches"…
In Connections
Participants: balrog21.


9/28/2004 balrog21: Author Submissons Wanted!
White Silver Publishing is sending out a call to any and all aspiring authors! If short story is your thing or a novelist, we would like to see some samples…
In Connections
Participants: balrog21, daMoose_Neo, smokewolf, Ben Lehman.


9/28/2004 Albert the Absentminded: Nit pick about female frailty
Why, in the name of the King of Life, are frontier women expected to be frightened of mice, insects, horses, or guns? -Albert
In lumpley games
Participants: Albert the Absentminded, ChefKyle, lumpley, Brand_Robins, MajorKiz, Ron Edwards, nikola, clehrich, dunlaing, DannyK.


9/28/2004 Albert the Absentminded: An alternate view as to how the Dogs are always right
Think about what Dogs do afterwards - they go on to hold high position among the Faithful. You could argue that it's not the job of the Dogs to render…
In lumpley games
Participants: Albert the Absentminded, lumpley, DannyK, inthisstyle, clehrich, Jaik.


9/28/2004 Adorame: Idea to help all of us
I had an idea that the admins may like but then again maybe its too much work. There are quite a few people here with the same problems or so…
In Site Discussion
Participants: Adorame, Jasper.


9/28/2004 Doyce: Game supplements: using the rules and dropping the Setup
[Originally mis-posted in Lumpley Games -- my bad.] In reading a ton of great one-sheets and "Variation" proposals for everything from Sorcerer to Trollbabe to My Life with Master to…
In RPG Theory
Participants: Doyce, timfire, hanschristianandersen, DannyK, b_bankhead, M. J. Young, lumpley.


9/28/2004 Tim Mahan: First Sorcerer session - I should have known better.
A few months ago I ran a one-shot game of Sorcerer with the gaming club at my old college. Actually, I attempted to run a one-shot game but fell quite…
In Actual Play
Participants: Tim Mahan, Ron Edwards, jburneko, Bankuei, Ravien, Adorame, Paganini.


9/28/2004 Tim Mahan: Gushing praise and fan art questions
I just want to say thank you to for providing that elusive something that I felt was missing from roleplaying - techniques for helping your players to create the story…
In Adept Press
Participants: Tim Mahan, greyorm, Ron Edwards.


9/28/2004 LordSmerf: [Trust and Betrayal] Where's the conflict?
So i have been thinking quite a bit about Trust and Betrayal and i think i have most of what i want fleshed out. I will have to test it…
In Indie Game Design
Participants: LordSmerf, TonyLB.


9/28/2004 nikola: Dogs' Rightitude
[quote]I think there's at least three separate meanings of the word "right" that need to be teased out here to discuss it -- right as in legally correct, right as…
In lumpley games
Participants: nikola, Brand_Robins, DannyK.


9/28/2004 Dauntless: Game conflict of interests: Crunchiness vs. Introspection
In going with the story concept in my other thread, I want to emphasize two complementary aspects. The first aspect is the militaristic, crunchy and detailed nature of the game…
In Indie Game Design
Participants: Dauntless, Green, TonyLB.


9/28/2004 abzu: First Review of the NPA
http://www.silven.com/otherrpgs.asp?case=show&id=416 In fact, I’ll go as far to say that this is a book that should belong on any RPG fan’s shelves. It will open your eyes up to what…
In Publishing
Participants: abzu, Ben Lehman, Matt, Ron Edwards.


9/29/2004 Gaiaguerrilla: Anyone in Calgary?
Anyone in Calgary who's interested in roleplay design, I'd love to meet. Respond here or email me. Put an email subject as "roleplaying" / "calgary" or anything for me to…
In Connections
Participants: Gaiaguerrilla.


9/29/2004 Gaiaguerrilla: [Gnost]Two directions for design.
Most recent related post here. I'm hoping game design will progress better if I find the most popular road. I think my core idea is unique, but can fit in…
In Indie Game Design
Participants: Gaiaguerrilla, Andrew Martin.


9/29/2004 Adorame: Going All Out
Ok, You've saved enough money, met the right industry people, have a product that has offerings unique and desirable to a global market and want to take your game to…
In Publishing
Participants: Adorame, GregS, Ron Edwards, Nathan, madelf, Valamir, Matt Wilson.


9/29/2004 Inner Circle Inc: [Strife]Walking the line
In American society today, and most of the world, there are certain things that aren't supposed to be messed with, religion being one of those. The situation we're in, is…
In Indie Game Design
Participants: Inner Circle Inc, Andrew Martin.


9/29/2004 abzu: Silven.com Reviews many of our games
Game Reviews http://www.silven.com/otherrpgs.asp?case=show&id=417 A discussion of our booth this year: http://www.silven.com/otherrpgs.asp?case=show&id=419 And an interview with Alexander Cherry! http://www.silven.com/otherrpgs.asp?case=show&id=414 A review of The Swing: http://www.silven.com/otherrpgs.asp?case=show&id=408 And an interview with Keith Taylor:…
In Publishing
Participants: abzu.


9/29/2004 sirogit: The Art of Dramatic Writing and Sorcerer
Hey Ron I began reading this and has some very intereasting ideas I'd like to use in roleplaying. I'm wondering how much it influenced Sorcerer, and how much you think…
In Adept Press
Participants: sirogit, Ron Edwards.


9/29/2004 balrog21: Author Submissons Wanted Part II
After receiving well constructed comments from some people here on the boards, and speaking with my business partners let me post a new and improved author submission request. 1. Any…
In Connections
Participants: balrog21.


9/29/2004 bcook1971: Groping Forward
After reading Splitting Simulationism and Subtyping Sim, I experienced a return to understanding regarding layering of the Big Model. (i.e. Actual play reflects settings on the panel of agenda; often,…
In GNS Model Discussion
Participants: bcook1971, Ron Edwards.


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